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[gpsp.git] / main.c
1 /* gameplaySP
2  *
3  * Copyright (C) 2006 Exophase <exophase@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License as
7  * published by the Free Software Foundation; either version 2 of
8  * the License, or (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19
20 #include "common.h"
21
22 #ifdef PSP_BUILD
23
24 //PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25 //PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27 void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29 #endif
30
31 timer_type timer[4];
32
33 //debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34 //debug_state current_debug_state = PC_BREAKPOINT;
35 u32 breakpoint_value = 0x7c5000;
36 debug_state current_debug_state = RUN;
37 //debug_state current_debug_state = STEP_RUN;
38
39 //u32 breakpoint_value = 0;
40
41 frameskip_type current_frameskip_type = auto_frameskip;
42 u32 global_cycles_per_instruction = 1;
43 u32 random_skip = 0;
44 u32 fps_debug = 0;
45
46 #ifdef GP2X_BUILD
47 u32 frameskip_value = 2;
48
49 u64 frame_count_initial_timestamp = 0;
50 u64 last_frame_interval_timestamp;
51
52 void gp2x_init(void);
53 void gp2x_quit(void);
54 #else
55
56 u32 frameskip_value = 4;
57 #endif
58 u32 skip_next_frame = 0;
59
60 u32 frameskip_counter = 0;
61
62 u32 cpu_ticks = 0;
63 u32 frame_ticks = 0;
64
65 u32 execute_cycles = 960;
66 s32 video_count = 960;
67 u32 ticks;
68
69 u32 arm_frame = 0;
70 u32 thumb_frame = 0;
71 u32 last_frame = 0;
72
73 u32 cycle_memory_access = 0;
74 u32 cycle_pc_relative_access = 0;
75 u32 cycle_sp_relative_access = 0;
76 u32 cycle_block_memory_access = 0;
77 u32 cycle_block_memory_sp_access = 0;
78 u32 cycle_block_memory_words = 0;
79 u32 cycle_dma16_words = 0;
80 u32 cycle_dma32_words = 0;
81 u32 flush_ram_count = 0;
82 u32 gbc_update_count = 0;
83 u32 oam_update_count = 0;
84
85 u32 synchronize_flag = 1;
86
87 u32 update_backup_flag = 1;
88 #ifdef GP2X_BUILD
89 u32 clock_speed = 200;
90 #else
91 u32 clock_speed = 333;
92 #endif
93 u8 main_path[512];
94
95 void trigger_ext_event();
96
97 #define check_count(count_var)                                                \
98   if(count_var < execute_cycles)                                              \
99     execute_cycles = count_var;                                               \
100
101 #define check_timer(timer_number)                                             \
102   if(timer[timer_number].status == TIMER_PRESCALE)                            \
103     check_count(timer[timer_number].count);                                   \
104
105 #define update_timer(timer_number)                                            \
106   if(timer[timer_number].status != TIMER_INACTIVE)                            \
107   {                                                                           \
108     if(timer[timer_number].status != TIMER_CASCADE)                           \
109     {                                                                         \
110       timer[timer_number].count -= execute_cycles;                            \
111       io_registers[REG_TM##timer_number##D] =                                 \
112        -(timer[timer_number].count >> timer[timer_number].prescale);          \
113     }                                                                         \
114                                                                               \
115     if(timer[timer_number].count <= 0)                                        \
116     {                                                                         \
117       if(timer[timer_number].irq == TIMER_TRIGGER_IRQ)                        \
118         irq_raised |= IRQ_TIMER##timer_number;                                \
119                                                                               \
120       if((timer_number != 3) &&                                               \
121        (timer[timer_number + 1].status == TIMER_CASCADE))                     \
122       {                                                                       \
123         timer[timer_number + 1].count--;                                      \
