initial pandora port, with hardware scaling and stuff
[gpsp.git] / main.c
1 /* gameplaySP
2  *
3  * Copyright (C) 2006 Exophase <exophase@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License as
7  * published by the Free Software Foundation; either version 2 of
8  * the License, or (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19
20 #include "common.h"
21
22 #ifdef PSP_BUILD
23
24 //PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25 //PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27 void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29 #endif
30
31 timer_type timer[4];
32
33 //debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34 //debug_state current_debug_state = PC_BREAKPOINT;
35 u32 breakpoint_value = 0x7c5000;
36 debug_state current_debug_state = RUN;
37 //debug_state current_debug_state = STEP_RUN;
38
39 //u32 breakpoint_value = 0;
40
41 frameskip_type current_frameskip_type = auto_frameskip;
42 u32 global_cycles_per_instruction = 1;
43 u32 random_skip = 0;
44 u32 fps_debug = 0;
45
46 u32 frameskip_value = 2;
47
48 u64 last_frame_interval_timestamp;
49
50 u32 skip_next_frame = 0;
51
52 u32 frameskip_counter = 0;
53
54 u32 cpu_ticks = 0;
55 u32 frame_ticks = 0;
56
57 u32 execute_cycles = 960;
58 s32 video_count = 960;
59 u32 ticks;
60
61 u32 arm_frame = 0;
62 u32 thumb_frame = 0;
63 u32 last_frame = 0;
64
65 u32 cycle_memory_access = 0;
66 u32 cycle_pc_relative_access = 0;
67 u32 cycle_sp_relative_access = 0;
68 u32 cycle_block_memory_access = 0;
69 u32 cycle_block_memory_sp_access = 0;
70 u32 cycle_block_memory_words = 0;
71 u32 cycle_dma16_words = 0;
72 u32 cycle_dma32_words = 0;
73 u32 flush_ram_count = 0;
74 u32 gbc_update_count = 0;
75 u32 oam_update_count = 0;
76
77 u32 synchronize_flag = 1;
78
79 u32 update_backup_flag = 1;
80 #ifdef GP2X_BUILD
81 u32 clock_speed = 200;
82 #else
83 u32 clock_speed = 333;
84 #endif
85 u8 main_path[512];
86
87 void trigger_ext_event();
88
89 #define check_count(count_var)                                                \
90   if(count_var < execute_cycles)                                              \
91     execute_cycles = count_var;                                               \
92
93 #define check_timer(timer_number)                                             \
94   if(timer[timer_number].status == TIMER_PRESCALE)                            \
95     check_count(timer[timer_number].count);                                   \
96
97 #define update_timer(timer_number)                                            \
98   if(timer[timer_number].status != TIMER_INACTIVE)                            \
99   {                                                                           \
100     if(timer[timer_number].status != TIMER_CASCADE)                           \
101     {                                                                         \
102       timer[timer_number].count -= execute_cycles;                            \
103       io_registers[REG_TM##timer_number##D] =                                 \
104        -(timer[timer_number].count >> timer[timer_number].prescale);          \
105     }                                                                         \
106                                                                               \
107     if(timer[timer_number].count <= 0)                                        \
108     {                                                                         \
109       if(timer[timer_number].irq == TIMER_TRIGGER_IRQ)                        \
110         irq_raised |= IRQ_TIMER##timer_number;                                \
111                                                                               \
112       if((timer_number != 3) &&                                               \
113        (timer[timer_number + 1].status == TIMER_CASCADE))                     \
114       {                                                                       \
115         timer[timer_number + 1].count--;                                      \
116         io_registers[REG_TM0D + (timer_number + 1) * 2] =                     \
117          -(timer[timer_number + 1].count);                                    \
118       }                                                                       \
119                                                                               \
120       if(timer_number < 2)                                                    \
121       {                                                                       \
122         if(timer[timer_number].direct_sound_channels & 0x01)                  \
123           sound_timer(timer[timer_number].frequency_step, 0);                 \
124                                                                               \
125         if(timer[timer_number].direct_sound_channels & 0x02)                  \
126           sound_timer(timer[timer_number].frequency_step, 1);                 \
127       }                                                                       \
128                                                                               \
129       timer[timer_number].count +=                                            \
130        (timer[timer_number].reload << timer[timer_number].prescale);          \
131     }                                                                         \
132   }                                                                           \
133
134 u8 *file_ext[] = { ".gba", ".bin", ".zip", NULL };
135
136 #ifdef ARM_ARCH
137 void ChangeWorkingDirectory(char *exe)
138 {
139 #ifndef _WIN32_WCE
140   char *s = strrchr(exe, '/');
141   if (s != NULL) {
142     *s = '\0';
143     chdir(exe);
144     *s = '/';
145   }
146 #endif
147 }
148 #endif
149
150 void init_main()
151 {
152   u32 i;
153
154   skip_next_frame = 0;
155
156   for(i = 0; i < 4; i++)
157   {
158     dma[i].start_type = DMA_INACTIVE;
159     dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
160     timer[i].status = TIMER_INACTIVE;
161     timer[i].reload = 0x10000;
162     timer[i].stop_cpu_ticks = 0;
163   }
164
165   timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
166   timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
167
168   cpu_ticks = 0;
169   frame_ticks = 0;
170
171   execute_cycles = 960;
172   video_count = 960;
173
174   flush_translation_cache_rom();
175   flush_translation_cache_ram();
176   flush_translation_cache_bios();
177 }
178
179 int main(int argc, char *argv[])
180 {
181   u32 i;
182   u32 vcount = 0;
183   u32 ticks;
184   u32 dispstat;
185   u8 load_filename[512];
186   u8 bios_filename[512];
187
188 #ifdef PSP_BUILD
189   sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
190    vblank_interrupt_handler, NULL);
191   sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
192 #endif
193
194   extern char *cpu_mode_names[];
195
196   init_gamepak_buffer();
197
198   // Copy the directory path of the executable into main_path
199
200 #ifdef ARM_ARCH
201   // ChangeWorkingDirectory will null out the filename out of the path
202   ChangeWorkingDirectory(argv[0]);
203 #endif
204
205   getcwd(main_path, 512);
206
207 #ifdef PSP_BUILD
208   delay_us(2500000);
209 #endif
210
211 #ifndef PC_BUILD
212   gpsp_plat_init();
213 #endif
214   load_config_file();
215
216   gamepak_filename[0] = 0;
217
218   init_video();
219
220 #ifdef GP2X_BUILD
221   sprintf(bios_filename, "%s/%s", main_path, "gba_bios.bin");
222   if(load_bios(bios_filename) == -1)
223 #else
224   if(load_bios("gba_bios.bin") == -1)
225 #endif
226   {
227     gui_action_type gui_action = CURSOR_NONE;
228
229     debug_screen_start();
230     debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS   ");
231     debug_screen_printl("image to run correctly. Make sure to get an       ");
232     debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
233     debug_screen_printl("and should have the following md5sum value:       ");
234     debug_screen_printl("                                                  ");
235     debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6                  ");
236     debug_screen_printl("                                                  ");
237     debug_screen_printl("When you do get it name it gba_bios.bin and put it");
238 #ifdef PND_BUILD
239     debug_screen_printl("in <CD card>/pandora/appdata/gpsp/ .              ");
240 #else
241     debug_screen_printl("in the same directory as gpSP.                    ");
242 #endif
243     debug_screen_printl("                                                  ");
244     debug_screen_printl("Press any button to exit.                         ");
245
246     debug_screen_update();
247
248     while(gui_action == CURSOR_NONE)
249     {
250       gui_action = get_gui_input();
251       delay_us(15000);
252     }
253
254     debug_screen_end();
255
256     quit();
257   }
258
259   if(bios_rom[0] != 0x18)
260   {
261     gui_action_type gui_action = CURSOR_NONE;
262
263     debug_screen_start();
264     debug_screen_printl("You have an incorrect BIOS image.                 ");
265     debug_screen_printl("While many games will work fine, some will not. It");
266     debug_screen_printl("is strongly recommended that you obtain the       ");
267     debug_screen_printl("correct BIOS file. Do NOT report any bugs if you  ");
268     debug_screen_printl("are seeing this message.                          ");
269     debug_screen_printl("                                                  ");
270     debug_screen_printl("Press any button to resume, at your own risk.     ");
271
272     debug_screen_update();
273
274     while(gui_action == CURSOR_NONE)
275     {
276       gui_action = get_gui_input();
277       delay_us(15000);
278     }
279
280     debug_screen_end();
281   }
282
283   init_main();
284   init_sound();
285
286   init_input();
287
288   video_resolution_large();
289
290   if(argc > 1)
291   {
292     if(load_gamepak(argv[1]) == -1)
293     {
294 #ifndef PSP_BUILD
295       printf("Failed to load gamepak %s, exiting.\n", load_filename);
296 #endif
297       exit(-1);
298     }
299
300     set_gba_resolution(screen_scale);
301     video_resolution_small();
302
303     init_cpu();
304     init_memory();
305   }
306   else
307   {
308     if(load_file(file_ext, load_filename) == -1)
309     {
310       menu(copy_screen());
311     }
312     else
313     {
314       if(load_gamepak(load_filename) == -1)
315       {
316 #ifndef PSP_BUILD
317         printf("Failed to load gamepak %s, exiting.\n", load_filename);
318 #endif
319         exit(-1);
320       }
321
322       set_clock_speed();
323       set_gba_resolution(screen_scale);
324       video_resolution_small();
325
326       init_cpu();
327       init_memory();
328     }
329   }
330
331   last_frame = 0;
332
333   // We'll never actually return from here.
334
335 #ifdef PSP_BUILD
336   execute_arm_translate(execute_cycles);
337 #else
338
339 /*  u8 current_savestate_filename[512];
340   get_savestate_filename_noshot(savestate_slot,
341    current_savestate_filename);
342   load_state(current_savestate_filename); */
343
344 //  debug_on();
345
346   if(argc > 2)
347   {
348     current_debug_state = COUNTDOWN_BREAKPOINT;
349     breakpoint_value = strtol(argv[2], NULL, 16);
350   }
351
352   trigger_ext_event();
353
354   execute_arm_translate(execute_cycles);
355   execute_arm(execute_cycles);
356 #endif
357   return 0;
358 }
359
360 void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
361 {
362   u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
363    region_stats[0xF];
364   u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
365    region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
366    region_stats[0xD];
367   u32 _counter = *counter;
368
369   printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
370   printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
371    region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
372    _counter,
373    region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
374    _counter);
375
376   printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
377    region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
378    _counter,
379    rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
380    _counter);
381
382   *counter = 0;
383   memset(region_stats, 0, sizeof(u32) * 16);
384 }
385
386 u32 event_cycles = 0;
387 const u32 event_cycles_trigger = 60 * 5;
388 u32 no_alpha = 0;
389
390 void trigger_ext_event()
391 {
392   static u32 event_number = 0;
393   static u64 benchmark_ticks[16];
394   u64 new_ticks;
395   u8 current_savestate_filename[512];
396
397   return;
398
399   if(event_number)
400   {
401     get_ticks_us(&new_ticks);
402     benchmark_ticks[event_number - 1] =
403      new_ticks - benchmark_ticks[event_number - 1];
404   }
405
406   current_frameskip_type = no_frameskip;
407   no_alpha = 0;
408   synchronize_flag = 0;
409
410   get_savestate_filename_noshot(savestate_slot,
411    current_savestate_filename);
412   load_state(current_savestate_filename);
413
414   switch(event_number)
415   {
416     case 0:
417       // Full benchmark, run normally
418       break;
419
420     case 1:
421       // No alpha blending
422       no_alpha = 1;
423       break;
424
425     case 2:
426       // No video benchmark
427       // Set frameskip really high + manual
428       current_frameskip_type = manual_frameskip;
429       frameskip_value = 1000000;
430       break;
431
432     case 3:
433       // No CPU benchmark
434       // Put CPU in halt mode, put it in IRQ mode with interrupts off
435       reg[CPU_HALT_STATE] = CPU_HALT;
436       reg[REG_CPSR] = 0xD2;
437       break;
438
439     case 4:
440       // No CPU or video benchmark
441       reg[CPU_HALT_STATE] = CPU_HALT;
442       reg[REG_CPSR] = 0xD2;
443       current_frameskip_type = manual_frameskip;
444       frameskip_value = 1000000;
445       break;
446
447     case 5:
448     {
449       // Done
450       char *print_strings[] =
451       {
452         "Full test   ",
453         "No blending ",
454         "No video    ",
455         "No CPU      ",
456         "No CPU/video",
457         "CPU speed   ",
458         "Video speed ",
459         "Alpha cost  "
460       };
461       u32 i;
462
463       benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
464       benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
465        benchmark_ticks[6];
466       benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
467
468       printf("Benchmark results (%d frames): \n", event_cycles_trigger);
469       for(i = 0; i < 8; i++)
470       {
471         printf("   %s: %d ms (%f ms per frame)\n",
472          print_strings[i], (u32)benchmark_ticks[i] / 1000,
473          (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
474         if(i == 4)
475           printf("\n");
476       }
477       quit();
478     }
479   }
480
481   event_cycles = 0;
482
483   get_ticks_us(benchmark_ticks + event_number);
