minor psp fixes
[libpicofe.git] / psp / psp.c
index 84ab5c8..b7c8693 100644 (file)
--- a/psp/psp.c
+++ b/psp/psp.c
@@ -1,4 +1,5 @@
 #include <stdio.h>
+#include <stdlib.h>
 #include <stdarg.h>
 #include <string.h>
 
@@ -6,19 +7,24 @@
 #include <pspiofilemgr.h>
 #include <pspdisplay.h>
 #include <psppower.h>
+#include <psprtc.h>
 #include <pspgu.h>
 
 #include "psp.h"
+#include "emu.h"
 #include "../common/lprintf.h"
 
 PSP_MODULE_INFO("PicoDrive", 0, 1, 34);
+PSP_HEAP_SIZE_MAX();
 
 unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE];
 
 void *psp_screen = VRAM_FB0;
 static int current_screen = 0; /* front bufer */
 
-static SceUID logfd = -1;
+static SceUID main_thread_id = -1;
+
+#define ANALOG_DEADZONE 80
 
 /* Exit callback */
 static int exit_callback(int arg1, int arg2, void *common)
@@ -27,15 +33,31 @@ static int exit_callback(int arg1, int arg2, void *common)
        return 0;
 }
 
+/* Power Callback */
+static int power_callback(int unknown, int pwrflags, void *common)
+{
+       /* check for power switch and suspending as one is manual and the other automatic */
+       if (pwrflags & PSP_POWER_CB_POWER_SWITCH || pwrflags & PSP_POWER_CB_SUSPENDING)
+       {
+               lprintf("power_callback: flags: 0x%08X: suspending\n", pwrflags);
+               engineState = PGS_Menu;
+       }
+       sceDisplayWaitVblankStart();
+       return 0;
+}
+
 /* Callback thread */
 static int callback_thread(SceSize args, void *argp)
 {
        int cbid;
 
-       lprintf("callback_thread started with id %i\n", sceKernelGetThreadId());
+       lprintf("callback_thread started with id %08x, priority %i\n",
+               sceKernelGetThreadId(), sceKernelGetThreadCurrentPriority());
 
        cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
        sceKernelRegisterExitCallback(cbid);
+       cbid = sceKernelCreateCallback("Power Callback", power_callback, NULL);
+       scePowerRegisterCallback(0, cbid);
 
        sceKernelSleepThreadCB();
 
@@ -44,9 +66,13 @@ static int callback_thread(SceSize args, void *argp)
 
 void psp_init(void)
 {
-       int thid;
+       SceUID thid;
 
-       lprintf("entered psp_init, threadId %i\n", sceKernelGetThreadId());
+       main_thread_id = sceKernelGetThreadId();
+
+       lprintf("running on %08x kernel\n", sceKernelDevkitVersion()),
+       lprintf("entered psp_init, threadId %08x, priority %i\n", main_thread_id,
+               sceKernelGetThreadCurrentPriority());
 
        thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, 0);
        if (thid >= 0)
@@ -91,7 +117,7 @@ void psp_init(void)
 
        /* input */
        sceCtrlSetSamplingCycle(0);
-       sceCtrlSetSamplingMode(0);
+       sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
 }
 
 void psp_finish(void)
@@ -130,12 +156,21 @@ void psp_msleep(int ms)
 
 unsigned int psp_pad_read(int blocking)
 {
+       unsigned int buttons;
        SceCtrlData pad;
        if (blocking)
             sceCtrlReadBufferPositive(&pad, 1);
        else sceCtrlPeekBufferPositive(&pad, 1);
+       buttons = pad.Buttons;
+
+       // analog..
+       buttons &= ~(BTN_NUB_UP|BTN_NUB_DOWN|BTN_NUB_LEFT|BTN_NUB_RIGHT);
+       if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_LEFT;
+       if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_RIGHT;
+       if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_UP;
+       if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_DOWN;
 
-       return pad.Buttons;
+       return buttons;
 }
 
 int psp_get_cpu_clock(void)
@@ -151,29 +186,93 @@ int psp_set_cpu_clock(int clock)
        return ret;
 }
 
+char *psp_get_status_line(void)
+{
+       static char buff[64];
+       int ret, bat_percent, bat_time;
+       pspTime time;
+
+       ret = sceRtcGetCurrentClockLocalTime(&time);
+       bat_percent = scePowerGetBatteryLifePercent();
+       bat_time = scePowerGetBatteryLifeTime();
+       if (ret < 0 || bat_percent < 0 || bat_time < 0) return NULL;
+
+       snprintf(buff, sizeof(buff), "%02i:%02i  bat: %3i%%", time.hour, time.minutes, bat_percent);
+       if (!scePowerIsPowerOnline())
+               snprintf(buff+strlen(buff), sizeof(buff)-strlen(buff), " (%i:%02i)", bat_time/60, bat_time%60);
+       return buff;
+}
+
 /* alt logging */
-#define LOG_FILE "log.log"
+#define LOG_FILE "log.txt"
+
+typedef struct _log_entry
+{
+       char buff[256];
+       struct _log_entry *next;
+} log_entry;
+
+static log_entry *le_root = NULL;
 
 void lprintf_f(const char *fmt, ...)
 {
        va_list vl;
+
+#ifdef LPRINTF_STDIO
+       va_start(vl, fmt);
+       vprintf(fmt, vl);
+       va_end(vl);
+#else
+       static SceUID logfd = -1;
        char buff[256];
+       log_entry *le, *le1;
 
-       if (logfd < 0)
-       {
-               logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
-               if (logfd < 0)
-                       return;
-       }
+       if (logfd == -2) return; // disabled
 
        va_start(vl, fmt);
        vsnprintf(buff, sizeof(buff), fmt, vl);
        va_end(vl);
 
+       // note: this is still unsafe code
+       if (main_thread_id != sceKernelGetThreadId())
+       {
+               le = malloc(sizeof(*le));
+               if (le == NULL) return;
+               le->next = NULL;
+               strcpy(le->buff, buff);
+               if (le_root == NULL) le_root = le;
+               else {
+                       for (le1 = le_root; le1->next != NULL; le1 = le1->next);
+                       le1->next = le;
+               }
+               return;
+       }
+
+       logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
+       if (logfd < 0) {
+               logfd = -2;
+               return;
+       }
+
+       if (le_root != NULL)
+       {
+               le1 = le_root;
+               le_root = NULL;
+               sceKernelDelayThread(1000);
+               while (le1 != NULL) {
+                       le = le1;
+                       le1 = le->next;
+                       sceIoWrite(logfd, le->buff, strlen(le->buff));
+                       free(le);
+               }
+       }
+
        sceIoWrite(logfd, buff, strlen(buff));
-//sceKernelDelayThread(200 * 1000);
-sceIoClose(logfd);
-logfd = -1;
+
+       // make sure it gets flushed
+       sceIoClose(logfd);
+       logfd = -1;
+#endif
 }