124         io_registers[REG_TM0D + (timer_number + 1) * 2] =                     \
125          -(timer[timer_number + 1].count);                                    \
126       }                                                                       \
127                                                                               \
128       if(timer_number < 2)                                                    \
129       {                                                                       \
130         if(timer[timer_number].direct_sound_channels & 0x01)                  \
131           sound_timer(timer[timer_number].frequency_step, 0);                 \
132                                                                               \
133         if(timer[timer_number].direct_sound_channels & 0x02)                  \
134           sound_timer(timer[timer_number].frequency_step, 1);                 \
135       }                                                                       \
136                                                                               \
137       timer[timer_number].count +=                                            \
138        (timer[timer_number].reload << timer[timer_number].prescale);          \
139     }                                                                         \
140   }                                                                           \
141
142 u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL };
143
144 #ifdef ARM_ARCH
145 void ChangeWorkingDirectory(char *exe)
146 {
147 #ifndef _WIN32_WCE
148   char *s = strrchr(exe, '/');
149   if (s != NULL) {
150     *s = '\0';
151     chdir(exe);
152     *s = '/';
153   }
154 #endif
155 }
156 #endif
157
158 void init_main()
159 {
160   u32 i;
161
162   skip_next_frame = 0;
163
164   for(i = 0; i < 4; i++)
165   {
166     dma[i].start_type = DMA_INACTIVE;
167     dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
168     timer[i].status = TIMER_INACTIVE;
169     timer[i].reload = 0x10000;
170     timer[i].stop_cpu_ticks = 0;
171   }
172
173   timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
174   timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
175
176   cpu_ticks = 0;
177   frame_ticks = 0;
178
179   execute_cycles = 960;
180   video_count = 960;
181
182   flush_translation_cache_rom();
183   flush_translation_cache_ram();
184   flush_translation_cache_bios();
185 }
186
187 int main(int argc, char *argv[])
188 {
189   u32 i;
190   u32 vcount = 0;
191   u32 ticks;
192   u32 dispstat;
193   u8 load_filename[512];
194   u8 bios_filename[512];
195
196 #ifdef PSP_BUILD
197   sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
198    vblank_interrupt_handler, NULL);
199   sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
200 #endif
201
202   extern char *cpu_mode_names[];
203
204   init_gamepak_buffer();
205
206   // Copy the directory path of the executable into main_path
207
208 #ifdef ARM_ARCH
209   // ChangeWorkingDirectory will null out the filename out of the path
210   ChangeWorkingDirectory(argv[0]);
211 #endif
212
213   getcwd(main_path, 512);
214   load_config_file();
215
216   gamepak_filename[0] = 0;
217
218 #ifdef PSP_BUILD
219   delay_us(2500000);
220 #endif
221
222 #ifdef GP2X_BUILD
223   // Overclocking GP2X and MMU patch goes here
224   gp2x_init();
225 #endif
226
227   init_video();
228
229 #ifdef GP2X_BUILD
230   sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
231   if(load_bios(bios_filename) == -1)
232 #else
233   if(load_bios("gba_bios.bin") == -1)
234 #endif
235   {
236     gui_action_type gui_action = CURSOR_NONE;
237
238     debug_screen_start();
239     debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS   ");
240     debug_screen_printl("image to run correctly. Make sure to get an       ");
241     debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
242     debug_screen_printl("and should have the following md5sum value:       ");
243     debug_screen_printl("                                                  ");
244     debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6                  ");
245     debug_screen_printl("                                                  ");
