Add copyright message to gles_video
[gpsp.git] / main.c
1 /* gameplaySP
2  *
3  * Copyright (C) 2006 Exophase <exophase@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU General Public License as
7  * published by the Free Software Foundation; either version 2 of
8  * the License, or (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License
16  * along with this program; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
18  */
19
20 #include "common.h"
21
22 #ifdef PSP_BUILD
23
24 //PSP_MODULE_INFO("gpSP", 0x1000, 0, 6);
25 //PSP_MAIN_THREAD_ATTR(THREAD_ATTR_USER);
26
27 void vblank_interrupt_handler(u32 sub, u32 *parg);
28
29 #endif
30
31 timer_type timer[4];
32
33 //debug_state current_debug_state = COUNTDOWN_BREAKPOINT;
34 //debug_state current_debug_state = PC_BREAKPOINT;
35 u32 breakpoint_value = 0x7c5000;
36 debug_state current_debug_state = RUN;
37 //debug_state current_debug_state = STEP_RUN;
38
39 //u32 breakpoint_value = 0;
40
41 #ifdef RPI_BUILD
42 frameskip_type current_frameskip_type = manual_frameskip; //manual; //auto_frameskip;
43 u32 global_cycles_per_instruction = 1;
44 #else
45 frameskip_type current_frameskip_type = auto_frameskip;
46 u32 global_cycles_per_instruction = 1;
47 #endif
48
49 u32 random_skip = 0;
50 u32 fps_debug = 0;
51
52 u32 frameskip_value = 2;
53
54 u64 last_frame_interval_timestamp;
55
56 u32 skip_next_frame = 0;
57
58 u32 frameskip_counter = 0;
59
60 u32 cpu_ticks = 0;
61 u32 frame_ticks = 0;
62
63 u32 execute_cycles = 960;
64 s32 video_count = 960;
65 u32 ticks;
66
67 u32 arm_frame = 0;
68 u32 thumb_frame = 0;
69 u32 last_frame = 0;
70
71 u32 cycle_memory_access = 0;
72 u32 cycle_pc_relative_access = 0;
73 u32 cycle_sp_relative_access = 0;
74 u32 cycle_block_memory_access = 0;
75 u32 cycle_block_memory_sp_access = 0;
76 u32 cycle_block_memory_words = 0;
77 u32 cycle_dma16_words = 0;
78 u32 cycle_dma32_words = 0;
79 u32 flush_ram_count = 0;
80 u32 gbc_update_count = 0;
81 u32 oam_update_count = 0;
82
83 u32 synchronize_flag = 1;
84
85 u32 update_backup_flag = 1;
86 #ifdef GP2X_BUILD
87 u32 clock_speed = 200;
88 #else
89 u32 clock_speed = 333;
90 #endif
91 char main_path[512];
92
93 void trigger_ext_event();
94
95 #define check_count(count_var)                                                \
96   if(count_var < execute_cycles)                                              \
97     execute_cycles = count_var;                                               \
98
99 #define check_timer(timer_number)                                             \
100   if(timer[timer_number].status == TIMER_PRESCALE)                            \
101     check_count(timer[timer_number].count);                                   \
102
103 #define update_timer(timer_number)                                            \
104   if(timer[timer_number].status != TIMER_INACTIVE)                            \
105   {                                                                           \
106     if(timer[timer_number].status != TIMER_CASCADE)                           \
107     {                                                                         \
108       timer[timer_number].count -= execute_cycles;                            \
109       io_registers[REG_TM##timer_number##D] =                                 \
110        -(timer[timer_number].count >> timer[timer_number].prescale);          \
111     }                                                                         \
112                                                                               \
113     if(timer[timer_number].count <= 0)                                        \
114     {                                                                         \
115       if(timer[timer_number].irq == TIMER_TRIGGER_IRQ)                        \
116         irq_raised |= IRQ_TIMER##timer_number;                                \
117                                                                               \
118       if((timer_number != 3) &&                                               \
119        (timer[timer_number + 1].status == TIMER_CASCADE))                     \
120       {                                                                       \
121         timer[timer_number + 1].count--;                                      \
122         io_registers[REG_TM0D + (timer_number + 1) * 2] =                     \
123          -(timer[timer_number + 1].count);                                    \