484   event_number++;
485 }
486
487 static u32 fps = 60;
488 static u32 frames_drawn = 60;
489
490 u32 update_gba()
491 {
492   irq_type irq_raised = IRQ_NONE;
493
494   do
495   {
496     cpu_ticks += execute_cycles;
497
498     reg[CHANGED_PC_STATUS] = 0;
499
500     if(gbc_sound_update)
501     {
502       gbc_update_count++;
503       update_gbc_sound(cpu_ticks);
504       gbc_sound_update = 0;
505     }
506
507     update_timer(0);
508     update_timer(1);
509     update_timer(2);
510     update_timer(3);
511
512     video_count -= execute_cycles;
513
514     if(video_count <= 0)
515     {
516       u32 vcount = io_registers[REG_VCOUNT];
517       u32 dispstat = io_registers[REG_DISPSTAT];
518
519       if((dispstat & 0x02) == 0)
520       {
521         // Transition from hrefresh to hblank
522         video_count += (272);
523         dispstat |= 0x02;
524
525         if((dispstat & 0x01) == 0)
526         {
527           u32 i;
528           if(oam_update)
529             oam_update_count++;
530
531           if(no_alpha)
532             io_registers[REG_BLDCNT] = 0;
533           update_scanline();
534
535           // If in visible area also fire HDMA
536           for(i = 0; i < 4; i++)
537           {
538             if(dma[i].start_type == DMA_START_HBLANK)
539               dma_transfer(dma + i);
540           }
541         }
542
543         if(dispstat & 0x10)
544           irq_raised |= IRQ_HBLANK;
545       }
546       else
547       {
548         // Transition from hblank to next line
549         video_count += 960;
550         dispstat &= ~0x02;
551
552         vcount++;
553
554         if(vcount == 160)
555         {
556           // Transition from vrefresh to vblank
557           u32 i;
558
559           dispstat |= 0x01;
560           if(dispstat & 0x8)
561           {
562             irq_raised |= IRQ_VBLANK;
563           }
564
565           affine_reference_x[0] =
566            (s32)(address32(io_registers, 0x28) << 4) >> 4;
567           affine_reference_y[0] =
568            (s32)(address32(io_registers, 0x2C) << 4) >> 4;
569           affine_reference_x[1] =
570            (s32)(address32(io_registers, 0x38) << 4) >> 4;
571           affine_reference_y[1] =
572            (s32)(address32(io_registers, 0x3C) << 4) >> 4;
573
574           for(i = 0; i < 4; i++)
575           {
576             if(dma[i].start_type == DMA_START_VBLANK)
577               dma_transfer(dma + i);
578           }
579         }
580         else
581
582         if(vcount == 228)
583         {
584           // Transition from vblank to next screen
585           dispstat &= ~0x01;
586           frame_ticks++;
587
588   #ifdef PC_BUILD
589         printf("frame update (%x), %d instructions total, %d RAM flushes\n",
590            reg[REG_PC], instruction_count - last_frame, flush_ram_count);
591           last_frame = instruction_count;
592
593 /*          printf("%d gbc audio updates\n", gbc_update_count);
594           printf("%d oam updates\n", oam_update_count); */
595           gbc_update_count = 0;
596           oam_update_count = 0;
597           flush_ram_count = 0;
598   #endif
599
600           if(update_input())
601             continue;
602
603           update_gbc_sound(cpu_ticks);
604
605           if(fps_debug)
606           {
607             char print_buffer[32];
608             sprintf(print_buffer, "%2d (%2d)", fps, frames_drawn);
609             print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
610           }
611           if(!synchronize_flag)
612             print_string("-FF-", 0xFFFF, 0x000, 216, 0);
613
614           update_screen();
615
616           synchronize();
617
618           if(update_backup_flag)
619             update_backup();
620
621           process_cheats();
622
623           event_cycles++;
624           if(event_cycles == event_cycles_trigger)
625           {
626             trigger_ext_event();
627             continue;
628           }
629
630           vcount = 0;
631         }
632
633         if(vcount == (dispstat >> 8))
634         {
635           // vcount trigger
636           dispstat |= 0x04;
637           if(dispstat & 0x20)
