/*
- * (C) notaz, 2010
+ * (C) notaz, 2010-2012
*
* This work is licensed under the terms of the GNU GPLv2 or later.
* See the COPYING file in the top-level directory.
#include <stdio.h>
#include <string.h>
#include <stdarg.h>
-#include <dlfcn.h>
-#include <sys/stat.h>
-#include <sys/types.h>
#include <unistd.h>
+#include <signal.h>
+#include <time.h>
+#if !defined(_WIN32) && !defined(NO_DYLIB)
+#include <dlfcn.h>
+#endif
+#include "main.h"
#include "plugin.h"
+#include "plugin_lib.h"
#include "pcnt.h"
#include "menu.h"
-#include "../gui/Linux.h"
+#include "plat.h"
#include "../libpcsxcore/misc.h"
+#include "../libpcsxcore/cheat.h"
+#include "../libpcsxcore/new_dynarec/new_dynarec.h"
#include "../plugins/cdrcimg/cdrcimg.h"
-#include "common/plat.h"
-#include "common/input.h"
+#include "../plugins/dfsound/spu_config.h"
+#include "arm_features.h"
+#include "revision.h"
+
+#ifndef NO_FRONTEND
+#include "libpicofe/input.h"
+#include "libpicofe/plat.h"
+#include "libpicofe/readpng.h"
+
+static void toggle_fast_forward(int force_off);
+static void check_profile(void);
+static void check_memcards(void);
+#endif
+#ifndef BOOT_MSG
+#define BOOT_MSG "Booting up..."
+#endif
+
+// don't include debug.h - it breaks ARM build (R1 redefined)
+void StartDebugger();
+void StopDebugger();
-int ready_to_go;
-int UseGui;
-static char *(*real_getenv)(const char *name);
+int ready_to_go, g_emu_want_quit, g_emu_resetting;
+unsigned long gpuDisp;
+char cfgfile_basename[MAXPATHLEN];
+int state_slot;
+enum sched_action emu_action, emu_action_old;
+char hud_msg[64];
+int hud_new_msg;
static void make_path(char *buf, size_t size, const char *dir, const char *fname)
{
#define MAKE_PATH(buf, dir, fname) \
make_path(buf, sizeof(buf), dir, fname)
+static int get_gameid_filename(char *buf, int size, const char *fmt, int i) {
+ char trimlabel[33];
+ int j;
+
+ strncpy(trimlabel, CdromLabel, 32);
+ trimlabel[32] = 0;
+ for (j = 31; j >= 0; j--)
+ if (trimlabel[j] == ' ')
+ trimlabel[j] = 0;
+ else
+ continue;
+
+ snprintf(buf, size, fmt, trimlabel, CdromId, i);
+
+ return 0;
+}
+
+void set_cd_image(const char *fname)
+{
+ const char *ext = NULL;
+
+ if (fname != NULL)
+ ext = strrchr(fname, '.');
+
+ if (ext && (
+ strcasecmp(ext, ".z") == 0 || strcasecmp(ext, ".bz") == 0 ||
+ strcasecmp(ext, ".znx") == 0 /*|| strcasecmp(ext, ".pbp") == 0*/)) {
+ SetIsoFile(NULL);
+ cdrcimg_set_fname(fname);
+ strcpy(Config.Cdr, "builtin_cdrcimg");
+ } else {
+ SetIsoFile(fname);
+ strcpy(Config.Cdr, "builtin_cdr");
+ }
+}
+
+static void set_default_paths(void)
+{
+#ifndef NO_FRONTEND
+ snprintf(Config.PatchesDir, sizeof(Config.PatchesDir), "." PATCHES_DIR);
+ MAKE_PATH(Config.Mcd1, MEMCARD_DIR, "card1.mcd");
+ MAKE_PATH(Config.Mcd2, MEMCARD_DIR, "card2.mcd");
+ strcpy(Config.BiosDir, "bios");
+#endif
+
+ strcpy(Config.PluginsDir, "plugins");
+ strcpy(Config.Gpu, "builtin_gpu");
+ strcpy(Config.Spu, "builtin_spu");
+ strcpy(Config.Cdr, "builtin_cdr");
+ strcpy(Config.Pad1, "builtin_pad");
+ strcpy(Config.Pad2, "builtin_pad");
+ strcpy(Config.Net, "Disabled");
+}
+
+void emu_set_default_config(void)
+{
+ // try to set sane config on which most games work
+ Config.Xa = Config.Cdda = Config.Sio =
+ Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
+ Config.PsxAuto = 1;
+
+ pl_rearmed_cbs.gpu_neon.allow_interlace = 2; // auto
+ pl_rearmed_cbs.gpu_neon.enhancement_enable =
+ pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
