remove PicoDrive-specific stuff, add readme
[libpicofe.git] / psp / psp.c
diff --git a/psp/psp.c b/psp/psp.c
deleted file mode 100644 (file)
index 9ddb952..0000000
--- a/psp/psp.c
+++ /dev/null
@@ -1,372 +0,0 @@
-// (c) Copyright 2007 notaz, All rights reserved.
-// Free for non-commercial use.
-
-// For commercial use, separate licencing terms must be obtained.
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <stdarg.h>
-#include <string.h>
-#include <unistd.h>
-
-#include <pspkernel.h>
-#include <pspiofilemgr.h>
-#include <pspdisplay.h>
-#include <psppower.h>
-#include <psprtc.h>
-#include <pspgu.h>
-#include <pspsdk.h>
-
-#include "psp.h"
-#include "emu.h"
-#include "../common/lprintf.h"
-#include "version.h"
-
-extern int pico_main(void);
-
-#ifndef FW15
-
-PSP_MODULE_INFO("PicoDrive", 0, 1, 51);
-PSP_HEAP_SIZE_MAX();
-
-int main() { return pico_main(); }     /* just a wrapper */
-
-#else
-
-PSP_MODULE_INFO("PicoDrive", 0x1000, 1, 51);
-PSP_MAIN_THREAD_ATTR(0);
-
-int main()
-{
-       SceUID thid;
-
-       /* this is the thing we need the kernel mode for */
-       pspSdkInstallNoDeviceCheckPatch();
-
-       thid = sceKernelCreateThread("pico_main", (SceKernelThreadEntry) pico_main, 32, 0x2000, PSP_THREAD_ATTR_USER, NULL);
-       if (thid >= 0)
-               sceKernelStartThread(thid, 0, 0);
-#ifndef GCOV
-       sceKernelExitDeleteThread(0);
-#else
-       while (engineState != PGS_Quit)
-               sceKernelDelayThread(1024 * 1024);
-#endif
-
-       return 0;
-}
-
-#endif
-
-int psp_unhandled_suspend = 0;
-
-unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE];
-
-void *psp_screen = VRAM_FB0;
-
-static int current_screen = 0; /* front bufer */
-
-static SceUID main_thread_id = -1;
-
-#define ANALOG_DEADZONE 80
-
-/* Exit callback */
-static int exit_callback(int arg1, int arg2, void *common)
-{
-       sceKernelExitGame();
-       return 0;
-}
-
-/* Power Callback */
-static int power_callback(int unknown, int pwrflags, void *common)
-{
-       lprintf("power_callback: flags: 0x%08X\n", pwrflags);
-
-       /* check for power switch and suspending as one is manual and the other automatic */
-       if (pwrflags & PSP_POWER_CB_POWER_SWITCH || pwrflags & PSP_POWER_CB_SUSPENDING || pwrflags & PSP_POWER_CB_STANDBY)
-       {
-               psp_unhandled_suspend = 1;
-               if (engineState != PGS_Suspending)
-                       engineStateSuspend = engineState;
-               sceKernelDelayThread(100000); // ??
