}
g_menuscreen_w = window_w = plat_sdl_screen->w;
g_menuscreen_h = window_h = plat_sdl_screen->h;
+ g_menuscreen_pp = g_menuscreen_w;
// overlay/gl require native bpp in some cases..
plat_sdl_screen = SDL_SetVideoMode(g_menuscreen_w, g_menuscreen_h,
}
plat_target.vout_methods = vout_list;
+ plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 1);
return 0;
fail: