3 .global arm_update_gba_arm
4 .global arm_update_gba_thumb
5 .global arm_update_gba_idle_arm
6 .global arm_update_gba_idle_thumb
8 .global arm_indirect_branch_arm
9 .global arm_indirect_branch_thumb
10 .global arm_indirect_branch_dual_arm
11 .global arm_indirect_branch_dual_thumb
13 .global execute_arm_translate
15 .global execute_store_u8
16 .global execute_store_u16
17 .global execute_store_u32
18 .global execute_store_u32_safe
20 .global execute_load_u8
21 .global execute_load_s8
22 .global execute_load_u16
23 .global execute_load_s16
24 .global execute_load_u32
26 .global execute_store_cpsr
27 .global execute_read_spsr
28 .global execute_store_spsr
29 .global execute_spsr_restore
31 .global execute_swi_arm
32 .global execute_swi_thumb
34 .global execute_patch_bios_read
35 .global execute_patch_bios_protect
37 .global execute_bios_ptr_protected
38 .global execute_bios_rom_ptr
41 .global step_debug_arm
43 .global invalidate_icache_region
44 .global invalidate_cache_region
46 .global memory_map_read
47 .global memory_map_write
50 #define REG_BASE_OFFSET 1024
52 #define REG_R0 (REG_BASE_OFFSET + (0 * 4))
53 #define REG_R1 (REG_BASE_OFFSET + (1 * 4))
54 #define REG_R2 (REG_BASE_OFFSET + (2 * 4))
55 #define REG_R3 (REG_BASE_OFFSET + (3 * 4))
56 #define REG_R4 (REG_BASE_OFFSET + (4 * 4))
57 #define REG_R5 (REG_BASE_OFFSET + (5 * 4))
58 #define REG_R6 (REG_BASE_OFFSET + (6 * 4))
59 #define REG_R7 (REG_BASE_OFFSET + (7 * 4))
60 #define REG_R8 (REG_BASE_OFFSET + (8 * 4))
61 #define REG_R9 (REG_BASE_OFFSET + (9 * 4))
62 #define REG_R10 (REG_BASE_OFFSET + (10 * 4))
63 #define REG_R11 (REG_BASE_OFFSET + (11 * 4))
64 #define REG_R12 (REG_BASE_OFFSET + (12 * 4))
65 #define REG_R13 (REG_BASE_OFFSET + (13 * 4))
66 #define REG_R14 (REG_BASE_OFFSET + (14 * 4))
67 #define REG_SP (REG_BASE_OFFSET + (13 * 4))
68 #define REG_LR (REG_BASE_OFFSET + (14 * 4))
69 #define REG_PC (REG_BASE_OFFSET + (15 * 4))
71 #define REG_N_FLAG (REG_BASE_OFFSET + (16 * 4))
72 #define REG_Z_FLAG (REG_BASE_OFFSET + (17 * 4))
73 #define REG_C_FLAG (REG_BASE_OFFSET + (18 * 4))
74 #define REG_V_FLAG (REG_BASE_OFFSET + (19 * 4))
75 #define REG_CPSR (REG_BASE_OFFSET + (20 * 4))
77 #define REG_SAVE (REG_BASE_OFFSET + (21 * 4))
78 #define REG_SAVE2 (REG_BASE_OFFSET + (22 * 4))
79 #define REG_SAVE3 (REG_BASE_OFFSET + (23 * 4))
81 #define CPU_MODE (REG_BASE_OFFSET + (29 * 4))
82 #define CPU_HALT_STATE (REG_BASE_OFFSET + (30 * 4))
83 #define CHANGED_PC_STATUS (REG_BASE_OFFSET + (31 * 4))
94 #define reg_cycles r12
104 #define MODE_SUPERVISOR 3
107 @ Will load the register set from memory into the appropriate cached registers.
108 @ See arm_emit.h for listing explanation.
