+// (c) Copyright 2007 notaz, All rights reserved.
+// Free for non-commercial use.
+
+// For commercial use, separate licencing terms must be obtained.
+
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/syslimits.h> // PATH_MAX
#include "psp.h"
#include "menu.h"
#include "emu.h"
+#include "mp3.h"
+#include "asm_utils.h"
#include "../common/emu.h"
#include "../common/lprintf.h"
#include "../../Pico/PicoInt.h"
-#define OSD_FPS_X 424
+#define OSD_FPS_X 432
// additional pspaudio imports, credits to crazyc
int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown); // play with conversion?
if (len > 0) *dst = 0;
}
-static void osd_text(int x, const char *text, int is_active)
+static void osd_text(int x, const char *text, int is_active, int clear_all)
{
unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen;
- int len = strlen(text) * 8 / 2;
+ int len = clear_all ? (480 / 2) : (strlen(text) * 8 / 2);
int *p, h;
void *tmp;
for (h = 0; h < 8; h++) {
p = (int *) (screen+x+512*(264+h));
p = (int *) ((int)p & ~3); // align
- memset32(p, 0, len);
+ memset32_uncached(p, 0, len);
}
if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks
emu_textOut16(x, 264, text);
void emu_msg_cb(const char *msg)
{
- osd_text(4, msg, 1);
+ osd_text(4, msg, 1, 1);
noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000;
/* assumption: emu_msg_cb gets called only when something slow is about to happen */
{
memset(¤tConfig, 0, sizeof(currentConfig));
currentConfig.lastRomFile[0] = 0;
- currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend
- currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda
+ currentConfig.EmuOpt = 0x1d | 0x680; // | confirm_save, cd_leds, acc rend
+ currentConfig.PicoOpt = 0x0f | 0x1c00; // | gfx_cd, cd_pcm, cd_cdda
currentConfig.PsndRate = 22050;
currentConfig.PicoRegion = 0; // auto
currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP
currentConfig.KeyBinds[30] = 1<<1;
currentConfig.KeyBinds[31] = 1<<2;
currentConfig.KeyBinds[29] = 1<<3;
- currentConfig.PicoCDBuffers = 0;
+ currentConfig.PicoCDBuffers = 64;
currentConfig.scaling = 1; // bilinear filtering for psp
currentConfig.scale = 1.20; // fullscreen
currentConfig.hscale40 = 1.25;
static void set_scaling_params(void)
{
- int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs;
+ int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs, border_hack = 0;
g_vertices[0].x = g_vertices[0].y =
g_vertices[0].z = g_vertices[1].z = 0;
src_width = 256;
}
+ if (fbimg_width & 1) fbimg_width++; // make even
+ if (fbimg_height & 1) fbimg_height++;
+
if (fbimg_width >= 480) {
g_vertices[0].u = (fbimg_width-480)/2;
- g_vertices[1].u = src_width - (fbimg_width-480)/2;
+ g_vertices[1].u = src_width - (fbimg_width-480)/2 - 1;
fbimg_width = 480;
fbimg_xoffs = 0;
} else {
g_vertices[1].u = src_width;
fbimg_xoffs = 240 - fbimg_width/2;
}
+ if (fbimg_width > 320 && fbimg_width <= 480) border_hack = 1;
if (fbimg_height >= 272) {
g_vertices[0].v = (fbimg_height-272)/2;
g_vertices[1].y = fbimg_height;
if (fbimg_xoffs < 0) fbimg_xoffs = 0;
if (fbimg_yoffs < 0) fbimg_yoffs = 0;
+ if (border_hack) {
+ g_vertices[0].u++;
+ g_vertices[0].x++;
+ g_vertices[1].u--;
+ g_vertices[1].x--;
+ }
fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit
/*
static void do_pal_update(int allow_sh)
{
- unsigned int *spal=(void *)Pico.cram;
unsigned int *dpal=(void *)localPal;
int i;
- for (i = 0x3f/2; i >= 0; i--)
- dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
+ //for (i = 0x3f/2; i >= 0; i--)
+ // dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4);
+ do_pal_convert(localPal, Pico.cram, currentConfig.gamma);
if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight?