246     debug_screen_printl("When you do get it name it gba_bios.bin and put it");
247     debug_screen_printl("in the same directory as gpSP.                    ");
248     debug_screen_printl("                                                  ");
249     debug_screen_printl("Press any button to exit.                         ");
250
251     debug_screen_update();
252
253     while(gui_action == CURSOR_NONE)
254     {
255       gui_action = get_gui_input();
256       delay_us(15000);
257     }
258
259     debug_screen_end();
260
261     quit();
262   }
263
264   if(bios_rom[0] != 0x18)
265   {
266     gui_action_type gui_action = CURSOR_NONE;
267
268     debug_screen_start();
269     debug_screen_printl("You have an incorrect BIOS image.                 ");
270     debug_screen_printl("While many games will work fine, some will not. It");
271     debug_screen_printl("is strongly recommended that you obtain the       ");
272     debug_screen_printl("correct BIOS file. Do NOT report any bugs if you  ");
273     debug_screen_printl("are seeing this message.                          ");
274     debug_screen_printl("                                                  ");
275     debug_screen_printl("Press any button to resume, at your own risk.     ");
276
277     debug_screen_update();
278
279     while(gui_action == CURSOR_NONE)
280     {
281       gui_action = get_gui_input();
282       delay_us(15000);
283     }
284
285     debug_screen_end();
286   }
287
288   init_main();
289   init_sound();
290
291   init_input();
292
293   video_resolution_large();
294
295   if(argc > 1)
296   {
297     if(load_gamepak(argv[1]) == -1)
298     {
299 #ifdef PC_BUILD
300       printf("Failed to load gamepak %s, exiting.\n", load_filename);
301 #endif
302       exit(-1);
303     }
304
305     set_gba_resolution(screen_scale);
306     video_resolution_small();
307
308     init_cpu();
309     init_memory();
310   }
311   else
312   {
313     if(load_file(file_ext, load_filename) == -1)
314     {
315       menu(copy_screen());
316     }
317     else
318     {
319       if(load_gamepak(load_filename) == -1)
320       {
321 #ifdef PC_BUILD
322         printf("Failed to load gamepak %s, exiting.\n", load_filename);
323 #endif
324         exit(-1);
325       }
326
327       set_clock_speed();
328       set_gba_resolution(screen_scale);
329       video_resolution_small();
330
331       init_cpu();
332       init_memory();
333     }
334   }
335
336   last_frame = 0;
337
338   // We'll never actually return from here.
339
340 #ifdef PSP_BUILD
341   execute_arm_translate(execute_cycles);
342 #else
343
344 #ifdef GP2X_BUILD
345   get_ticks_us(&frame_count_initial_timestamp);
346 #endif
347
348 /*  u8 current_savestate_filename[512];
349   get_savestate_filename_noshot(savestate_slot,
350    current_savestate_filename);
351   load_state(current_savestate_filename); */
352
353 //  debug_on();
354
355   if(argc > 2)
356   {
357     current_debug_state = COUNTDOWN_BREAKPOINT;
358     breakpoint_value = strtol(argv[2], NULL, 16);
359   }
360
361   trigger_ext_event();
362
363   execute_arm_translate(execute_cycles);
364   execute_arm(execute_cycles);
365 #endif
366   return 0;
367 }
368
369 void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
370 {
371   u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
372    region_stats[0xF];
373   u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
374    region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
375    region_stats[0xD];
376   u32 _counter = *counter;
377
378   printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
379   printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
380    region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
381    _counter,
382    region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
383    _counter);
384
385   printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
386    region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
387    _counter,
388    rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
389    _counter);
390
391   *counter = 0;
392   memset(region_stats, 0, sizeof(u32) * 16);
393 }
394
395 u32 event_cycles = 0;
396 const u32 event_cycles_trigger = 60 * 5;
397 u32 no_alpha = 0;
