u5 release
[gpsp.git] / main.c
1 /* gameplaySP
2  *
3  * Copyright (C) 2006 Exophase <exophase@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License as
7  * published by the Free Software Foundation; either version 2 of
8  * the License, or (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19
20 #include "common.h"
21
22 #ifdef PSP_BUILD
23
24 //PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25 //PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27 void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29 #endif
30
31 timer_type timer[4];
32
33 //debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34 //debug_state current_debug_state = PC_BREAKPOINT;
35 u32 breakpoint_value = 0x7c5000;
36 debug_state current_debug_state = RUN;
37 //debug_state current_debug_state = STEP_RUN;
38
39 //u32 breakpoint_value = 0;
40
41 frameskip_type current_frameskip_type = auto_frameskip;
42 u32 global_cycles_per_instruction = 1;
43 u32 random_skip = 0;
44
45 #ifdef GP2X_BUILD
46 u32 frameskip_value = 2;
47
48 u64 frame_count_initial_timestamp = 0;
49 u64 last_frame_interval_timestamp;
50 u32 gp2x_fps_debug = 0;
51
52 void gp2x_init(void);
53 void gp2x_quit(void);
54 #else
55
56 u32 frameskip_value = 4;
57 #endif
58 u32 skip_next_frame = 0;
59
60 u32 frameskip_counter = 0;
61
62 u32 cpu_ticks = 0;
63 u32 frame_ticks = 0;
64
65 u32 execute_cycles = 960;
66 s32 video_count = 960;
67 u32 ticks;
68
69 u32 arm_frame = 0;
70 u32 thumb_frame = 0;
71 u32 last_frame = 0;
72
73 u32 cycle_memory_access = 0;
74 u32 cycle_pc_relative_access = 0;
75 u32 cycle_sp_relative_access = 0;
76 u32 cycle_block_memory_access = 0;
77 u32 cycle_block_memory_sp_access = 0;
78 u32 cycle_block_memory_words = 0;
79 u32 cycle_dma16_words = 0;
80 u32 cycle_dma32_words = 0;
81 u32 flush_ram_count = 0;
82 u32 gbc_update_count = 0;
83 u32 oam_update_count = 0;
84
85 u32 synchronize_flag = 1;
86
87 u32 update_backup_flag = 1;
88 #ifdef GP2X_BUILD
89 u32 clock_speed = 200;
90 #else
91 u32 clock_speed = 333;
92 #endif
93 u8 main_path[512];
94
95 void trigger_ext_event();
96
97 #define check_count(count_var)                                                \
98   if(count_var < execute_cycles)                                              \
99     execute_cycles = count_var;                                               \
100
101 #define check_timer(timer_number)                                             \
102   if(timer[timer_number].status == TIMER_PRESCALE)                            \
103     check_count(timer[timer_number].count);                                   \
104
105 #define update_timer(timer_number)                                            \
106   if(timer[timer_number].status != TIMER_INACTIVE)                            \
107   {                                                                           \
108     if(timer[timer_number].status != TIMER_CASCADE)                           \
109     {                                                                         \
110       timer[timer_number].count -= execute_cycles;                            \
111       io_registers[REG_TM##timer_number##D] =                                 \
112        -(timer[timer_number].count >> timer[timer_number].prescale);          \
113     }                                                                         \
114                                                                               \
115     if(timer[timer_number].count <= 0)                                        \
116     {                                                                         \
117       if(timer[timer_number].irq == TIMER_TRIGGER_IRQ)                        \
118         irq_raised |= IRQ_TIMER##timer_number;                                \
119                                                                               \
120       if((timer_number != 3) &&                                               \
121        (timer[timer_number + 1].status == TIMER_CASCADE))                     \
122       {                                                                       \
123         timer[timer_number + 1].count--;                                      \
124         io_registers[REG_TM0D + (timer_number + 1) * 2] =                     \