+ pl_rearmed_cbs.gpu_peops.iUseDither = 0;
+ pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
+ pl_rearmed_cbs.gpu_unai.ilace_force = 0;
+ pl_rearmed_cbs.gpu_unai.pixel_skip = 1;
+ pl_rearmed_cbs.gpu_unai.lighting = 1;
+ pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
+ pl_rearmed_cbs.gpu_unai.blending = 1;
+ pl_rearmed_cbs.gpu_unai.dithering = 0;
+ // old gpu_unai config
+ pl_rearmed_cbs.gpu_unai.abe_hack =
+ pl_rearmed_cbs.gpu_unai.no_light =
+ pl_rearmed_cbs.gpu_unai.no_blend = 0;
+ memset(&pl_rearmed_cbs.gpu_peopsgl, 0, sizeof(pl_rearmed_cbs.gpu_peopsgl));
+ pl_rearmed_cbs.gpu_peopsgl.iVRamSize = 64;
+ pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection = 1;
+
+ spu_config.iUseReverb = 1;
+ spu_config.idiablofix = 0;
+ spu_config.iUseInterpolation = 1;
+ spu_config.iXAPitch = 0;
+ spu_config.iVolume = 768;
+ spu_config.iTempo = 0;
+ spu_config.iUseThread = 1; // no effect if only 1 core is detected
+#ifdef HAVE_PRE_ARMV7 /* XXX GPH hack */
+ spu_config.iUseReverb = 0;
+ spu_config.iUseInterpolation = 0;
+ spu_config.iTempo = 1;
+#endif
+ new_dynarec_hacks = 0;
+ cycle_multiplier = 200;
+
+ in_type[0] = PSE_PAD_TYPE_STANDARD;
+ in_type[1] = PSE_PAD_TYPE_STANDARD;
+}
+
+void do_emu_action(void)
+{
+ int ret;
+
+ emu_action_old = emu_action;
+
+ switch (emu_action) {
+ case SACTION_LOAD_STATE:
+ ret = emu_load_state(state_slot);
+ snprintf(hud_msg, sizeof(hud_msg), ret == 0 ? "LOADED" : "FAIL!");
+ break;
+ case SACTION_SAVE_STATE:
+ ret = emu_save_state(state_slot);
+ snprintf(hud_msg, sizeof(hud_msg), ret == 0 ? "SAVED" : "FAIL!");
+ break;
+#ifndef NO_FRONTEND
+ case SACTION_ENTER_MENU:
+ toggle_fast_forward(1);
+ menu_loop();
+ return;
+ case SACTION_NEXT_SSLOT:
+ state_slot++;
+ if (state_slot > 9)
+ state_slot = 0;
+ goto do_state_slot;
+ case SACTION_PREV_SSLOT:
+ state_slot--;
+ if (state_slot < 0)
+ state_slot = 9;
+do_state_slot:
+ snprintf(hud_msg, sizeof(hud_msg), "STATE SLOT %d [%s]", state_slot,
+ emu_check_state(state_slot) == 0 ? "USED" : "FREE");
+ hud_new_msg = 3;
+ SysPrintf("* %s\n", hud_msg);
+ break;
+ case SACTION_TOGGLE_FSKIP:
+ pl_rearmed_cbs.fskip_advice = 0;
+ pl_rearmed_cbs.frameskip++;
+ if (pl_rearmed_cbs.frameskip > 1)
+ pl_rearmed_cbs.frameskip = -1;
+ snprintf(hud_msg, sizeof(hud_msg), "FRAMESKIP: %s",
+ pl_rearmed_cbs.frameskip == -1 ? "AUTO" :
+ pl_rearmed_cbs.frameskip == 0 ? "OFF" : "1" );
+ plugin_call_rearmed_cbs();
+ break;
+ case SACTION_SWITCH_DISPMODE:
+ pl_switch_dispmode();
+ plugin_call_rearmed_cbs();
+ if (GPU_open != NULL && GPU_close != NULL) {
+ GPU_close();
+ GPU_open(&gpuDisp, "PCSX", NULL);
+ }
+ break;
+ case SACTION_FAST_FORWARD:
+ toggle_fast_forward(0);
+ plugin_call_rearmed_cbs();
+ break;
+ case SACTION_TOGGLE_FPS:
+ if ((g_opts & (OPT_SHOWFPS|OPT_SHOWCPU))
+ == (OPT_SHOWFPS|OPT_SHOWCPU))
+ g_opts &= ~(OPT_SHOWFPS|OPT_SHOWCPU);
+ else if (g_opts & OPT_SHOWFPS)
+ g_opts |= OPT_SHOWCPU;
+ else
+ g_opts |= OPT_SHOWFPS;
+ break;
+ case SACTION_TOGGLE_FULLSCREEN:
+ plat_target.vout_fullscreen = !plat_target.vout_fullscreen;
+ if (GPU_open != NULL && GPU_close != NULL) {
+ GPU_close();
+ GPU_open(&gpuDisp, "PCSX", NULL);
+ }
+ break;
+ case SACTION_SCREENSHOT:
+ {
+ char buf[MAXPATHLEN];
+ void *scrbuf;
+ int w, h, bpp;
+ time_t t = time(NULL);
+ struct tm *tb = localtime(&t);
+ int ti = tb->tm_yday * 1000000 + tb->tm_hour * 10000 +
+ tb->tm_min * 100 + tb->tm_sec;
+
+ scrbuf = pl_prepare_screenshot(&w, &h, &bpp);
