integrate M-HT's neon scalers
[gpsp.git] / main.c
1 /* gameplaySP
2  *
3  * Copyright (C) 2006 Exophase <exophase@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License as
7  * published by the Free Software Foundation; either version 2 of
8  * the License, or (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19
20 #include "common.h"
21
22 #ifdef PSP_BUILD
23
24 //PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25 //PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27 void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29 #endif
30
31 timer_type timer[4];
32
33 //debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34 //debug_state current_debug_state = PC_BREAKPOINT;
35 u32 breakpoint_value = 0x7c5000;
36 debug_state current_debug_state = RUN;
37 //debug_state current_debug_state = STEP_RUN;
38
39 //u32 breakpoint_value = 0;
40
41 frameskip_type current_frameskip_type = auto_frameskip;
42 u32 global_cycles_per_instruction = 1;
43 u32 random_skip = 0;
44 u32 fps_debug = 0;
45
46 u32 frameskip_value = 2;
47
48 u64 last_frame_interval_timestamp;
49
50 u32 skip_next_frame = 0;
51
52 u32 frameskip_counter = 0;
53
54 u32 cpu_ticks = 0;
55 u32 frame_ticks = 0;
56
57 u32 execute_cycles = 960;
58 s32 video_count = 960;
59 u32 ticks;
60
61 u32 arm_frame = 0;
62 u32 thumb_frame = 0;
63 u32 last_frame = 0;
64
65 u32 cycle_memory_access = 0;
66 u32 cycle_pc_relative_access = 0;
67 u32 cycle_sp_relative_access = 0;
68 u32 cycle_block_memory_access = 0;
69 u32 cycle_block_memory_sp_access = 0;
70 u32 cycle_block_memory_words = 0;
71 u32 cycle_dma16_words = 0;
72 u32 cycle_dma32_words = 0;
73 u32 flush_ram_count = 0;
74 u32 gbc_update_count = 0;
75 u32 oam_update_count = 0;
76
77 u32 synchronize_flag = 1;
78
79 u32 update_backup_flag = 1;
80 #ifdef GP2X_BUILD
81 u32 clock_speed = 200;
82 #else
83 u32 clock_speed = 333;
84 #endif
85 char main_path[512];
86
87 void trigger_ext_event();
88
89 #define check_count(count_var)                                                \
90   if(count_var < execute_cycles)                                              \
91     execute_cycles = count_var;                                               \
92
93 #define check_timer(timer_number)                                             \
94   if(timer[timer_number].status == TIMER_PRESCALE)                            \
95     check_count(timer[timer_number].count);                                   \
96
97 #define update_timer(timer_number)                                            \
98   if(timer[timer_number].status != TIMER_INACTIVE)                            \
99   {                                                                           \
100     if(timer[timer_number].status != TIMER_CASCADE)                           \
101     {                                                                         \
102       timer[timer_number].count -= execute_cycles;                            \
103       io_registers[REG_TM##timer_number##D] =                                 \
104        -(timer[timer_number].count >> timer[timer_number].prescale);          \
105     }                                                                         \
106                                                                               \
107     if(timer[timer_number].count <= 0)                                        \
108     {                                                                         \
109       if(timer[timer_number].irq == TIMER_TRIGGER_IRQ)                        \
110         irq_raised |= IRQ_TIMER##timer_number;                                \
111                                                                               \
112       if((timer_number != 3) &&                                               \
113        (timer[timer_number + 1].status == TIMER_CASCADE))                     \
114       {                                                                       \
115         timer[timer_number + 1].count--;                                      \
116         io_registers[REG_TM0D + (timer_number + 1) * 2] =                     \
117          -(timer[timer_number + 1].count);                                    \
118       }                                                                       \
119                                                                               \
