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[gpsp.git] / main.c
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2823a4c8 1/* gameplaySP
2 *
3 * Copyright (C) 2006 Exophase <exophase@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public License as
7 * published by the Free Software Foundation; either version 2 of
8 * the License, or (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18 */
19
20#include "common.h"
21
22#ifdef PSP_BUILD
23
24//PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25//PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29#endif
30
31timer_type timer[4];
32
33//debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34//debug_state current_debug_state = PC_BREAKPOINT;
35u32 breakpoint_value = 0x7c5000;
36debug_state current_debug_state = RUN;
37//debug_state current_debug_state = STEP_RUN;
38
39//u32 breakpoint_value = 0;
40
41frameskip_type current_frameskip_type = auto_frameskip;
42u32 global_cycles_per_instruction = 1;
43u32 random_skip = 0;
ee0a3871 44u32 fps_debug = 0;
2823a4c8 45
46#ifdef GP2X_BUILD
47u32 frameskip_value = 2;
48
49u64 frame_count_initial_timestamp = 0;
50u64 last_frame_interval_timestamp;
2823a4c8 51
4742480d 52void gp2x_init(void);
2823a4c8 53void gp2x_quit(void);
54#else
55
56u32 frameskip_value = 4;
57#endif
58u32 skip_next_frame = 0;
59
60u32 frameskip_counter = 0;
61
62u32 cpu_ticks = 0;
63u32 frame_ticks = 0;
64
65u32 execute_cycles = 960;
66s32 video_count = 960;
67u32 ticks;
68
69u32 arm_frame = 0;
70u32 thumb_frame = 0;
71u32 last_frame = 0;
72
73u32 cycle_memory_access = 0;
74u32 cycle_pc_relative_access = 0;
75u32 cycle_sp_relative_access = 0;
76u32 cycle_block_memory_access = 0;
77u32 cycle_block_memory_sp_access = 0;
78u32 cycle_block_memory_words = 0;
79u32 cycle_dma16_words = 0;
80u32 cycle_dma32_words = 0;
81u32 flush_ram_count = 0;
82u32 gbc_update_count = 0;
83u32 oam_update_count = 0;
84
85u32 synchronize_flag = 1;
86
87u32 update_backup_flag = 1;
90206450 88#ifdef GP2X_BUILD
89u32 clock_speed = 200;
90#else
2823a4c8 91u32 clock_speed = 333;
90206450 92#endif
2823a4c8 93u8 main_path[512];
94
95void trigger_ext_event();
96
97#define check_count(count_var) \
98 if(count_var < execute_cycles) \
99 execute_cycles = count_var; \
100
101#define check_timer(timer_number) \
102 if(timer[timer_number].status == TIMER_PRESCALE) \
103 check_count(timer[timer_number].count); \
104
105#define update_timer(timer_number) \
106 if(timer[timer_number].status != TIMER_INACTIVE) \
107 { \
108 if(timer[timer_number].status != TIMER_CASCADE) \
109 { \
110 timer[timer_number].count -= execute_cycles; \
111 io_registers[REG_TM##timer_number##D] = \
112 -(timer[timer_number].count >> timer[timer_number].prescale); \
113 } \
114 \
115 if(timer[timer_number].count <= 0) \
116 { \
117 if(timer[timer_number].irq == TIMER_TRIGGER_IRQ) \
118 irq_raised |= IRQ_TIMER##timer_number; \
119 \
120 if((timer_number != 3) && \
121 (timer[timer_number + 1].status == TIMER_CASCADE)) \
122 { \
123 timer[timer_number + 1].count--; \
124 io_registers[REG_TM0D + (timer_number + 1) * 2] = \
125 -(timer[timer_number + 1].count); \
126 } \
127 \
128 if(timer_number < 2) \
129 { \
130 if(timer[timer_number].direct_sound_channels & 0x01) \
131 sound_timer(timer[timer_number].frequency_step, 0); \
132 \
133 if(timer[timer_number].direct_sound_channels & 0x02) \