110 #define load_registers_arm() ;\
111 ldr reg_x0, [reg_base, #REG_R0] ;\
112 ldr reg_x1, [reg_base, #REG_R1] ;\
113 ldr reg_x2, [reg_base, #REG_R6] ;\
114 ldr reg_x3, [reg_base, #REG_R9] ;\
115 ldr reg_x4, [reg_base, #REG_R12] ;\
116 ldr reg_x5, [reg_base, #REG_R14] ;\
118 #define load_registers_thumb() ;\
119 ldr reg_x0, [reg_base, #REG_R0] ;\
120 ldr reg_x1, [reg_base, #REG_R1] ;\
121 ldr reg_x2, [reg_base, #REG_R2] ;\
122 ldr reg_x3, [reg_base, #REG_R3] ;\
123 ldr reg_x4, [reg_base, #REG_R4] ;\
124 ldr reg_x5, [reg_base, #REG_R5] ;\
127 @ Will store the register set from cached registers back to memory.
129 #define store_registers_arm() ;\
130 str reg_x0, [reg_base, #REG_R0] ;\
131 str reg_x1, [reg_base, #REG_R1] ;\
132 str reg_x2, [reg_base, #REG_R6] ;\
133 str reg_x3, [reg_base, #REG_R9] ;\
134 str reg_x4, [reg_base, #REG_R12] ;\
135 str reg_x5, [reg_base, #REG_R14] ;\
137 #define store_registers_thumb() ;\
138 str reg_x0, [reg_base, #REG_R0] ;\
139 str reg_x1, [reg_base, #REG_R1] ;\
140 str reg_x2, [reg_base, #REG_R2] ;\
141 str reg_x3, [reg_base, #REG_R3] ;\
142 str reg_x4, [reg_base, #REG_R4] ;\
143 str reg_x5, [reg_base, #REG_R5] ;\
146 @ Returns an updated persistent cpsr with the cached flags register.
147 @ Uses reg as a temporary register and returns the CPSR here.
149 #define collapse_flags_no_update(reg) ;\
150 ldr reg, [reg_base, #REG_CPSR] /* reg = cpsr */;\
151 bic reg, reg, #0xF0000000 /* clear ALU flags in cpsr */;\
152 and reg_flags, reg_flags, #0xF0000000 /* clear non-ALU flags */;\
153 orr reg, reg, reg_flags /* update cpsr with ALU flags */;\
155 @ Updates cpsr using the above macro.
157 #define collapse_flags(reg) ;\
158 collapse_flags_no_update(reg) ;\
159 str reg, [reg_base, #REG_CPSR] ;\
161 @ Loads the saved flags register from the persistent cpsr.
163 #define extract_flags() ;\
164 ldr reg_flags, [reg_base, #REG_CPSR] ;\
165 msr cpsr_f, reg_flags ;\
168 #define save_flags() ;\
169 mrs reg_flags, cpsr ;\
171 #define restore_flags() ;\
172 msr cpsr_f, reg_flags ;\
176 #define call_c_saved_regs r2, r3, r12, lr
178 #define call_c_saved_regs r3, r12, lr
181 @ Calls a C function - all caller save registers which are important to the
182 @ dynarec and to returning from this function are saved.