120       if(timer_number < 2)                                                    \
121       {                                                                       \
122         if(timer[timer_number].direct_sound_channels & 0x01)                  \
123           sound_timer(timer[timer_number].frequency_step, 0);                 \
124                                                                               \
125         if(timer[timer_number].direct_sound_channels & 0x02)                  \
126           sound_timer(timer[timer_number].frequency_step, 1);                 \
127       }                                                                       \
128                                                                               \
129       timer[timer_number].count +=                                            \
130        (timer[timer_number].reload << timer[timer_number].prescale);          \
131     }                                                                         \
132   }                                                                           \
133
134 static const char *file_ext[] = { ".gba", ".bin", ".zip", NULL };
135
136 #ifndef PSP_BUILD
137 static void ChangeWorkingDirectory(char *exe)
138 {
139 #ifndef _WIN32_WCE
140   char *s = strrchr(exe, '/');
141   if (s != NULL) {
142     *s = '\0';
143     chdir(exe);
144     *s = '/';
145   }
146 #endif
147 }
148
149 static void switch_to_romdir(void)
150 {
151   char buff[256];
152   int r;
153   
154   file_open(romdir_file, "romdir.txt", read);
155
156   if(file_check_valid(romdir_file))
157   {
158     r = file_read(romdir_file, buff, sizeof(buff) - 1);
159     if (r > 0)
160     {
161       buff[r] = 0;
162       while (r > 0 && isspace(buff[r-1]))
163         buff[--r] = 0;
164       chdir(buff);
165     }
166     file_close(romdir_file);
167   }
168 }
169
170 static void save_romdir(void)
171 {
172   char buff[512];
173
174   snprintf(buff, sizeof(buff), "%s" PATH_SEPARATOR "romdir.txt", main_path);
175   file_open(romdir_file, buff, write);
176
177   if(file_check_valid(romdir_file))
178   {
179     if (getcwd(buff, sizeof(buff)))
180     {
181       file_write(romdir_file, buff, strlen(buff));
182     }
183     file_close(romdir_file);
184   }
185 }
186 #else
187 void ChangeWorkingDirectory(char *exe) {}
188 static void switch_to_romdir(void) {}
189 static void save_romdir(void) {}
190 #endif
191
192 void init_main()
193 {
194   u32 i;
195
196   skip_next_frame = 0;
197
198   for(i = 0; i < 4; i++)
199   {
200     dma[i].start_type = DMA_INACTIVE;
201     dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
202     timer[i].status = TIMER_INACTIVE;
203     timer[i].reload = 0x10000;
204     timer[i].stop_cpu_ticks = 0;
205   }
206
207   timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
208   timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
209
210   cpu_ticks = 0;
211   frame_ticks = 0;
212
213   execute_cycles = 960;
214   video_count = 960;
215
216   flush_translation_cache_rom();
217   flush_translation_cache_ram();
218   flush_translation_cache_bios();
219 }
220
221 int main(int argc, char *argv[])
222 {
223   char bios_filename[512];
224   int ret;
225
226 #ifdef PSP_BUILD
227   sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
228    vblank_interrupt_handler, NULL);
229   sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
230 #endif
231
232   init_gamepak_buffer();
233
234   // Copy the directory path of the executable into main_path
235
236   // ChangeWorkingDirectory will null out the filename out of the path
237   ChangeWorkingDirectory(argv[0]);
238
239   getcwd(main_path, 512);
240
241 #ifdef PSP_BUILD
242   delay_us(2500000);
243 #endif
244
245 #ifndef PC_BUILD
246   gpsp_plat_init();
247 #endif
248   load_config_file();
249
250   gamepak_filename[0] = 0;
251
252   init_video();
253
254   sprintf(bios_filename, "%s" PATH_SEPARATOR "%s", main_path, "gba_bios.bin");
255   ret = load_bios(bios_filename);
256   if (ret != 0)
257     ret = load_bios("gba_bios.bin");
258   if (ret != 0)
259   {
260     gui_action_type gui_action = CURSOR_NONE;
261
262     debug_screen_start();
263     debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS   ");
264     debug_screen_printl("image to run correctly. Make sure to get an       ");