134 sound_timer(timer[timer_number].frequency_step, 1); \
135 } \
136 \
137 timer[timer_number].count += \
138 (timer[timer_number].reload << timer[timer_number].prescale); \
139 } \
140 } \
141
142u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL };
143
144#ifdef ARM_ARCH
145void ChangeWorkingDirectory(char *exe)
146{
147#ifndef _WIN32_WCE
148 char *s = strrchr(exe, '/');
149 if (s != NULL) {
150 *s = '\0';
151 chdir(exe);
152 *s = '/';
153 }
154#endif
155}
156#endif
157
158void init_main()
159{
160 u32 i;
161
162 skip_next_frame = 0;
163
164 for(i = 0; i < 4; i++)
165 {
166 dma[i].start_type = DMA_INACTIVE;
167 dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
168 timer[i].status = TIMER_INACTIVE;
169 timer[i].reload = 0x10000;
170 timer[i].stop_cpu_ticks = 0;
171 }
172
173 timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
174 timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
175
176 cpu_ticks = 0;
177 frame_ticks = 0;
178
179 execute_cycles = 960;
180 video_count = 960;
181
182 flush_translation_cache_rom();
183 flush_translation_cache_ram();
184 flush_translation_cache_bios();
185}
186
187int main(int argc, char *argv[])
188{
189 u32 i;
190 u32 vcount = 0;
191 u32 ticks;
192 u32 dispstat;
193 u8 load_filename[512];
194 u8 bios_filename[512];
195
2823a4c8 196#ifdef PSP_BUILD
197 sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
198 vblank_interrupt_handler, NULL);
199 sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
2823a4c8 200#endif
201
202 extern char *cpu_mode_names[];
203
204 init_gamepak_buffer();
205
206 // Copy the directory path of the executable into main_path
207
208#ifdef ARM_ARCH
209 // ChangeWorkingDirectory will null out the filename out of the path
210 ChangeWorkingDirectory(argv[0]);
211#endif
212
213 getcwd(main_path, 512);
214 load_config_file();
215
216 gamepak_filename[0] = 0;
217
218#ifdef PSP_BUILD
219 delay_us(2500000);
220#endif
221
2823a4c8 222#ifdef GP2X_BUILD
223 // Overclocking GP2X and MMU patch goes here
4742480d 224 gp2x_init();
2823a4c8 225#endif
226
4cdfc0bc 227 init_video();
228
2823a4c8 229#ifdef GP2X_BUILD
230 sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
231 if(load_bios(bios_filename) == -1)
232#else
233 if(load_bios("gba_bios.bin") == -1)
234#endif
235 {
236 gui_action_type gui_action = CURSOR_NONE;
237
238 debug_screen_start();
239 debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS ");
240 debug_screen_printl("image to run correctly. Make sure to get an ");
241 debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
242 debug_screen_printl("and should have the following md5sum value: ");
243 debug_screen_printl(" ");
244 debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6 ");
245 debug_screen_printl(" ");
246 debug_screen_printl("When you do get it name it gba_bios.bin and put it");
247 debug_screen_printl("in the same directory as gpSP. ");
248 debug_screen_printl(" ");
249 debug_screen_printl("Press any button to exit. ");
250
251 debug_screen_update();
252
253 while(gui_action == CURSOR_NONE)
254 {
255 gui_action = get_gui_input();
256 delay_us(15000);
257 }
258
259 debug_screen_end();
260
261 quit();
262 }
263
264 if(bios_rom[0] != 0x18)
265 {
266 gui_action_type gui_action = CURSOR_NONE;
267
268 debug_screen_start();
269 debug_screen_printl("You have an incorrect BIOS image. ");
