store saves and configs in gpsp dir
[gpsp.git] / main.c
CommitLineData
2823a4c8 1/* gameplaySP
2 *
3 * Copyright (C) 2006 Exophase <exophase@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU General Public License as
7 * published by the Free Software Foundation; either version 2 of
8 * the License, or (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * General Public License for more details.
14 *
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18 */
19
20#include "common.h"
21
22#ifdef PSP_BUILD
23
24//PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25//PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29#endif
30
31timer_type timer[4];
32
33//debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34//debug_state current_debug_state = PC_BREAKPOINT;
35u32 breakpoint_value = 0x7c5000;
36debug_state current_debug_state = RUN;
37//debug_state current_debug_state = STEP_RUN;
38
39//u32 breakpoint_value = 0;
40
41frameskip_type current_frameskip_type = auto_frameskip;
42u32 global_cycles_per_instruction = 1;
43u32 random_skip = 0;
ee0a3871 44u32 fps_debug = 0;
2823a4c8 45
2823a4c8 46u32 frameskip_value = 2;
47
2823a4c8 48u64 last_frame_interval_timestamp;
2823a4c8 49
2823a4c8 50u32 skip_next_frame = 0;
51
52u32 frameskip_counter = 0;
53
54u32 cpu_ticks = 0;
55u32 frame_ticks = 0;
56
57u32 execute_cycles = 960;
58s32 video_count = 960;
59u32 ticks;
60
61u32 arm_frame = 0;
62u32 thumb_frame = 0;
63u32 last_frame = 0;
64
65u32 cycle_memory_access = 0;
66u32 cycle_pc_relative_access = 0;
67u32 cycle_sp_relative_access = 0;
68u32 cycle_block_memory_access = 0;
69u32 cycle_block_memory_sp_access = 0;
70u32 cycle_block_memory_words = 0;
71u32 cycle_dma16_words = 0;
72u32 cycle_dma32_words = 0;
73u32 flush_ram_count = 0;
74u32 gbc_update_count = 0;
75u32 oam_update_count = 0;
76
77u32 synchronize_flag = 1;
78
79u32 update_backup_flag = 1;
90206450 80#ifdef GP2X_BUILD
81u32 clock_speed = 200;
82#else
2823a4c8 83u32 clock_speed = 333;
90206450 84#endif
bbba3209 85char main_path[512];
2823a4c8 86
87void trigger_ext_event();
88
89#define check_count(count_var) \
90 if(count_var < execute_cycles) \
91 execute_cycles = count_var; \
92
93#define check_timer(timer_number) \
94 if(timer[timer_number].status == TIMER_PRESCALE) \
95 check_count(timer[timer_number].count); \
96
97#define update_timer(timer_number) \
98 if(timer[timer_number].status != TIMER_INACTIVE) \
99 { \
100 if(timer[timer_number].status != TIMER_CASCADE) \
101 { \
102 timer[timer_number].count -= execute_cycles; \
103 io_registers[REG_TM##timer_number##D] = \
104 -(timer[timer_number].count >> timer[timer_number].prescale); \
105 } \
106 \
107 if(timer[timer_number].count <= 0) \
108 { \
109 if(timer[timer_number].irq == TIMER_TRIGGER_IRQ) \
110 irq_raised |= IRQ_TIMER##timer_number; \
111 \
112 if((timer_number != 3) && \
113 (timer[timer_number + 1].status == TIMER_CASCADE)) \
114 { \
115 timer[timer_number + 1].count--; \
116 io_registers[REG_TM0D + (timer_number + 1) * 2] = \
117 -(timer[timer_number + 1].count); \
118 } \
119 \
120 if(timer_number < 2) \
121 { \
122 if(timer[timer_number].direct_sound_channels & 0x01) \
123 sound_timer(timer[timer_number].frequency_step, 0); \
124 \
125 if(timer[timer_number].direct_sound_channels & 0x02) \
126 sound_timer(timer[timer_number].frequency_step, 1); \
127 } \
128 \
