#define menu_screen psp_screen
static void menu_darken_bg(void *dst, const void *src, int pixels, int darker);
-static void menu_prepare_bg(int use_game_bg, int use_back_buff);
+static void menu_prepare_bg(int use_game_bg);
static unsigned int inp_prev = 0;
}
emu_forcedFrame();
- menu_prepare_bg(1, 1);
+ menu_prepare_bg(1);
restore_oldstate(oldstate);
}
void *bgdata = is_32col ? bgdatac32_start : bgdatac40_start;
unsigned long insize = is_32col ? bgdatac32_size : bgdatac40_size, outsize = 65856;
int ret;
- lprintf("%p %p %i %i (n %p)\n", bgdatac32_start, bgdatac40_start, bgdatac32_size, bgdatac40_size, &engineState);
ret = uncompress((Bytef *)bg_buffer, &outsize, bgdata, insize);
if (ret == 0)
{
memset32(psp_screen, 0, 512*272*2/4);
emu_forcedFrame();
- menu_prepare_bg(1, 1);
+ menu_prepare_bg(1);
if (oldstate) restore_oldstate(oldstate);
}
menu_entry opt_entries[] =
{
{ NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1 },
- { "Scale low res mode", MB_ONOFF, MA_OPT_SCALING, ¤tConfig.scaling, 0x0001, 0, 3, 1 },
{ "Accurate timing (slower)", MB_ONOFF, MA_OPT_ACC_TIMING, ¤tConfig.PicoOpt, 0x0040, 0, 0, 1 },
{ "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, ¤tConfig.PicoOpt, 0x0080, 0, 0, 1 },
{ "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, ¤tConfig.EmuOpt, 0x0002, 0, 0, 1 },
}
}
-static void menu_prepare_bg(int use_game_bg, int use_back_buff)
+static void menu_prepare_bg(int use_game_bg)
{
if (use_game_bg)
{
// darken the active framebuffer
unsigned short *dst = bg_buffer;
- unsigned short *src = use_back_buff ? psp_screen : psp_video_get_active_fb();
+ unsigned short *src = psp_screen;
int i;
for (i = 272; i > 0; i--, dst += 480, src += 512)
menu_darken_bg(dst, src, 480, 1);
static void menu_gfx_prepare(void)
{
- menu_prepare_bg(rom_data != NULL, 0);
+ menu_prepare_bg(rom_data != NULL);
menu_draw_begin();
menu_draw_end();