+ get_gameid_filename(buf, sizeof(buf),
+ "screenshots/%.32s-%.9s.%d.png", ti);
+ ret = -1;
+ if (scrbuf != 0 && bpp == 16)
+ ret = writepng(buf, scrbuf, w, h);
+ if (ret == 0)
+ snprintf(hud_msg, sizeof(hud_msg), "SCREENSHOT TAKEN");
+ break;
+ }
+ case SACTION_VOLUME_UP:
+ case SACTION_VOLUME_DOWN:
+ {
+ static int volume;
+ plat_target_step_volume(&volume,
+ emu_action == SACTION_VOLUME_UP ? 1 : -1);
+ }
+ return;
+ case SACTION_MINIMIZE:
+ if (GPU_close != NULL)
+ GPU_close();
+
+ plat_minimize();
+
+ if (GPU_open != NULL) {
+ ret = GPU_open(&gpuDisp, "PCSX", NULL);
+ if (ret)
+ SysMessage("GPU_open returned %d", ret);
+ }
+ return;
+#endif
+ default:
+ return;
+ }
+
+ hud_new_msg = 3;
+}
+
+static char basic_lcase(char c)
+{
+ if ('A' <= c && c <= 'Z')
+ return c - 'A' + 'a';
+ return c;
+}
+
+static int cdidcmp(const char *id1, const char *id2)
+{
+ while (*id1 != 0 && *id2 != 0) {
+ if (*id1 == '_') { id1++; continue; }
+ if (*id2 == '_') { id2++; continue; }
+ if (basic_lcase(*id1) != basic_lcase(*id2))
+ break;
+ id1++;
+ id2++;
+ }
+
+ return *id1 - *id2;
+}
+
+static void parse_cwcheat(void)
+{
+ char line[256], buf[64], name[64], *p;
+ int newcheat = 1;
+ u32 a, v;
+ FILE *f;
+
+ f = fopen("cheatpops.db", "r");
+ if (f == NULL)
+ return;
+
+ /* find the game */
+ while (fgets(line, sizeof(line), f)) {
+ if (sscanf(line, "_S %63s", buf) != 1)
+ continue;
+ if (cdidcmp(buf, CdromId) == 0)
+ break;
+ }
+
+ if (feof(f))
+ goto out;
+
+ SysPrintf("cwcheat section found for %s\n", CdromId);
+ while (fgets(line, sizeof(line), f))
+ {
+ p = line + strlen(line);
+ for (p--; p >= line && (*p == '\r' || *p == '\n' || *p == ' '); p--)
+ *p = 0;
+ if (*p == 0 || *p == '#' || *p == ';')
+ continue;
+
+ if (strncmp(line, "_S", 2) == 0)
+ break;
+ if (strncmp(line, "_G", 2) == 0) {
+ SysPrintf(" cwcheat game name: '%s'\n", line + 3);
+ continue;
+ }
+ if (strncmp(line, "_C0", 3) == 0) {
+ if (!newcheat && Cheats[NumCheats - 1].n == 0) {
+ SysPrintf("cheat '%s' failed to parse\n", name);
+ free(Cheats[NumCheats - 1].Descr);
+ NumCheats--;
+ }
+ snprintf(name, sizeof(name), "%s", line + 4);
+ newcheat = 1;
+ continue;
+ }
+ if (sscanf(line, "_L %x %x", &a, &v) != 2) {
+ SysPrintf("line failed to parse: '%s'\n", line);
+ continue;
+ }
+
+ if (newcheat) {
+ if (NumCheats >= NumCheatsAllocated) {
+ NumCheatsAllocated += 16;
+ Cheats = realloc(Cheats, sizeof(Cheat) *
+ NumCheatsAllocated);
+ if (Cheats == NULL)
+ break;
+ }
+ Cheats[NumCheats].Descr = strdup(name);
+ Cheats[NumCheats].Enabled = 0;
+ Cheats[NumCheats].WasEnabled = 0;
+ Cheats[NumCheats].First = NumCodes;
+ Cheats[NumCheats].n = 0;
+ NumCheats++;
+ newcheat = 0;
+ }
+
+ if (NumCodes >= NumCodesAllocated) {
+ NumCodesAllocated += 16;
+ CheatCodes = realloc(CheatCodes, sizeof(CheatCode) *
+ NumCodesAllocated);
+ if (CheatCodes == NULL)
+ break;
+ }
+ CheatCodes[NumCodes].Addr = a;
+ CheatCodes[NumCodes].Val = v;
+ NumCodes++;
+ Cheats[NumCheats - 1].n++;
+ }
+
+out:
+ fclose(f);
+}
+
+void emu_on_new_cd(int show_hud_msg)
+{
+ ClearAllCheats();
+ parse_cwcheat();
+
+ if (Config.HLE) {
+ SysPrintf("note: running with HLE BIOS, expect compatibility problems\n");
+ SysPrintf("----------------------------------------------------------\n");
+ }
+
+ if (show_hud_msg) {
+ snprintf(hud_msg, sizeof(hud_msg), BOOT_MSG);
+ hud_new_msg = 3;
+ }
+}
+
+int emu_core_preinit(void)
+{
+ // what is the name of the config file?