398
399 void trigger_ext_event()
400 {
401   static u32 event_number = 0;
402   static u64 benchmark_ticks[16];
403   u64 new_ticks;
404   u8 current_savestate_filename[512];
405
406   return;
407
408   if(event_number)
409   {
410     get_ticks_us(&new_ticks);
411     benchmark_ticks[event_number - 1] =
412      new_ticks - benchmark_ticks[event_number - 1];
413   }
414
415   current_frameskip_type = no_frameskip;
416   no_alpha = 0;
417   synchronize_flag = 0;
418
419   get_savestate_filename_noshot(savestate_slot,
420    current_savestate_filename);
421   load_state(current_savestate_filename);
422
423   switch(event_number)
424   {
425     case 0:
426       // Full benchmark, run normally
427       break;
428
429     case 1:
430       // No alpha blending
431       no_alpha = 1;
432       break;
433
434     case 2:
435       // No video benchmark
436       // Set frameskip really high + manual
437       current_frameskip_type = manual_frameskip;
438       frameskip_value = 1000000;
439       break;
440
441     case 3:
442       // No CPU benchmark
443       // Put CPU in halt mode, put it in IRQ mode with interrupts off
444       reg[CPU_HALT_STATE] = CPU_HALT;
445       reg[REG_CPSR] = 0xD2;
446       break;
447
448     case 4:
449       // No CPU or video benchmark
450       reg[CPU_HALT_STATE] = CPU_HALT;
451       reg[REG_CPSR] = 0xD2;
452       current_frameskip_type = manual_frameskip;
453       frameskip_value = 1000000;
454       break;
455
456     case 5:
457     {
458       // Done
459       char *print_strings[] =
460       {
461         "Full test   ",
462         "No blending ",
463         "No video    ",
464         "No CPU      ",
465         "No CPU/video",
466         "CPU speed   ",
467         "Video speed ",
468         "Alpha cost  "
469       };
470       u32 i;
471
472       benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
473       benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
474        benchmark_ticks[6];
475       benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
476
477       printf("Benchmark results (%d frames): \n", event_cycles_trigger);
478       for(i = 0; i < 8; i++)
479       {
480         printf("   %s: %d ms (%f ms per frame)\n",
481          print_strings[i], (u32)benchmark_ticks[i] / 1000,
482          (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
483         if(i == 4)
484           printf("\n");
485       }
486       quit();
487     }
488   }
489
490   event_cycles = 0;
491
492   get_ticks_us(benchmark_ticks + event_number);
493   event_number++;
494 }
495
496 static u32 fps = 60;
497 static u32 frames_drawn = 60;
498
499 u32 update_gba()
500 {
501   irq_type irq_raised = IRQ_NONE;
502
503   do
504   {
505     cpu_ticks += execute_cycles;
506
507     reg[CHANGED_PC_STATUS] = 0;
508
509     if(gbc_sound_update)
510     {
511       gbc_update_count++;
512       update_gbc_sound(cpu_ticks);
513       gbc_sound_update = 0;
514     }
515
516     update_timer(0);
517     update_timer(1);
518     update_timer(2);
519     update_timer(3);
520
521     video_count -= execute_cycles;
522
523     if(video_count <= 0)
524     {
525       u32 vcount = io_registers[REG_VCOUNT];
526       u32 dispstat = io_registers[REG_DISPSTAT];
527
528       if((dispstat & 0x02) == 0)
529       {
530         // Transition from hrefresh to hblank
531         video_count += (272);
532         dispstat |= 0x02;
533
534         if((dispstat & 0x01) == 0)
535         {
536           u32 i;
537           if(oam_update)
538             oam_update_count++;
539
540           if(no_alpha)
541             io_registers[REG_BLDCNT] = 0;
542           update_scanline();
543
544           // If in visible area also fire HDMA
545           for(i = 0; i < 4; i++)
546           {
547             if(dma[i].start_type == DMA_START_HBLANK)
548               dma_transfer(dma + i);
549           }
550         }
551
552         if(dispstat & 0x10)
553           irq_raised |= IRQ_HBLANK;
554       }
555       else
556       {
557         // Transition from hblank to next line
558         video_count += 960;
559         dispstat &= ~0x02;
560
561         vcount++;
562
563         if(vcount == 160)
564         {
