#define EOPT_EN_CD_LEDS (1<<10)
#define EOPT_CONFIRM_LOAD (1<<11)
#define EOPT_A_SN_GAMMA (1<<12)
-#define EOPT_PSYNC (1<<13)
+#define EOPT_VSYNC (1<<13)
#define EOPT_GIZ_SCANLN (1<<14)
#define EOPT_GIZ_DBLBUF (1<<15)
#define EOPT_VSYNC_MODE (1<<16)
PGS_KeyConfig,
PGS_ReloadRom,
PGS_Menu,
+ PGS_TrayMenu,
PGS_RestartRun,
PGS_Suspending, /* PSP */
PGS_SuspendWake, /* PSP */
void emu_init(void);
void emu_finish(void);
+void emu_loop(void);
int emu_reload_rom(char *rom_fname);
+int emu_swap_cd(const char *fname);
int emu_save_load_game(int load, int sram);
void emu_reset_game(void);
char *emu_get_save_fname(int load, int is_sram, int slot);
int emu_check_save_file(int slot);
-void emu_setSaveStateCbs(int gz);
void emu_text_out8 (int x, int y, const char *text);
void emu_text_out16(int x, int y, const char *text);
void emu_update_input(void);
void emu_get_game_name(char *str150);
void emu_set_fastforward(int set_on);
-int emu_cd_check(int *pregion, char *fname_in);
+void emu_status_msg(const char *format, ...);
#ifdef __cplusplus
} // extern "C"