125          -(timer[timer_number + 1].count);                                    \
126       }                                                                       \
127                                                                               \
128       if(timer_number < 2)                                                    \
129       {                                                                       \
130         if(timer[timer_number].direct_sound_channels & 0x01)                  \
131           sound_timer(timer[timer_number].frequency_step, 0);                 \
132                                                                               \
133         if(timer[timer_number].direct_sound_channels & 0x02)                  \
134           sound_timer(timer[timer_number].frequency_step, 1);                 \
135       }                                                                       \
136                                                                               \
137       timer[timer_number].count +=                                            \
138        (timer[timer_number].reload << timer[timer_number].prescale);          \
139     }                                                                         \
140   }                                                                           \
141
142 u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL };
143
144 #ifdef ARM_ARCH
145 void ChangeWorkingDirectory(char *exe)
146 {
147 #ifndef _WIN32_WCE
148   char *s = strrchr(exe, '/');
149   if (s != NULL) {
150     *s = '\0';
151     chdir(exe);
152     *s = '/';
153   }
154 #endif
155 }
156 #endif
157
158 void init_main()
159 {
160   u32 i;
161
162   skip_next_frame = 0;
163
164   for(i = 0; i < 4; i++)
165   {
166     dma[i].start_type = DMA_INACTIVE;
167     dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
168     timer[i].status = TIMER_INACTIVE;
169     timer[i].reload = 0x10000;
170     timer[i].stop_cpu_ticks = 0;
171   }
172
173   timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
174   timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
175
176   cpu_ticks = 0;
177   frame_ticks = 0;
178
179   execute_cycles = 960;
180   video_count = 960;
181
182   flush_translation_cache_rom();
183   flush_translation_cache_ram();
184   flush_translation_cache_bios();
185 }
186
187 int main(int argc, char *argv[])
188 {
189   u32 i;
190   u32 vcount = 0;
191   u32 ticks;
192   u32 dispstat;
193   u8 load_filename[512];
194   u8 bios_filename[512];
195
196 #ifdef PSP_BUILD
197   sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
198    vblank_interrupt_handler, NULL);
199   sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
200 #elif !defined(GP2X_BUILD)
201   freopen("CON", "wb", stdout);
202 #endif
203
204   extern char *cpu_mode_names[];
205
206   init_gamepak_buffer();
207
208   // Copy the directory path of the executable into main_path
209
210 #ifdef ARM_ARCH
211   // ChangeWorkingDirectory will null out the filename out of the path
212   ChangeWorkingDirectory(argv[0]);
213 #endif
214
215   getcwd(main_path, 512);
216   load_config_file();
217
218   gamepak_filename[0] = 0;
219
220 #ifdef PSP_BUILD
221   delay_us(2500000);
222 #endif
223
224 #ifdef GP2X_BUILD
225   // Overclocking GP2X and MMU patch goes here
226   gp2x_init();
227 #endif
228
229   init_video();
230
231 #ifdef GP2X_BUILD
232   sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
233   if(load_bios(bios_filename) == -1)
234 #else
235   if(load_bios("gba_bios.bin") == -1)
236 #endif
237   {
238     gui_action_type gui_action = CURSOR_NONE;
239
240     debug_screen_start();
241     debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS   ");
242     debug_screen_printl("image to run correctly. Make sure to get an       ");
243     debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
244     debug_screen_printl("and should have the following md5sum value:       ");
245     debug_screen_printl("                                                  ");
246     debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6                  ");
247     debug_screen_printl("                                                  ");