565           // Transition from vrefresh to vblank
566           u32 i;
567
568           dispstat |= 0x01;
569           if(dispstat & 0x8)
570           {
571             irq_raised |= IRQ_VBLANK;
572           }
573
574           affine_reference_x[0] =
575            (s32)(address32(io_registers, 0x28) << 4) >> 4;
576           affine_reference_y[0] =
577            (s32)(address32(io_registers, 0x2C) << 4) >> 4;
578           affine_reference_x[1] =
579            (s32)(address32(io_registers, 0x38) << 4) >> 4;
580           affine_reference_y[1] =
581            (s32)(address32(io_registers, 0x3C) << 4) >> 4;
582
583           for(i = 0; i < 4; i++)
584           {
585             if(dma[i].start_type == DMA_START_VBLANK)
586               dma_transfer(dma + i);
587           }
588         }
589         else
590
591         if(vcount == 228)
592         {
593           // Transition from vblank to next screen
594           dispstat &= ~0x01;
595           frame_ticks++;
596
597   #ifdef PC_BUILD
598         printf("frame update (%x), %d instructions total, %d RAM flushes\n",
599            reg[REG_PC], instruction_count - last_frame, flush_ram_count);
600           last_frame = instruction_count;
601
602 /*          printf("%d gbc audio updates\n", gbc_update_count);
603           printf("%d oam updates\n", oam_update_count); */
604           gbc_update_count = 0;
605           oam_update_count = 0;
606           flush_ram_count = 0;
607   #endif
608
609           if(update_input())
610             continue;
611
612           update_gbc_sound(cpu_ticks);
613
614           if(fps_debug)
615           {
616             char print_buffer[32];
617             sprintf(print_buffer, "%d (%d)", fps, frames_drawn);
618             print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
619           }
620
621           update_screen();
622
623           synchronize();
624
625           if(update_backup_flag)
626             update_backup();
627
628           process_cheats();
629
630           event_cycles++;
631           if(event_cycles == event_cycles_trigger)
632           {
633             trigger_ext_event();
634             continue;
635           }
636
637           vcount = 0;
638         }
639
640         if(vcount == (dispstat >> 8))
641         {
642           // vcount trigger
643           dispstat |= 0x04;
644           if(dispstat & 0x20)
645           {
646             irq_raised |= IRQ_VCOUNT;
647           }
648         }
649         else
650         {
651           dispstat &= ~0x04;
652         }
653
654         io_registers[REG_VCOUNT] = vcount;
655       }
656       io_registers[REG_DISPSTAT] = dispstat;
657     }
658
659     if(irq_raised)
660       raise_interrupt(irq_raised);
661
662     execute_cycles = video_count;
663
664     check_timer(0);
665     check_timer(1);
666     check_timer(2);
667     check_timer(3);
668   } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
669
670   return execute_cycles;
671 }
672
673 u64 last_screen_timestamp = 0;
674 u32 frame_speed = 15000;
675
676
677 #ifdef PSP_BUILD
678
679 u32 real_frame_count = 0;
680 u32 virtual_frame_count = 0;
681 u32 num_skipped_frames = 0;
682
683 void vblank_interrupt_handler(u32 sub, u32 *parg)
684 {
685   real_frame_count++;
686 }
687
688 void synchronize()
689 {
690   char char_buffer[64];
691   u64 new_ticks, time_delta;
692   s32 used_frameskip = frameskip_value;
693
694   if(!synchronize_flag)
695   {
696     print_string("--FF--", 0xFFFF, 0x000, 0, 0);
697     used_frameskip = 4;
698     virtual_frame_count = real_frame_count - 1;
699   }
700
701   skip_next_frame = 0;
702
703   virtual_frame_count++;
704
705   if(real_frame_count >= virtual_frame_count)
706   {
707     if((real_frame_count > virtual_frame_count) &&
708      (current_frameskip_type == auto_frameskip) &&
709      (num_skipped_frames < frameskip_value))
710     {
711       skip_next_frame = 1;
712       num_skipped_frames++;
713     }
714     else
715     {
716       virtual_frame_count = real_frame_count;
717       num_skipped_frames = 0;
718     }
719
720     // Here so that the home button return will eventually work.
721     // If it's not running fullspeed anyway this won't really hurt
722     // it much more.