129 timer[timer_number].count += \
130 (timer[timer_number].reload << timer[timer_number].prescale); \
131 } \
132 } \
133
bbba3209 134static const char *file_ext[] = { ".gba", ".bin", ".zip", NULL };
2823a4c8 135
136#ifdef ARM_ARCH
137void ChangeWorkingDirectory(char *exe)
138{
139#ifndef _WIN32_WCE
140 char *s = strrchr(exe, '/');
141 if (s != NULL) {
142 *s = '\0';
143 chdir(exe);
144 *s = '/';
145 }
146#endif
147}
148#endif
149
150void init_main()
151{
152 u32 i;
153
154 skip_next_frame = 0;
155
156 for(i = 0; i < 4; i++)
157 {
158 dma[i].start_type = DMA_INACTIVE;
159 dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
160 timer[i].status = TIMER_INACTIVE;
161 timer[i].reload = 0x10000;
162 timer[i].stop_cpu_ticks = 0;
163 }
164
165 timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
166 timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
167
168 cpu_ticks = 0;
169 frame_ticks = 0;
170
171 execute_cycles = 960;
172 video_count = 960;
173
174 flush_translation_cache_rom();
175 flush_translation_cache_ram();
176 flush_translation_cache_bios();
177}
178
179int main(int argc, char *argv[])
180{
d0944fc9 181 char bios_filename[512];
182 int ret;
183
2823a4c8 184#ifdef PSP_BUILD
185 sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
186 vblank_interrupt_handler, NULL);
187 sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
2823a4c8 188#endif
189
2823a4c8 190 init_gamepak_buffer();
191
192 // Copy the directory path of the executable into main_path
193
194#ifdef ARM_ARCH
195 // ChangeWorkingDirectory will null out the filename out of the path
196 ChangeWorkingDirectory(argv[0]);
197#endif
198
199 getcwd(main_path, 512);
2823a4c8 200
201#ifdef PSP_BUILD
202 delay_us(2500000);
203#endif
204
43c24b30 205#ifndef PC_BUILD
206 gpsp_plat_init();
2823a4c8 207#endif
eb3668fc 208 load_config_file();
209
210 gamepak_filename[0] = 0;
2823a4c8 211
4cdfc0bc 212 init_video();
213
d0944fc9 214 sprintf(bios_filename, "%s" PATH_SEPARATOR "%s", main_path, "gba_bios.bin");
215 ret = load_bios(bios_filename);
216 if (ret != 0)
217 ret = load_bios("gba_bios.bin");
218 if (ret != 0)
2823a4c8 219 {
220 gui_action_type gui_action = CURSOR_NONE;
221
222 debug_screen_start();
223 debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS ");
224 debug_screen_printl("image to run correctly. Make sure to get an ");
225 debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
226 debug_screen_printl("and should have the following md5sum value: ");
227 debug_screen_printl(" ");
228 debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6 ");
229 debug_screen_printl(" ");
230 debug_screen_printl("When you do get it name it gba_bios.bin and put it");
eb3668fc 231#ifdef PND_BUILD
232 debug_screen_printl("in <CD card>/pandora/appdata/gpsp/ . ");
233#else
2823a4c8 234 debug_screen_printl("in the same directory as gpSP. ");
eb3668fc 235#endif
2823a4c8 236 debug_screen_printl(" ");
237 debug_screen_printl("Press any button to exit. ");
238
239 debug_screen_update();
240
241 while(gui_action == CURSOR_NONE)
242 {
243 gui_action = get_gui_input();
244 delay_us(15000);
245 }
246
247 debug_screen_end();
248
249 quit();
250 }
251
252 if(bios_rom[0] != 0x18)
253 {
254 gui_action_type gui_action = CURSOR_NONE;
255
256 debug_screen_start();
257 debug_screen_printl("You have an incorrect BIOS image. ");