124       }                                                                       \
125                                                                               \
126       if(timer_number < 2)                                                    \
127       {                                                                       \
128         if(timer[timer_number].direct_sound_channels & 0x01)                  \
129           sound_timer(timer[timer_number].frequency_step, 0);                 \
130                                                                               \
131         if(timer[timer_number].direct_sound_channels & 0x02)                  \
132           sound_timer(timer[timer_number].frequency_step, 1);                 \
133       }                                                                       \
134                                                                               \
135       timer[timer_number].count +=                                            \
136        (timer[timer_number].reload << timer[timer_number].prescale);          \
137     }                                                                         \
138   }                                                                           \
139
140 static const char *file_ext[] = { ".gba", ".bin", ".zip", NULL };
141
142 #ifndef PSP_BUILD
143 static void ChangeWorkingDirectory(char *exe)
144 {
145 #ifndef _WIN32_WCE
146   char *s = strrchr(exe, '/');
147   if (s != NULL) {
148     *s = '\0';
149     chdir(exe);
150     *s = '/';
151   }
152 #endif
153 }
154
155 static void switch_to_romdir(void)
156 {
157   char buff[256];
158   int r;
159   
160   file_open(romdir_file, "romdir.txt", read);
161
162   if(file_check_valid(romdir_file))
163   {
164     r = file_read(romdir_file, buff, sizeof(buff) - 1);
165     if (r > 0)
166     {
167       buff[r] = 0;
168       while (r > 0 && isspace(buff[r-1]))
169         buff[--r] = 0;
170       chdir(buff);
171     }
172     file_close(romdir_file);
173   }
174 }
175
176 static void save_romdir(void)
177 {
178   char buff[512];
179
180   snprintf(buff, sizeof(buff), "%s" PATH_SEPARATOR "romdir.txt", main_path);
181   file_open(romdir_file, buff, write);
182
183   if(file_check_valid(romdir_file))
184   {
185     if (getcwd(buff, sizeof(buff)))
186     {
187       file_write(romdir_file, buff, strlen(buff));
188     }
189     file_close(romdir_file);
190   }
191 }
192 #else
193 void ChangeWorkingDirectory(char *exe) {}
194 static void switch_to_romdir(void) {}
195 static void save_romdir(void) {}
196 #endif
197
198 void init_main()
199 {
200   u32 i;
201
202   skip_next_frame = 0;
203
204   for(i = 0; i < 4; i++)
205   {
206     dma[i].start_type = DMA_INACTIVE;
207     dma[i].direct_sound_channel = DMA_NO_DIRECT_SOUND;
208     timer[i].status = TIMER_INACTIVE;
209     timer[i].reload = 0x10000;
210     timer[i].stop_cpu_ticks = 0;
211   }
212
213   timer[0].direct_sound_channels = TIMER_DS_CHANNEL_BOTH;
214   timer[1].direct_sound_channels = TIMER_DS_CHANNEL_NONE;
215
216   cpu_ticks = 0;
217   frame_ticks = 0;
218
219   execute_cycles = 960;
220   video_count = 960;
221
222   flush_translation_cache_rom();
223   flush_translation_cache_ram();
224   flush_translation_cache_bios();
225 }
226
227 int main(int argc, char *argv[])
228 {
229   char bios_filename[512];
230   int ret;
231
232 #ifdef PSP_BUILD
233   sceKernelRegisterSubIntrHandler(PSP_VBLANK_INT, 0,
234    vblank_interrupt_handler, NULL);
235   sceKernelEnableSubIntr(PSP_VBLANK_INT, 0);
236 #endif
237
238   init_gamepak_buffer();
239
240   // Copy the directory path of the executable into main_path
241
242   // ChangeWorkingDirectory will null out the filename out of the path
243   ChangeWorkingDirectory(argv[0]);
244
245   getcwd(main_path, 512);
246
247 #ifdef PSP_BUILD
248   delay_us(2500000);
249 #endif
250
251 #ifndef PC_BUILD
252   gpsp_plat_init();
253 #endif
254   load_config_file();
255
256   gamepak_filename[0] = 0;
257
258   init_video();
259
260   sprintf(bios_filename, "%s" PATH_SEPARATOR "%s", main_path, "gba_bios.bin");
261   ret = load_bios(bios_filename);
262   if (ret != 0)
263     ret = load_bios("gba_bios.bin");
264   if (ret != 0)
265   {
266     gui_action_type gui_action = CURSOR_NONE;
267
268     debug_screen_start();
269     debug_screen_printl("                                                  ");