248     debug_screen_printl("When you do get it name it gba_bios.bin and put it");
249     debug_screen_printl("in the same directory as gpSP.                    ");
250     debug_screen_printl("                                                  ");
251     debug_screen_printl("Press any button to exit.                         ");
252
253     debug_screen_update();
254
255     while(gui_action == CURSOR_NONE)
256     {
257       gui_action = get_gui_input();
258       delay_us(15000);
259     }
260
261     debug_screen_end();
262
263     quit();
264   }
265
266   if(bios_rom[0] != 0x18)
267   {
268     gui_action_type gui_action = CURSOR_NONE;
269
270     debug_screen_start();
271     debug_screen_printl("You have an incorrect BIOS image.                 ");
272     debug_screen_printl("While many games will work fine, some will not. It");
273     debug_screen_printl("is strongly recommended that you obtain the       ");
274     debug_screen_printl("correct BIOS file. Do NOT report any bugs if you  ");
275     debug_screen_printl("are seeing this message.                          ");
276     debug_screen_printl("                                                  ");
277     debug_screen_printl("Press any button to resume, at your own risk.     ");
278
279     debug_screen_update();
280
281     while(gui_action == CURSOR_NONE)
282     {
283       gui_action = get_gui_input();
284       delay_us(15000);
285     }
286
287     debug_screen_end();
288   }
289
290   init_main();
291   init_sound();
292
293   init_input();
294
295   video_resolution_large();
296
297   if(argc > 1)
298   {
299     if(load_gamepak(argv[1]) == -1)
300     {
301 #ifdef PC_BUILD
302       printf("Failed to load gamepak %s, exiting.\n", load_filename);
303 #endif
304       exit(-1);
305     }
306
307     set_gba_resolution(screen_scale);
308     video_resolution_small();
309
310     init_cpu();
311     init_memory();
312   }
313   else
314   {
315     if(load_file(file_ext, load_filename) == -1)
316     {
317       menu(copy_screen());
318     }
319     else
320     {
321       if(load_gamepak(load_filename) == -1)
322       {
323 #ifdef PC_BUILD
324         printf("Failed to load gamepak %s, exiting.\n", load_filename);
325 #endif
326         exit(-1);
327       }
328
329       set_gba_resolution(screen_scale);
330       video_resolution_small();
331
332       init_cpu();
333       init_memory();
334     }
335   }
336
337   last_frame = 0;
338
339   // We'll never actually return from here.
340
341 #ifdef PSP_BUILD
342   execute_arm_translate(execute_cycles);
343 #else
344
345 #ifdef GP2X_BUILD
346   get_ticks_us(&frame_count_initial_timestamp);
347 #endif
348
349 /*  u8 current_savestate_filename[512];
350   get_savestate_filename_noshot(savestate_slot,
351    current_savestate_filename);
352   load_state(current_savestate_filename); */
353
354 //  debug_on();
355
356   if(argc > 2)
357   {
358     current_debug_state = COUNTDOWN_BREAKPOINT;
359     breakpoint_value = strtol(argv[2], NULL, 16);
360   }
361
362   trigger_ext_event();
363
364   execute_arm_translate(execute_cycles);
365   execute_arm(execute_cycles);
366 #endif
367   return 0;
368 }
369
370 void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
371 {
372   u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
373    region_stats[0xF];
374   u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
375    region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
376    region_stats[0xD];
377   u32 _counter = *counter;
378
379   printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
380   printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
381    region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
382    _counter,
383    region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
384    _counter);
385
386   printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
387    region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
388    _counter,
389    rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
390    _counter);
391
392   *counter = 0;
393   memset(region_stats, 0, sizeof(u32) * 16);
394 }
395
396 u32 event_cycles = 0;
397 const u32 event_cycles_trigger = 60 * 5;
398 u32 no_alpha = 0;