258 debug_screen_printl("While many games will work fine, some will not. It");
259 debug_screen_printl("is strongly recommended that you obtain the ");
260 debug_screen_printl("correct BIOS file. Do NOT report any bugs if you ");
261 debug_screen_printl("are seeing this message. ");
262 debug_screen_printl(" ");
263 debug_screen_printl("Press any button to resume, at your own risk. ");
264
265 debug_screen_update();
266
267 while(gui_action == CURSOR_NONE)
268 {
269 gui_action = get_gui_input();
270 delay_us(15000);
271 }
272
273 debug_screen_end();
274 }
275
276 init_main();
277 init_sound();
278
279 init_input();
280
281 video_resolution_large();
282
283 if(argc > 1)
284 {
285 if(load_gamepak(argv[1]) == -1)
286 {
43c24b30 287#ifndef PSP_BUILD
bbba3209 288 printf("Failed to load gamepak %s, exiting.\n", argv[1]);
2823a4c8 289#endif
290 exit(-1);
291 }
292
293 set_gba_resolution(screen_scale);
294 video_resolution_small();
295
296 init_cpu();
297 init_memory();
298 }
299 else
300 {
bbba3209 301 char load_filename[512];
2823a4c8 302 if(load_file(file_ext, load_filename) == -1)
303 {
304 menu(copy_screen());
305 }
306 else
307 {
308 if(load_gamepak(load_filename) == -1)
309 {
43c24b30 310#ifndef PSP_BUILD
2823a4c8 311 printf("Failed to load gamepak %s, exiting.\n", load_filename);
312#endif
313 exit(-1);
314 }
315
1d02ca75 316 set_clock_speed();
2823a4c8 317 set_gba_resolution(screen_scale);
318 video_resolution_small();
319
320 init_cpu();
321 init_memory();
322 }
323 }
324
325 last_frame = 0;
326
327 // We'll never actually return from here.
328
329#ifdef PSP_BUILD
330 execute_arm_translate(execute_cycles);
331#else
332
2823a4c8 333/* u8 current_savestate_filename[512];
334 get_savestate_filename_noshot(savestate_slot,
335 current_savestate_filename);
336 load_state(current_savestate_filename); */
337
90206450 338// debug_on();
2823a4c8 339
340 if(argc > 2)
341 {
342 current_debug_state = COUNTDOWN_BREAKPOINT;
343 breakpoint_value = strtol(argv[2], NULL, 16);
344 }
345
346 trigger_ext_event();
347
348 execute_arm_translate(execute_cycles);
349 execute_arm(execute_cycles);
350#endif
351 return 0;
352}
353
354void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
355{
356 u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
357 region_stats[0xF];
358 u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
359 region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
360 region_stats[0xD];
361 u32 _counter = *counter;
362
363 printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
364 printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
365 region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
366 _counter,
367 region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
368 _counter);
369
370 printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
371 region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
372 _counter,
373 rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
374 _counter);
375
376 *counter = 0;
377 memset(region_stats, 0, sizeof(u32) * 16);
378}
379
380u32 event_cycles = 0;
381const u32 event_cycles_trigger = 60 * 5;
382u32 no_alpha = 0;
383
384void trigger_ext_event()
385{
386 static u32 event_number = 0;
387 static u64 benchmark_ticks[16];
388 u64 new_ticks;
bbba3209 389 char current_savestate_filename[512];
2823a4c8 390
391 return;
392
393 if(event_number)
394 {
