+++ /dev/null
-// (c) Copyright 2007 notaz, All rights reserved.
-// Free for non-commercial use.
-
-// For commercial use, separate licencing terms must be obtained.
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <stdarg.h>
-#include <string.h>
-#include <unistd.h>
-
-#include <pspkernel.h>
-#include <pspiofilemgr.h>
-#include <pspdisplay.h>
-#include <psppower.h>
-#include <psprtc.h>
-#include <pspgu.h>
-#include <pspsdk.h>
-
-#include "psp.h"
-#include "emu.h"
-#include "../common/lprintf.h"
-#include "version.h"
-
-extern int pico_main(void);
-
-#ifndef FW15
-
-PSP_MODULE_INFO("PicoDrive", 0, 1, 51);
-PSP_HEAP_SIZE_MAX();
-
-int main() { return pico_main(); } /* just a wrapper */
-
-#else
-
-PSP_MODULE_INFO("PicoDrive", 0x1000, 1, 51);
-PSP_MAIN_THREAD_ATTR(0);
-
-int main()
-{
- SceUID thid;
-
- /* this is the thing we need the kernel mode for */
- pspSdkInstallNoDeviceCheckPatch();
-
- thid = sceKernelCreateThread("pico_main", (SceKernelThreadEntry) pico_main, 32, 0x2000, PSP_THREAD_ATTR_USER, NULL);
- if (thid >= 0)
- sceKernelStartThread(thid, 0, 0);
-#ifndef GCOV
- sceKernelExitDeleteThread(0);
-#else
- while (engineState != PGS_Quit)
- sceKernelDelayThread(1024 * 1024);
-#endif
-
- return 0;
-}
-
-#endif
-
-int psp_unhandled_suspend = 0;
-
-unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE];
-
-void *psp_screen = VRAM_FB0;
-
-static int current_screen = 0; /* front bufer */
-
-static SceUID main_thread_id = -1;
-
-#define ANALOG_DEADZONE 80
-
-/* Exit callback */
-static int exit_callback(int arg1, int arg2, void *common)
-{
- sceKernelExitGame();
- return 0;
-}
-
-/* Power Callback */
-static int power_callback(int unknown, int pwrflags, void *common)
-{
- lprintf("power_callback: flags: 0x%08X\n", pwrflags);
-
- /* check for power switch and suspending as one is manual and the other automatic */
- if (pwrflags & PSP_POWER_CB_POWER_SWITCH || pwrflags & PSP_POWER_CB_SUSPENDING || pwrflags & PSP_POWER_CB_STANDBY)
- {
- psp_unhandled_suspend = 1;
- if (engineState != PGS_Suspending)
- engineStateSuspend = engineState;
- sceKernelDelayThread(100000); // ??
- }
- else if (pwrflags & PSP_POWER_CB_RESUME_COMPLETE)
- {
- engineState = PGS_SuspendWake;
- }
-
- //sceDisplayWaitVblankStart();
- return 0;
-}
-
-/* Callback thread */
-static int callback_thread(SceSize args, void *argp)
-{
- int cbid;
-
- lprintf("callback_thread started with id %08x, priority %i\n",
- sceKernelGetThreadId(), sceKernelGetThreadCurrentPriority());
-
- cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
- sceKernelRegisterExitCallback(cbid);
- cbid = sceKernelCreateCallback("Power Callback", power_callback, NULL);
- scePowerRegisterCallback(0, cbid);
-
- sceKernelSleepThreadCB();
-
- return 0;
-}
-
-void psp_init(void)
-{
- SceUID thid;
- char buff[128], *r;
-
- /* fw 1.5 sometimes returns 8002032c, although getcwd works */
- r = getcwd(buff, sizeof(buff));
- if (r) sceIoChdir(buff);
-
- main_thread_id = sceKernelGetThreadId();
-
- lprintf("\n%s\n", "PicoDrive v" VERSION " " __DATE__ " " __TIME__);
- lprintf("running on %08x kernel\n", sceKernelDevkitVersion()),
- lprintf("entered psp_init, threadId %08x, priority %i\n", main_thread_id,
- sceKernelGetThreadCurrentPriority());
-
- thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, NULL);
- if (thid >= 0)
- {
- sceKernelStartThread(thid, 0, 0);
- }
-
- /* video */
- sceDisplaySetMode(0, 480, 272);
- sceDisplaySetFrameBuf(VRAM_FB1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
- current_screen = 1;
- psp_screen = VRAM_FB0;
-
- /* gu */
- sceGuInit();
-
- sceGuStart(GU_DIRECT, guCmdList);
- sceGuDrawBuffer(GU_PSM_5650, (void *)VRAMOFFS_FB0, 512);
- sceGuDispBuffer(480, 272, (void *)VRAMOFFS_FB1, 512); // don't care
- sceGuClear(GU_COLOR_BUFFER_BIT | GU_DEPTH_BUFFER_BIT);
- sceGuDepthBuffer((void *)VRAMOFFS_DEPTH, 512);
- sceGuOffset(2048 - (480 / 2), 2048 - (272 / 2));
- sceGuViewport(2048, 2048, 480, 272);
- sceGuDepthRange(0xc350, 0x2710);
- sceGuScissor(0, 0, 480, 272);
- sceGuEnable(GU_SCISSOR_TEST);
-
- sceGuDepthMask(0xffff);
- sceGuDisable(GU_DEPTH_TEST);
-
- sceGuFrontFace(GU_CW);
- sceGuEnable(GU_TEXTURE_2D);
- sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
- sceGuAmbientColor(0xffffffff);
- sceGuColor(0xffffffff);
- sceGuFinish();
- sceGuSync(0, 0);
-
- sceDisplayWaitVblankStart();
- sceGuDisplay(GU_TRUE);
-
-
- /* input */
- sceCtrlSetSamplingCycle(0);
- sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
-}
-
-void psp_finish(void)
-{
- lprintf("psp_finish..\n");
- sceGuTerm();
-
- //sceKernelSleepThread();
- sceKernelExitGame();
-}
-
-void psp_video_flip(int wait_vsync)
-{
- if (wait_vsync) sceDisplayWaitVblankStart();
- sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565,
- wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME);
- current_screen ^= 1;
- psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1;
-}
-
-void *psp_video_get_active_fb(void)
-{
- return current_screen ? VRAM_FB1 : VRAM_FB0;
-}
-
-void psp_video_switch_to_single(void)
-{
- psp_screen = VRAM_FB0;
- sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
- current_screen = 0;
-}
-
-void psp_msleep(int ms)
-{
- sceKernelDelayThread(ms * 1000);
-}
-
-unsigned int psp_pad_read(int blocking)
-{
- unsigned int buttons;
- SceCtrlData pad;
- if (blocking)
- sceCtrlReadBufferPositive(&pad, 1);
- else sceCtrlPeekBufferPositive(&pad, 1);
- buttons = pad.Buttons;
-
- // analog..