399
400 void trigger_ext_event()
401 {
402   static u32 event_number = 0;
403   static u64 benchmark_ticks[16];
404   u64 new_ticks;
405   u8 current_savestate_filename[512];
406
407   return;
408
409   if(event_number)
410   {
411     get_ticks_us(&new_ticks);
412     benchmark_ticks[event_number - 1] =
413      new_ticks - benchmark_ticks[event_number - 1];
414   }
415
416   current_frameskip_type = no_frameskip;
417   no_alpha = 0;
418   synchronize_flag = 0;
419
420   get_savestate_filename_noshot(savestate_slot,
421    current_savestate_filename);
422   load_state(current_savestate_filename);
423
424   switch(event_number)
425   {
426     case 0:
427       // Full benchmark, run normally
428       break;
429
430     case 1:
431       // No alpha blending
432       no_alpha = 1;
433       break;
434
435     case 2:
436       // No video benchmark
437       // Set frameskip really high + manual
438       current_frameskip_type = manual_frameskip;
439       frameskip_value = 1000000;
440       break;
441
442     case 3:
443       // No CPU benchmark
444       // Put CPU in halt mode, put it in IRQ mode with interrupts off
445       reg[CPU_HALT_STATE] = CPU_HALT;
446       reg[REG_CPSR] = 0xD2;
447       break;
448
449     case 4:
450       // No CPU or video benchmark
451       reg[CPU_HALT_STATE] = CPU_HALT;
452       reg[REG_CPSR] = 0xD2;
453       current_frameskip_type = manual_frameskip;
454       frameskip_value = 1000000;
455       break;
456
457     case 5:
458     {
459       // Done
460       char *print_strings[] =
461       {
462         "Full test   ",
463         "No blending ",
464         "No video    ",
465         "No CPU      ",
466         "No CPU/video",
467         "CPU speed   ",
468         "Video speed ",
469         "Alpha cost  "
470       };
471       u32 i;
472
473       benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
474       benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
475        benchmark_ticks[6];
476       benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
477
478       printf("Benchmark results (%d frames): \n", event_cycles_trigger);
479       for(i = 0; i < 8; i++)
480       {
481         printf("   %s: %d ms (%f ms per frame)\n",
482          print_strings[i], (u32)benchmark_ticks[i] / 1000,
483          (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
484         if(i == 4)
485           printf("\n");
486       }
487       quit();
488     }
489   }
490
491   event_cycles = 0;
492
493   get_ticks_us(benchmark_ticks + event_number);
494   event_number++;
495 }
496
497 static u32 fps = 60;
498 static u32 frames_drawn = 60;
499
500 u32 update_gba()
501 {
502   irq_type irq_raised = IRQ_NONE;
503
504   do
505   {
506     cpu_ticks += execute_cycles;
507
508     reg[CHANGED_PC_STATUS] = 0;
509
510     if(gbc_sound_update)
511     {
512       gbc_update_count++;
513       update_gbc_sound(cpu_ticks);
514       gbc_sound_update = 0;
515     }
516
517     update_timer(0);
518     update_timer(1);
519     update_timer(2);
520     update_timer(3);
521
522     video_count -= execute_cycles;
523
524     if(video_count <= 0)
525     {
526       u32 vcount = io_registers[REG_VCOUNT];
527       u32 dispstat = io_registers[REG_DISPSTAT];
528
529       if((dispstat & 0x02) == 0)
530       {
531         // Transition from hrefresh to hblank
532         video_count += (272);
533         dispstat |= 0x02;
534
535         if((dispstat & 0x01) == 0)
536         {
537           u32 i;
538           if(oam_update)
539             oam_update_count++;
540
541           if(no_alpha)
542             io_registers[REG_BLDCNT] = 0;
543           update_scanline();
544
545           // If in visible area also fire HDMA
546           for(i = 0; i < 4; i++)
547           {
548             if(dma[i].start_type == DMA_START_HBLANK)
549               dma_transfer(dma + i);
550           }
551         }
552
553         if(dispstat & 0x10)
554           irq_raised |= IRQ_HBLANK;
555       }
556       else
557       {
558         // Transition from hblank to next line
559         video_count += 960;
560         dispstat &= ~0x02;
561
562         vcount++;
563
564         if(vcount == 160)
565         {