184 #define call_c_function(function) ;\
185 stmdb sp!, { call_c_saved_regs } ;\
187 ldmia sp!, { call_c_saved_regs } ;\
190 @ Update the GBA hardware (video, sound, input, etc)
195 #define return_straight() ;\
198 #define return_add() ;\
201 #define load_pc_straight() ;\
204 #define load_pc_add() ;\
208 #define arm_update_gba_builder(name, mode, return_op) ;\
210 arm_update_gba_##name: ;\
211 load_pc_##return_op() ;\
212 str r0, [reg_base, #REG_PC] /* write out the PC */;\
215 collapse_flags(r0) /* update the flags */;\
217 store_registers_##mode() /* save out registers */;\
218 call_c_function(update_gba) /* update GBA state */;\
220 mvn reg_cycles, r0 /* load new cycle count */;\
222 ldr r0, [reg_base, #CHANGED_PC_STATUS] /* load PC changed status */;\
223 cmp r0, #0 /* see if PC has changed */;\
224 beq 1f /* if not return */;\
226 ldr r0, [reg_base, #REG_PC] /* load new PC */;\
227 ldr r1, [reg_base, #REG_CPSR] /* r1 = flags */;\
228 tst r1, #0x20 /* see if Thumb bit is set */;\
229 bne 2f /* if so load Thumb PC */;\
231 load_registers_arm() /* load ARM regs */;\
232 call_c_function(block_lookup_address_arm) ;\
234 bx r0 /* jump to new ARM block */;\
237 load_registers_##mode() /* reload registers */;\
239 return_##return_op() ;\
242 load_registers_thumb() /* load Thumb regs */;\
243 call_c_function(block_lookup_address_thumb) ;\
245 bx r0 /* jump to new ARM block */;\
248 arm_update_gba_builder(arm, arm, straight)
249 arm_update_gba_builder(thumb, thumb, straight)
251 arm_update_gba_builder(idle_arm, arm, add)
252 arm_update_gba_builder(idle_thumb, thumb, add)
256 @ These are b stubs for performing indirect branches. They are not
257 @ linked to and don't return, instead they link elsewhere.
260 @ r0: PC to branch to
262 arm_indirect_branch_arm:
264 call_c_function(block_lookup_address_arm)
268 arm_indirect_branch_thumb:
270 call_c_function(block_lookup_address_thumb)
274 arm_indirect_branch_dual_arm:
276 tst r0, #0x01 @ check lower bit
277 bne 1f @ if set going to Thumb mode
278 call_c_function(block_lookup_address_arm)
284 store_registers_arm() @ save out ARM registers
285 load_registers_thumb() @ load in Thumb registers
286 ldr r1, [reg_base, #REG_CPSR] @ load cpsr
287 orr r1, r1, #0x20 @ set Thumb mode
288 str r1, [reg_base, #REG_CPSR] @ store flags
289 call_c_function(block_lookup_address_thumb)
293 arm_indirect_branch_dual_thumb:
295 tst r0, #0x01 @ check lower bit
296 beq 1f @ if set going to ARM mode
298 call_c_function(block_lookup_address_thumb)
303 store_registers_thumb() @ save out Thumb registers
304 load_registers_arm() @ load in ARM registers
305 ldr r1, [reg_base, #REG_CPSR] @ load cpsr
306 bic r1, r1, #0x20 @ clear Thumb mode
307 str r1, [reg_base, #REG_CPSR] @ store flags
308 call_c_function(block_lookup_address_arm)
317 @ r1: bitmask of which bits in cpsr to update
322 and reg_flags, r0, r1 @ reg_flags = new_cpsr & store_mask
323 ldr r0, [reg_base, #REG_CPSR] @ r0 = cpsr
324 bic r0, r0, r1 @ r0 = cpsr & ~store_mask
325 orr reg_flags, reg_flags, r0 @ reg_flags = new_cpsr | cpsr
327 mov r0, reg_flags @ also put new cpsr in r0
329 store_registers_arm() @ save ARM registers
330 ldr r2, [lr] @ r2 = pc
331 call_c_function(execute_store_cpsr_body)
332 load_registers_arm() @ restore ARM registers
334 cmp r0, #0 @ check new PC
335 beq 1f @ if it's zero, return
337 call_c_function(block_lookup_address_arm)
340 bx r0 @ return to new ARM address
344 add pc, lr, #4 @ return
347 @ Update the current spsr.
351 @ r1: bitmask of which bits in spsr to update
354 ldr r1, 1f @ r1 = spsr
355 ldr r2, [reg_base, #CPU_MODE] @ r2 = CPU_MODE
356 str r0, [r1, r2, lsl #2] @ spsr[CPU_MODE] = new_spsr
362 @ Read the current spsr.