+ // it may be redefined by -cfg on the command line
+ strcpy(cfgfile_basename, "pcsx.cfg");
+
+#ifdef IOS
+ emuLog = fopen("/User/Documents/pcsxr.log", "w");
+ if (emuLog == NULL)
+ emuLog = fopen("pcsxr.log", "w");
+ if (emuLog == NULL)
+#endif
+ emuLog = stdout;
+
+ SetIsoFile(NULL);
+
+ memset(&Config, 0, sizeof(Config));
+
+ set_default_paths();
+ emu_set_default_config();
+ strcpy(Config.Bios, "HLE");
+
+ return 0;
+}
+
+int emu_core_init(void)
+{
+ SysPrintf("Starting PCSX-ReARMed " REV "\n");
+
+#ifndef NO_FRONTEND
+ check_profile();
+ check_memcards();
+#endif
+
+ if (EmuInit() == -1) {
+ SysPrintf("PSX emulator couldn't be initialized.\n");
+ return -1;
+ }
+
+ LoadMcds(Config.Mcd1, Config.Mcd2);
+
+ if (Config.Debug) {
+ StartDebugger();
+ }
+
+ return 0;
+}
+
+void emu_core_ask_exit(void)
+{
+ stop = 1;
+ g_emu_want_quit = 1;
+}
+
+#ifndef NO_FRONTEND
+
+#include <sys/stat.h>
+#include <sys/types.h>
+
static void create_profile_dir(const char *directory) {
char path[MAXPATHLEN];
mkdir(path, S_IRWXU | S_IRWXG);
}
-static void CheckSubDir() {
+static void check_profile(void) {
// make sure that ~/.pcsx exists
create_profile_dir(PCSX_DOT_DIR);
create_profile_dir(PLUGINS_CFG_DIR);
create_profile_dir(CHEATS_DIR);
create_profile_dir(PATCHES_DIR);
+ create_profile_dir(PCSX_DOT_DIR "cfg");
+ create_profile_dir("/screenshots/");
}
-static void CreateMemcard(char *filename, char *conf_mcd) {
- struct stat buf;
-
- make_path(conf_mcd, MAXPATHLEN, MEMCARD_DIR, filename);
-
- /* Only create a memory card if an existing one does not exist */
- if (stat(conf_mcd, &buf) == -1) {
- SysPrintf(_("Creating memory card: %s\n"), conf_mcd);
- CreateMcd(conf_mcd);
- }
-}
-
-void set_cd_image(const char *fname)
+static void check_memcards(void)
{
- const char *ext;
- int len;
-
- len = strlen(fname);
- ext = fname;
- if (len > 2)
- ext = fname + len - 2;
+ char buf[MAXPATHLEN];
+ FILE *f;
+ int i;
- if (strcasecmp(ext, ".z") == 0) {
- SetIsoFile(NULL);
- cdrcimg_set_fname(fname);
- strcpy(Config.Cdr, "builtin_cdrcimg");
- } else {
- SetIsoFile(fname);
- strcpy(Config.Cdr, "builtin_cdr");
+ for (i = 1; i <= 9; i++) {
+ snprintf(buf, sizeof(buf), ".%scard%d.mcd", MEMCARD_DIR, i);
+
+ f = fopen(buf, "rb");
+ if (f == NULL) {
+ SysPrintf("Creating memcard: %s\n", buf);
+ CreateMcd(buf);
+ }
+ else
+ fclose(f);
}
}
char file[MAXPATHLEN] = "";
char path[MAXPATHLEN];
const char *cdfile = NULL;
+ const char *loadst_f = NULL;
+ int psxout = 0;
int loadst = 0;
- void *tmp;
int i;
- tmp = dlopen("/lib/libdl.so.2", RTLD_LAZY);
- if (tmp == NULL)
- tmp = dlopen("/lib32/libdl.so.2", RTLD_LAZY);
- if (tmp != NULL)
- real_getenv = dlsym(tmp, "getenv");
- if (real_getenv == NULL) {
- fprintf(stderr, "%s\n", dlerror());
- return 1;
- }
- dlclose(tmp);
-
- // what is the name of the config file?
