Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0;
Config.PsxAuto = 1;
+ pl_rearmed_cbs.thread_rendering = 0;
+
pl_rearmed_cbs.gpu_neon.allow_interlace = 2; // auto
pl_rearmed_cbs.gpu_neon.enhancement_enable =
pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
pl_rearmed_cbs.gpu_peops.iUseDither = 0;
pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
+ pl_rearmed_cbs.gpu_unai.ilace_force = 0;
+ pl_rearmed_cbs.gpu_unai.pixel_skip = 1;
+ pl_rearmed_cbs.gpu_unai.lighting = 1;
+ pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
+ pl_rearmed_cbs.gpu_unai.blending = 1;
+ pl_rearmed_cbs.gpu_unai.dithering = 0;
+ // old gpu_unai config
pl_rearmed_cbs.gpu_unai.abe_hack =
pl_rearmed_cbs.gpu_unai.no_light =
pl_rearmed_cbs.gpu_unai.no_blend = 0;
+ pl_rearmed_cbs.gpu_unai.scale_hires = 0;
memset(&pl_rearmed_cbs.gpu_peopsgl, 0, sizeof(pl_rearmed_cbs.gpu_peopsgl));
pl_rearmed_cbs.gpu_peopsgl.iVRamSize = 64;
pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection = 1;
static void parse_cwcheat(void)
{
- char line[256], buf[64], name[64], *p;
+ char line[256], buf[256], name[256], *p;
int newcheat = 1;
u32 a, v;
FILE *f;
return ret;
ret = SaveState(fname);
-#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) /* XXX GPH hack */
+#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) && !defined(__SWITCH__) /* XXX GPH hack */
sync();
#endif
SysPrintf("* %s \"%s\" [%d]\n",
MAKE_PATH(dotdir, "/.pcsx/plugins/", NULL);
strcpy(info.EmuName, "PCSX");
- strncpy(info.CdromID, CdromId, 9);
- strncpy(info.CdromLabel, CdromLabel, 9);
+ memcpy(info.CdromID, CdromId, 9); /* no \0 trailing character? */
+ memcpy(info.CdromLabel, CdromLabel, 9);
+ info.CdromLabel[9] = '\0';
info.psxMem = psxM;
info.GPU_showScreenPic = GPU_showScreenPic;
info.GPU_displayText = GPU_displayText;