270 debug_screen_printl("While many games will work fine, some will not. It");
271 debug_screen_printl("is strongly recommended that you obtain the ");
272 debug_screen_printl("correct BIOS file. Do NOT report any bugs if you ");
273 debug_screen_printl("are seeing this message. ");
274 debug_screen_printl(" ");
275 debug_screen_printl("Press any button to resume, at your own risk. ");
276
277 debug_screen_update();
278
279 while(gui_action == CURSOR_NONE)
280 {
281 gui_action = get_gui_input();
282 delay_us(15000);
283 }
284
285 debug_screen_end();
286 }
287
288 init_main();
289 init_sound();
290
291 init_input();
292
293 video_resolution_large();
294
295 if(argc > 1)
296 {
297 if(load_gamepak(argv[1]) == -1)
298 {
299#ifdef PC_BUILD
300 printf("Failed to load gamepak %s, exiting.\n", load_filename);
301#endif
302 exit(-1);
303 }
304
305 set_gba_resolution(screen_scale);
306 video_resolution_small();
307
308 init_cpu();
309 init_memory();
310 }
311 else
312 {
313 if(load_file(file_ext, load_filename) == -1)
314 {
315 menu(copy_screen());
316 }
317 else
318 {
319 if(load_gamepak(load_filename) == -1)
320 {
321#ifdef PC_BUILD
322 printf("Failed to load gamepak %s, exiting.\n", load_filename);
323#endif
324 exit(-1);
325 }
326
1d02ca75 327 set_clock_speed();
2823a4c8 328 set_gba_resolution(screen_scale);
329 video_resolution_small();
330
331 init_cpu();
332 init_memory();
333 }
334 }
335
336 last_frame = 0;
337
338 // We'll never actually return from here.
339
340#ifdef PSP_BUILD
341 execute_arm_translate(execute_cycles);
342#else
343
344#ifdef GP2X_BUILD
345 get_ticks_us(&frame_count_initial_timestamp);
346#endif
347
348/* u8 current_savestate_filename[512];
349 get_savestate_filename_noshot(savestate_slot,
350 current_savestate_filename);
351 load_state(current_savestate_filename); */
352
90206450 353// debug_on();
2823a4c8 354
355 if(argc > 2)
356 {
357 current_debug_state = COUNTDOWN_BREAKPOINT;
358 breakpoint_value = strtol(argv[2], NULL, 16);
359 }
360
361 trigger_ext_event();
362
363 execute_arm_translate(execute_cycles);
364 execute_arm(execute_cycles);
365#endif
366 return 0;
367}
368
369void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
370{
371 u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
372 region_stats[0xF];
373 u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
374 region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
375 region_stats[0xD];
376 u32 _counter = *counter;
377
378 printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
379 printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
380 region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
381 _counter,
382 region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
383 _counter);
384
385 printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
386 region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
387 _counter,
388 rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
389 _counter);
390
391 *counter = 0;
392 memset(region_stats, 0, sizeof(u32) * 16);
393}
394
395u32 event_cycles = 0;
396const u32 event_cycles_trigger = 60 * 5;
397u32 no_alpha = 0;
398
399void trigger_ext_event()
400{
401 static u32 event_number = 0;
402 static u64 benchmark_ticks[16];
403 u64 new_ticks;
404 u8 current_savestate_filename[512];
405
406 return;
407
408 if(event_number)