270     debug_screen_printl("Sorry, but gpSP requires a Gameboy Advance BIOS   ");
271     debug_screen_printl("image to run correctly. Make sure to get an       ");
272     debug_screen_printl("authentic one, it'll be exactly 16384 bytes large ");
273     debug_screen_printl("and should have the following md5sum value:       ");
274     debug_screen_printl("                                                  ");
275     debug_screen_printl("a860e8c0b6d573d191e4ec7db1b1e4f6                  ");
276     debug_screen_printl("                                                  ");
277     debug_screen_printl("When you do get it name it gba_bios.bin and put it");
278 #ifdef PND_BUILD
279     debug_screen_printl("in <SD card>/pandora/appdata/gpsp/ .              ");
280 #else
281     debug_screen_printl("in the same directory as gpSP.                    ");
282 #endif
283     debug_screen_printl("                                                  ");
284     debug_screen_printl("Press any button to exit.                         ");
285
286     debug_screen_update();
287
288     while(gui_action == CURSOR_NONE)
289     {
290       gui_action = get_gui_input();
291       delay_us(15000);
292     }
293
294     debug_screen_end();
295
296     quit();
297   }
298
299   if(bios_rom[0] != 0x18)
300   {
301     gui_action_type gui_action = CURSOR_NONE;
302
303     debug_screen_start();
304     debug_screen_printl("You have an incorrect BIOS image.                 ");
305     debug_screen_printl("While many games will work fine, some will not. It");
306     debug_screen_printl("is strongly recommended that you obtain the       ");
307     debug_screen_printl("correct BIOS file. Do NOT report any bugs if you  ");
308     debug_screen_printl("are seeing this message.                          ");
309     debug_screen_printl("                                                  ");
310     debug_screen_printl("Press any button to resume, at your own risk.     ");
311
312     debug_screen_update();
313
314     while(gui_action == CURSOR_NONE)
315     {
316       gui_action = get_gui_input();
317       delay_us(15000);
318     }
319
320     debug_screen_end();
321   }
322
323   init_main();
324   init_sound(1);
325
326   init_input();
327
328   video_resolution_large();
329
330   if(argc > 1)
331   {
332     if(load_gamepak(argv[1]) == -1)
333     {
334 #ifndef PSP_BUILD
335       printf("Failed to load gamepak %s, exiting.\n", argv[1]);
336 #endif
337       exit(-1);
338     }
339
340     set_gba_resolution(screen_scale);
341     video_resolution_small();
342
343     init_cpu();
344     init_memory();
345   }
346   else
347   {
348     char load_filename[512];
349     switch_to_romdir();
350     if(load_file(file_ext, load_filename) == -1)
351     {
352       menu(copy_screen());
353     }
354     else
355     {
356       if(load_gamepak(load_filename) == -1)
357       {
358 #ifndef PSP_BUILD
359         printf("Failed to load gamepak %s, exiting.\n", load_filename);
360 #endif
361         exit(-1);
362       }
363
364       set_clock_speed();
365       set_gba_resolution(screen_scale);
366       video_resolution_small();
367
368       init_cpu();
369       init_memory();
370     }
371   }
372
373   last_frame = 0;
374
375   // We'll never actually return from here.
376
377 #ifdef PSP_BUILD
378   execute_arm_translate(execute_cycles);
379 #else
380
381 /*  u8 current_savestate_filename[512];
382   get_savestate_filename_noshot(savestate_slot,
383    current_savestate_filename);
384   load_state(current_savestate_filename); */
385
386 //  debug_on();
387
388   if(argc > 2)
389   {
390     current_debug_state = COUNTDOWN_BREAKPOINT;
391     breakpoint_value = strtol(argv[2], NULL, 16);
392   }
393
394   trigger_ext_event();
395
396   execute_arm_translate(execute_cycles);
397   execute_arm(execute_cycles);
398 #endif
399   return 0;
400 }
401
402 void print_memory_stats(u32 *counter, u32 *region_stats, char *stats_str)
403 {
404   u32 other_region_counter = region_stats[0x1] + region_stats[0xE] +
405    region_stats[0xF];
406   u32 rom_region_counter = region_stats[0x8] + region_stats[0x9] +
407    region_stats[0xA] + region_stats[0xB] + region_stats[0xC] +
408    region_stats[0xD];
409   u32 _counter = *counter;
410
411   printf("memory access stats: %s (out of %d)\n", stats_str, _counter);
412   printf("bios: %f%%\tiwram: %f%%\tewram: %f%%\tvram: %f\n",
413    region_stats[0x0] * 100.0 / _counter, region_stats[0x3] * 100.0 /