566           // Transition from vrefresh to vblank
567           u32 i;
568
569           dispstat |= 0x01;
570           if(dispstat & 0x8)
571           {
572             irq_raised |= IRQ_VBLANK;
573           }
574
575           affine_reference_x[0] =
576            (s32)(address32(io_registers, 0x28) << 4) >> 4;
577           affine_reference_y[0] =
578            (s32)(address32(io_registers, 0x2C) << 4) >> 4;
579           affine_reference_x[1] =
580            (s32)(address32(io_registers, 0x38) << 4) >> 4;
581           affine_reference_y[1] =
582            (s32)(address32(io_registers, 0x3C) << 4) >> 4;
583
584           for(i = 0; i < 4; i++)
585           {
586             if(dma[i].start_type == DMA_START_VBLANK)
587               dma_transfer(dma + i);
588           }
589         }
590         else
591
592         if(vcount == 228)
593         {
594           // Transition from vblank to next screen
595           dispstat &= ~0x01;
596           frame_ticks++;
597
598   #ifdef PC_BUILD
599         printf("frame update (%x), %d instructions total, %d RAM flushes\n",
600            reg[REG_PC], instruction_count - last_frame, flush_ram_count);
601           last_frame = instruction_count;
602
603 /*          printf("%d gbc audio updates\n", gbc_update_count);
604           printf("%d oam updates\n", oam_update_count); */
605           gbc_update_count = 0;
606           oam_update_count = 0;
607           flush_ram_count = 0;
608   #endif
609
610           if(update_input())
611             continue;
612
613           update_gbc_sound(cpu_ticks);
614
615           if(gp2x_fps_debug)
616           {
617             char print_buffer[32];
618             sprintf(print_buffer, "%d (%d)", fps, frames_drawn);
619             print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
620           }
621
622           update_screen();
623
624           synchronize();
625
626           if(update_backup_flag)
627             update_backup();
628
629           process_cheats();
630
631           event_cycles++;
632           if(event_cycles == event_cycles_trigger)
633           {
634             trigger_ext_event();
635             continue;
636           }
637
638           vcount = 0;
639         }
640
641         if(vcount == (dispstat >> 8))
642         {
643           // vcount trigger
644           dispstat |= 0x04;
645           if(dispstat & 0x20)
646           {
647             irq_raised |= IRQ_VCOUNT;
648           }
649         }
650         else
651         {
652           dispstat &= ~0x04;
653         }
654
655         io_registers[REG_VCOUNT] = vcount;
656       }
657       io_registers[REG_DISPSTAT] = dispstat;
658     }
659
660     if(irq_raised)
661       raise_interrupt(irq_raised);
662
663     execute_cycles = video_count;
664
665     check_timer(0);
666     check_timer(1);
667     check_timer(2);
668     check_timer(3);
669   } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
670
671   return execute_cycles;
672 }
673
674 u64 last_screen_timestamp = 0;
675 u32 frame_speed = 15000;
676
677
678 #ifdef PSP_BUILD
679
680 u32 real_frame_count = 0;
681 u32 virtual_frame_count = 0;
682 u32 num_skipped_frames = 0;
683
684 void vblank_interrupt_handler(u32 sub, u32 *parg)
685 {
686   real_frame_count++;
687 }
688
689 void synchronize()
690 {
691   char char_buffer[64];
692   u64 new_ticks, time_delta;
693   s32 used_frameskip = frameskip_value;
694
695   if(!synchronize_flag)
696   {
697     print_string("--FF--", 0xFFFF, 0x000, 0, 0);
698     used_frameskip = 4;
699     virtual_frame_count = real_frame_count - 1;
700   }
701
702   skip_next_frame = 0;
703
704   virtual_frame_count++;
705
706   if(real_frame_count >= virtual_frame_count)
707   {
708     if((real_frame_count > virtual_frame_count) &&
709      (current_frameskip_type == auto_frameskip) &&
710      (num_skipped_frames < frameskip_value))
711     {
712       skip_next_frame = 1;
713       num_skipped_frames++;
714     }
715     else
716     {
717       virtual_frame_count = real_frame_count;
718       num_skipped_frames = 0;
719     }
720
721     // Here so that the home button return will eventually work.
722     // If it's not running fullspeed anyway this won't really hurt
723     // it much more.