{
// shadowed pixels
for (i = 0x3f/2; i >= 0; i--)
- dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x738e738e;
+ dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x7bcf7bcf;
// hilighted pixels
for (i = 0x3f; i >= 0; i--) {
- int t=localPal[i]&0xe71c;t+=0x4208;
- if (t&0x20) t|=0x1c;
- if (t&0x800) t|=0x700;
- if (t&0x10000) t|=0xe000;
- t&=0xe71c;
+ int t=localPal[i]&0xf79e;t+=0x4208;
+ if (t&0x20) t|=0x1e;
+ if (t&0x800) t|=0x780;
+ if (t&0x10000) t|=0xf000;
+ t&=0xf79e;
localPal[0x80|i]=(unsigned short)t;
}
localPal[0xe0] = 0;
*p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r;
}
-
+#if 0
static void dbg_text(void)
{
int *p, h, len;
for (h = 0; h < 8; h++) {
p = (int *) ((unsigned short *) psp_screen+2+512*(256+h));
p = (int *) ((int)p & ~3); // align
- memset32(p, 0, len);
+ memset32_uncached(p, 0, len);
}
emu_textOut16(2, 256, text);
}
-
+#endif
/* called after rendering is done, but frame emulation is not finished */
void blit1(void)
int vsync = 0, emu_opt = currentConfig.EmuOpt;
if (notice || (emu_opt & 2)) {
- if (notice) osd_text(4, notice, 0);
- if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0);
+ if (notice) osd_text(4, notice, 0, 0);
+ if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0, 0);
}
- dbg_text();
+ //dbg_text();
if ((emu_opt & 0x400) && (PicoMCD & 1))
cd_leds();
static void clearArea(int full)
{
if (full) {
- memset32(psp_screen, 0, 512*272*2/4);
+ memset32_uncached(psp_screen, 0, 512*272*2/4);
psp_video_flip(0);
- memset32(psp_screen, 0, 512*272*2/4);
+ memset32_uncached(psp_screen, 0, 512*272*2/4);
memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4);
memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4);
} else {
void *fb = psp_video_get_active_fb();
- memset32((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
- memset32((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
+ memset32_uncached((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4);
+ memset32_uncached((int *)((char *)fb + 512*264*2), 0, 512*8*2/4);
}
}
/* sound stuff */
#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152
#define SOUND_BLOCK_SIZE_PAL (1764*2)
-#define SOUND_BLOCK_COUNT 4
+#define SOUND_BLOCK_COUNT 8
static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2];
static short *snd_playptr = NULL, *sndBuffer_endptr = NULL;
static int sound_thread(SceSize args, void *argp)
{
- int ret;
+ int ret = 0;
lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority());
//lprintf("sthr: wait... (%i)\n", samples_made - samples_done);
while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit)
ret = sceKernelWaitSema(sound_sem, 1, 0);
- //lprintf("sthr: sceKernelWaitSema: %i\n", ret);
+ if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret);
continue;
}
- //lprintf("sthr: got data: %i\n", samples_made - samples_done);
+ // lprintf("sthr: got data: %i\n", samples_made - samples_done);
ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr);
snd_playptr += samples_block;
if (snd_playptr >= sndBuffer_endptr)
snd_playptr = sndBuffer;
- if (ret)
- lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made);
+ // 1.5 kernel returns 0, newer ones return # of samples queued
+ if (ret < 0)
+ lprintf("sthr: sceAudio_E0727056: %08x; pos %i/%i\n", ret, samples_done, samples_made);
// shouln't happen, but just in case
if (samples_made - samples_done >= samples_block*3) {
- //lprintf("block skip (%i)\n", samples_made - samples_done);
+ //lprintf("sthr: block skip (%i)\n", samples_made - samples_done);
samples_done += samples_block; // skip
snd_playptr += samples_block;
}
static void sound_init(void)
{
SceUID thid;
+ int ret;
sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL);
