IN_INFO_DOES_COMBOS,
};
+enum {
+ IN_BINDTYPE_NONE = -1,
+ IN_BINDTYPE_EMU = 0,
+ IN_BINDTYPE_PLAYER12,
+ IN_BINDTYPE_COUNT
+};
+
+#define IN_BIND_OFFS(key, btype) \
+ ((key) * IN_BINDTYPE_COUNT + (btype))
+
typedef struct {
const char *prefix;
void (*probe)(void);
void (*free)(void *drv_data);
int (*get_bind_count)(void);
void (*get_def_binds)(int *binds);
- int (*clean_binds)(void *drv_data, int *binds);
+ int (*clean_binds)(void *drv_data, int *binds, int *def_finds);
void (*set_blocking)(void *data, int y);
int (*update_keycode)(void *drv_data, int *is_down);
int (*menu_translate)(int keycode);
/* to be called by drivers */
-void in_register(const char *nname, int drv_id, int fd_hnd, void *drv_data, int combos);
-void in_combos_find(int *binds, int last_key, int *combo_keys, int *combo_acts);
-int in_combos_do(int keys, int *binds, int last_key, int combo_keys, int combo_acts);
+void in_register(const char *nname, int drv_id, int drv_fd_hnd, void *drv_data,
+ int key_count, int combos);
+void in_combos_find(const int *binds, int last_key, int *combo_keys, int *combo_acts);
+int in_combos_do(int keys, const int *binds, int last_key, int combo_keys, int combo_acts);
void in_init(void);
void in_probe(void);
-int in_update(void);
+int in_update(int *result);
void in_set_blocking(int is_blocking);
int in_update_keycode(int *dev_id, int *is_down, int timeout_ms);
int in_menu_wait_any(int timeout_ms);
int in_get_dev_info(int dev_id, int what);
void in_config_start(void);
int in_config_parse_dev(const char *dev_name);
-int in_config_bind_key(int dev_id, const char *key, int mask);
+int in_config_bind_key(int dev_id, const char *key, int binds, int bind_type);
void in_config_end(void);
-int in_bind_key(int dev_id, int keycode, int mask, int force_unbind);
+int in_bind_key(int dev_id, int keycode, int bind_type, int mask, int force_unbind);
void in_debug_dump(void);
const int *in_get_dev_binds(int dev_id);