- // it may be redefined by -cfg on the command line
- strcpy(cfgfile_basename, "pcsx.cfg");
-
- emuLog = stdout;
- SetIsoFile(NULL);
+ emu_core_preinit();
// read command line options
for (i = 1; i < argc; i++) {
- if (!strcmp(argv[i], "-psxout")) Config.PsxOut = 1;
+ if (!strcmp(argv[i], "-psxout")) psxout = 1;
else if (!strcmp(argv[i], "-load")) loadst = atol(argv[++i]);
else if (!strcmp(argv[i], "-cfg")) {
if (i+1 >= argc) break;
strncpy(cfgfile_basename, argv[++i], MAXPATHLEN-100); /* TODO buffer overruns */
- printf("Using config file %s.\n", cfgfile_basename);
+ SysPrintf("Using config file %s.\n", cfgfile_basename);
}
else if (!strcmp(argv[i], "-cdfile")) {
char isofilename[MAXPATHLEN];
cdfile = isofilename;
}
+ else if (!strcmp(argv[i], "-loadf")) {
+ if (i+1 >= argc) break;
+ loadst_f = argv[++i];
+ }
else if (!strcmp(argv[i], "-h") ||
!strcmp(argv[i], "-help") ||
!strcmp(argv[i], "--help")) {
- printf(PACKAGE_NAME " " PACKAGE_VERSION "\n");
+ printf("PCSX-ReARMed " REV "\n");
printf("%s\n", _(
" pcsx [options] [file]\n"
"\toptions:\n"
"\t-cdfile FILE\tRuns a CD image file\n"
- "\t-nogui\t\tDon't open the GTK GUI\n"
"\t-cfg FILE\tLoads desired configuration file (default: ~/.pcsx/pcsx.cfg)\n"
"\t-psxout\t\tEnable PSX output\n"
"\t-load STATENUM\tLoads savestate STATENUM (1-5)\n"
"\t-h -help\tDisplay this message\n"
- "\tfile\t\tLoads file\n"));
+ "\tfile\t\tLoads a PSX EXE file\n"));
return 0;
} else {
strncpy(file, argv[i], MAXPATHLEN);
}
}
- memset(&Config, 0, sizeof(PcsxConfig));
- strcpy(Config.Net, "Disabled");
-
- CheckSubDir();
-// ScanAllPlugins();
-
- strcpy(Config.Bios, "HLE");
- strcpy(Config.BiosDir, "./");
-
- strcpy(Config.PluginsDir, "plugins");
- strcpy(Config.Gpu, "builtin_gpu");
- strcpy(Config.Spu, "builtin_spu");
- strcpy(Config.Cdr, "builtin_cdr");
- strcpy(Config.Pad1, "builtin_pad");
- strcpy(Config.Pad2, "builtin_pad");
-
- // try to load config
- // if the config file doesn't exist
- if (LoadConfig() == -1) {
- // Uh oh, no config file found, use some defaults
- Config.PsxAuto = 1;
-
- // create & load default memcards if they don't exist
- CreateMemcard("card1.mcd", Config.Mcd1);
- CreateMemcard("card2.mcd", Config.Mcd2);
-
- LoadMcds(Config.Mcd1, Config.Mcd2);
-
- SaveConfig();
- }
-
- snprintf(Config.PatchesDir, sizeof(Config.PatchesDir), "." PATCHES_DIR);
-/*
- // switch to plugin dotdir
- // this lets plugins work without modification!
- gchar *plugin_default_dir = g_build_filename(getenv("HOME"), PLUGINS_DIR, NULL);
- chdir(plugin_default_dir);
- g_free(plugin_default_dir);
-*/
-
if (cdfile)
set_cd_image(cdfile);
- if (SysInit() == -1)
- return 1;
-
// frontend stuff
+ // init input but leave probing to platform code,
+ // they add input drivers and may need to modify them after probe
in_init();
- in_probe();
+ pl_init();
plat_init();
- menu_init();
+ menu_init(); // loads config
+
+ if (emu_core_init() != 0)
+ return 1;
+
+ if (psxout)
+ Config.PsxOut = 1;
if (LoadPlugins() == -1) {
+ // FIXME: this recovery doesn't work, just delete bad config and bail out
+ // SysMessage("could not load plugins, retrying with defaults\n");
+ set_default_paths();
+ snprintf(path, sizeof(path), "." PCSX_DOT_DIR "%s", cfgfile_basename);
+ remove(path);
SysMessage("Failed loading plugins!");
return 1;
}
if (OpenPlugins() == -1) {
return 1;
}
+ plugin_call_rearmed_cbs();
- SysReset();
CheckCdrom();
+ SysReset();
if (file[0] != '\0') {
if (Load(file) != -1)
if (cdfile) {
if (LoadCdrom() == -1) {
ClosePlugins();
- printf(_("Could not load CD-ROM!\n"));
+ SysPrintf(_("Could not load CD-ROM!\n"));
return -1;
}
+ emu_on_new_cd(!loadst);
ready_to_go = 1;
}
}
- // If a state has been specified, then load that
- if (loadst) {
- StatesC = loadst - 1;
- char *state_filename = get_state_filename(StatesC);
- int ret = LoadState(state_filename);
