bugfixes in cd/Memory.s, poll loop detection
[libpicofe.git] / gp2x / emu.c
index 033f275..f43f9b7 100644 (file)
@@ -54,13 +54,14 @@ extern int crashed_940;
 static short sndBuffer[2*44100/50];\r
 static char noticeMsg[64];                                     // notice msg to draw\r
 static struct timeval noticeMsgTime = { 0, 0 };        // when started showing\r
-static int reset_timing, osd_fps_x;\r
+static int osd_fps_x;\r
 static int combo_keys = 0, combo_acts = 0;     // keys and actions which need button combos\r
 static int gp2x_old_gamma = 100;\r
 static unsigned char *movie_data = NULL;\r
 static int movie_size = 0;\r
 unsigned char *framebuff = 0;  // temporary buffer for alt renderer\r
 int state_slot = 0;\r
+int reset_timing = 0;\r
 \r
 /*\r
 // tmp\r
@@ -789,6 +790,9 @@ static void emu_msg_cb(const char *msg)
        }\r
        gettimeofday(&noticeMsgTime, 0);\r
        noticeMsgTime.tv_sec -= 2;\r
+\r
+       /* assumption: emu_msg_cb gets called only when something slow is about to happen */\r
+       reset_timing = 1;\r
 }\r
 \r
 static void emu_state_cb(const char *str)\r
@@ -969,25 +973,17 @@ static void updateSound(int len)
 {\r
        if (PicoOpt&8) len<<=1;\r
 \r
-       gp2x_sound_write(PsndOut, len<<1);\r
+       /* avoid writing audio when lagging behind to prevent audio lag */\r
+       if (PicoSkipFrame != 2)\r
+               gp2x_sound_write(PsndOut, len<<1);\r
 }\r
 \r
 \r
-static void SkipFrame(int do_sound)\r
+static void SkipFrame(int do_audio)\r
 {\r
-       void *sndbuff_tmp = 0;\r
-       if (PsndOut && !do_sound) {\r
-               sndbuff_tmp = PsndOut;\r
-               PsndOut = 0;\r
-       }\r
-\r
-       PicoSkipFrame=1;\r
+       PicoSkipFrame=do_audio ? 1 : 2;\r
        PicoFrame();\r
        PicoSkipFrame=0;\r
-\r
-       if (sndbuff_tmp && !do_sound) {\r
-               PsndOut = sndbuff_tmp;\r
-       }\r
 }\r
 \r
 \r
@@ -997,7 +993,6 @@ void emu_forced_frame(void)
 \r
        PicoOpt |= 0x10;\r
        PicoFrameFull();\r
-       PicoOpt = po_old;\r
 \r
        if (!(Pico.video.reg[12]&1)) {\r
                vidCpyM2 = vidCpyM2_32col;\r
@@ -1007,6 +1002,8 @@ void emu_forced_frame(void)
        vidCpyM2((unsigned char *)gp2x_screen+320*8, framebuff+328*8);\r
        vidConvCpyRGB32(localPal, Pico.cram, 0x40);\r
        gp2x_video_setpalette(localPal, 0x40);\r
+\r
+       PicoOpt = po_old;\r
 }\r
 \r
 static void simpleWait(int thissec, int lim_time)\r
@@ -1174,7 +1171,9 @@ void emu_Loop(void)
                                if (frames_shown > frames_done) frames_shown = frames_done;\r
                        }\r
                }\r
-\r
+#if 0\r
+               sprintf(fpsbuff, "%05i", Pico.m.frame_count);\r
+#endif\r
                lim_time = (frames_done+1) * target_frametime;\r
                if(currentConfig.Frameskip >= 0) { // frameskip enabled\r
                        for(i = 0; i < currentConfig.Frameskip; i++) {\r
@@ -1191,8 +1190,14 @@ void emu_Loop(void)
                        }\r
                } else if(tval.tv_usec > lim_time) { // auto frameskip\r
                        // no time left for this frame - skip\r
+                       if (tval.tv_usec - lim_time >= 0x300000) {\r
+                               /* something caused a slowdown for us (disk access? cache flush?)\r
+                                * try to recover by resetting timing... */\r
+                               reset_timing = 1;\r
+                               continue;\r
+                       }\r
                        updateKeys();\r
-                       SkipFrame(tval.tv_usec < lim_time+target_frametime); frames_done++;\r
+                       SkipFrame(tval.tv_usec < lim_time+target_frametime*2); frames_done++;\r
                        continue;\r
                }\r
 \r
@@ -1259,14 +1264,14 @@ if (Pico.m.frame_count == 31563) {
 \r
                // check time\r
                gettimeofday(&tval, 0);\r
-               if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
+               if (thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
 \r
-               // sleep if we are still too fast\r
-               if(PsndOut != 0 || currentConfig.Frameskip < 0)\r
+               if (currentConfig.Frameskip < 0 && tval.tv_usec - lim_time >= 0x300000) // slowdown detection\r
+                       reset_timing = 1;\r
+               else if (PsndOut != NULL || currentConfig.Frameskip < 0)\r
                {\r
+                       // sleep if we are still too fast\r
                        // usleep sleeps for ~20ms minimum, so it is not a solution here\r
-                       gettimeofday(&tval, 0);\r
-                       if(thissec != tval.tv_sec) tval.tv_usec+=1000000;\r
                        if(tval.tv_usec < lim_time)\r
                        {\r
                                // we are too fast\r