platform ps2, handle audio similar to psp
[picodrive.git] / pico / mode4.c
2024-07-02 kubadd/update copyright notices for substantially changed...
2024-05-18 kubsms, minor optimization
2024-01-13 kubcore+platforms, add SMS option to select TMS palette...
2023-12-03 kubsms, improve changing of video mode
2023-09-03 kubMerge pull request #88 from 'upstream/irixxxx'
2023-07-06 kubsms, fix menu background scaling and position
2023-03-07 kubsms, cleanup, add missing tms palette to gp2x
2023-02-22 kubcore, revisit Sega 8 bit hardware handling
2023-02-18 kubcore, preparations for sc-3000 support
2023-02-18 kubsms vdp, fix TMS modes, tile count off by one
2022-09-28 kubsms, fix center tms text mode (mode 1)
2022-09-25 kubsms, add fast renderer, remove 1st column (8 px) if...
2022-03-01 kubsms, some minor fixes and additions for sg-1000
2022-02-28 kubsms, add sg-1000 support
2022-02-27 kubsms, autodetection for sg-1000 ram extension
2022-02-26 kubsms, add missing TMS VDP modes
2022-02-09 kubMerge remote-tracking branch 'upstream/master'
2021-11-10 kubcore+gp2x+psp, fix handling mid-frame palette changes
2021-11-10 kubsms renderer, fix unaligned bg-filled tiles
2021-11-06 kubsms vdp, separate SAT parsing
2021-11-02 kubsms renderer, fix for zoomed sprites
2021-10-28 kubsms, renderer fixes (sprite y wrap, bg in 1st col,...
2021-10-25 kubsms, fix some minor vdp bugs
2021-10-24 kubsms, minor fixes (vdp mode switch, zram init)
2021-10-21 kubsms, minor fixes
2021-10-20 kubsms, improve vdp (mode 1, collision code cleanup)
2021-10-18 kubsms, improve vdp (sprite collision, hcounter latch)
2021-10-17 kubsms, add vdp midframe cram change handling for 8bit...
2021-10-15 kubsms, vdp rendering optimisation
2021-10-15 kubsms, vdp rendering fixes
2021-10-14 kubsms, basic gamegear support
2021-10-08 kubsms vdp, add zoomed sprites, column vscroll blocking...
2021-10-06 kubsms vdp, support 224/240 line mode
2021-10-04 kubsms vdp, support 224/240 line mode
2021-09-12 kubsms, fix drawing for new scaling code
2021-09-10 kubsdl, complete overhaul of hardware/software scaling
2021-02-22 kubadd big endian platform support
2021-01-13 kub32x renderer, fix for render buffers with pitch !=...
2021-01-10 kubpartially revived platform support for PSP (unfinished)
2020-12-29 kubcore, fixes and improvements for type issues
2020-12-05 kubrendering, fix bgr555 output mode
2020-12-05 kubMerge from libretro/master:46902e0 for repo synchronization
2020-10-21 kubMerge remote-tracking branch 'upstream/master'
2020-08-04 kubvdp, optimisation for 8bit renderers
2020-07-29 kubvdp mode 4, optimisation
2020-07-28 kubMerge pull request #3 from hiroshica/hwork
2020-07-28 hiroshicacorrecting the treatment of color number 0
2020-07-25 kubsms mode 4, fix 8 bit renderer code
2017-10-20 notazrearrange globals
2017-10-16 notazsms: more md-consistent drawing
2017-10-16 notazsms: improve sr a bit
2017-10-14 notazget rid of custom memcpy funcs
2017-10-13 notazsplit memories away from Pico
2017-10-02 notazsome support for vdp debug reg
2017-08-06 notazeliminate texrels, part 3
2017-08-06 notazeliminate texrels (wip2)
2017-08-06 notazeliminate texrels (wip)
2013-06-26 notazclarify PicoDrive's license
2010-09-06 notazpandora: use hw scaler (resolves 32x+sms), frontend...
2010-02-11 notazsms: some bugfixes
2010-01-10 notaznew 32x renderers, auto fskip change, massive refactoring
2009-10-05 notazimproved game vidmode change detection; some iface...
2009-09-14 notazbuildfix
2009-08-28 notazsms wip: random tweaks, refactoring (palette, sound...
2009-08-27 notazmore sms wip, better ROM detect, line callback change
2009-08-25 notazsms wip: initial graphics support