723
724     delay_us(1);
725   }
726   else
727   {
728     if(synchronize_flag)
729       sceDisplayWaitVblankStart();
730   }
731
732   if(current_frameskip_type == manual_frameskip)
733   {
734     frameskip_counter = (frameskip_counter + 1) %
735      (used_frameskip + 1);
736     if(random_skip)
737     {
738       if(frameskip_counter != (rand() % (used_frameskip + 1)))
739         skip_next_frame = 1;
740     }
741     else
742     {
743       if(frameskip_counter)
744         skip_next_frame = 1;
745     }
746   }
747
748 /*  sprintf(char_buffer, "%08d %08d %d %d %d\n",
749    real_frame_count, virtual_frame_count, num_skipped_frames,
750    real_frame_count - virtual_frame_count, skip_next_frame);
751   print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
752
753 /*
754     sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
755      ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
756      rom_translation_cache);
757     print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
758 */
759 }
760
761 #endif
762
763 #ifdef GP2X_BUILD
764
765 u32 real_frame_count = 0;
766 u32 virtual_frame_count = 0;
767 u32 num_skipped_frames = 0;
768 u32 interval_skipped_frames;
769 u32 frames;
770
771 const u32 frame_interval = 60;
772
773 void synchronize()
774 {
775   u64 new_ticks;
776   u64 time_delta;
777
778   get_ticks_us(&new_ticks);
779   time_delta = new_ticks - last_screen_timestamp;
780   last_screen_timestamp = new_ticks;
781
782   skip_next_frame = 0;
783   virtual_frame_count++;
784
785   real_frame_count = ((new_ticks -
786     frame_count_initial_timestamp) * 3) / 50000;
787
788   if(real_frame_count >= virtual_frame_count)
789   {
790     if((real_frame_count > virtual_frame_count) &&
791      (current_frameskip_type == auto_frameskip) &&
792      (num_skipped_frames < frameskip_value))
793     {
794       skip_next_frame = 1;
795       num_skipped_frames++;
796     }
797     else
798     {
799       virtual_frame_count = real_frame_count;
800       num_skipped_frames = 0;
801     }
802   }
803
804   frames++;
805
806   if(frames == frame_interval)
807   {
808     u32 new_fps;
809     u32 new_frames_drawn;
810
811     time_delta = new_ticks - last_frame_interval_timestamp;
812     new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
813     new_frames_drawn =
814      (frame_interval - interval_skipped_frames) * (60 / frame_interval);
815
816     // Left open for rolling averages
817     fps = new_fps;
818     frames_drawn = new_frames_drawn;
819
820     last_frame_interval_timestamp = new_ticks;
821     interval_skipped_frames = 0;
822     frames = 0;
823   }
824
825   if(current_frameskip_type == manual_frameskip)
826   {
827     frameskip_counter = (frameskip_counter + 1) %
828      (frameskip_value + 1);
829     if(random_skip)
830     {
831       if(frameskip_counter != (rand() % (frameskip_value + 1)))
832         skip_next_frame = 1;
833     }
834     else
835     {
836       if(frameskip_counter)
837         skip_next_frame = 1;
838     }
839   }
840
841   interval_skipped_frames += skip_next_frame;
842
843   if(!synchronize_flag)
844     print_string("--FF--", 0xFFFF, 0x000, 0, 0);
845 }
846
847 #endif
848
849
850 #ifdef PC_BUILD
851
852 u32 ticks_needed_total = 0;
853 float us_needed = 0.0;
854 u32 frames = 0;
855 const u32 frame_interval = 60;
856
857 void synchronize()
858 {
859   u64 new_ticks;
860   u64 time_delta;
861   char char_buffer[64];
862
863   get_ticks_us(&new_ticks);
864   time_delta = new_ticks - last_screen_timestamp;
865   last_screen_timestamp = new_ticks;
866   ticks_needed_total += time_delta;
867
868   skip_next_frame = 0;
869
870   if((time_delta < frame_speed) && synchronize_flag)
871   {
872     delay_us(frame_speed - time_delta);
873   }
874
875   frames++;
876
877   if(frames == frame_interval)
878   {
879     us_needed = (float)ticks_needed_total / frame_interval;
880     ticks_needed_total = 0;
881     frames = 0;
882   }
883
884   if(current_frameskip_type == manual_frameskip)
885   {
886     frameskip_counter = (frameskip_counter + 1) %