395 get_ticks_us(&new_ticks);
396 benchmark_ticks[event_number - 1] =
397 new_ticks - benchmark_ticks[event_number - 1];
398 }
399
400 current_frameskip_type = no_frameskip;
401 no_alpha = 0;
402 synchronize_flag = 0;
403
404 get_savestate_filename_noshot(savestate_slot,
405 current_savestate_filename);
406 load_state(current_savestate_filename);
407
408 switch(event_number)
409 {
410 case 0:
411 // Full benchmark, run normally
412 break;
413
414 case 1:
415 // No alpha blending
416 no_alpha = 1;
417 break;
418
419 case 2:
420 // No video benchmark
421 // Set frameskip really high + manual
422 current_frameskip_type = manual_frameskip;
423 frameskip_value = 1000000;
424 break;
425
426 case 3:
427 // No CPU benchmark
428 // Put CPU in halt mode, put it in IRQ mode with interrupts off
429 reg[CPU_HALT_STATE] = CPU_HALT;
430 reg[REG_CPSR] = 0xD2;
431 break;
432
433 case 4:
434 // No CPU or video benchmark
435 reg[CPU_HALT_STATE] = CPU_HALT;
436 reg[REG_CPSR] = 0xD2;
437 current_frameskip_type = manual_frameskip;
438 frameskip_value = 1000000;
439 break;
440
441 case 5:
442 {
443 // Done
444 char *print_strings[] =
445 {
446 "Full test ",
447 "No blending ",
448 "No video ",
449 "No CPU ",
450 "No CPU/video",
451 "CPU speed ",
452 "Video speed ",
453 "Alpha cost "
454 };
455 u32 i;
456
457 benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
458 benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
459 benchmark_ticks[6];
460 benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
461
462 printf("Benchmark results (%d frames): \n", event_cycles_trigger);
463 for(i = 0; i < 8; i++)
464 {
465 printf(" %s: %d ms (%f ms per frame)\n",
466 print_strings[i], (u32)benchmark_ticks[i] / 1000,
467 (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
468 if(i == 4)
469 printf("\n");
470 }
471 quit();
472 }
473 }
474
475 event_cycles = 0;
476
477 get_ticks_us(benchmark_ticks + event_number);
478 event_number++;
479}
480
42c81190 481static u32 fps = 60;
482static u32 frames_drawn = 60;
483
2823a4c8 484u32 update_gba()
485{
486 irq_type irq_raised = IRQ_NONE;
487
488 do
489 {
490 cpu_ticks += execute_cycles;
491
492 reg[CHANGED_PC_STATUS] = 0;
493
494 if(gbc_sound_update)
495 {
496 gbc_update_count++;
497 update_gbc_sound(cpu_ticks);
498 gbc_sound_update = 0;
499 }
500
501 update_timer(0);
502 update_timer(1);
503 update_timer(2);
504 update_timer(3);
505
506 video_count -= execute_cycles;
507
508 if(video_count <= 0)
509 {
510 u32 vcount = io_registers[REG_VCOUNT];
511 u32 dispstat = io_registers[REG_DISPSTAT];
512
513 if((dispstat & 0x02) == 0)
514 {
515 // Transition from hrefresh to hblank
516 video_count += (272);
517 dispstat |= 0x02;
518
519 if((dispstat & 0x01) == 0)
520 {
521 u32 i;
522 if(oam_update)
523 oam_update_count++;
524
525 if(no_alpha)
526 io_registers[REG_BLDCNT] = 0;
527 update_scanline();
528
529 // If in visible area also fire HDMA
530 for(i = 0; i < 4; i++)
531 {
532 if(dma[i].start_type == DMA_START_HBLANK)
533 dma_transfer(dma + i);
534 }
535 }
536
537 if(dispstat & 0x10)
538 irq_raised |= IRQ_HBLANK;
539 }
540 else
541 {
542 // Transition from hblank to next line
543 video_count += 960;
544 dispstat &= ~0x02;
545
546 vcount++;
547
548 if(vcount == 160)
549 {
550 // Transition from vrefresh to vblank
551 u32 i;
552
553 dispstat |= 0x01;
554 if(dispstat & 0x8)
555 {
