psp snd output improved
[libpicofe.git] / psp / emu.c
index 0ecbcc6..0e64f2a 100644 (file)
--- a/psp/emu.c
+++ b/psp/emu.c
@@ -142,6 +142,7 @@ void emu_setDefaultConfig(void)
        currentConfig.KeyBinds[13] = 1<<5;
        currentConfig.KeyBinds[15] = 1<<6;
        currentConfig.KeyBinds[ 3] = 1<<7;
+       currentConfig.KeyBinds[12] = 1<<26; // switch rnd
        currentConfig.KeyBinds[ 8] = 1<<27; // save state
        currentConfig.KeyBinds[ 9] = 1<<28; // load state
        currentConfig.PicoCDBuffers = 0;
@@ -468,8 +469,8 @@ static void vidResetMode(void)
 
 
 /* sound stuff */
-#define SOUND_BLOCK_SIZE_NTSC (2940*2) // 1024 // 1152
-#define SOUND_BLOCK_SIZE_PAL  (3528*2)
+#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
+#define SOUND_BLOCK_SIZE_PAL  (1764*2)
 #define SOUND_BLOCK_COUNT    4
 
 static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
@@ -484,14 +485,15 @@ static int sound_thread(SceSize args, void *argp)
 {
        int ret;
 
-       lprintf("sound_thread: started, priority %i\n", sceKernelGetThreadCurrentPriority());
+       lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
 
        while (!sound_thread_exit)
        {
                if (samples_made - samples_done < samples_block) {
-                       // wait for data...
-                       //lprintf("sthr: wait... (%i/%i)\n", samples_done, samples_made);
-                       ret = sceKernelWaitSema(sound_sem, 1, 0);
+                       // wait for data (use at least 2 blocks)
+                       //lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
+                       while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
+                               ret = sceKernelWaitSema(sound_sem, 1, 0);
                        //lprintf("sthr: sceKernelWaitSema: %i\n", ret);
                        continue;
                }
@@ -506,6 +508,14 @@ static int sound_thread(SceSize args, void *argp)
                        snd_playptr = sndBuffer;
                if (ret)
                        lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made);
+
+               // shouln't happen, but just in case
+               if (samples_made - samples_done >= samples_block*3) {
+                       //lprintf("block skip (%i)\n", samples_made - samples_done);
+                       samples_done += samples_block; // skip
+                       snd_playptr  += samples_block;
+               }
+
        }
 
        lprintf("sthr: exit\n");
@@ -520,6 +530,8 @@ static void sound_init(void)
        sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
        if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
 
+       samples_made = samples_done = 0;
+       samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema
        sound_thread_exit = 0;
        thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
        if (thid >= 0)
@@ -538,13 +550,12 @@ static void sound_prepare(void)
        samples_made = samples_done = 0;
 
        if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) {
-               sound_rerate(Pico.m.frame_count ? 1 : 0);
+               PsndRerate(Pico.m.frame_count ? 1 : 0);
        }
        stereo=(PicoOpt&8)>>3;
 
        samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC;
-       if (PsndRate == 22050) samples_block /= 2;
-       else if (PsndRate == 11025) samples_block /= 4;
+       if (PsndRate <= 22050) samples_block /= 2;
        sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT];
 
        lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
@@ -603,7 +614,7 @@ static void writeSound(int len)
 
        // signal the snd thread
        samples_made += len;
-       if (samples_made - samples_done >= samples_block) {
+       if (samples_made - samples_done > samples_block*2) {
                // lprintf("signal, %i/%i\n", samples_done, samples_made);
                ret = sceKernelSignalSema(sound_sem, 1);
                // lprintf("signal ret %i\n", ret);
@@ -682,13 +693,10 @@ static void RunEvents(unsigned int which)
 
                vidResetMode();
 
-               if (PicoOpt&0x10) {
-                       strcpy(noticeMsg, " 8bit fast renderer");
-               } else if (currentConfig.EmuOpt&0x80) {
-                       strcpy(noticeMsg, "16bit accurate renderer");
-               } else {
-                       strcpy(noticeMsg, " 8bit accurate renderer");
-               }
+               if (PicoOpt&0x10)
+                       strcpy(noticeMsg, "fast renderer");
+               else if (currentConfig.EmuOpt&0x80)
+                       strcpy(noticeMsg, "accurate renderer");
 
                noticeMsgTime = sceKernelGetSystemTimeLow();
        }
@@ -938,12 +946,10 @@ void emu_Loop(void)
                        int tval_diff;
                        tval = sceKernelGetSystemTimeLow();
                        tval_diff = (int)(tval - tval_thissec) << 8;
-                       if (tval_diff > lim_time)
+                       if (tval_diff > lim_time && (frames_done/16 < frames_shown))
                        {
                                // no time left for this frame - skip
                                if (tval_diff - lim_time >= (300000<<8)) {
-                                       /* something caused a slowdown for us (disk access? cache flush?)
-                                        * try to recover by resetting timing... */
                                        reset_timing = 1;
                                        continue;
                                }