368 ldr r0, 1b @ r0 = spsr
369 ldr r1, [reg_base, #CPU_MODE] @ r1 = CPU_MODE
370 ldr r0, [r0, r1, lsl #2] @ r0 = spsr[CPU_MODE]
374 @ Restore the cpsr from the mode spsr and mode shift.
379 execute_spsr_restore:
381 ldr r1, 1f @ r1 = spsr
382 ldr r2, [reg_base, #CPU_MODE] @ r2 = cpu_mode
383 ldr r1, [r1, r2, lsl #2] @ r1 = spsr[cpu_mode] (new cpsr)
384 str r1, [reg_base, #REG_CPSR] @ update cpsr
385 mov reg_flags, r1 @ also, update shadow flags
387 @ This function call will pass r0 (address) and return it.
388 store_registers_arm() @ save ARM registers
389 call_c_function(execute_spsr_restore_body)
391 ldr r1, [reg_base, #REG_CPSR] @ r1 = cpsr
392 tst r1, #0x20 @ see if Thumb mode is set
393 bne 2f @ if so handle it
395 load_registers_arm() @ restore ARM registers
396 call_c_function(block_lookup_address_arm)
400 @ This will service execute_spsr_restore and execute_swi
405 load_registers_thumb() @ load Thumb registers
406 call_c_function(block_lookup_address_thumb)
412 @ Setup the mode transition work for calling an SWI.
417 #define execute_swi_builder(mode) ;\
419 execute_swi_##mode: ;\
421 ldr r1, 1f /* r1 = reg_mode */;\
422 /* reg_mode[MODE_SUPERVISOR][6] = pc */;\
423 ldr r0, [lr] /* load PC */;\
424 str r0, [r1, #((MODE_SUPERVISOR * (7 * 4)) + (6 * 4))] ;\
425 collapse_flags_no_update(r0) /* r0 = cpsr */;\
426 ldr r1, 2f /* r1 = spsr */;\
427 str r0, [r1, #(MODE_SUPERVISOR * 4)] /* spsr[MODE_SUPERVISOR] = cpsr */;\
428 bic r0, r0, #0x3F /* clear mode flag in r0 */;\
429 orr r0, r0, #0x13 /* set to supervisor mode */;\
430 str r0, [reg_base, #REG_CPSR] /* update cpsr */;\
432 call_c_function(bios_region_read_allow) ;\
434 mov r0, #MODE_SUPERVISOR ;\
436 store_registers_##mode() /* store regs for mode */;\
437 call_c_function(set_cpu_mode) /* set the CPU mode to svsr */;\
438 load_registers_arm() /* load ARM regs */;\
441 add pc, lr, #4 /* return */;\
450 .word execute_bios_rom_ptr ;\
452 execute_swi_builder(arm)
453 execute_swi_builder(thumb)
456 @ Wrapper for calling SWI functions in C (or can implement some in ASM if
459 #define execute_swi_function_builder(swi_function, mode) ;\
461 .global execute_swi_hle_##swi_function##_##mode ;\
462 execute_swi_hle_##swi_function##_##mode: ;\
464 store_registers_##mode() ;\
465 call_c_function(execute_swi_hle_##swi_function##_c) ;\
466 load_registers_##mode() ;\
470 execute_swi_function_builder(div, arm)
471 execute_swi_function_builder(div, thumb)
474 @ Start program execution. Normally the mode should be Thumb and the
475 @ PC should be 0x8000000, however if a save state is preloaded this
479 @ r0: initial value for cycle counter
481 @ Uses sp as reg_base; must hold consistently true.