556 irq_raised |= IRQ_VBLANK;
557 }
558
559 affine_reference_x[0] =
560 (s32)(address32(io_registers, 0x28) << 4) >> 4;
561 affine_reference_y[0] =
562 (s32)(address32(io_registers, 0x2C) << 4) >> 4;
563 affine_reference_x[1] =
564 (s32)(address32(io_registers, 0x38) << 4) >> 4;
565 affine_reference_y[1] =
566 (s32)(address32(io_registers, 0x3C) << 4) >> 4;
567
568 for(i = 0; i < 4; i++)
569 {
570 if(dma[i].start_type == DMA_START_VBLANK)
571 dma_transfer(dma + i);
572 }
573 }
574 else
575
576 if(vcount == 228)
577 {
578 // Transition from vblank to next screen
579 dispstat &= ~0x01;
580 frame_ticks++;
581
582 #ifdef PC_BUILD
d0944fc9 583/* printf("frame update (%x), %d instructions total, %d RAM flushes\n",
2823a4c8 584 reg[REG_PC], instruction_count - last_frame, flush_ram_count);
585 last_frame = instruction_count;
d0944fc9 586*/
2823a4c8 587/* printf("%d gbc audio updates\n", gbc_update_count);
588 printf("%d oam updates\n", oam_update_count); */
589 gbc_update_count = 0;
590 oam_update_count = 0;
591 flush_ram_count = 0;
592 #endif
593
594 if(update_input())
595 continue;
596
597 update_gbc_sound(cpu_ticks);
42c81190 598
ee0a3871 599 if(fps_debug)
42c81190 600 {
601 char print_buffer[32];
43c24b30 602 sprintf(print_buffer, "%2d (%2d)", fps, frames_drawn);
42c81190 603 print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
604 }
43c24b30 605 if(!synchronize_flag)
606 print_string("-FF-", 0xFFFF, 0x000, 216, 0);
2823a4c8 607
608 update_screen();
609
42c81190 610 synchronize();
611
2823a4c8 612 if(update_backup_flag)
613 update_backup();
614
615 process_cheats();
616
617 event_cycles++;
618 if(event_cycles == event_cycles_trigger)
619 {
620 trigger_ext_event();
621 continue;
622 }
623
624 vcount = 0;
625 }
626
627 if(vcount == (dispstat >> 8))
628 {
629 // vcount trigger
630 dispstat |= 0x04;
631 if(dispstat & 0x20)
632 {
633 irq_raised |= IRQ_VCOUNT;
634 }
635 }
636 else
637 {
638 dispstat &= ~0x04;
639 }
640
641 io_registers[REG_VCOUNT] = vcount;
642 }
643 io_registers[REG_DISPSTAT] = dispstat;
644 }
645
646 if(irq_raised)
647 raise_interrupt(irq_raised);
648
649 execute_cycles = video_count;
650
651 check_timer(0);
652 check_timer(1);
653 check_timer(2);
654 check_timer(3);
655 } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
656
657 return execute_cycles;
658}
659
2823a4c8 660#ifdef PSP_BUILD
661
662u32 real_frame_count = 0;
663u32 virtual_frame_count = 0;
664u32 num_skipped_frames = 0;
665
666void vblank_interrupt_handler(u32 sub, u32 *parg)
667{
668 real_frame_count++;
669}
670
671void synchronize()
672{
673 char char_buffer[64];
674 u64 new_ticks, time_delta;
675 s32 used_frameskip = frameskip_value;
676
677 if(!synchronize_flag)
678 {
2823a4c8 679 used_frameskip = 4;
680 virtual_frame_count = real_frame_count - 1;
681 }
682
683 skip_next_frame = 0;
684
685 virtual_frame_count++;
686
687 if(real_frame_count >= virtual_frame_count)
688 {
689 if((real_frame_count > virtual_frame_count) &&
690 (current_frameskip_type == auto_frameskip) &&
691 (num_skipped_frames < frameskip_value))
692 {
693 skip_next_frame = 1;
694 num_skipped_frames++;
695 }
696 else
697 {
698 virtual_frame_count = real_frame_count;
699 num_skipped_frames = 0;
700 }
701
702 // Here so that the home button return will eventually work.
703 // If it's not running fullspeed anyway this won't really hurt
704 // it much more.