- buttons &= ~(PBTN_NUB_UP|PBTN_NUB_DOWN|PBTN_NUB_LEFT|PBTN_NUB_RIGHT);
- if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= PBTN_NUB_LEFT;
- if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= PBTN_NUB_RIGHT;
- if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= PBTN_NUB_UP;
- if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= PBTN_NUB_DOWN;
-
- return buttons;
-}
-
-int psp_get_cpu_clock(void)
-{
- return scePowerGetCpuClockFrequencyInt();
-}
-
-int psp_set_cpu_clock(int clock)
-{
- int ret = scePowerSetClockFrequency(clock, clock, clock/2);
- if (ret != 0) lprintf("failed to set clock: %i\n", ret);
-
- return ret;
-}
-
-char *psp_get_status_line(void)
-{
- static char buff[64];
- int ret, bat_percent, bat_time;
- pspTime time;
-
- ret = sceRtcGetCurrentClockLocalTime(&time);
- bat_percent = scePowerGetBatteryLifePercent();
- bat_time = scePowerGetBatteryLifeTime();
- if (ret < 0 || bat_percent < 0 || bat_time < 0) return NULL;
-
- snprintf(buff, sizeof(buff), "%02i:%02i bat: %3i%%", time.hour, time.minutes, bat_percent);
- if (!scePowerIsPowerOnline())
- snprintf(buff+strlen(buff), sizeof(buff)-strlen(buff), " (%i:%02i)", bat_time/60, bat_time%60);
- return buff;
-}
-
-void psp_wait_suspend(void)
-{
- // probably should do something smarter here?
- sceDisplayWaitVblankStart();
-}
-
-void psp_resume_suspend(void)
-{
- // for some reason file IO doesn't seem to work
- // after resume for some period of time, at least on 1.5
- SceUID fd;
- int i;
- for (i = 0; i < 30; i++) {
- fd = sceIoOpen("EBOOT.PBP", PSP_O_RDONLY, 0777);
- if (fd >= 0) break;
- sceKernelDelayThread(100 * 1024);
- }
- if (fd >= 0) sceIoClose(fd);
- sceDisplayWaitVblankStart();
- if (i < 30)
- lprintf("io resumed after %i tries\n", i);
- else {
- lprintf("io resume failed with %08x\n", fd);
- sceKernelDelayThread(500 * 1024);
- }
-}
-
-/* alt logging */
-#define LOG_FILE "log.txt"
-
-#ifndef LPRINTF_STDIO
-typedef struct _log_entry
-{
- char buff[256];
- struct _log_entry *next;
-} log_entry;
-
-static log_entry *le_root = NULL;
-#endif
-
-/* strange: if this function leaks memory (before psp_init() call?),
- * resume after suspend breaks on 3.90 */
-void lprintf(const char *fmt, ...)
-{
- va_list vl;
-
-#ifdef LPRINTF_STDIO
- va_start(vl, fmt);
- vprintf(fmt, vl);
- va_end(vl);
-#else
- static SceUID logfd = -1;
- static int msg_count = 0;
- char buff[256];
- log_entry *le, *le1;
-
- if (logfd == -2) return; // disabled
-
- va_start(vl, fmt);
- vsnprintf(buff, sizeof(buff), fmt, vl);
- va_end(vl);
-
- // note: this is still unsafe code
- if (main_thread_id != sceKernelGetThreadId())
- {
- le = malloc(sizeof(*le));
- if (le == NULL) return;
- le->next = NULL;
- strcpy(le->buff, buff);
- if (le_root == NULL) le_root = le;
- else {
- for (le1 = le_root; le1->next != NULL; le1 = le1->next);
- le1->next = le;
- }
- return;
- }
-
- logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
- if (logfd < 0) {
- if (msg_count == 0) logfd = -2;
- return;
- }
-
- if (le_root != NULL)
- {
- le1 = le_root;
- le_root = NULL;
- sceKernelDelayThread(1000);
- while (le1 != NULL) {
- le = le1;
- le1 = le->next;
- sceIoWrite(logfd, le->buff, strlen(le->buff));
- free(le);
- msg_count++;
- }
- }
-
- sceIoWrite(logfd, buff, strlen(buff));
- msg_count++;
-
- // make sure it gets flushed
- sceIoClose(logfd);
- logfd = -1;
-#endif
-}
-
-