#include "plat.h"\r
#include "posix.h"\r
\r
+#if defined(__GNUC__) && __GNUC__ >= 7\r
+#pragma GCC diagnostic ignored "-Wformat-truncation"\r
+#endif\r
+\r
static char static_buff[64];\r
static int menu_error_time = 0;\r
char menu_error_msg[64] = { 0, };\r
+// g_menuscreen is the current output buffer the menu is rendered to.\r
void *g_menuscreen_ptr;\r
-void *g_menubg_src_ptr;\r
+// g_menubg is the menu background and has the same w/h as g_menuscreen, but\r
+// pp=w. It is filled on menu entry from file or from g_menubg_src if available.\r
void *g_menubg_ptr;\r
+// g_menubg_src points to a buffer containing a bg image. This is usually either\r
+// the emulator screen buffer or the host frame buffer.\r
+void *g_menubg_src_ptr;\r
\r
int g_menuscreen_w;\r
int g_menuscreen_h;\r
int g_menuscreen_pp;\r
+int g_menubg_src_w;\r
+int g_menubg_src_h;\r
+int g_menubg_src_pp;\r
\r
int g_autostateld_opt;\r
\r
for (l = 0; l < 8; l++)\r
{\r
unsigned char fd8x8 = fontdata8x8[c*8+l];\r
- if (fd8x8&0x80) *fd = 0xf0;\r
- if (fd8x8&0x40) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x20) *fd = 0xf0;\r
- if (fd8x8&0x10) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x08) *fd = 0xf0;\r
- if (fd8x8&0x04) *fd |= 0x0f; fd++;\r
- if (fd8x8&0x02) *fd = 0xf0;\r
- if (fd8x8&0x01) *fd |= 0x0f; fd++;\r
+ if (fd8x8&0x80) { *fd = 0xf0; }\r
+ if (fd8x8&0x40) { *fd |= 0x0f; }; fd++;\r
+ if (fd8x8&0x20) { *fd = 0xf0; }\r
+ if (fd8x8&0x10) { *fd |= 0x0f; }; fd++;\r
+ if (fd8x8&0x08) { *fd = 0xf0; }\r
+ if (fd8x8&0x04) { *fd |= 0x0f; }; fd++;\r
+ if (fd8x8&0x02) { *fd = 0xf0; }\r
+ if (fd8x8&0x01) { *fd |= 0x0f; }; fd++;\r
}\r
fd += 8*2/2; // 2 empty lines\r
}\r