{\r
BOOL bPacked=FALSE; // default: no packed pixel support\r
\r
- if(strstr((s8 *)glGetString(GL_EXTENSIONS), // packed pixels available?\r
+ if(strstr((char *)glGetString(GL_EXTENSIONS), // packed pixels available?\r
"GL_EXT_packed_pixels")) \r
bPacked=TRUE; // -> ok\r
\r