638           {
639             irq_raised |= IRQ_VCOUNT;
640           }
641         }
642         else
643         {
644           dispstat &= ~0x04;
645         }
646
647         io_registers[REG_VCOUNT] = vcount;
648       }
649       io_registers[REG_DISPSTAT] = dispstat;
650     }
651
652     if(irq_raised)
653       raise_interrupt(irq_raised);
654
655     execute_cycles = video_count;
656
657     check_timer(0);
658     check_timer(1);
659     check_timer(2);
660     check_timer(3);
661   } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
662
663   return execute_cycles;
664 }
665
666 #ifdef PSP_BUILD
667
668 u32 real_frame_count = 0;
669 u32 virtual_frame_count = 0;
670 u32 num_skipped_frames = 0;
671
672 void vblank_interrupt_handler(u32 sub, u32 *parg)
673 {
674   real_frame_count++;
675 }
676
677 void synchronize()
678 {
679   char char_buffer[64];
680   u64 new_ticks, time_delta;
681   s32 used_frameskip = frameskip_value;
682
683   if(!synchronize_flag)
684   {
685     used_frameskip = 4;
686     virtual_frame_count = real_frame_count - 1;
687   }
688
689   skip_next_frame = 0;
690
691   virtual_frame_count++;
692
693   if(real_frame_count >= virtual_frame_count)
694   {
695     if((real_frame_count > virtual_frame_count) &&
696      (current_frameskip_type == auto_frameskip) &&
697      (num_skipped_frames < frameskip_value))
698     {
699       skip_next_frame = 1;
700       num_skipped_frames++;
701     }
702     else
703     {
704       virtual_frame_count = real_frame_count;
705       num_skipped_frames = 0;
706     }
707
708     // Here so that the home button return will eventually work.
709     // If it's not running fullspeed anyway this won't really hurt
710     // it much more.
711
712     delay_us(1);
713   }
714   else
715   {
716     if(synchronize_flag)
717       sceDisplayWaitVblankStart();
718   }
719
720   if(current_frameskip_type == manual_frameskip)
721   {
722     frameskip_counter = (frameskip_counter + 1) %
723      (used_frameskip + 1);
724     if(random_skip)
725     {
726       if(frameskip_counter != (rand() % (used_frameskip + 1)))
727         skip_next_frame = 1;
728     }
729     else
730     {
731       if(frameskip_counter)
732         skip_next_frame = 1;
733     }
734   }
735
736 /*  sprintf(char_buffer, "%08d %08d %d %d %d\n",
737    real_frame_count, virtual_frame_count, num_skipped_frames,
738    real_frame_count - virtual_frame_count, skip_next_frame);
739   print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
740
741 /*
742     sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
743      ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
744      rom_translation_cache);
745     print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
746 */
747 }
748
749 #else
750
751 u32 real_frame_count = 0;
752 u32 virtual_frame_count = 0;
753 u32 num_skipped_frames = 0;
754 u32 interval_skipped_frames;
755 u32 frames;
756
757 const u32 frame_interval = 60;
758
759 void synchronize()
760 {
761   u64 new_ticks;
762   u64 time_delta;
763
764   get_ticks_us(&new_ticks);
765
766   skip_next_frame = 0;
767   virtual_frame_count++;
768
769   real_frame_count = (new_ticks * 3) / 50000;
770
771   if(real_frame_count >= virtual_frame_count)
772   {
773     if((real_frame_count > virtual_frame_count) &&
774      (current_frameskip_type == auto_frameskip) &&
775      (num_skipped_frames < frameskip_value))
776     {
777       skip_next_frame = 1;
778       num_skipped_frames++;
779     }
780     else
781     {
782       virtual_frame_count = real_frame_count;
783       num_skipped_frames = 0;
784     }
785   }
786   else if (synchronize_flag)
787   {
788 #if defined(PND_BUILD)
789     fb_wait_vsync();
790 #elif !defined(GP2X_BUILD) // sleeping on GP2X is a bad idea
791     delay_us((u64)virtual_frame_count * 50000 / 3 - new_ticks + 2);
792 #endif
793   }
794
795   frames++;
796
797   if(frames == frame_interval)
798   {
799     u32 new_fps;
800     u32 new_frames_drawn;
801
802     time_delta = new_ticks - last_frame_interval_timestamp;
803     new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
804     new_frames_drawn =