409 {
410 get_ticks_us(&new_ticks);
411 benchmark_ticks[event_number - 1] =
412 new_ticks - benchmark_ticks[event_number - 1];
413 }
414
415 current_frameskip_type = no_frameskip;
416 no_alpha = 0;
417 synchronize_flag = 0;
418
419 get_savestate_filename_noshot(savestate_slot,
420 current_savestate_filename);
421 load_state(current_savestate_filename);
422
423 switch(event_number)
424 {
425 case 0:
426 // Full benchmark, run normally
427 break;
428
429 case 1:
430 // No alpha blending
431 no_alpha = 1;
432 break;
433
434 case 2:
435 // No video benchmark
436 // Set frameskip really high + manual
437 current_frameskip_type = manual_frameskip;
438 frameskip_value = 1000000;
439 break;
440
441 case 3:
442 // No CPU benchmark
443 // Put CPU in halt mode, put it in IRQ mode with interrupts off
444 reg[CPU_HALT_STATE] = CPU_HALT;
445 reg[REG_CPSR] = 0xD2;
446 break;
447
448 case 4:
449 // No CPU or video benchmark
450 reg[CPU_HALT_STATE] = CPU_HALT;
451 reg[REG_CPSR] = 0xD2;
452 current_frameskip_type = manual_frameskip;
453 frameskip_value = 1000000;
454 break;
455
456 case 5:
457 {
458 // Done
459 char *print_strings[] =
460 {
461 "Full test ",
462 "No blending ",
463 "No video ",
464 "No CPU ",
465 "No CPU/video",
466 "CPU speed ",
467 "Video speed ",
468 "Alpha cost "
469 };
470 u32 i;
471
472 benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
473 benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
474 benchmark_ticks[6];
475 benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
476
477 printf("Benchmark results (%d frames): \n", event_cycles_trigger);
478 for(i = 0; i < 8; i++)
479 {
480 printf(" %s: %d ms (%f ms per frame)\n",
481 print_strings[i], (u32)benchmark_ticks[i] / 1000,
482 (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
483 if(i == 4)
484 printf("\n");
485 }
486 quit();
487 }
488 }
489
490 event_cycles = 0;
491
492 get_ticks_us(benchmark_ticks + event_number);
493 event_number++;
494}
495
42c81190 496static u32 fps = 60;
497static u32 frames_drawn = 60;
498
2823a4c8 499u32 update_gba()
500{
501 irq_type irq_raised = IRQ_NONE;
502
503 do
504 {
505 cpu_ticks += execute_cycles;
506
507 reg[CHANGED_PC_STATUS] = 0;
508
509 if(gbc_sound_update)
510 {
511 gbc_update_count++;
512 update_gbc_sound(cpu_ticks);
513 gbc_sound_update = 0;
514 }
515
516 update_timer(0);
517 update_timer(1);
518 update_timer(2);
519 update_timer(3);
520
521 video_count -= execute_cycles;
522
523 if(video_count <= 0)
524 {
525 u32 vcount = io_registers[REG_VCOUNT];
526 u32 dispstat = io_registers[REG_DISPSTAT];
527
528 if((dispstat & 0x02) == 0)
529 {
530 // Transition from hrefresh to hblank
531 video_count += (272);
532 dispstat |= 0x02;
533
534 if((dispstat & 0x01) == 0)
535 {
536 u32 i;
537 if(oam_update)
538 oam_update_count++;
539
540 if(no_alpha)
541 io_registers[REG_BLDCNT] = 0;
542 update_scanline();
543
544 // If in visible area also fire HDMA
545 for(i = 0; i < 4; i++)
546 {
547 if(dma[i].start_type == DMA_START_HBLANK)
548 dma_transfer(dma + i);
549 }
550 }
551
552 if(dispstat & 0x10)
553 irq_raised |= IRQ_HBLANK;
554 }
555 else
556 {
557 // Transition from hblank to next line
558 video_count += 960;
559 dispstat &= ~0x02;
560
561 vcount++;
562
563 if(vcount == 160)
564 {
565 // Transition from vrefresh to vblank
566 u32 i;
567
568 dispstat |= 0x01;
569 if(dispstat & 0x8)
