Config.PsxAuto = 1;
Config.cycle_multiplier = CYCLE_MULT_DEFAULT;
- pl_rearmed_cbs.thread_rendering = 0;
-
pl_rearmed_cbs.gpu_neon.allow_interlace = 2; // auto
pl_rearmed_cbs.gpu_neon.enhancement_enable =
pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0;
pl_rearmed_cbs.gpu_peops.iUseDither = 0;
pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7;
- pl_rearmed_cbs.gpu_unai.ilace_force = 0;
- pl_rearmed_cbs.gpu_unai.pixel_skip = 1;
+#if 0
+ pl_rearmed_cbs.gpu_senquack.ilace_force = 0;
+ pl_rearmed_cbs.gpu_senquack.pixel_skip = 0;
+ pl_rearmed_cbs.gpu_senquack.lighting = 1;
+ pl_rearmed_cbs.gpu_senquack.fast_lighting = 0;
+ pl_rearmed_cbs.gpu_senquack.blending = 1;
+ pl_rearmed_cbs.gpu_senquack.dithering = 0;
+#else
pl_rearmed_cbs.gpu_unai.lighting = 1;
- pl_rearmed_cbs.gpu_unai.fast_lighting = 1;
pl_rearmed_cbs.gpu_unai.blending = 1;
- pl_rearmed_cbs.gpu_unai.dithering = 0;
- // old gpu_unai config
+#endif
pl_rearmed_cbs.gpu_unai.abe_hack =
pl_rearmed_cbs.gpu_unai.no_light =
pl_rearmed_cbs.gpu_unai.no_blend = 0;
- pl_rearmed_cbs.gpu_unai.scale_hires = 0;
memset(&pl_rearmed_cbs.gpu_peopsgl, 0, sizeof(pl_rearmed_cbs.gpu_peopsgl));
pl_rearmed_cbs.gpu_peopsgl.iVRamSize = 64;
pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection = 1;