265     debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
266     debug_screen_printl("and should have the following md5sum value:       ");
267     debug_screen_printl("                                                  ");
268     debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6                  ");
269     debug_screen_printl("                                                  ");
270     debug_screen_printl("When you do get it name it gba_bios.bin and put it");
271 #ifdef PND_BUILD
272     debug_screen_printl("in <SD card>/pandora/appdata/gpsp/ .              ");
273 #else
274     debug_screen_printl("in the same directory as gpSP.                    ");
275 #endif
276     debug_screen_printl("                                                  ");
277     debug_screen_printl("Press any button to exit.                         ");
278
279     debug_screen_update();
280
281     while(gui_action == CURSOR_NONE)
282     {
283       gui_action = get_gui_input();
284       delay_us(15000);
285     }
286
287     debug_screen_end();
288
289     quit();
290   }
291
292   if(bios_rom[0] != 0x18)
293   {
294     gui_action_type gui_action = CURSOR_NONE;
295
296     debug_screen_start();
297     debug_screen_printl("You have an incorrect BIOS image.                 ");
298     debug_screen_printl("While many games will work fine, some will not. It");
299     debug_screen_printl("is strongly recommended that you obtain the       ");
300     debug_screen_printl("correct BIOS file. Do NOT report any bugs if you  ");
301     debug_screen_printl("are seeing this message.                          ");
302     debug_screen_printl("                                                  ");
303     debug_screen_printl("Press any button to resume, at your own risk.     ");
304
305     debug_screen_update();
306
307     while(gui_action == CURSOR_NONE)
308     {
309       gui_action = get_gui_input();
310       delay_us(15000);
311     }
312
313     debug_screen_end();
314   }
315
316   init_main();
317   init_sound();
318
319   init_input();
320
321   video_resolution_large();
322
323   if(argc > 1)
324   {
325     if(load_gamepak(argv[1]) == -1)
326     {
327 #ifndef PSP_BUILD
328       printf("Failed to load gamepak %s, exiting.\n", argv[1]);
329 #endif
330       exit(-1);
331     }
332
333     set_gba_resolution(screen_scale);
334     video_resolution_small();
335
336     init_cpu();
337     init_memory();
338   }
339   else
340   {
341     char load_filename[512];
342     switch_to_romdir();
343     if(load_file(file_ext, load_filename) == -1)
344     {
345       menu(copy_screen());
346     }
347     else
348     {
349       if(load_gamepak(load_filename) == -1)
350       {
351 #ifndef PSP_BUILD
352         printf("Failed to load gamepak %s, exiting.\n", load_filename);
353 #endif
354         exit(-1);
355       }
356
357       set_clock_speed();
358       set_gba_resolution(screen_scale);
359       video_resolution_small();
360
361       init_cpu();
362       init_memory();
363     }
364   }
365
366   last_frame = 0;
367
368   // We'll never actually return from here.
369
370 #ifdef PSP_BUILD
371   execute_arm_translate(execute_cycles);
372 #else
373
374 /*  u8 current_savestate_filename[512];
375   get_savestate_filename_noshot(savestate_slot,
376    current_savestate_filename);
377   load_state(current_savestate_filename); */
378
379 //  debug_on();
380
381   if(argc > 2)
382   {
383     current_debug_state = COUNTDOWN_BREAKPOINT;
384     breakpoint_value = strtol(argv[2], NULL, 16);
385   }
386
387   trigger_ext_event();
388
389   execute_arm_translate(execute_cycles);
390   execute_arm(execute_cycles);
391 #endif
392   return 0;
393 }
394
395 void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
396 {
397   u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
398    region_stats[0xF];
399   u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
400    region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
401    region_stats[0xD];
402   u32 _counter = *counter;
403
404   printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
405   printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
406    region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
407    _counter,
408    region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
409    _counter);
410
411   printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