887      (frameskip_value + 1);
888     if(random_skip)
889     {
890       if(frameskip_counter != (rand() % (frameskip_value + 1)))
891         skip_next_frame = 1;
892     }
893     else
894     {
895       if(frameskip_counter)
896         skip_next_frame = 1;
897     }
898   }
899
900   if(synchronize_flag == 0)
901     print_string("--FF--", 0xFFFF, 0x000, 0, 0);
902
903   sprintf(char_buffer, "gpSP: %.1fms %.1ffps", us_needed / 1000.0,
904    1000000.0 / us_needed);
905   SDL_WM_SetCaption(char_buffer, "gpSP");
906
907 /*
908     sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
909      ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
910      rom_translation_cache);
911     print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
912 */
913 }
914
915 #endif
916
917 void quit()
918 {
919   if(!update_backup_flag)
920     update_backup_force();
921
922   sound_exit();
923
924 #ifdef REGISTER_USAGE_ANALYZE
925   print_register_usage();
926 #endif
927
928 #ifdef PSP_BUILD
929   sceKernelExitGame();
930 #else
931   SDL_Quit();
932
933 #ifdef GP2X_BUILD
934   gp2x_quit();
935 #endif
936
937   exit(0);
938 #endif
939 }
940
941 void reset_gba()
942 {
943   init_main();
944   init_memory();
945   init_cpu();
946   reset_sound();
947 }
948
949 #ifdef PSP_BUILD
950
951 u32 file_length(u8 *filename, s32 dummy)
952 {
953   SceIoStat stats;
954   sceIoGetstat(filename, &stats);
955   return stats.st_size;
956 }
957
958 void delay_us(u32 us_count)
959 {
960   sceKernelDelayThread(us_count);
961 }
962
963 void get_ticks_us(u64 *tick_return)
964 {
965   u64 ticks;
966   sceRtcGetCurrentTick(&ticks);
967
968   *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
969 }
970
971 #else
972
973 u32 file_length(u8 *dummy, FILE *fp)
974 {
975   u32 length;
976
977   fseek(fp, 0, SEEK_END);
978   length = ftell(fp);
979   fseek(fp, 0, SEEK_SET);
980
981   return length;
982 }
983
984 #ifdef PC_BUILD
985
986 void delay_us(u32 us_count)
987 {
988   SDL_Delay(us_count / 1000);
989 }
990
991 void get_ticks_us(u64 *ticks_return)
992 {
993   *ticks_return = (SDL_GetTicks() * 1000);
994 }
995
996 #else
997
998 void delay_us(u32 us_count)
999 {
1000   //usleep(us_count);
1001   SDL_Delay(us_count / 1000);
1002 }
1003
1004 void get_ticks_us(u64 *ticks_return)
1005 {
1006   struct timeval current_time;
1007   gettimeofday(&current_time, NULL);
1008
1009   *ticks_return =
1010    (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
1011 }
1012
1013 #endif
1014
1015 #endif
1016
1017 void change_ext(u8 *src, u8 *buffer, u8 *extension)
1018 {
1019   u8 *dot_position;
1020   strcpy(buffer, src);
1021   dot_position = strrchr(buffer, '.');
1022
1023   if(dot_position)
1024     strcpy(dot_position, extension);
1025 }
1026
1027 #define main_savestate_builder(type)                                          \
1028 void main_##type##_savestate(file_tag_type savestate_file)                    \
1029 {                                                                             \
1030   file_##type##_variable(savestate_file, cpu_ticks);                          \
1031   file_##type##_variable(savestate_file, execute_cycles);                     \
1032   file_##type##_variable(savestate_file, video_count);                        \
1033   file_##type##_array(savestate_file, timer);                                 \
1034 }                                                                             \
1035
1036 main_savestate_builder(read);
1037 main_savestate_builder(write_mem);
1038
1039
1040 void printout(void *str, u32 val)
1041 {
1042   printf(str, val);
1043 }
1044
1045 void set_clock_speed()
1046 {
1047   static u32 clock_speed_old = default_clock_speed;
1048   if (clock_speed != clock_speed_old)
1049   {
1050     printf("about to set CPU clock to %iMHz\n", clock_speed);
1051   #ifdef PSP_BUILD
1052     scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
1053   #elif defined(GP2X_BUILD)
1054     set_FCLK(clock_speed);
1055   #endif
1056     clock_speed_old = clock_speed;
1057   }
1058 }
1059