spu: implement volume regs somewhat
[pcsx_rearmed.git] / plugins / dfsound / spu.c
2011-09-19 notazspu: don't wait for irq on silent channels
2011-08-01 notazspu: split out mixing, use NEON for that on ARM
2011-08-01 notazspu: merge DrHell/shalma noise code
2011-08-01 notazspu: change volume control, default it to 3/4 instead...
2011-08-01 notazspu: some misc refactoring/cleanup
2011-07-30 notazspu: some major reverb refactoring
2011-07-29 notazspu: parametrize sample generation, interpolation
2011-07-29 notazspu: do adsr on whole buffer
2011-07-29 notazfrontend: add chan display option, for fun mostly
2011-07-29 notazspu: handle non-playing channel irqs
2011-07-27 notazspu: simplify irq and flag handling
2011-07-27 notazspu: some refactoring for upcoming optimization attempt
2011-07-12 notazdfsound: merge shalma's suggestions
2011-03-07 notazspu: fix valgrind errors
2011-03-01 notazspu: drop unused mono code
2011-02-28 notazspu: compact chan structure a bit
2011-02-28 notazgte_neon: implement MVMVA, some fixes
2011-02-10 notazfrontend: enable SPUIRQWait by default
2011-02-10 notazspu: handle channels better in 'IRQ wait' case
2011-02-09 notazdfsound: backport fixes from pcsxr
2011-01-29 notazspu: cleanup build a bit
2011-01-23 notazspu: don't read config, we manage it in frontend
2010-12-24 notazspu: kill voldiv on ARM too
2010-12-14 notazspu: disable SPUIRQWait, it only seems to cause problems
2010-11-18 notazbuild plugins in
2010-11-16 PCSX* teamspcsxr-1.9.92 pcsxr-1.9.92