- printf("%s state %s\n", ret ? "failed to load" : "loaded", state_filename);
- free(state_filename);
+ if (loadst_f) {
+ int ret = LoadState(loadst_f);
+ SysPrintf("%s state file: %s\n",
+ ret ? "failed to load" : "loaded", loadst_f);
+ ready_to_go |= ret == 0;
}
- if (ready_to_go)
+ if (ready_to_go) {
menu_prepare_emu();
+
+ // If a state has been specified, then load that
+ if (loadst) {
+ int ret = emu_load_state(loadst - 1);
+ SysPrintf("%s state %d\n",
+ ret ? "failed to load" : "loaded", loadst);
+ }
+ }
else
menu_loop();
- while (1)
+ pl_start_watchdog();
+
+ while (!g_emu_want_quit)
{
+ stop = 0;
+ emu_action = SACTION_NONE;
+
psxCpu->Execute();
- menu_loop();
+ if (emu_action != SACTION_NONE)
+ do_emu_action();
}
+ printf("Exit..\n");
+ ClosePlugins();
+ SysClose();
+ menu_finish();
+ plat_finish();
+
return 0;
}
-int SysInit() {
- if (EmuInit() == -1) {
- printf("PSX emulator couldn't be initialized.\n");
- return -1;
- }
+static void toggle_fast_forward(int force_off)
+{
+ static int fast_forward;
+ static int normal_g_opts;
+ static int normal_frameskip;
+ static int normal_enhancement_enable;
- LoadMcds(Config.Mcd1, Config.Mcd2); /* TODO Do we need to have this here, or in the calling main() function?? */
+ if (force_off && !fast_forward)
+ return;
- if (Config.Debug) {
- StartDebugger();
+ fast_forward = !fast_forward;
+ if (fast_forward) {
+ normal_g_opts = g_opts;
+ normal_frameskip = pl_rearmed_cbs.frameskip;
+ normal_enhancement_enable =
+ pl_rearmed_cbs.gpu_neon.enhancement_enable;
+
+ g_opts |= OPT_NO_FRAMELIM;
+ pl_rearmed_cbs.frameskip = 3;
+ pl_rearmed_cbs.gpu_neon.enhancement_enable = 0;
+ } else {
+ g_opts = normal_g_opts;
+ pl_rearmed_cbs.frameskip = normal_frameskip;
+ pl_rearmed_cbs.gpu_neon.enhancement_enable =
+ normal_enhancement_enable;
+
+ pl_timing_prepare(Config.PsxType);
}
- return 0;
+ if (!force_off)
+ snprintf(hud_msg, sizeof(hud_msg), "FAST FORWARD %s",
+ fast_forward ? "ON" : "OFF");
}
+static void SignalExit(int sig) {
+ // only to restore framebuffer/resolution on some devices
+ plat_finish();
+ exit(1);
+}
+#endif
+
void SysRunGui() {
printf("SysRunGui\n");
}
-void StartGui() {
- printf("StartGui\n");
+static void dummy_lace()
+{
}
void SysReset() {
- EmuReset();
+ // rearmed hack: EmuReset() runs some code when real BIOS is used,
+ // but we usually do reset from menu while GPU is not open yet,
+ // so we need to prevent updateLace() call..
+ void *real_lace = GPU_updateLace;
+ GPU_updateLace = dummy_lace;
+ g_emu_resetting = 1;
+
+ // reset can run code, timing must be set
+ pl_timing_prepare(Config.PsxType);
- // hmh core forgets this
+ // hmh core forgets this
CDR_stop();
+
+ EmuReset();
+
+ GPU_updateLace = real_lace;
+ g_emu_resetting = 0;
}
void SysClose() {
StopDebugger();
- if (emuLog != NULL) fclose(emuLog);
+ if (emuLog != NULL && emuLog != stdout && emuLog != stderr) {
+ fclose(emuLog);
+ emuLog = NULL;
+ }
}
void SysUpdate() {
- PADhandleKey(PAD1_keypressed());
- PADhandleKey(PAD2_keypressed());
}
-void UpdateMenuSlots() {
+int get_state_filename(char *buf, int size, int i) {
+ return get_gameid_filename(buf, size,
+ "." STATES_DIR "%.32s-%.9s.%3.3d", i);
}
-void OnFile_Exit() {
- printf("OnFile_Exit\n");
- plat_finish();
- SysClose();
- exit(0);
-}
+int emu_check_state(int slot)
+{
+ char fname[MAXPATHLEN];
+ int ret;
-void state_save(gchar *state_filename) {
- char Text[MAXPATHLEN + 20];
+ ret = get_state_filename(fname, sizeof(fname), slot);
+ if (ret != 0)
+ return ret;
+
+ return CheckState(fname);
+}
- GPU_updateLace();
+int emu_save_state(int slot)
+{
+ char fname[MAXPATHLEN];
+ int ret;
- if (SaveState(state_filename) == 0)
- sprintf(Text, _("Saved state %s."), state_filename);
- else
- sprintf(Text, _("Error saving state %s!"), state_filename);
+ ret = get_state_filename(fname, sizeof(fname), slot);
