}
case SACTION_VOLUME_UP:
case SACTION_VOLUME_DOWN:
- plat_target_step_volume(emu_action == SACTION_VOLUME_UP);
+ {
+ static int volume;
+ plat_target_step_volume(&volume,
+ emu_action == SACTION_VOLUME_UP ? 1 : -1);
+ }
return;
case SACTION_MINIMIZE:
if (GPU_close != NULL)