483 execute_arm_translate:
484 sub sp, sp, #0x100 @ allocate room for register data
486 mvn reg_cycles, r0 @ load cycle counter
488 mov r0, reg_base @ load reg_base into first param
489 call_c_function(move_reg) @ make reg_base the new reg ptr
491 sub sp, sp, #REG_BASE_OFFSET @ allocate room for ptr table
492 bl load_ptr_read_function_table @ load read function ptr table
494 ldr r0, [reg_base, #REG_PC] @ r0 = current pc
495 ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
496 tst r1, #0x20 @ see if Thumb bit is set
498 bne 1f @ if so lookup thumb
500 load_registers_arm() @ load ARM registers
501 call_c_function(block_lookup_address_arm)
502 extract_flags() @ load flags
503 bx r0 @ jump to first ARM block
506 load_registers_thumb() @ load Thumb registers
507 call_c_function(block_lookup_address_thumb)
508 extract_flags() @ load flags
509 bx r0 @ jump to first Thumb block
512 @ Write out to memory.
519 #define execute_store_body(store_type, store_op) ;\
521 stmdb sp!, { lr } /* save lr */;\
522 tst r0, #0xF0000000 /* make sure address is in range */;\
523 bne ext_store_u##store_type /* if not do ext store */;\
525 ldr r2, 1f /* r2 = memory_map_write */;\
526 mov lr, r0, lsr #15 /* lr = page index of address */;\
527 ldr r2, [r2, lr, lsl #2] /* r2 = memory page */;\
529 cmp r2, #0 /* see if map is ext */;\
530 beq ext_store_u##store_type /* if so do ext store */;\
532 mov r0, r0, lsl #17 /* isolate bottom 15 bits in top */;\
533 mov r0, r0, lsr #17 /* like performing and 0x7FFF */;\
534 store_op r1, [r2, r0] /* store result */;\
537 #define store_align_8() ;\
539 #define store_align_16() ;\
542 #define store_align_32() ;\
546 #define execute_store_builder(store_type, store_op, load_op) ;\
548 execute_store_u##store_type: ;\
549 execute_store_body(store_type, store_op) ;\
550 sub r2, r2, #0x8000 /* Pointer to code status data */;\
551 load_op r0, [r2, r0] /* check code flag */;\
553 cmp r0, #0 /* see if it's not 0 */;\
554 bne 2f /* if so perform smc write */;\
555 ldmia sp!, { lr } /* restore lr */;\
557 add pc, lr, #4 /* return */;\
560 ldmia sp!, { lr } /* restore lr */;\
561 ldr r0, [lr] /* load PC */;\
562 str r0, [reg_base, #REG_PC] /* write out PC */;\
563 b smc_write /* perform smc write */;\
565 .word memory_map_write ;\
567 ext_store_u##store_type: ;\
568 ldmia sp!, { lr } /* pop lr off of stack */;\
569 ldr r2, [lr] /* load PC */;\
570 str r2, [reg_base, #REG_PC] /* write out PC */;\
571 store_align_##store_type() ;\
572 call_c_function(write_memory##store_type) ;\
573 b write_epilogue /* handle additional write stuff */;\
575 execute_store_builder(8, strb, ldrb)
576 execute_store_builder(16, strh, ldrh)
577 execute_store_builder(32, str, ldr)
580 execute_store_u32_safe:
581 execute_store_body(32_safe, str)
583 ldmia sp!, { pc } @ return
586 .word memory_map_write
589 ldmia sp!, { lr } @ Restore lr
590 call_c_function(write_memory32) @ Perform 32bit store
596 cmp r0, #0 @ check if the write rose an alert
597 beq 4f @ if not we can exit
599 collapse_flags(r1) @ interrupt needs current flags
601 cmp r0, #2 @ see if the alert is due to SMC
602 beq smc_write @ if so, goto SMC handler
604 ldr r1, [reg_base, #REG_CPSR] @ r1 = cpsr
605 tst r1, #0x20 @ see if Thumb bit is set
606 bne 1f @ if so do Thumb update
608 store_registers_arm() @ save ARM registers
611 bl update_gba @ update GBA until CPU isn't halted