570 {
571 irq_raised |= IRQ_VBLANK;
572 }
573
574 affine_reference_x[0] =
575 (s32)(address32(io_registers, 0x28) << 4) >> 4;
576 affine_reference_y[0] =
577 (s32)(address32(io_registers, 0x2C) << 4) >> 4;
578 affine_reference_x[1] =
579 (s32)(address32(io_registers, 0x38) << 4) >> 4;
580 affine_reference_y[1] =
581 (s32)(address32(io_registers, 0x3C) << 4) >> 4;
582
583 for(i = 0; i < 4; i++)
584 {
585 if(dma[i].start_type == DMA_START_VBLANK)
586 dma_transfer(dma + i);
587 }
588 }
589 else
590
591 if(vcount == 228)
592 {
593 // Transition from vblank to next screen
594 dispstat &= ~0x01;
595 frame_ticks++;
596
597 #ifdef PC_BUILD
598 printf("frame update (%x), %d instructions total, %d RAM flushes\n",
599 reg[REG_PC], instruction_count - last_frame, flush_ram_count);
600 last_frame = instruction_count;
601
602/* printf("%d gbc audio updates\n", gbc_update_count);
603 printf("%d oam updates\n", oam_update_count); */
604 gbc_update_count = 0;
605 oam_update_count = 0;
606 flush_ram_count = 0;
607 #endif
608
609 if(update_input())
610 continue;
611
612 update_gbc_sound(cpu_ticks);
42c81190 613
ee0a3871 614 if(fps_debug)
42c81190 615 {
616 char print_buffer[32];
617 sprintf(print_buffer, "%d (%d)", fps, frames_drawn);
618 print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
619 }
2823a4c8 620
621 update_screen();
622
42c81190 623 synchronize();
624
2823a4c8 625 if(update_backup_flag)
626 update_backup();
627
628 process_cheats();
629
630 event_cycles++;
631 if(event_cycles == event_cycles_trigger)
632 {
633 trigger_ext_event();
634 continue;
635 }
636
637 vcount = 0;
638 }
639
640 if(vcount == (dispstat >> 8))
641 {
642 // vcount trigger
643 dispstat |= 0x04;
644 if(dispstat & 0x20)
645 {
646 irq_raised |= IRQ_VCOUNT;
647 }
648 }
649 else
650 {
651 dispstat &= ~0x04;
652 }
653
654 io_registers[REG_VCOUNT] = vcount;
655 }
656 io_registers[REG_DISPSTAT] = dispstat;
657 }
658
659 if(irq_raised)
660 raise_interrupt(irq_raised);
661
662 execute_cycles = video_count;
663
664 check_timer(0);
665 check_timer(1);
666 check_timer(2);
667 check_timer(3);
668 } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
669
670 return execute_cycles;
671}
672
673u64 last_screen_timestamp = 0;
674u32 frame_speed = 15000;
675
676
677#ifdef PSP_BUILD
678
679u32 real_frame_count = 0;
680u32 virtual_frame_count = 0;
681u32 num_skipped_frames = 0;
682
683void vblank_interrupt_handler(u32 sub, u32 *parg)
684{
685 real_frame_count++;
686}
687
688void synchronize()
689{
690 char char_buffer[64];
691 u64 new_ticks, time_delta;
692 s32 used_frameskip = frameskip_value;
693
694 if(!synchronize_flag)
695 {
696 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
697 used_frameskip = 4;
698 virtual_frame_count = real_frame_count - 1;
699 }
700
701 skip_next_frame = 0;
702
703 virtual_frame_count++;
704
705 if(real_frame_count >= virtual_frame_count)
706 {
707 if((real_frame_count > virtual_frame_count) &&
708 (current_frameskip_type == auto_frameskip) &&
709 (num_skipped_frames < frameskip_value))
710 {
711 skip_next_frame = 1;
712 num_skipped_frames++;
713 }
714 else
715 {
716 virtual_frame_count = real_frame_count;
717 num_skipped_frames = 0;
718 }
719
720 // Here so that the home button return will eventually work.
721 // If it's not running fullspeed anyway this won't really hurt
722 // it much more.
