}
}
else if (plat_target.vout_method == vout_mode_gl) {
- plat_sdl_gl_active = (gl_init(display, window, &gl_quirks) == 0);
+ int sw = plat_sdl_screen->w, sh = plat_sdl_screen->h;
+ plat_sdl_gl_active = (gl_init(display, window, &gl_quirks, sw, sh) == 0);
if (!plat_sdl_gl_active) {
fprintf(stderr, "warning: could not init GL.\n");
plat_target.vout_method = 0;
if (plat_target.vout_method == 0) {
Uint32 flags;
- int win_w = window_w;
- int win_h = window_h;
+ int win_w = w;
+ int win_h = h;
#if defined SDL_SURFACE_SW
flags = SDL_SWSURFACE;
}
else if (plat_sdl_gl_active) {
if (gl_quirks & GL_QUIRK_ACTIVATE_RECREATE) {
+ int sw = plat_sdl_screen->w, sh = plat_sdl_screen->h;
gl_finish();
- plat_sdl_gl_active = (gl_init(display, window, &gl_quirks) == 0);
+ plat_sdl_gl_active = (gl_init(display, window, &gl_quirks, sw, sh) == 0);
}
gl_flip(NULL, 0, 0);
}
if (env)
try_gl = atoi(env);
if (try_gl)
- ret = gl_init(display, window, &gl_quirks);
+ ret = gl_init(display, window, &gl_quirks, g_menuscreen_w, g_menuscreen_h);
if (ret == 0) {
gl_announce();
gl_works = 1;
int *dst = (int *)plat_sdl_overlay->pixels[0];
int v = 0x10801080;
- for (; pixels > 0; dst += 4, pixels -= 2 * 4)
+ for (; pixels > 7; dst += 4, pixels -= 2 * 4)
dst[0] = dst[1] = dst[2] = dst[3] = v;
- for (; pixels > 0; dst++, pixels -= 2)
+ for (; pixels > 1; dst++, pixels -= 2)
*dst = v;
}