724
725     delay_us(1);
726   }
727   else
728   {
729     if(synchronize_flag)
730       sceDisplayWaitVblankStart();
731   }
732
733   if(current_frameskip_type == manual_frameskip)
734   {
735     frameskip_counter = (frameskip_counter + 1) %
736      (used_frameskip + 1);
737     if(random_skip)
738     {
739       if(frameskip_counter != (rand() % (used_frameskip + 1)))
740         skip_next_frame = 1;
741     }
742     else
743     {
744       if(frameskip_counter)
745         skip_next_frame = 1;
746     }
747   }
748
749 /*  sprintf(char_buffer, "%08d %08d %d %d %d\n",
750    real_frame_count, virtual_frame_count, num_skipped_frames,
751    real_frame_count - virtual_frame_count, skip_next_frame);
752   print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
753
754 /*
755     sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
756      ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
757      rom_translation_cache);
758     print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
759 */
760 }
761
762 #endif
763
764 #ifdef GP2X_BUILD
765
766 u32 real_frame_count = 0;
767 u32 virtual_frame_count = 0;
768 u32 num_skipped_frames = 0;
769 u32 interval_skipped_frames;
770 u32 frames;
771
772 const u32 frame_interval = 60;
773
774 void synchronize()
775 {
776   u64 new_ticks;
777   u64 time_delta;
778
779   get_ticks_us(&new_ticks);
780   time_delta = new_ticks - last_screen_timestamp;
781   last_screen_timestamp = new_ticks;
782
783   skip_next_frame = 0;
784   virtual_frame_count++;
785
786   real_frame_count = ((new_ticks -
787     frame_count_initial_timestamp) * 3) / 50000;
788
789   if(real_frame_count >= virtual_frame_count)
790   {
791     if((real_frame_count > virtual_frame_count) &&
792      (current_frameskip_type == auto_frameskip) &&
793      (num_skipped_frames < frameskip_value))
794     {
795       skip_next_frame = 1;
796       num_skipped_frames++;
797     }
798     else
799     {
800       virtual_frame_count = real_frame_count;
801       num_skipped_frames = 0;
802     }
803   }
804
805   frames++;
806
807   if(frames == frame_interval)
808   {
809     u32 new_fps;
810     u32 new_frames_drawn;
811
812     time_delta = new_ticks - last_frame_interval_timestamp;
813     new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
814     new_frames_drawn =
815      (frame_interval - interval_skipped_frames) * (60 / frame_interval);
816
817     // Left open for rolling averages
818     fps = new_fps;
819     frames_drawn = new_frames_drawn;
820
821     last_frame_interval_timestamp = new_ticks;
822     interval_skipped_frames = 0;
823     frames = 0;
824   }
825
826   if(current_frameskip_type == manual_frameskip)
827   {
828     frameskip_counter = (frameskip_counter + 1) %
829      (frameskip_value + 1);
830     if(random_skip)
831     {
832       if(frameskip_counter != (rand() % (frameskip_value + 1)))
833         skip_next_frame = 1;
834     }
835     else
836     {
837       if(frameskip_counter)
838         skip_next_frame = 1;
839     }
840   }
841
842   interval_skipped_frames += skip_next_frame;
843
844   if(!synchronize_flag)
845     print_string("--FF--", 0xFFFF, 0x000, 0, 0);
846 }
847
848 #endif
849
850
851 #ifdef PC_BUILD
852
853 u32 ticks_needed_total = 0;
854 float us_needed = 0.0;
855 u32 frames = 0;
856 const u32 frame_interval = 60;
857
858 void synchronize()
859 {
860   u64 new_ticks;
861   u64 time_delta;
862   char char_buffer[64];
863
864   get_ticks_us(&new_ticks);
865   time_delta = new_ticks - last_screen_timestamp;
866   last_screen_timestamp = new_ticks;
867   ticks_needed_total += time_delta;
868
869   skip_next_frame = 0;
870
871   if((time_delta < frame_speed) && synchronize_flag)
872   {
873     delay_us(frame_speed - time_delta);
874   }
875
876   frames++;
877
878   if(frames == frame_interval)
879   {