723
724 delay_us(1);
725 }
726 else
727 {
728 if(synchronize_flag)
729 sceDisplayWaitVblankStart();
730 }
731
732 if(current_frameskip_type == manual_frameskip)
733 {
734 frameskip_counter = (frameskip_counter + 1) %
735 (used_frameskip + 1);
736 if(random_skip)
737 {
738 if(frameskip_counter != (rand() % (used_frameskip + 1)))
739 skip_next_frame = 1;
740 }
741 else
742 {
743 if(frameskip_counter)
744 skip_next_frame = 1;
745 }
746 }
747
748/* sprintf(char_buffer, "%08d %08d %d %d %d\n",
749 real_frame_count, virtual_frame_count, num_skipped_frames,
750 real_frame_count - virtual_frame_count, skip_next_frame);
751 print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
752
753/*
754 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
755 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
756 rom_translation_cache);
757 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
758*/
759}
760
761#endif
762
763#ifdef GP2X_BUILD
764
765u32 real_frame_count = 0;
766u32 virtual_frame_count = 0;
767u32 num_skipped_frames = 0;
768u32 interval_skipped_frames;
769u32 frames;
770
2823a4c8 771const u32 frame_interval = 60;
772
773void synchronize()
774{
775 u64 new_ticks;
776 u64 time_delta;
2823a4c8 777
778 get_ticks_us(&new_ticks);
779 time_delta = new_ticks - last_screen_timestamp;
780 last_screen_timestamp = new_ticks;
2823a4c8 781
782 skip_next_frame = 0;
783 virtual_frame_count++;
784
785 real_frame_count = ((new_ticks -
786 frame_count_initial_timestamp) * 3) / 50000;
787
788 if(real_frame_count >= virtual_frame_count)
789 {
790 if((real_frame_count > virtual_frame_count) &&
791 (current_frameskip_type == auto_frameskip) &&
792 (num_skipped_frames < frameskip_value))
793 {
794 skip_next_frame = 1;
795 num_skipped_frames++;
796 }
797 else
798 {
799 virtual_frame_count = real_frame_count;
800 num_skipped_frames = 0;
801 }
802 }
2823a4c8 803
804 frames++;
805
806 if(frames == frame_interval)
807 {
808 u32 new_fps;
809 u32 new_frames_drawn;
810
811 time_delta = new_ticks - last_frame_interval_timestamp;
812 new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
813 new_frames_drawn =
814 (frame_interval - interval_skipped_frames) * (60 / frame_interval);
815
816 // Left open for rolling averages
817 fps = new_fps;
818 frames_drawn = new_frames_drawn;
819
820 last_frame_interval_timestamp = new_ticks;
821 interval_skipped_frames = 0;
2823a4c8 822 frames = 0;
823 }
824
825 if(current_frameskip_type == manual_frameskip)
826 {
827 frameskip_counter = (frameskip_counter + 1) %
828 (frameskip_value + 1);
829 if(random_skip)
830 {
831 if(frameskip_counter != (rand() % (frameskip_value + 1)))
832 skip_next_frame = 1;
833 }
834 else
835 {
836 if(frameskip_counter)
837 skip_next_frame = 1;
838 }
839 }
840
841 interval_skipped_frames += skip_next_frame;
842
843 if(!synchronize_flag)
844 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
845}
846
847#endif
848
849
850#ifdef PC_BUILD
851
852u32 ticks_needed_total = 0;
853float us_needed = 0.0;
854u32 frames = 0;
855const u32 frame_interval = 60;
856
857void synchronize()
858{
859 u64 new_ticks;
860 u64 time_delta;
861 char char_buffer[64];
862
863 get_ticks_us(&new_ticks);
864 time_delta = new_ticks - last_screen_timestamp;
865 last_screen_timestamp = new_ticks;
866 ticks_needed_total += time_delta;
867
868 skip_next_frame = 0;
869
870 if((time_delta < frame_speed) && synchronize_flag)
871 {
872 delay_us(frame_speed - time_delta);
873 }
874
875 frames++;
876
877 if(frames == frame_interval)
878 {
879 us_needed = (float)ticks_needed_total / frame_interval;
880 ticks_needed_total = 0;
881 frames = 0;