412    region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
413    _counter,
414    rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
415    _counter);
416
417   *counter = 0;
418   memset(region_stats, 0, sizeof(u32) * 16);
419 }
420
421 u32 event_cycles = 0;
422 const u32 event_cycles_trigger = 60 * 5;
423 u32 no_alpha = 0;
424
425 void trigger_ext_event()
426 {
427   static u32 event_number = 0;
428   static u64 benchmark_ticks[16];
429   u64 new_ticks;
430   char current_savestate_filename[512];
431
432   return;
433
434   if(event_number)
435   {
436     get_ticks_us(&new_ticks);
437     benchmark_ticks[event_number - 1] =
438      new_ticks - benchmark_ticks[event_number - 1];
439   }
440
441   current_frameskip_type = no_frameskip;
442   no_alpha = 0;
443   synchronize_flag = 0;
444
445   get_savestate_filename_noshot(savestate_slot,
446    current_savestate_filename);
447   load_state(current_savestate_filename);
448
449   switch(event_number)
450   {
451     case 0:
452       // Full benchmark, run normally
453       break;
454
455     case 1:
456       // No alpha blending
457       no_alpha = 1;
458       break;
459
460     case 2:
461       // No video benchmark
462       // Set frameskip really high + manual
463       current_frameskip_type = manual_frameskip;
464       frameskip_value = 1000000;
465       break;
466
467     case 3:
468       // No CPU benchmark
469       // Put CPU in halt mode, put it in IRQ mode with interrupts off
470       reg[CPU_HALT_STATE] = CPU_HALT;
471       reg[REG_CPSR] = 0xD2;
472       break;
473
474     case 4:
475       // No CPU or video benchmark
476       reg[CPU_HALT_STATE] = CPU_HALT;
477       reg[REG_CPSR] = 0xD2;
478       current_frameskip_type = manual_frameskip;
479       frameskip_value = 1000000;
480       break;
481
482     case 5:
483     {
484       // Done
485       char *print_strings[] =
486       {
487         "Full test   ",
488         "No blending ",
489         "No video    ",
490         "No CPU      ",
491         "No CPU/video",
492         "CPU speed   ",
493         "Video speed ",
494         "Alpha cost  "
495       };
496       u32 i;
497
498       benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
499       benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
500        benchmark_ticks[6];
501       benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
502
503       printf("Benchmark results (%d frames): \n", event_cycles_trigger);
504       for(i = 0; i < 8; i++)
505       {
506         printf("   %s: %d ms (%f ms per frame)\n",
507          print_strings[i], (u32)benchmark_ticks[i] / 1000,
508          (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
509         if(i == 4)
510           printf("\n");
511       }
512       quit();
513     }
514   }
515
516   event_cycles = 0;
517
518   get_ticks_us(benchmark_ticks + event_number);
519   event_number++;
520 }
521
522 static u32 fps = 60;
523 static u32 frames_drawn = 60;
524
525 u32 update_gba()
526 {
527   irq_type irq_raised = IRQ_NONE;
528
529   do
530   {
531     cpu_ticks += execute_cycles;
532
533     reg[CHANGED_PC_STATUS] = 0;
534
535     if(gbc_sound_update)
536     {
537       gbc_update_count++;
538       update_gbc_sound(cpu_ticks);
539       gbc_sound_update = 0;
540     }
541
542     update_timer(0);
543     update_timer(1);
544     update_timer(2);
545     update_timer(3);
546
547     video_count -= execute_cycles;
548
549     if(video_count <= 0)
550     {
551       u32 vcount = io_registers[REG_VCOUNT];
552       u32 dispstat = io_registers[REG_DISPSTAT];
553
554       if((dispstat & 0x02) == 0)
555       {
556         // Transition from hrefresh to hblank
557         video_count += (272);
558         dispstat |= 0x02;
559
560         if((dispstat & 0x01) == 0)
561         {
562           u32 i;
563           if(oam_update)
564             oam_update_count++;
565
566           if(no_alpha)
567             io_registers[REG_BLDCNT] = 0;
568           update_scanline();
569
570           // If in visible area also fire HDMA
571           for(i = 0; i < 4; i++)
572           {
573             if(dma[i].start_type == DMA_START_HBLANK)
574               dma_transfer(dma + i);
575           }
576         }
577
578         if(dispstat & 0x10)
579           irq_raised |= IRQ_HBLANK;
580       }