705
706 delay_us(1);
707 }
708 else
709 {
710 if(synchronize_flag)
711 sceDisplayWaitVblankStart();
712 }
713
714 if(current_frameskip_type == manual_frameskip)
715 {
716 frameskip_counter = (frameskip_counter + 1) %
717 (used_frameskip + 1);
718 if(random_skip)
719 {
720 if(frameskip_counter != (rand() % (used_frameskip + 1)))
721 skip_next_frame = 1;
722 }
723 else
724 {
725 if(frameskip_counter)
726 skip_next_frame = 1;
727 }
728 }
729
730/* sprintf(char_buffer, "%08d %08d %d %d %d\n",
731 real_frame_count, virtual_frame_count, num_skipped_frames,
732 real_frame_count - virtual_frame_count, skip_next_frame);
733 print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
734
735/*
736 sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
737 ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
738 rom_translation_cache);
739 print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
740*/
741}
742
2455b6a3 743#else
2823a4c8 744
745u32 real_frame_count = 0;
746u32 virtual_frame_count = 0;
747u32 num_skipped_frames = 0;
748u32 interval_skipped_frames;
749u32 frames;
750
2823a4c8 751const u32 frame_interval = 60;
752
753void synchronize()
754{
755 u64 new_ticks;
756 u64 time_delta;
2823a4c8 757
758 get_ticks_us(&new_ticks);
2823a4c8 759
760 skip_next_frame = 0;
761 virtual_frame_count++;
762
2455b6a3 763 real_frame_count = (new_ticks * 3) / 50000;
2823a4c8 764
765 if(real_frame_count >= virtual_frame_count)
766 {
767 if((real_frame_count > virtual_frame_count) &&
768 (current_frameskip_type == auto_frameskip) &&
769 (num_skipped_frames < frameskip_value))
770 {
771 skip_next_frame = 1;
772 num_skipped_frames++;
773 }
774 else
775 {
776 virtual_frame_count = real_frame_count;
777 num_skipped_frames = 0;
778 }
779 }
2455b6a3 780 else if (synchronize_flag)
781 {
782#if defined(PND_BUILD)
783 fb_wait_vsync();
784#elif !defined(GP2X_BUILD) // sleeping on GP2X is a bad idea
785 delay_us((u64)virtual_frame_count * 50000 / 3 - new_ticks + 2);
786#endif
787 }
2823a4c8 788
789 frames++;
790
791 if(frames == frame_interval)
792 {
793 u32 new_fps;
794 u32 new_frames_drawn;
795
796 time_delta = new_ticks - last_frame_interval_timestamp;
797 new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
798 new_frames_drawn =
799 (frame_interval - interval_skipped_frames) * (60 / frame_interval);
800
801 // Left open for rolling averages
802 fps = new_fps;
803 frames_drawn = new_frames_drawn;
804
805 last_frame_interval_timestamp = new_ticks;
806 interval_skipped_frames = 0;
2823a4c8 807 frames = 0;
808 }
809
810 if(current_frameskip_type == manual_frameskip)
811 {
812 frameskip_counter = (frameskip_counter + 1) %
813 (frameskip_value + 1);
814 if(random_skip)
815 {
816 if(frameskip_counter != (rand() % (frameskip_value + 1)))
817 skip_next_frame = 1;
818 }
819 else
820 {
821 if(frameskip_counter)
822 skip_next_frame = 1;
823 }
824 }
825
826 interval_skipped_frames += skip_next_frame;
827
2455b6a3 828#if !defined(GP2X_BUILD) && !defined(PND_BUILD)
2823a4c8 829 char char_buffer[64];
2455b6a3 830 sprintf(char_buffer, "gpSP: %2d (%2d) fps", fps, frames_drawn);
2823a4c8 831 SDL_WM_SetCaption(char_buffer, "gpSP");
2455b6a3 832#endif
2823a4c8 833}
834
835#endif
836
837void quit()
838{