if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem);
thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL);
if (thid >= 0)
{
- sceKernelStartThread(thid, 0, 0);
+ ret = sceKernelStartThread(thid, 0, 0);
+ if (ret < 0) lprintf("sound_init: sceKernelStartThread returned %08x\n", ret);
}
else
lprintf("sceKernelCreateThread failed: %i\n", thid);
lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n",
PsndRate, PsndLen, stereo, Pico.m.pal, samples_block);
- while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
- sceAudio_5C37C0AE();
+ // while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100);
+ // sceAudio_5C37C0AE();
ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment
if (ret < 0) {
lprintf("sceAudio_38553111() failed: %i\n", ret);
static void sound_end(void)
{
+ int i;
+ if (samples_done == 0)
+ {
+ // if no data is written between sceAudio_38553111 and sceAudio_5C37C0AE calls,
+ // we get a deadlock on next sceAudio_38553111 call
+ // so this is yet another workaround:
+ memset32((int *)(void *)sndBuffer, 0, samples_block*4/4);
+ samples_made = samples_block * 3;
+ sceKernelSignalSema(sound_sem, 1);
+ }
+ sceKernelDelayThread(100*1000);
samples_made = samples_done = 0;
- while (sceAudioOutput2GetRestSample() > 0)
+ for (i = 0; sceAudioOutput2GetRestSample() > 0 && i < 16; i++)
psp_msleep(100);
sceAudio_5C37C0AE();
}
lprintf("mov\n");
}
else*/
+ if (PsndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PsndOut - sndBuffer_endptr);
if (PsndOut >= sndBuffer_endptr)
PsndOut = sndBuffer;
if (samples_made - samples_done > samples_block*2) {
// lprintf("signal, %i/%i\n", samples_done, samples_made);
ret = sceKernelSignalSema(sound_sem, 1);
- // lprintf("signal ret %i\n", ret);
+ //if (ret < 0) lprintf("snd signal ret %08x\n", ret);
}
}
vidResetMode();
memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders
memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4);
- memset32((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
+ memset32_uncached((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4);
PicoDrawSetColorFormat(-1);
PicoScan = EmuScanSlow;
if (do_it)
{
- osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1);
+ osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0);
PicoStateProgressCB = emu_msg_cb;
emu_SaveLoadGame((which & 0x1000) >> 12, 0);
PicoStateProgressCB = NULL;
void emu_Loop(void)
{
+ static int mp3_init_done = 0;
char fpsbuff[24]; // fps count c string
unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing
int frames_done = 0, frames_shown = 0, oldmodes = 0;
target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1;
reset_timing = 1;
- // prepare CD buffer
- if (PicoMCD & 1) PicoCDBufferInit();
+ if (PicoMCD & 1) {
+ // prepare CD buffer
+ PicoCDBufferInit();
+ // mp3...
+ if (!mp3_init_done) {
+ i = mp3_init();
+ mp3_init_done = 1;
+ if (i) { engineState = PGS_Menu; return; }
+ }
+ }
// prepare sound stuff
PsndOut = NULL;
for (i = 0; i < currentConfig.Frameskip; i++) {
updateKeys();
SkipFrame(); frames_done++;
- if (PsndOut) { // do framelimitting if sound is enabled
+ if (!(currentConfig.EmuOpt&0x40000)) { // do framelimitting if needed
int tval_diff;
tval = sceKernelGetSystemTimeLow();
tval_diff = (int)(tval - tval_thissec) << 8;
if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection
reset_timing = 1;
- else if (PsndOut != NULL || currentConfig.Frameskip < 0)
+ else if (!(currentConfig.EmuOpt&0x40000) || currentConfig.Frameskip < 0)
{
// sleep if we are still too fast
if (tval_diff < lim_time)
}
// clear fps counters and stuff
- memset32((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
+ memset32_uncached((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4);
}