static unsigned long wait_for_input(unsigned int interesting, int is_key_config)
{
unsigned int ret;
- static int repeats = 0, wait = 50;
+ static int repeats = 0, wait = 20;
int release = 0, count, i;
if (!is_key_config)
interesting |= (interesting & 0xf0) << 24; // also use analog
- if (repeats == 2 || repeats == 4) wait /= 2;
- if (repeats == 6) wait = 15;
+ if (repeats == 2) wait = 3;
+ else if (repeats == 4) wait = 2;
+ else if (repeats == 6) wait = 1;
- for (i = 0; i < 6 && inp_prev == psp_pad_read(1); i++) {
+ for (i = 0; i < wait && inp_prev == gp2x_joystick_read(1); i++) {
+
+ for (i = 0; i < wait && inp_prev == psp_pad_read(1); i++) {
if (i == 0) repeats++;
- psp_msleep(wait);
+ psp_msleep(30);
}
for (count = 0; !((ret = psp_pad_read(1)) & interesting) && count < 100; count++) {
if (release || ret != inp_prev) {
repeats = 0;
- wait = 50;
+ wait = 20;
}
inp_prev = ret;
if (!is_key_config)
ret |= (ret & 0xf0000000) >> 24; // use analog as d-pad
+ if (wait > 6 && (ret&(BTN_UP|BTN_LEFT|BTN_DOWN|BTN_RIGHT|BTN_L|BTN_R)))
+ wait = 6;
// we don't need diagonals in menus
if ((ret&BTN_UP) && (ret&BTN_LEFT)) ret &= ~BTN_LEFT;
static unsigned short file2color(const char *fname)
{
const char *ext = fname + strlen(fname) - 3;
- static const char *rom_exts[] = { "zip", "bin", "smd", "gen", "iso", "cso" };
+ static const char *rom_exts[] = { "zip", "bin", "smd", "gen", "iso", "cso", "cue" };
static const char *other_exts[] = { "gmv", "pat" };
int i;
static char *filter_exts[] = {
".mp3", ".srm", ".brm", "s.gz", ".mds", "bcfg", ".txt", ".htm", "html",
- ".jpg", ".cue", ".pbp"
+ ".jpg", ".pbp"
};
static int scandir_filter(const struct my_dirent *ent)
menu_entry opt_entries[] =
{
{ NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1, 1 },
- { "Accurate timing (slower)", MB_ONOFF, MA_OPT_ACC_TIMING, &PicoOpt, 0x0040, 0, 0, 1, 1 },
{ "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, &PicoOpt, 0x0080, 0, 0, 1, 1 },
{ "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, ¤tConfig.EmuOpt, 0x0002, 0, 0, 1, 1 },
{ NULL, MB_RANGE, MA_OPT_FRAMESKIP, ¤tConfig.Frameskip, 0, -1, 16, 1, 1 },
text_out16(tl_x, (y+=10), "Chui: Fame/C");
text_out16(tl_x, (y+=10), "NJ: CZ80");
text_out16(tl_x, (y+=10), "MAME devs: YM2612 and SN76496 cores");
- text_out16(tl_x, (y+=10), "Stephane Dallongeville:");
- text_out16(tl_x, (y+=10), " Gens code, base of Fame/C, CZ80");
- text_out16(tl_x, (y+=10), "Charles MacDonald: Genesis hw docs");
- text_out16(tl_x, (y+=10), "Haze: Genesis hw info");
text_out16(tl_x, (y+=10), "ps2dev.org people: PSP SDK/code");
text_out16(tl_x, (y+=10), "ketchupgun: skin design");
+ text_out16(tl_x, (y+=20), "special thanks (for docs, ideas):");
+ text_out16(tl_x, (y+=10), " Charles MacDonald, Haze,");
+ text_out16(tl_x, (y+=10), " Stephane Dallongeville,");
+ text_out16(tl_x, (y+=10), " Lordus, Exophase, Rokas,");
+ text_out16(tl_x, (y+=10), " Nemesis, Tasco Deluxe");
+
menu_draw_end();
}
if (rom_loaded) {
if(savestate_menu_loop(1))
continue;
+ while (psp_pad_read(1) & BTN_CIRCLE) psp_msleep(50);
engineState = PGS_Running;
return;
}
case MA_MAIN_RESET_GAME:
if (rom_loaded) {
emu_ResetGame();
+ while (psp_pad_read(1) & BTN_CIRCLE) psp_msleep(50);
engineState = PGS_Running;
return;
}
case 0: // select image
selfname = romsel_loop(curr_path);
if (selfname) {
- int ret = -1, cd_type;
+ int ret = -1;
+ cd_img_type cd_type;
cd_type = emu_cdCheck(NULL);
- if (cd_type > 0)
- ret = Insert_CD(romFileName, cd_type == 2);
+ if (cd_type != CIT_NOT_CD)
+ ret = Insert_CD(romFileName, cd_type);
if (ret != 0) {
sprintf(menuErrorMsg, "Load failed, invalid CD image?");
lprintf("%s\n", menuErrorMsg);