581       else
582       {
583         // Transition from hblank to next line
584         video_count += 960;
585         dispstat &= ~0x02;
586
587         vcount++;
588
589         if(vcount == 160)
590         {
591           // Transition from vrefresh to vblank
592           u32 i;
593
594           dispstat |= 0x01;
595           if(dispstat & 0x8)
596           {
597             irq_raised |= IRQ_VBLANK;
598           }
599
600           affine_reference_x[0] =
601            (s32)(address32(io_registers, 0x28) << 4) >> 4;
602           affine_reference_y[0] =
603            (s32)(address32(io_registers, 0x2C) << 4) >> 4;
604           affine_reference_x[1] =
605            (s32)(address32(io_registers, 0x38) << 4) >> 4;
606           affine_reference_y[1] =
607            (s32)(address32(io_registers, 0x3C) << 4) >> 4;
608
609           for(i = 0; i < 4; i++)
610           {
611             if(dma[i].start_type == DMA_START_VBLANK)
612               dma_transfer(dma + i);
613           }
614         }
615         else
616
617         if(vcount == 228)
618         {
619           // Transition from vblank to next screen
620           dispstat &= ~0x01;
621           frame_ticks++;
622
623   #ifdef PC_BUILD
624 /*        printf("frame update (%x), %d instructions total, %d RAM flushes\n",
625            reg[REG_PC], instruction_count - last_frame, flush_ram_count);
626           last_frame = instruction_count;
627 */
628 /*          printf("%d gbc audio updates\n", gbc_update_count);
629           printf("%d oam updates\n", oam_update_count); */
630           gbc_update_count = 0;
631           oam_update_count = 0;
632           flush_ram_count = 0;
633   #endif
634
635           if(update_input())
636             continue;
637
638           update_gbc_sound(cpu_ticks);
639
640           if(fps_debug)
641           {
642             char print_buffer[32];
643             sprintf(print_buffer, "%2d (%2d)", fps, frames_drawn);
644             print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
645           }
646           if(!synchronize_flag)
647             print_string("-FF-", 0xFFFF, 0x000, 216, 0);
648
649           update_screen();
650
651           synchronize();
652
653           if(update_backup_flag)
654             update_backup();
655
656           process_cheats();
657
658           event_cycles++;
659           if(event_cycles == event_cycles_trigger)
660           {
661             trigger_ext_event();
662             continue;
663           }
664
665           vcount = 0;
666         }
667
668         if(vcount == (dispstat >> 8))
669         {
670           // vcount trigger
671           dispstat |= 0x04;
672           if(dispstat & 0x20)
673           {
674             irq_raised |= IRQ_VCOUNT;
675           }
676         }
677         else
678         {
679           dispstat &= ~0x04;
680         }
681
682         io_registers[REG_VCOUNT] = vcount;
683       }
684       io_registers[REG_DISPSTAT] = dispstat;
685     }
686
687     if(irq_raised)
688       raise_interrupt(irq_raised);
689
690     execute_cycles = video_count;
691
692     check_timer(0);
693     check_timer(1);
694     check_timer(2);
695     check_timer(3);
696   } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
697
698   return execute_cycles;
699 }
700
701 #ifdef PSP_BUILD
702
703 u32 real_frame_count = 0;
704 u32 virtual_frame_count = 0;
705 u32 num_skipped_frames = 0;
706
707 void vblank_interrupt_handler(u32 sub, u32 *parg)
708 {
709   real_frame_count++;
710 }
711
712 void synchronize()
713 {
714   char char_buffer[64];
715   u64 new_ticks, time_delta;
716   s32 used_frameskip = frameskip_value;
717
718   if(!synchronize_flag)
719   {
720     used_frameskip = 4;
721     virtual_frame_count = real_frame_count - 1;
722   }
723
724   skip_next_frame = 0;
725
726   virtual_frame_count++;
727
728   if(real_frame_count >= virtual_frame_count)
729   {
730     if((real_frame_count > virtual_frame_count) &&
731      (current_frameskip_type == auto_frameskip) &&
732      (num_skipped_frames < frameskip_value))
733     {
734       skip_next_frame = 1;
735       num_skipped_frames++;
736     }
737     else
738     {
739       virtual_frame_count = real_frame_count;
740       num_skipped_frames = 0;
741     }
742
743     // Here so that the home button return will eventually work.