613 mvn reg_cycles, r0 @ load new cycle count
614 ldr r0, [reg_base, #REG_PC] @ load new PC
615 ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
616 tst r1, #0x20 @ see if Thumb bit is set
620 call_c_function(block_lookup_address_arm)
622 bx r0 @ jump to new ARM block
625 store_registers_thumb() @ save Thumb registers
629 load_registers_thumb()
630 call_c_function(block_lookup_address_thumb)
632 bx r0 @ jump to new Thumb block
636 add pc, lr, #4 @ return
640 call_c_function(flush_translation_cache_ram)
643 ldr r0, [reg_base, #REG_PC] @ r0 = new pc
644 ldr r1, [reg_base, #REG_CPSR] @ r1 = flags
645 tst r1, #0x20 @ see if Thumb bit is set
646 beq lookup_pc_arm @ if not lookup ARM
649 call_c_function(block_lookup_address_thumb)
651 bx r0 @ jump to new Thumb block
654 call_c_function(block_lookup_address_arm)
656 bx r0 @ jump to new ARM block
659 #define sign_extend_u8(reg)
660 #define sign_extend_u16(reg)
661 #define sign_extend_u32(reg)
663 #define sign_extend_s8(reg) ;\
664 mov reg, reg, lsl #24 /* shift reg into upper 8bits */;\
665 mov reg, reg, asr #24 /* shift down, sign extending */;\
667 #define sign_extend_s16(reg) ;\
668 mov reg, reg, lsl #16 /* shift reg into upper 16bits */;\
669 mov reg, reg, asr #16 /* shift down, sign extending */;\
671 #define execute_load_op_u8(load_op) ;\
672 mov r0, r0, lsl #17 ;\
673 load_op r0, [r2, r0, lsr #17] ;\
675 #define execute_load_op_s8(load_op) ;\
676 mov r0, r0, lsl #17 ;\
677 mov r0, r0, lsr #17 ;\
678 load_op r0, [r2, r0] ;\
680 #define execute_load_op_u16(load_op) ;\
681 execute_load_op_s8(load_op) ;\
683 #define execute_load_op_s16(load_op) ;\
684 execute_load_op_s8(load_op) ;\
686 #define execute_load_op_u16(load_op) ;\
687 execute_load_op_s8(load_op) ;\
689 #define execute_load_op_u32(load_op) ;\
690 execute_load_op_u8(load_op) ;\
693 #define execute_load_builder(load_type, load_function, load_op, mask) ;\
695 execute_load_##load_type: ;\
697 tst r0, mask /* make sure address is in range */;\
698 bne ext_load_##load_type /* if not do ext load */;\
700 ldr r2, 1f /* r2 = memory_map_read */;\
701 mov r1, r0, lsr #15 /* r1 = page index of address */;\
702 ldr r2, [r2, r1, lsl #2] /* r2 = memory page */;\
704 cmp r2, #0 /* see if map is ext */;\
705 beq ext_load_##load_type /* if so do ext load */;\
707 execute_load_op_##load_type(load_op) ;\
709 add pc, lr, #4 /* return */;\
711 ext_load_##load_type: ;\
712 ldr r1, [lr] /* r1 = PC */;\
713 str r1, [reg_base, #REG_PC] /* update PC */;\
714 call_c_function(read_memory##load_function) ;\
715 sign_extend_##load_type(r0) /* sign extend result */;\
717 add pc, lr, #4 /* return */;\
720 .word memory_map_read ;\
723 execute_load_builder(u8, 8, ldrneb, #0xF0000000)
724 execute_load_builder(s8, 8, ldrnesb, #0xF0000000)
725 execute_load_builder(u16, 16, ldrneh, #0xF0000001)
726 execute_load_builder(s16, 16_signed, ldrnesh, #0xF0000001)
727 execute_load_builder(u32, 32, ldrne, #0xF0000000)
730 #define execute_ptr_builder(region, ptr, bits) ;\
732 execute_##region##_ptr: ;\
733 ldr r1, 1f /* load region ptr */;\
734 mov r0, r0, lsl #(32 - bits) /* isolate bottom bits */;\
735 mov r0, r0, lsr #(32 - bits) ;\
742 execute_bios_ptr_protected:
743 ldr r1, 1f @ load bios read ptr
744 and r0, r0, #0x03 @ only want bottom 2 bits
748 .word bios_read_protect
751 @ address = (address & 0x7FFF) + ((address & 0x38000) * 2) + 0x8000;
