* (at your option):
* - GNU GPL, version 2 or later.
* - GNU LGPL, version 2.1 or later.
+ * - MAME license.
* See the COPYING file in the top-level directory.
*/
}
}
+ kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_PLAYER34)];
+ for (i = 0; kbinds && me_ctrl_actions[i].name != NULL; i++) {
+ mask = me_ctrl_actions[i].mask;
+ if (mask & kbinds) {
+ strncpy(act, me_ctrl_actions[i].name, 31);
+ fprintf(f, "bind %s = player3 %s\n", name, mystrip(act));
+ kbinds &= ~mask;
+ }
+ mask = me_ctrl_actions[i].mask << 16;
+ if (mask & kbinds) {
+ strncpy(act, me_ctrl_actions[i].name, 31);
+ fprintf(f, "bind %s = player4 %s\n", name, mystrip(act));
+ kbinds &= ~mask;
+ }
+ }
+
kbinds = binds[IN_BIND_OFFS(k, IN_BINDTYPE_EMU)];
for (i = 0; kbinds && emuctrl_actions[i].name != NULL; i++) {
mask = emuctrl_actions[i].mask;
int player, shift = 0;
player = atoi(val + 6) - 1;
- if ((unsigned int)player > 1)
+ if ((unsigned int)player > 3)
return -1;
- if (player == 1)
+ if (player & 1)
shift = 16;
- *type = IN_BINDTYPE_PLAYER12;
+ *type = IN_BINDTYPE_PLAYER12 + (player >> 1);
for (i = 0; me_ctrl_actions[i].name != NULL; i++) {
if (strncasecmp(me_ctrl_actions[i].name, val + 8, strlen(val + 8)) == 0)
return me_ctrl_actions[i].mask << shift;
return -1;
}
-void config_read_keys(const char *cfg)
+void config_read_keys(const char *cfg_content)
{
char dev[256], key[128], *act;
const char *p;
int bind, bindtype;
int dev_id;
- p = cfg;
+ p = cfg_content;
while (p != NULL && (p = strstr(p, "binddev = ")) != NULL) {
p += 10;