744     // If it's not running fullspeed anyway this won't really hurt
745     // it much more.
746
747     delay_us(1);
748   }
749   else
750   {
751     if(synchronize_flag)
752       sceDisplayWaitVblankStart();
753   }
754
755   if(current_frameskip_type == manual_frameskip)
756   {
757     frameskip_counter = (frameskip_counter + 1) %
758      (used_frameskip + 1);
759     if(random_skip)
760     {
761       if(frameskip_counter != (rand() % (used_frameskip + 1)))
762         skip_next_frame = 1;
763     }
764     else
765     {
766       if(frameskip_counter)
767         skip_next_frame = 1;
768     }
769   }
770
771 /*  sprintf(char_buffer, "%08d %08d %d %d %d\n",
772    real_frame_count, virtual_frame_count, num_skipped_frames,
773    real_frame_count - virtual_frame_count, skip_next_frame);
774   print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
775
776 /*
777     sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
778      ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
779      rom_translation_cache);
780     print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
781 */
782 }
783
784 #else
785
786 u32 real_frame_count = 0;
787 u32 virtual_frame_count = 0;
788 u32 num_skipped_frames = 0;
789 u32 interval_skipped_frames;
790 u32 frames;
791
792 const u32 frame_interval = 60;
793
794 void synchronize()
795 {
796   u64 new_ticks;
797   u64 time_delta;
798
799   get_ticks_us(&new_ticks);
800
801   skip_next_frame = 0;
802   virtual_frame_count++;
803
804   real_frame_count = (new_ticks * 3) / 50000;
805
806   if(real_frame_count >= virtual_frame_count)
807   {
808     if((real_frame_count > virtual_frame_count) &&
809      (current_frameskip_type == auto_frameskip) &&
810      (num_skipped_frames < frameskip_value))
811     {
812       skip_next_frame = 1;
813       num_skipped_frames++;
814     }
815     else
816     {
817       virtual_frame_count = real_frame_count;
818       num_skipped_frames = 0;
819     }
820   }
821   else if (synchronize_flag)
822   {
823 #if defined(PND_BUILD)
824     fb_wait_vsync();
825 #elif !defined(GP2X_BUILD) // sleeping on GP2X is a bad idea
826     delay_us((u64)virtual_frame_count * 50000 / 3 - new_ticks + 2);
827 #endif
828   }
829
830   frames++;
831
832   if(frames == frame_interval)
833   {
834     u32 new_fps;
835     u32 new_frames_drawn;
836
837     time_delta = new_ticks - last_frame_interval_timestamp;
838     new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
839     new_frames_drawn =
840      (frame_interval - interval_skipped_frames) * (60 / frame_interval);
841
842     // Left open for rolling averages
843     fps = new_fps;
844     frames_drawn = new_frames_drawn;
845
846     last_frame_interval_timestamp = new_ticks;
847     interval_skipped_frames = 0;
848     frames = 0;
849   }
850
851   if(current_frameskip_type == manual_frameskip)
852   {
853     frameskip_counter = (frameskip_counter + 1) %
854      (frameskip_value + 1);
855     if(random_skip)
856     {
857       if(frameskip_counter != (rand() % (frameskip_value + 1)))
858         skip_next_frame = 1;
859     }
860     else
861     {
862       if(frameskip_counter)
863         skip_next_frame = 1;
864     }
865   }
866
867   interval_skipped_frames += skip_next_frame;
868
869 #if !defined(GP2X_BUILD) && !defined(PND_BUILD)
870   char char_buffer[64];
871   sprintf(char_buffer, "gpSP: %2d (%2d) fps", fps, frames_drawn);
872   SDL_WM_SetCaption(char_buffer, "gpSP");
873 #endif
874 }
875
876 #endif
877
878 void quit()
879 {
880   save_romdir();
881
882   if(!update_backup_flag)