754 ldr r1, 1f @ load ewram read ptr
755 mov r2, r0, lsl #17 @ isolate bottom 15 bits
757 and r0, r0, #0x38000 @ isolate top 2 bits
758 add r0, r2, r0, lsl #1 @ add top 2 bits * 2 to bottom 15
762 .word (ewram + 0x8000)
765 @ u32 gamepak_index = address >> 15;
766 @ u8 *map = memory_map_read[gamepak_index];
769 @ map = load_gamepak_page(gamepak_index & 0x3FF);
771 @ value = address##type(map, address & 0x7FFF)
774 ldr r1, 1f @ load memory_map_read
775 mov r2, r0, lsr #15 @ isolate top 17 bits
776 ldr r1, [r1, r2, lsl #2] @ load memory map read ptr
779 cmp r1, #0 @ see if map entry is NULL
780 bne 2f @ if not resume
782 stmdb sp!, { r0 } @ save r0 on stack
783 mov r2, r2, lsl #20 @ isolate page index
785 call_c_function(load_gamepak_page) @ read new page into r0
787 mov r1, r0 @ new map = return
788 ldmia sp!, { r0 } @ restore r0
791 mov r0, r0, lsl #17 @ isolate bottom 15 bits
797 .word memory_map_read
800 @ These will store the result in a pointer, then pass that pointer.
805 call_c_function(read_eeprom) @ load EEPROM result
806 add r1, reg_base, #(REG_SAVE & 0xFF00)
807 add r1, r1, #(REG_SAVE & 0xFF)
808 strh r0, [r1] @ write result out
809 mov r0, #0 @ zero out address
818 mov r0, r0, lsl #16 @ only want top 16 bits
820 call_c_function(read_backup) @ load backup result
821 add r1, reg_base, #(REG_SAVE & 0xFF00)
822 add r1, r1, #(REG_SAVE & 0xFF)
823 strb r0, [r1] @ write result out
824 mov r0, #0 @ zero out address
831 ldr r1, [reg_base, #REG_CPSR] @ r1 = cpsr
834 stmdb sp!, { r0 } @ save r0
836 ldr r0, [lr, #-4] @ r0 = current PC
838 tst r1, #0x20 @ see if Thumb bit is set
839 bne 1f @ if so load Thumb op
841 call_c_function(read_memory32) @ read open address
843 add r1, reg_base, #((REG_SAVE + 4) & 0xFF00)
844 add r1, r1, #((REG_SAVE + 4) & 0xFF)
846 str r0, [r1] @ write out
848 ldmia sp!, { r0 } @ restore r0
849 and r0, r0, #0x03 @ isolate bottom 2 bits
855 call_c_function(read_memory16) @ read open address
857 orr r0, r0, r0, lsl #16 @ duplicate opcode over halves
858 add r1, reg_base, #((REG_SAVE + 4) & 0xFF00)
859 add r1, r1, #((REG_SAVE + 4) & 0xFF)
862 str r0, [r1] @ write out
864 ldmia sp!, { r0 } @ restore r0
865 and r0, r0, #0x03 @ isolate bottom 2 bits
871 execute_ptr_builder(bios_rom, bios_rom, 14)
872 execute_ptr_builder(iwram, iwram + 0x8000, 15)
873 execute_ptr_builder(vram, vram, 17)
874 execute_ptr_builder(oam_ram, oam_ram, 10)
875 execute_ptr_builder(io_registers, io_registers, 10)
876 execute_ptr_builder(palette_ram, palette_ram, 10)
878 ptr_read_function_table:
879 .word execute_bios_ptr_protected @ 0x00: BIOS
880 .word execute_open_ptr @ 0x01: open
881 .word execute_ewram_ptr @ 0x02: ewram
882 .word execute_iwram_ptr @ 0x03: iwram
883 .word execute_io_registers_ptr @ 0x04: I/O registers
884 .word execute_palette_ram_ptr @ 0x05: palette RAM
885 .word execute_vram_ptr @ 0x06: vram
886 .word execute_oam_ram_ptr @ 0x07: oam RAM
887 .word execute_gamepak_ptr @ 0x08: gamepak
888 .word execute_gamepak_ptr @ 0x09: gamepak
889 .word execute_gamepak_ptr @ 0x0A: gamepak
890 .word execute_gamepak_ptr @ 0x0B: gamepak
891 .word execute_gamepak_ptr @ 0x0C: gamepak
892 .word execute_eeprom_ptr @ 0x0D: EEPROM
893 .word execute_backup_ptr @ 0x0E: backup
895 .rept (256 - 15) @ 0x0F - 0xFF: open
896 .word execute_open_ptr
900 @ Setup the read function table.
