#include "../common/lprintf.h"
#include "../../Pico/PicoInt.h"
-#define OSD_FPS_X 420
+#define OSD_FPS_X 424
// additional pspaudio imports, credits to crazyc
int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown); // play with conversion?
static void sound_init(void);
static void sound_deinit(void);
-static void blit2(const char *fps, const char *notice);
+static void blit2(const char *fps, const char *notice, int lagging_behind);
static void clearArea(int full);
void emu_noticeMsgUpdated(void)
currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
currentConfig.Frameskip = -1; // auto
currentConfig.volume = 50;
- currentConfig.CPUclock = 222;
+ currentConfig.CPUclock = 333;
currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU
currentConfig.KeyBinds[ 6] = 1<<1;
currentConfig.KeyBinds[ 7] = 1<<2;
p = (unsigned int *)((short *)psp_screen + 512*2+4+2);
col_g = (old_reg & 2) ? 0x06000600 : 0;
- col_r = (old_reg & 1) ? 0xc000c000 : 0;
+ col_r = (old_reg & 1) ? 0x00180018 : 0;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
}
-static void blit2(const char *fps, const char *notice)
+static void blit2(const char *fps, const char *notice, int lagging_behind)
{
- int emu_opt = currentConfig.EmuOpt;
-
- sceGuSync(0,0);
+ int vsync = 0, emu_opt = currentConfig.EmuOpt;
if (notice || (emu_opt & 2)) {
if (notice) osd_text(4, notice, 0);
if ((emu_opt & 0x400) && (PicoMCD & 1))
cd_leds();
- psp_video_flip(0);
+ if (currentConfig.EmuOpt & 0x2000) { // want vsync
+ if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1;
+ }
+
+ psp_video_flip(vsync);
}
// clears whole screen or just the notice area (in all buffers)
(!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save
{
int keys;
- blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)");
+ sceGuSync(0,0);
+ blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0);
while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) )
psp_msleep(50);
if (keys & BTN_CIRCLE) do_it = 0;
PicoFrame();
- blit2(fpsbuff, notice);
+ sceGuSync(0,0);
// check time
tval = sceKernelGetSystemTimeLow();
tval_diff = (int)(tval - tval_thissec) << 8;
+ blit2(fpsbuff, notice, tval_diff > lim_time);
+
if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
reset_timing = 1;
else if (PsndOut != NULL || currentConfig.Frameskip < 0)