-       }
-       else if (pwrflags & PSP_POWER_CB_RESUME_COMPLETE)
-       {
-               engineState = PGS_SuspendWake;
-       }
-
-       //sceDisplayWaitVblankStart();
-       return 0;
-}
-
-/* Callback thread */
-static int callback_thread(SceSize args, void *argp)
-{
-       int cbid;
-
-       lprintf("callback_thread started with id %08x, priority %i\n",
-               sceKernelGetThreadId(), sceKernelGetThreadCurrentPriority());
-
-       cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
-       sceKernelRegisterExitCallback(cbid);
-       cbid = sceKernelCreateCallback("Power Callback", power_callback, NULL);
-       scePowerRegisterCallback(0, cbid);
-
-       sceKernelSleepThreadCB();
-
-       return 0;
-}
-
-void psp_init(void)
-{
-       SceUID thid;
-       char buff[128], *r;
-
-       /* fw 1.5 sometimes returns 8002032c, although getcwd works */
-       r = getcwd(buff, sizeof(buff));
-       if (r) sceIoChdir(buff);
-
-       main_thread_id = sceKernelGetThreadId();
-
-       lprintf("\n%s\n", "PicoDrive v" VERSION " " __DATE__ " " __TIME__);
-       lprintf("running on %08x kernel\n", sceKernelDevkitVersion()),
-       lprintf("entered psp_init, threadId %08x, priority %i\n", main_thread_id,
-               sceKernelGetThreadCurrentPriority());
-
-       thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, NULL);
-       if (thid >= 0)
-       {
-               sceKernelStartThread(thid, 0, 0);
-       }
-
-       /* video */
-       sceDisplaySetMode(0, 480, 272);
-       sceDisplaySetFrameBuf(VRAM_FB1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
-       current_screen = 1;
-       psp_screen = VRAM_FB0;
-
-       /* gu */
-       sceGuInit();
-
-       sceGuStart(GU_DIRECT, guCmdList);
-       sceGuDrawBuffer(GU_PSM_5650, (void *)VRAMOFFS_FB0, 512);
-       sceGuDispBuffer(480, 272, (void *)VRAMOFFS_FB1, 512); // don't care
-       sceGuClear(GU_COLOR_BUFFER_BIT | GU_DEPTH_BUFFER_BIT);
-       sceGuDepthBuffer((void *)VRAMOFFS_DEPTH, 512);
-       sceGuOffset(2048 - (480 / 2), 2048 - (272 / 2));
-       sceGuViewport(2048, 2048, 480, 272);
-       sceGuDepthRange(0xc350, 0x2710);
-       sceGuScissor(0, 0, 480, 272);
-       sceGuEnable(GU_SCISSOR_TEST);
-
-       sceGuDepthMask(0xffff);
-       sceGuDisable(GU_DEPTH_TEST);
-
-       sceGuFrontFace(GU_CW);
-       sceGuEnable(GU_TEXTURE_2D);
-       sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
-       sceGuAmbientColor(0xffffffff);
-       sceGuColor(0xffffffff);
-       sceGuFinish();
-       sceGuSync(0, 0);
-
-       sceDisplayWaitVblankStart();
-       sceGuDisplay(GU_TRUE);
-
-
-       /* input */
-       sceCtrlSetSamplingCycle(0);
-       sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
-}
-
-void psp_finish(void)
-{
-       lprintf("psp_finish..\n");
-       sceGuTerm();
-
-       //sceKernelSleepThread();
-       sceKernelExitGame();
-}
-
-void psp_video_flip(int wait_vsync)
-{
-       if (wait_vsync) sceDisplayWaitVblankStart();
-       sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565,
-               wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME);
-       current_screen ^= 1;
-       psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1;
-}
-
-void *psp_video_get_active_fb(void)
-{
-       return current_screen ? VRAM_FB1 : VRAM_FB0;
-}
-
-void psp_video_switch_to_single(void)
-{
-       psp_screen = VRAM_FB0;
-       sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
-       current_screen = 0;
-}
-
-void psp_msleep(int ms)
-{
-       sceKernelDelayThread(ms * 1000);
-}
-
-unsigned int psp_pad_read(int blocking)
-{
-       unsigned int buttons;
-       SceCtrlData pad;
-       if (blocking)
-            sceCtrlReadBufferPositive(&pad, 1);
-       else sceCtrlPeekBufferPositive(&pad, 1);
-       buttons = pad.Buttons;
-
-       // analog..
