currentConfig.KeyBinds[13] = 1<<5;
currentConfig.KeyBinds[15] = 1<<6;
currentConfig.KeyBinds[ 3] = 1<<7;
+ currentConfig.KeyBinds[12] = 1<<26; // switch rnd
currentConfig.KeyBinds[ 8] = 1<<27; // save state
currentConfig.KeyBinds[ 9] = 1<<28; // load state
currentConfig.PicoCDBuffers = 0;
/* sound stuff */
-#define SOUND_BLOCK_SIZE_NTSC (2940*2) // 1024 // 1152
-#define SOUND_BLOCK_SIZE_PAL (3528*2)
+#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
+#define SOUND_BLOCK_SIZE_PAL (1764*2)
#define SOUND_BLOCK_COUNT 4
static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
{
int ret;
- lprintf("sound_thread: started, priority %i\n", sceKernelGetThreadCurrentPriority());
+ lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
while (!sound_thread_exit)
{
if (samples_made - samples_done < samples_block) {
- // wait for data...
- //lprintf("sthr: wait... (%i/%i)\n", samples_done, samples_made);
- ret = sceKernelWaitSema(sound_sem, 1, 0);
+ // wait for data (use at least 2 blocks)
+ //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
+ while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
+ ret = sceKernelWaitSema(sound_sem, 1, 0);
//lprintf("sthr: sceKernelWaitSema: %i\n", ret);
continue;
}
snd_playptr = sndBuffer;
if (ret)
lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made);
+
+ // shouln't happen, but just in case
+ if (samples_made - samples_done >= samples_block*3) {
+ //lprintf("block skip (%i)\n", samples_made - samples_done);
+ samples_done += samples_block; // skip
+ snd_playptr += samples_block;
+ }
+
}
lprintf("sthr: exit\n");
sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
+ samples_made = samples_done = 0;
+ samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
sound_thread_exit = 0;
thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
if (thid >= 0)
samples_made = samples_done = 0;
if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
- sound_rerate(Pico.m.frame_count ? 1 : 0);
+ PsndRerate(Pico.m.frame_count ? 1 : 0);
}
stereo=(PicoOpt&8)>>3;
samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
- if (PsndRate == 22050) samples_block /= 2;
- else if (PsndRate == 11025) samples_block /= 4;
+ if (PsndRate <= 22050) samples_block /= 2;
sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
// signal the snd thread
samples_made += len;
- if (samples_made - samples_done >= samples_block) {
+ if (samples_made - samples_done > samples_block*2) {
// lprintf("signal, %i/%i\n", samples_done, samples_made);
ret = sceKernelSignalSema(sound_sem, 1);
// lprintf("signal ret %i\n", ret);
vidResetMode();
- if (PicoOpt&0x10) {
- strcpy(noticeMsg, " 8bit fast renderer");
- } else if (currentConfig.EmuOpt&0x80) {
- strcpy(noticeMsg, "16bit accurate renderer");
- } else {
- strcpy(noticeMsg, " 8bit accurate renderer");
- }
+ if (PicoOpt&0x10)
+ strcpy(noticeMsg, "fast renderer");
+ else if (currentConfig.EmuOpt&0x80)
+ strcpy(noticeMsg, "accurate renderer");
noticeMsgTime = sceKernelGetSystemTimeLow();
}
int tval_diff;
tval = sceKernelGetSystemTimeLow();
tval_diff = (int)(tval - tval_thissec) << 8;
- if (tval_diff > lim_time)
+ if (tval_diff > lim_time && (frames_done/16 < frames_shown))
{
// no time left for this frame - skip
if (tval_diff - lim_time >= (300000<<8)) {
- /* something caused a slowdown for us (disk access? cache flush?)
- * try to recover by resetting timing... */
reset_timing = 1;
continue;
}