refactor some code + bug fix
[pcsx_rearmed.git] / plugins / gpu_neon / psx_gpu /
2014-12-20 TwinaphexMerge pull request #11 from notaz/upstream_merge
2014-12-20 notazMerge branch 'libretro' into upstream
2013-12-31 twinaphexFixed NEON GPU plugin for PC by using stdint.h types...
2013-11-11 twinaphexMerge https://github.com/notaz/pcsx_rearmed
2013-11-03 notazpsx_gpu: workaround binutils bug #14887
2013-04-02 notazMerge branch 'master' into libretro
2013-04-02 notazdrc/psx_gpu: handle more calling conventions
2013-04-01 twinaphexMerge git://github.com/notaz/pcsx_rearmed
2013-04-01 notazpsx_gpu: support relative jumptables
2013-04-01 notazpsx_gpu: convert to UAL, load everything from context
2013-03-18 twinaphexMerge git://github.com/notaz/pcsx_rearmed
2013-03-15 notazpsx_gpu: fix line mask test
2013-03-15 notazpsx_gpu: minor test fixes
2013-03-15 notazpsx_gpu: fix mask set in blend_blocks variant
2013-01-10 twinaphexMerge git://github.com/notaz/pcsx_rearmed
2013-01-06 notazgpus: handle list underflows better
2012-11-28 twinaphexMerge git://github.com/notaz/pcsx_rearmed
2012-11-12 notazpsx_gpu: fix interlace mode
2012-11-03 notazpsx_gpu: change enh buffer selection once more
2012-11-02 notazMerge branch 'enhancement'
2012-11-02 notazpsx_gpu: rework enhancement buffer selection
2012-10-28 notazpsx_gpu: workaround overflow crash
2012-10-27 notazpsx_gpu: add some preloads
2012-10-27 notazpsx_gpu: implement setup_sprite_untextured in asm
2012-10-23 notazpsx_gpu: select buffers differently
2012-10-22 notazpsx_gpu: change reciprocal table again
2012-10-22 notazpsx_gpu: consolidate C code, implement exnhancement asm
2012-10-13 notazpsx_gpu: 2x sprite fixes and integration
2012-10-13 Exophasepsx_gpu: 2x sprite renderer
2012-10-11 notazvarious enhancement tweaks
2012-10-11 notazpsx_gpu: start handling vram loads/moves for enhancement
2012-10-11 notazpsx_gpu: do enhanced lines
2012-10-11 notazpsx_gpu: switch to 1024 width again.
2012-10-11 notazpsx_gpu: use different uvrgb phase for enhancement
2012-10-11 notazpsx_gpu: do enhaced sprites with triangles
2012-10-11 notazpsx_gpu: move masking to set_texture
2012-10-11 notazpsx_gpu: switch enhancement to 2048 width
2012-10-11 notazpsx_gpu: add enhanced triangle rendering
2012-10-11 notazpsx_gpu: add a tool to generate asm offsets
2012-10-07 Exophasepsx_gpu: increase reciprocal accuracy
2012-10-07 notazpsx_gpu: more limit checking
2012-10-06 notazpsx_gpu: standalone test build + tweaks
2012-07-18 notazpsx_gpu: change line parsing
2012-07-18 notazpsx_gpu: fix line cmd length and move w/h masking
2012-06-24 Exophasepsx_gpu: fix a blending issue
2012-02-26 notazgpulib: eliminate list scan-ahead
2012-01-18 notazgpu_neon/psx_gpu: workaround for library build
2012-01-08 notazgpu_neon: psx_gpu: try to update texture cache instead...
2012-01-04 notazgpu_neon: merge cmd size tables
2012-01-04 Exophasepsx_gpu: partial interlace mode support
2012-01-04 Exophasepsx_gpu: change fill handling again
2012-01-01 Exophasepsx_gpu: improve fills
2011-12-29 notazpsx_gpu: use mask bit for copies
2011-12-29 Exophasepsx_gpu: flush render buffer before move/cppy/fill
2011-12-29 Exophasepsx_gpu: fix lines
2011-12-24 Exophasepsx_gpu: bugfix
2011-12-23 Exophasepsx_gpu: fix sprite sign extend
2011-12-23 Exophasepsx_gpu: some argument checks
2011-12-23 Exophasepsx_gpu: fix sprite coordinates
2011-12-23 Exophasepsx_gpu: texture cache fix2
2011-12-23 Exophasepsx_gpu: texture cache fix, updates
2011-12-23 notazgpu_neon/psx_gpu: update texture_window_settings
2011-12-23 Exophasepsx_gpu: fix divide by 0
2011-12-21 notazgpu_neon/psx_gpu: fix bad masking/alignment fault
2011-12-21 notazgpu_neon/psx_gpu: remove unused psx_gpu_alt
2011-12-21 notazgpu_neon/psx_gpu: rename a define
2011-12-21 notazgpu_neon/psx_gpu: use external vram
2011-12-20 Exophaseadd NEON GPU rasterizer