+ if (ret != 0)
+ return ret;
- GPU_displayText(Text);
+ ret = SaveState(fname);
+#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) /* XXX GPH hack */
+ sync();
+#endif
+ SysPrintf("* %s \"%s\" [%d]\n",
+ ret == 0 ? "saved" : "failed to save", fname, slot);
+ return ret;
}
-void state_load(gchar *state_filename) {
+int emu_load_state(int slot)
+{
+ char fname[MAXPATHLEN];
int ret;
- char Text[MAXPATHLEN + 20];
- FILE *fp;
- // check if the state file actually exists
- fp = fopen(state_filename, "rb");
- if (fp == NULL) {
- // file does not exist
- return;
- }
+ hud_msg[0] = 0;
- fclose(fp);
+ ret = get_state_filename(fname, sizeof(fname), slot);
+ if (ret != 0)
+ return ret;
- ret = CheckState(state_filename);
+ return LoadState(fname);
+}
- if (ret == 0) {
- SysReset();
- ret = LoadState(state_filename);
- }
+#ifndef HAVE_LIBRETRO
+#ifndef ANDROID
- if (ret == 0) {
- // Check the CD-ROM is valid
- if (CheckCdrom() == -1) {
- ClosePlugins();
- SysRunGui();
- return;
- }
+void SysPrintf(const char *fmt, ...) {
+ va_list list;
- sprintf(Text, _("Loaded state %s."), state_filename);
- } else {
- sprintf(Text, _("Error loading state %s!"), state_filename);
- }
- GPU_displayText(Text);
+ va_start(list, fmt);
+ vfprintf(emuLog, fmt, list);
+ va_end(list);
+ fflush(emuLog);
}
-char *get_state_filename(int i) {
- char SStateFile[256];
- char trimlabel[33];
- int j;
+#else
- strncpy(trimlabel, CdromLabel, 32);
- trimlabel[32] = 0;
- for (j = 31; j >= 0; j--)
- if (trimlabel[j] == ' ')
- trimlabel[j] = 0;
- else
- continue;
+#include <android/log.h>
- snprintf(SStateFile, sizeof(SStateFile), "." STATES_DIR "%.32s-%.9s.%3.3d",
- trimlabel, CdromId, i);
+void SysPrintf(const char *fmt, ...) {
+ va_list list;
- return strdup(SStateFile);
+ va_start(list, fmt);
+ __android_log_vprint(ANDROID_LOG_INFO, "PCSX", fmt, list);
+ va_end(list);
}
-void SysPrintf(const char *fmt, ...) {
+#endif
+#endif /* HAVE_LIBRETRO */
+
+void SysMessage(const char *fmt, ...) {
va_list list;
char msg[512];
+ int ret;
va_start(list, fmt);
- vsprintf(msg, fmt, list);
+ ret = vsnprintf(msg, sizeof(msg), fmt, list);
va_end(list);
- fprintf(emuLog, "%s", msg);
+ if (ret < sizeof(msg) && msg[ret - 1] == '\n')
+ msg[ret - 1] = 0;
+
+ SysPrintf("%s\n", msg);
}
-void SysMessage(const char *fmt, ...) {
- va_list list;
- char msg[512];
+#define PARSEPATH(dst, src) \
+ ptr = src + strlen(src); \
+ while (*ptr != '\\' && ptr != src) ptr--; \
+ if (ptr != src) { \
+ strcpy(dst, ptr+1); \
+ }
- va_start(list, fmt);
- vsprintf(msg, fmt, list);
- va_end(list);
+static int _OpenPlugins(void) {
+ int ret;
- if (msg[strlen(msg) - 1] == '\n')
- msg[strlen(msg) - 1] = 0;
+#ifndef NO_FRONTEND
+ signal(SIGINT, SignalExit);
+ signal(SIGPIPE, SignalExit);
+#endif
- fprintf(stderr, "%s\n", msg);
-}
+ GPU_clearDynarec(clearDynarec);
+
+ ret = CDR_open();
+ if (ret < 0) { SysMessage(_("Error opening CD-ROM plugin!")); return -1; }
+ ret = SPU_open();
+ if (ret < 0) { SysMessage(_("Error opening SPU plugin!")); return -1; }
+ SPU_registerCallback(SPUirq);
+ SPU_registerScheduleCb(SPUschedule);
+ // pcsx-rearmed: we handle gpu elsewhere
+ //ret = GPU_open(&gpuDisp, "PCSX", NULL);
+ //if (ret < 0) { SysMessage(_("Error opening GPU plugin!")); return -1; }
+ ret = PAD1_open(&gpuDisp);
+ if (ret < 0) { SysMessage(_("Error opening Controller 1 plugin!")); return -1; }
+ ret = PAD2_open(&gpuDisp);
+ if (ret < 0) { SysMessage(_("Error opening Controller 2 plugin!")); return -1; }
+
+ if (Config.UseNet && !NetOpened) {
+ netInfo info;
+ char path[MAXPATHLEN];
+ char dotdir[MAXPATHLEN];
+
+ MAKE_PATH(dotdir, "/.pcsx/plugins/", NULL);
+
+ strcpy(info.EmuName, "PCSX");
+ strncpy(info.CdromID, CdromId, 9);
+ strncpy(info.CdromLabel, CdromLabel, 9);
+ info.psxMem = psxM;