882 }
883
884 if(current_frameskip_type == manual_frameskip)
885 {
886 frameskip_counter = (frameskip_counter + 1) %
887 (frameskip_value + 1);
888 if(random_skip)
889 {
890 if(frameskip_counter != (rand() % (frameskip_value + 1)))
891 skip_next_frame = 1;
892 }
893 else
894 {
895 if(frameskip_counter)
896 skip_next_frame = 1;
897 }
898 }
899
900 if(synchronize_flag == 0)
901 print_string("--FF--", 0xFFFF, 0x000, 0, 0);
902
903 sprintf(char_buffer, "gpSP: %.1fms %.1ffps", us_needed / 1000.0,
904 1000000.0 / us_needed);
905 SDL_WM_SetCaption(char_buffer, "gpSP");
906
907/*
908 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
909 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
910 rom_translation_cache);
911 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
912*/
913}
914
915#endif
916
917void quit()
918{
919 if(!update_backup_flag)
920 update_backup_force();
921
922 sound_exit();
923
924#ifdef REGISTER_USAGE_ANALYZE
925 print_register_usage();
926#endif
927
928#ifdef PSP_BUILD
929 sceKernelExitGame();
930#else
931 SDL_Quit();
932
933#ifdef GP2X_BUILD
934 gp2x_quit();
935#endif
936
937 exit(0);
938#endif
939}
940
941void reset_gba()
942{
943 init_main();
944 init_memory();
945 init_cpu();
946 reset_sound();
947}
948
949#ifdef PSP_BUILD
950
951u32 file_length(u8 *filename, s32 dummy)
952{
953 SceIoStat stats;
954 sceIoGetstat(filename, &stats);
955 return stats.st_size;
956}
957
958void delay_us(u32 us_count)
959{
960 sceKernelDelayThread(us_count);
961}
962
963void get_ticks_us(u64 *tick_return)
964{
965 u64 ticks;
966 sceRtcGetCurrentTick(&ticks);
967
968 *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
969}
970
971#else
972
973u32 file_length(u8 *dummy, FILE *fp)
974{
975 u32 length;
976
977 fseek(fp, 0, SEEK_END);
978 length = ftell(fp);
979 fseek(fp, 0, SEEK_SET);
980
981 return length;
982}
983
984#ifdef PC_BUILD
985
986void delay_us(u32 us_count)
987{
988 SDL_Delay(us_count / 1000);
989}
990
991void get_ticks_us(u64 *ticks_return)
992{
993 *ticks_return = (SDL_GetTicks() * 1000);
994}
995
996#else
997
998void delay_us(u32 us_count)
999{
90206450 1000 //usleep(us_count);
1001 SDL_Delay(us_count / 1000);
2823a4c8 1002}
1003
1004void get_ticks_us(u64 *ticks_return)
1005{
1006 struct timeval current_time;
1007 gettimeofday(&current_time, NULL);
1008
1009 *ticks_return =
1010 (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
1011}
1012
1013#endif
1014
1015#endif
1016
1017void change_ext(u8 *src, u8 *buffer, u8 *extension)
1018{
1019 u8 *dot_position;
1020 strcpy(buffer, src);
1021 dot_position = strrchr(buffer, '.');
1022
1023 if(dot_position)
1024 strcpy(dot_position, extension);
1025}
1026
1027#define main_savestate_builder(type) \
1028void main_##type##_savestate(file_tag_type savestate_file) \
1029{ \
1030 file_##type##_variable(savestate_file, cpu_ticks); \
1031 file_##type##_variable(savestate_file, execute_cycles); \
1032 file_##type##_variable(savestate_file, video_count); \
1033 file_##type##_array(savestate_file, timer); \
1034} \
1035
1036main_savestate_builder(read);
1037main_savestate_builder(write_mem);
1038
1039
1040void printout(void *str, u32 val)
1041{
1042 printf(str, val);
1043}
1d02ca75 1044
1045void set_clock_speed()
1046{
1047 static u32 clock_speed_old = default_clock_speed;
1048 if (clock_speed != clock_speed_old)
1049 {
1050 printf("about to set CPU clock to %iMHz\n", clock_speed);
1051 #ifdef PSP_BUILD
1052 scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
1053 #elif defined(GP2X_BUILD)
1054 set_FCLK(clock_speed);
1055 #endif
1056 clock_speed_old = clock_speed;
1057 }
1058}
1059