901 @ Load this onto the the stack; assume we're free to use r3
903 load_ptr_read_function_table:
904 mov r0, #256 @ 256 elements
905 ldr r1, 1f @ r0 = ptr_read_function_table
906 mov r2, sp @ load here
909 ldr r3, [r1], #4 @ read pointer
910 str r3, [r2], #4 @ write pointer
912 subs r0, r0, #1 @ goto next iteration
918 .word ptr_read_function_table
921 @ Patch the read function table to allow for BIOS reads.
923 execute_patch_bios_read:
924 ldr r0, 1f @ r0 = patch function
925 ldr r1, 2f @ r1 = reg
927 str r0, [r1, #-REG_BASE_OFFSET]
931 .word execute_bios_rom_ptr
937 @ Patch the read function table to allow for BIOS reads.
939 execute_patch_bios_protect:
940 ldr r0, 1f @ r0 = patch function
941 ldr r1, 2f @ r1 = reg
943 str r0, [r1, #-REG_BASE_OFFSET]
947 .word execute_bios_ptr_protected
953 #define save_reg_scratch(reg) ;\
954 ldr r2, [reg_base, #(REG_BASE_OFFSET + (reg * 4))] ;\
955 str r2, [reg_base, #(REG_BASE_OFFSET + (reg * 4) + 128)] ;\
957 #define restore_reg_scratch(reg) ;\
958 ldr r2, [reg_base, #(REG_BASE_OFFSET + (reg * 4) + 128)] ;\
959 str r2, [reg_base, #(REG_BASE_OFFSET + (reg * 4))] ;\
961 #define scratch_regs_thumb(type) ;\
962 type##_reg_scratch(0) ;\
963 type##_reg_scratch(1) ;\
964 type##_reg_scratch(2) ;\
965 type##_reg_scratch(3) ;\
966 type##_reg_scratch(4) ;\
967 type##_reg_scratch(5) ;\
969 #define scratch_regs_arm(type) ;\
970 type##_reg_scratch(0) ;\
971 type##_reg_scratch(1) ;\
972 type##_reg_scratch(6) ;\
973 type##_reg_scratch(9) ;\
974 type##_reg_scratch(12) ;\
975 type##_reg_scratch(14) ;\
982 ldr r0, [reg_base, #REG_CPSR] @ r1 = cpsr
983 tst r0, #0x20 @ see if Thumb bit is set
985 ldr r0, [lr] @ load PC
986 mvn r1, reg_cycles @ load cycle counter
988 beq 1f @ if not goto ARM mode
990 scratch_regs_thumb(save)
992 store_registers_thumb() @ write back Thumb regs
993 call_c_function(step_debug) @ call debug step
994 scratch_regs_thumb(restore)
996 add pc, lr, #4 @ return
999 scratch_regs_arm(save)
1000 store_registers_arm() @ write back ARM regs
1001 call_c_function(step_debug) @ call debug step
1002 scratch_regs_arm(restore)
1004 add pc, lr, #4 @ return, skipping PC
1007 .comm memory_map_read 0x8000
1008 .comm memory_map_write 0x8000