{
static int fast_forward;
static int normal_g_opts;
- static int normal_frameskip;
static int normal_enhancement_enable;
+ //static int normal_frameskip;
if (force_off && !fast_forward)
return;
fast_forward = !fast_forward;
if (fast_forward) {
normal_g_opts = g_opts;
- normal_frameskip = pl_rearmed_cbs.frameskip;
+ //normal_frameskip = pl_rearmed_cbs.frameskip;
normal_enhancement_enable =
pl_rearmed_cbs.gpu_neon.enhancement_enable;
g_opts |= OPT_NO_FRAMELIM;
- pl_rearmed_cbs.frameskip = 3;
+ // pl_rearmed_cbs.frameskip = 3; // too broken
pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
} else {
g_opts = normal_g_opts;
- pl_rearmed_cbs.frameskip = normal_frameskip;
+ //pl_rearmed_cbs.frameskip = normal_frameskip;
pl_rearmed_cbs.gpu_neon.enhancement_enable =
normal_enhancement_enable;