-       buttons &= ~(PBTN_NUB_UP|PBTN_NUB_DOWN|PBTN_NUB_LEFT|PBTN_NUB_RIGHT);
-       if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= PBTN_NUB_LEFT;
-       if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= PBTN_NUB_RIGHT;
-       if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= PBTN_NUB_UP;
-       if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= PBTN_NUB_DOWN;
-
-       return buttons;
-}
-
-int psp_get_cpu_clock(void)
-{
-       return scePowerGetCpuClockFrequencyInt();
-}
-
-int psp_set_cpu_clock(int clock)
-{
-       int ret = scePowerSetClockFrequency(clock, clock, clock/2);
-       if (ret != 0) lprintf("failed to set clock: %i\n", ret);
-
-       return ret;
-}
-
-char *psp_get_status_line(void)
-{
-       static char buff[64];
-       int ret, bat_percent, bat_time;
-       pspTime time;
-
-       ret = sceRtcGetCurrentClockLocalTime(&time);
-       bat_percent = scePowerGetBatteryLifePercent();
-       bat_time = scePowerGetBatteryLifeTime();
-       if (ret < 0 || bat_percent < 0 || bat_time < 0) return NULL;
-
-       snprintf(buff, sizeof(buff), "%02i:%02i  bat: %3i%%", time.hour, time.minutes, bat_percent);
-       if (!scePowerIsPowerOnline())
-               snprintf(buff+strlen(buff), sizeof(buff)-strlen(buff), " (%i:%02i)", bat_time/60, bat_time%60);
-       return buff;
-}
-
-void psp_wait_suspend(void)
-{
-       // probably should do something smarter here?
-       sceDisplayWaitVblankStart();
-}
-
-void psp_resume_suspend(void)
-{
-       // for some reason file IO doesn't seem to work
-       // after resume for some period of time, at least on 1.5
-       SceUID fd;
-       int i;
-       for (i = 0; i < 30; i++) {
-               fd = sceIoOpen("EBOOT.PBP", PSP_O_RDONLY, 0777);
-               if (fd >= 0) break;
-               sceKernelDelayThread(100 * 1024);
-       }
-       if (fd >= 0) sceIoClose(fd);
-       sceDisplayWaitVblankStart();
-       if (i < 30)
-               lprintf("io resumed after %i tries\n", i);
-       else {
-               lprintf("io resume failed with %08x\n", fd);
-               sceKernelDelayThread(500 * 1024);
-       }
-}
-
-/* alt logging */
-#define LOG_FILE "log.txt"
-
-#ifndef LPRINTF_STDIO
-typedef struct _log_entry
-{
-       char buff[256];
-       struct _log_entry *next;
-} log_entry;
-
-static log_entry *le_root = NULL;
-#endif
-
-/* strange: if this function leaks memory (before psp_init() call?),
- * resume after suspend breaks on 3.90 */
-void lprintf(const char *fmt, ...)
-{
-       va_list vl;
-
-#ifdef LPRINTF_STDIO
-       va_start(vl, fmt);
-       vprintf(fmt, vl);
-       va_end(vl);
-#else
-       static SceUID logfd = -1;
-       static int msg_count = 0;
-       char buff[256];
-       log_entry *le, *le1;
-
-       if (logfd == -2) return; // disabled
-
-       va_start(vl, fmt);
-       vsnprintf(buff, sizeof(buff), fmt, vl);
-       va_end(vl);
-
-       // note: this is still unsafe code
-       if (main_thread_id != sceKernelGetThreadId())
-       {
-               le = malloc(sizeof(*le));
-               if (le == NULL) return;
-               le->next = NULL;
-               strcpy(le->buff, buff);
-               if (le_root == NULL) le_root = le;
-               else {
-                       for (le1 = le_root; le1->next != NULL; le1 = le1->next);
-                       le1->next = le;
-               }
-               return;
-       }
-
-       logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
-       if (logfd < 0) {
-               if (msg_count == 0) logfd = -2;
-               return;
-       }
-
-       if (le_root != NULL)
-       {
-               le1 = le_root;
-               le_root = NULL;
-               sceKernelDelayThread(1000);
-               while (le1 != NULL) {
-                       le = le1;
-                       le1 = le->next;
-                       sceIoWrite(logfd, le->buff, strlen(le->buff));
-                       free(le);
-                       msg_count++;
-               }
-       }
-
-       sceIoWrite(logfd, buff, strlen(buff));
-       msg_count++;
-
-       // make sure it gets flushed
-       sceIoClose(logfd);
-       logfd = -1;
-#endif
-}
-
-