839 if(!update_backup_flag)
840 update_backup_force();
841
842 sound_exit();
843
844#ifdef REGISTER_USAGE_ANALYZE
845 print_register_usage();
846#endif
847
848#ifdef PSP_BUILD
849 sceKernelExitGame();
850#else
851 SDL_Quit();
852
43c24b30 853#ifndef PC_BUILD
854 gpsp_plat_quit();
2823a4c8 855#endif
856
857 exit(0);
858#endif
859}
860
861void reset_gba()
862{
863 init_main();
864 init_memory();
865 init_cpu();
866 reset_sound();
867}
868
869#ifdef PSP_BUILD
870
bbba3209 871u32 file_length(char *filename, s32 dummy)
2823a4c8 872{
873 SceIoStat stats;
874 sceIoGetstat(filename, &stats);
875 return stats.st_size;
876}
877
878void delay_us(u32 us_count)
879{
880 sceKernelDelayThread(us_count);
881}
882
883void get_ticks_us(u64 *tick_return)
884{
885 u64 ticks;
886 sceRtcGetCurrentTick(&ticks);
887
888 *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
889}
890
891#else
892
bbba3209 893u32 file_length(char *dummy, FILE *fp)
2823a4c8 894{
895 u32 length;
896
897 fseek(fp, 0, SEEK_END);
898 length = ftell(fp);
899 fseek(fp, 0, SEEK_SET);
900
901 return length;
902}
903
904#ifdef PC_BUILD
905
906void delay_us(u32 us_count)
907{
908 SDL_Delay(us_count / 1000);
909}
910
911void get_ticks_us(u64 *ticks_return)
912{
43c24b30 913 *ticks_return = (u64)SDL_GetTicks() * 1000;
2823a4c8 914}
915
916#else
917
918void delay_us(u32 us_count)
919{
90206450 920 //usleep(us_count);
921 SDL_Delay(us_count / 1000);
2823a4c8 922}
923
924void get_ticks_us(u64 *ticks_return)
925{
926 struct timeval current_time;
927 gettimeofday(&current_time, NULL);
928
929 *ticks_return =
930 (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
931}
932
933#endif
934
935#endif
936
bbba3209 937void change_ext(const char *src, char *buffer, const char *extension)
2823a4c8 938{
bbba3209 939 char *dot_position;
2823a4c8 940 strcpy(buffer, src);
941 dot_position = strrchr(buffer, '.');
942
943 if(dot_position)
944 strcpy(dot_position, extension);
945}
946
d0944fc9 947// make path: <main_path>/<romname>.<ext>
948void make_rpath(char *buff, size_t size, const char *ext)
949{
950 char *p;
951 p = strrchr(gamepak_filename, PATH_SEPARATOR_CHAR);
952 if (p == NULL)
953 p = gamepak_filename;
954
955 snprintf(buff, size, "%s/%s", main_path, p);
956 p = strrchr(buff, '.');
957 if (p != NULL)
958 strcpy(p, ext);
959}
960
2823a4c8 961#define main_savestate_builder(type) \
962void main_##type##_savestate(file_tag_type savestate_file) \
963{ \
964 file_##type##_variable(savestate_file, cpu_ticks); \
965 file_##type##_variable(savestate_file, execute_cycles); \
966 file_##type##_variable(savestate_file, video_count); \
967 file_##type##_array(savestate_file, timer); \
968} \
969
970main_savestate_builder(read);
971main_savestate_builder(write_mem);
972
973
974void printout(void *str, u32 val)
975{
976 printf(str, val);
977}
1d02ca75 978
979void set_clock_speed()
980{
981 static u32 clock_speed_old = default_clock_speed;
982 if (clock_speed != clock_speed_old)
983 {
984 printf("about to set CPU clock to %iMHz\n", clock_speed);
985 #ifdef PSP_BUILD
986 scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
987 #elif defined(GP2X_BUILD)
988 set_FCLK(clock_speed);
989 #endif
990 clock_speed_old = clock_speed;
991 }
992}
993