+ info.GPU_showScreenPic = GPU_showScreenPic;
+ info.GPU_displayText = GPU_displayText;
+ info.GPU_showScreenPic = GPU_showScreenPic;
+ info.PAD_setSensitive = PAD1_setSensitive;
+ sprintf(path, "%s%s", Config.BiosDir, Config.Bios);
+ strcpy(info.BIOSpath, path);
+ strcpy(info.MCD1path, Config.Mcd1);
+ strcpy(info.MCD2path, Config.Mcd2);
+ sprintf(path, "%s%s", dotdir, Config.Gpu);
+ strcpy(info.GPUpath, path);
+ sprintf(path, "%s%s", dotdir, Config.Spu);
+ strcpy(info.SPUpath, path);
+ sprintf(path, "%s%s", dotdir, Config.Cdr);
+ strcpy(info.CDRpath, path);
+ NET_setInfo(&info);
+
+ ret = NET_open(&gpuDisp);
+ if (ret < 0) {
+ if (ret == -2) {
+ // -2 is returned when something in the info
+ // changed and needs to be synced
+ char *ptr;
+
+ PARSEPATH(Config.Bios, info.BIOSpath);
+ PARSEPATH(Config.Gpu, info.GPUpath);
+ PARSEPATH(Config.Spu, info.SPUpath);
+ PARSEPATH(Config.Cdr, info.CDRpath);
+
+ strcpy(Config.Mcd1, info.MCD1path);
+ strcpy(Config.Mcd2, info.MCD2path);
+ return -2;
+ } else {
+ Config.UseNet = FALSE;
+ }
+ } else {
+ if (NET_queryPlayer() == 1) {
+ if (SendPcsxInfo() == -1) Config.UseNet = FALSE;
+ } else {
+ if (RecvPcsxInfo() == -1) Config.UseNet = FALSE;
+ }
+ }
+ NetOpened = TRUE;
+ } else if (Config.UseNet) {
+ NET_resume();
+ }
-#if 1
-/* this is to avoid having to hack every plugin to stop using $HOME */
-char *getenv(const char *name)
-{
- static char ret[8] = ".";
+ return 0;
+}
- if (name && strcmp(name, "HOME") == 0 &&
- ((int)name >> 28) == 0) // HACK: let libs find home
- return ret;
+int OpenPlugins() {
+ int ret;
- return real_getenv(name);
+ while ((ret = _OpenPlugins()) == -2) {
+ ReleasePlugins();
+ LoadMcds(Config.Mcd1, Config.Mcd2);
+ if (LoadPlugins() == -1) return -1;
+ }
+ return ret;
}
+
+void ClosePlugins() {
+ int ret;
+
+#ifndef NO_FRONTEND
+ signal(SIGINT, SIG_DFL);
+ signal(SIGPIPE, SIG_DFL);
#endif
+ ret = CDR_close();
+ if (ret < 0) { SysMessage(_("Error closing CD-ROM plugin!")); return; }
+ ret = SPU_close();
+ if (ret < 0) { SysMessage(_("Error closing SPU plugin!")); return; }
+ ret = PAD1_close();
+ if (ret < 0) { SysMessage(_("Error closing Controller 1 Plugin!")); return; }
+ ret = PAD2_close();
+ if (ret < 0) { SysMessage(_("Error closing Controller 2 plugin!")); return; }
+ // pcsx-rearmed: we handle gpu elsewhere
+ //ret = GPU_close();
+ //if (ret < 0) { SysMessage(_("Error closing GPU plugin!")); return; }
+
+ if (Config.UseNet) {
+ NET_pause();
+ }
+}
+
/* we hook statically linked plugins here */
static const char *builtin_plugins[] = {
"builtin_gpu", "builtin_spu", "builtin_cdr", "builtin_pad",
void *SysLoadLibrary(const char *lib) {
const char *tmp = strrchr(lib, '/');
+ void *ret = NULL;
int i;
- printf("dlopen %s\n", lib);
+ SysPrintf("plugin: %s\n", lib);
+
if (tmp != NULL) {
tmp++;
for (i = 0; i < ARRAY_SIZE(builtin_plugins); i++)
return (void *)(long)(PLUGIN_DL_BASE + builtin_plugin_ids[i]);
}
- return dlopen(lib, RTLD_NOW);
+#if !defined(_WIN32) && !defined(NO_DYLIB)
+ ret = dlopen(lib, RTLD_NOW);
+ if (ret == NULL)
+ SysMessage("dlopen: %s", dlerror());
+#else
+ /* no external plugin support, abi is no longer
+ * compatible with psemu/pcsx anyway */
+#endif
+ return ret;
}
void *SysLoadSym(void *lib, const char *sym) {
if (PLUGIN_DL_BASE <= plugid && plugid < PLUGIN_DL_BASE + ARRAY_SIZE(builtin_plugins))
return plugin_link(plugid - PLUGIN_DL_BASE, sym);
+#if !defined(_WIN32) && !defined(NO_DYLIB)
return dlsym(lib, sym);
+#else
+ return NULL;
+#endif
}
const char *SysLibError() {
+#if defined(NO_DYLIB)
+ return NULL;
+#elif !defined(_WIN32)
return dlerror();
+#else
+ return "not supported";
+#endif
}
void SysCloseLibrary(void *lib) {
if (PLUGIN_DL_BASE <= plugid && plugid < PLUGIN_DL_BASE + ARRAY_SIZE(builtin_plugins))
return;
+#if !defined(_WIN32) && !defined(NO_DYLIB)
dlclose(lib);
+#endif
}
-
-