883     update_backup_force();
884
885   sound_exit();
886
887 #ifdef REGISTER_USAGE_ANALYZE
888   print_register_usage();
889 #endif
890
891 #ifdef PSP_BUILD
892   sceKernelExitGame();
893 #else
894   SDL_Quit();
895
896 #ifndef PC_BUILD
897   gpsp_plat_quit();
898 #endif
899
900   exit(0);
901 #endif
902 }
903
904 void reset_gba()
905 {
906   init_main();
907   init_memory();
908   init_cpu();
909   reset_sound();
910 }
911
912 #ifdef PSP_BUILD
913
914 u32 file_length(char *filename, s32 dummy)
915 {
916   SceIoStat stats;
917   sceIoGetstat(filename, &stats);
918   return stats.st_size;
919 }
920
921 void delay_us(u32 us_count)
922 {
923   sceKernelDelayThread(us_count);
924 }
925
926 void get_ticks_us(u64 *tick_return)
927 {
928   u64 ticks;
929   sceRtcGetCurrentTick(&ticks);
930
931   *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
932 }
933
934 #else
935
936 u32 file_length(char *dummy, FILE *fp)
937 {
938   u32 length;
939
940   fseek(fp, 0, SEEK_END);
941   length = ftell(fp);
942   fseek(fp, 0, SEEK_SET);
943
944   return length;
945 }
946
947 #ifdef PC_BUILD
948
949 void delay_us(u32 us_count)
950 {
951   SDL_Delay(us_count / 1000);
952 }
953
954 void get_ticks_us(u64 *ticks_return)
955 {
956   *ticks_return = (u64)SDL_GetTicks() * 1000;
957 }
958
959 #else
960
961 void delay_us(u32 us_count)
962 {
963   //usleep(us_count);
964   SDL_Delay(us_count / 1000);
965 }
966
967 void get_ticks_us(u64 *ticks_return)
968 {
969   struct timeval current_time;
970   gettimeofday(&current_time, NULL);
971
972   *ticks_return =
973    (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
974 }
975
976 #endif
977
978 #endif
979
980 void change_ext(const char *src, char *buffer, const char *extension)
981 {
982   char *dot_position;
983   strcpy(buffer, src);
984   dot_position = strrchr(buffer, '.');
985
986   if(dot_position)
987     strcpy(dot_position, extension);
988 }
989
990 // make path: <main_path>/<romname>.<ext>
991 void make_rpath(char *buff, size_t size, const char *ext)
992 {
993   char *p;
994   p = strrchr(gamepak_filename, PATH_SEPARATOR_CHAR);
995   if (p == NULL)
996     p = gamepak_filename;
997
998   snprintf(buff, size, "%s/%s", main_path, p);
999   p = strrchr(buff, '.');
1000   if (p != NULL)
1001     strcpy(p, ext);
1002 }
1003
1004 #define main_savestate_builder(type)                                          \
1005 void main_##type##_savestate(file_tag_type savestate_file)                    \
1006 {                                                                             \
1007   file_##type##_variable(savestate_file, cpu_ticks);                          \
1008   file_##type##_variable(savestate_file, execute_cycles);                     \
1009   file_##type##_variable(savestate_file, video_count);                        \
1010   file_##type##_array(savestate_file, timer);                                 \
1011 }                                                                             \
1012
1013 main_savestate_builder(read);
1014 main_savestate_builder(write_mem);
1015
1016
1017 void printout(void *str, u32 val)
1018 {
1019   printf(str, val);
1020 }
1021
1022 void set_clock_speed()
1023 {
1024   static u32 clock_speed_old = default_clock_speed;
1025   if (clock_speed != clock_speed_old)
1026   {
1027     printf("about to set CPU clock to %iMHz\n", clock_speed);
1028   #ifdef PSP_BUILD
1029     scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
1030   #elif defined(GP2X_BUILD)
1031     set_FCLK(clock_speed);
1032   #endif
1033     clock_speed_old = clock_speed;
1034   }
1035 }
1036