880     us_needed = (float)ticks_needed_total / frame_interval;
881     ticks_needed_total = 0;
882     frames = 0;
883   }
884
885   if(current_frameskip_type == manual_frameskip)
886   {
887     frameskip_counter = (frameskip_counter + 1) %
888      (frameskip_value + 1);
889     if(random_skip)
890     {
891       if(frameskip_counter != (rand() % (frameskip_value + 1)))
892         skip_next_frame = 1;
893     }
894     else
895     {
896       if(frameskip_counter)
897         skip_next_frame = 1;
898     }
899   }
900
901   if(synchronize_flag == 0)
902     print_string("--FF--", 0xFFFF, 0x000, 0, 0);
903
904   sprintf(char_buffer, "gpSP: %.1fms %.1ffps", us_needed / 1000.0,
905    1000000.0 / us_needed);
906   SDL_WM_SetCaption(char_buffer, "gpSP");
907
908 /*
909     sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
910      ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
911      rom_translation_cache);
912     print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
913 */
914 }
915
916 #endif
917
918 void quit()
919 {
920   if(!update_backup_flag)
921     update_backup_force();
922
923   sound_exit();
924
925 #ifdef REGISTER_USAGE_ANALYZE
926   print_register_usage();
927 #endif
928
929 #ifdef PSP_BUILD
930   sceKernelExitGame();
931 #else
932   SDL_Quit();
933
934 #ifdef GP2X_BUILD
935   gp2x_quit();
936 #endif
937
938   exit(0);
939 #endif
940 }
941
942 void reset_gba()
943 {
944   init_main();
945   init_memory();
946   init_cpu();
947   reset_sound();
948 }
949
950 #ifdef PSP_BUILD
951
952 u32 file_length(u8 *filename, s32 dummy)
953 {
954   SceIoStat stats;
955   sceIoGetstat(filename, &stats);
956   return stats.st_size;
957 }
958
959 void delay_us(u32 us_count)
960 {
961   sceKernelDelayThread(us_count);
962 }
963
964 void get_ticks_us(u64 *tick_return)
965 {
966   u64 ticks;
967   sceRtcGetCurrentTick(&ticks);
968
969   *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
970 }
971
972 #else
973
974 u32 file_length(u8 *dummy, FILE *fp)
975 {
976   u32 length;
977
978   fseek(fp, 0, SEEK_END);
979   length = ftell(fp);
980   fseek(fp, 0, SEEK_SET);
981
982   return length;
983 }
984
985 #ifdef PC_BUILD
986
987 void delay_us(u32 us_count)
988 {
989   SDL_Delay(us_count / 1000);
990 }
991
992 void get_ticks_us(u64 *ticks_return)
993 {
994   *ticks_return = (SDL_GetTicks() * 1000);
995 }
996
997 #else
998
999 void delay_us(u32 us_count)
1000 {
1001   //usleep(us_count);
1002   SDL_Delay(us_count / 1000);
1003 }
1004
1005 void get_ticks_us(u64 *ticks_return)
1006 {
1007   struct timeval current_time;
1008   gettimeofday(&current_time, NULL);
1009
1010   *ticks_return =
1011    (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
1012 }
1013
1014 #endif
1015
1016 #endif
1017
1018 void change_ext(u8 *src, u8 *buffer, u8 *extension)
1019 {
1020   u8 *dot_position;
1021   strcpy(buffer, src);
1022   dot_position = strrchr(buffer, '.');
1023
1024   if(dot_position)
1025     strcpy(dot_position, extension);
1026 }
1027
1028 #define main_savestate_builder(type)                                          \
1029 void main_##type##_savestate(file_tag_type savestate_file)                    \
1030 {                                                                             \
1031   file_##type##_variable(savestate_file, cpu_ticks);                          \
1032   file_##type##_variable(savestate_file, execute_cycles);                     \
1033   file_##type##_variable(savestate_file, video_count);                        \
1034   file_##type##_array(savestate_file, timer);                                 \
1035 }                                                                             \
1036
1037 main_savestate_builder(read);
1038 main_savestate_builder(write_mem);
1039
1040
1041 void printout(void *str, u32 val)
1042 {
1043   printf(str, val);
1044 }