805      (frame_interval - interval_skipped_frames) * (60 / frame_interval);
806
807     // Left open for rolling averages
808     fps = new_fps;
809     frames_drawn = new_frames_drawn;
810
811     last_frame_interval_timestamp = new_ticks;
812     interval_skipped_frames = 0;
813     frames = 0;
814   }
815
816   if(current_frameskip_type == manual_frameskip)
817   {
818     frameskip_counter = (frameskip_counter + 1) %
819      (frameskip_value + 1);
820     if(random_skip)
821     {
822       if(frameskip_counter != (rand() % (frameskip_value + 1)))
823         skip_next_frame = 1;
824     }
825     else
826     {
827       if(frameskip_counter)
828         skip_next_frame = 1;
829     }
830   }
831
832   interval_skipped_frames += skip_next_frame;
833
834 #if !defined(GP2X_BUILD) && !defined(PND_BUILD)
835   char char_buffer[64];
836   sprintf(char_buffer, "gpSP: %2d (%2d) fps", fps, frames_drawn);
837   SDL_WM_SetCaption(char_buffer, "gpSP");
838 #endif
839 }
840
841 #endif
842
843 void quit()
844 {
845   if(!update_backup_flag)
846     update_backup_force();
847
848   sound_exit();
849
850 #ifdef REGISTER_USAGE_ANALYZE
851   print_register_usage();
852 #endif
853
854 #ifdef PSP_BUILD
855   sceKernelExitGame();
856 #else
857   SDL_Quit();
858
859 #ifndef PC_BUILD
860   gpsp_plat_quit();
861 #endif
862
863   exit(0);
864 #endif
865 }
866
867 void reset_gba()
868 {
869   init_main();
870   init_memory();
871   init_cpu();
872   reset_sound();
873 }
874
875 #ifdef PSP_BUILD
876
877 u32 file_length(u8 *filename, s32 dummy)
878 {
879   SceIoStat stats;
880   sceIoGetstat(filename, &stats);
881   return stats.st_size;
882 }
883
884 void delay_us(u32 us_count)
885 {
886   sceKernelDelayThread(us_count);
887 }
888
889 void get_ticks_us(u64 *tick_return)
890 {
891   u64 ticks;
892   sceRtcGetCurrentTick(&ticks);
893
894   *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
895 }
896
897 #else
898
899 u32 file_length(u8 *dummy, FILE *fp)
900 {
901   u32 length;
902
903   fseek(fp, 0, SEEK_END);
904   length = ftell(fp);
905   fseek(fp, 0, SEEK_SET);
906
907   return length;
908 }
909
910 #ifdef PC_BUILD
911
912 void delay_us(u32 us_count)
913 {
914   SDL_Delay(us_count / 1000);
915 }
916
917 void get_ticks_us(u64 *ticks_return)
918 {
919   *ticks_return = (u64)SDL_GetTicks() * 1000;
920 }
921
922 #else
923
924 void delay_us(u32 us_count)
925 {
926   //usleep(us_count);
927   SDL_Delay(us_count / 1000);
928 }
929
930 void get_ticks_us(u64 *ticks_return)
931 {
932   struct timeval current_time;
933   gettimeofday(&current_time, NULL);
934
935   *ticks_return =
936    (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
937 }
938
939 #endif
940
941 #endif
942
943 void change_ext(u8 *src, u8 *buffer, u8 *extension)
944 {
945   u8 *dot_position;
946   strcpy(buffer, src);
947   dot_position = strrchr(buffer, '.');
948
949   if(dot_position)
950     strcpy(dot_position, extension);
951 }
952
953 #define main_savestate_builder(type)                                          \
954 void main_##type##_savestate(file_tag_type savestate_file)                    \
955 {                                                                             \
956   file_##type##_variable(savestate_file, cpu_ticks);                          \
957   file_##type##_variable(savestate_file, execute_cycles);                     \
958   file_##type##_variable(savestate_file, video_count);                        \
959   file_##type##_array(savestate_file, timer);                                 \
960 }                                                                             \
961
962 main_savestate_builder(read);
963 main_savestate_builder(write_mem);
964
965
966 void printout(void *str, u32 val)
967 {
968   printf(str, val);
969 }
970
971 void set_clock_speed()
972 {
973   static u32 clock_speed_old = default_clock_speed;
974   if (clock_speed != clock_speed_old)
975   {
976     printf("about to set CPU clock to %iMHz\n", clock_speed);
977   #ifdef PSP_BUILD
978     scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
979   #elif defined(GP2X_BUILD)
980     set_FCLK(clock_speed);
981   #endif
982     clock_speed_old = clock_speed;
983   }
984 }
985