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yet more timing hacks
[pcsx_rearmed.git]
/
plugins
/
gpu_neon
/
psx_gpu_if.c
2023-11-13
notaz
gpu_neon: enforce alignment required for asm
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2023-10-25
notaz
gpu_neon: fix some missing ebuf updates
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2023-10-23
notaz
gpu_neon: rework buffering to reduce flickering
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2023-08-31
notaz
gpu: handle wrapping somewhat
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2023-08-24
notaz
gpu_neon: rework buffer selection
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2023-08-19
notaz
try to emulate borders properly
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2022-07-29
notaz
gpu_neon: try to make the compiler save some callee...
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2022-07-29
Paul Cercueil
Get rid of bit fields in union
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2012-11-02
notaz
Merge branch 'enhancement'
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2012-11-02
notaz
psx_gpu: rework enhancement buffer selection
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2012-11-02
notaz
move blit to core, allow filtering while blitting
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2012-10-23
notaz
gpu: move enhacement logic out of vout_pl
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2012-10-23
notaz
psx_gpu: select buffers differently
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2012-10-11
notaz
various enhancement tweaks
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2012-10-11
notaz
start mmap'ing vram, with hugetlb if possible
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2012-10-11
notaz
psx_gpu: start handling vram loads/moves for enhancement
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2012-10-11
notaz
psx_gpu: switch to 1024 width again.
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2012-10-11
notaz
psx_gpu: switch enhancement to 2048 width
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2012-10-11
notaz
psx_gpu: add enhanced triangle rendering
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2012-02-26
notaz
gpulib: eliminate list scan-ahead
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2012-01-18
notaz
refactor gpu plugins and Makefiles
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2012-01-08
notaz
gpu_neon: psx_gpu: try to update texture cache instead...
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2012-01-04
notaz
gpu_neon: merge cmd size tables
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2012-01-04
notaz
gpu_neon: add some intelace mode handling
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2011-12-21
notaz
gpu_neon: integrate Exophase's rasterizer
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