414    _counter,
415    region_stats[0x2] * 100.0 / _counter, region_stats[0x6] * 100.0 /
416    _counter);
417
418   printf("oam: %f%%\tpalette: %f%%\trom: %f%%\tother: %f%%\n",
419    region_stats[0x7] * 100.0 / _counter, region_stats[0x5] * 100.0 /
420    _counter,
421    rom_region_counter * 100.0 / _counter, other_region_counter * 100.0 /
422    _counter);
423
424   *counter = 0;
425   memset(region_stats, 0, sizeof(u32) * 16);
426 }
427
428 u32 event_cycles = 0;
429 const u32 event_cycles_trigger = 60 * 5;
430 u32 no_alpha = 0;
431
432 void trigger_ext_event()
433 {
434   static u32 event_number = 0;
435   static u64 benchmark_ticks[16];
436   u64 new_ticks;
437   char current_savestate_filename[512];
438
439   return;
440
441   if(event_number)
442   {
443     get_ticks_us(&new_ticks);
444     benchmark_ticks[event_number - 1] =
445      new_ticks - benchmark_ticks[event_number - 1];
446   }
447
448   current_frameskip_type = no_frameskip;
449   no_alpha = 0;
450   synchronize_flag = 0;
451
452   get_savestate_filename_noshot(savestate_slot,
453    current_savestate_filename);
454   load_state(current_savestate_filename);
455
456   switch(event_number)
457   {
458     case 0:
459       // Full benchmark, run normally
460       break;
461
462     case 1:
463       // No alpha blending
464       no_alpha = 1;
465       break;
466
467     case 2:
468       // No video benchmark
469       // Set frameskip really high + manual
470       current_frameskip_type = manual_frameskip;
471       frameskip_value = 1000000;
472       break;
473
474     case 3:
475       // No CPU benchmark
476       // Put CPU in halt mode, put it in IRQ mode with interrupts off
477       reg[CPU_HALT_STATE] = CPU_HALT;
478       reg[REG_CPSR] = 0xD2;
479       break;
480
481     case 4:
482       // No CPU or video benchmark
483       reg[CPU_HALT_STATE] = CPU_HALT;
484       reg[REG_CPSR] = 0xD2;
485       current_frameskip_type = manual_frameskip;
486       frameskip_value = 1000000;
487       break;
488
489     case 5:
490     {
491       // Done
492       char *print_strings[] =
493       {
494         "Full test   ",
495         "No blending ",
496         "No video    ",
497         "No CPU      ",
498         "No CPU/video",
499         "CPU speed   ",
500         "Video speed ",
501         "Alpha cost  "
502       };
503       u32 i;
504
505       benchmark_ticks[6] = benchmark_ticks[0] - benchmark_ticks[2];
506       benchmark_ticks[5] = benchmark_ticks[0] - benchmark_ticks[4] -
507        benchmark_ticks[6];
508       benchmark_ticks[7] = benchmark_ticks[0] - benchmark_ticks[1];
509
510       printf("Benchmark results (%d frames): \n", event_cycles_trigger);
511       for(i = 0; i < 8; i++)
512       {
513         printf("   %s: %d ms (%f ms per frame)\n",
514          print_strings[i], (u32)benchmark_ticks[i] / 1000,
515          (float)(benchmark_ticks[i] / (1000.0 * event_cycles_trigger)));
516         if(i == 4)
517           printf("\n");
518       }
519       quit();
520     }
521   }
522
523   event_cycles = 0;
524
525   get_ticks_us(benchmark_ticks + event_number);
526   event_number++;
527 }
528
529 static u32 fps = 60;
530 static u32 frames_drawn = 60;
531
532 u32 update_gba()
533 {
534   irq_type irq_raised = IRQ_NONE;
535
536   do
537   {
538     cpu_ticks += execute_cycles;
539
540     reg[CHANGED_PC_STATUS] = 0;
541
542     if(gbc_sound_update)
543     {
544       gbc_update_count++;
545       update_gbc_sound(cpu_ticks);
546       gbc_sound_update = 0;
547     }
548
549     update_timer(0);
550     update_timer(1);
551     update_timer(2);
552     update_timer(3);
553
554     video_count -= execute_cycles;
555
556     if(video_count <= 0)
557     {
558       u32 vcount = io_registers[REG_VCOUNT];
559       u32 dispstat = io_registers[REG_DISPSTAT];
560
561       if((dispstat & 0x02) == 0)
562       {
563         // Transition from hrefresh to hblank
564         video_count += (272);
565         dispstat |= 0x02;
566
567         if((dispstat & 0x01) == 0)
568         {
569           u32 i;
570           if(oam_update)
571             oam_update_count++;
572
573           if(no_alpha)
574             io_registers[REG_BLDCNT] = 0;
575           update_scanline();
576
577           // If in visible area also fire HDMA
578           for(i = 0; i < 4; i++)
579           {
580             if(dma[i].start_type == DMA_START_HBLANK)
581               dma_transfer(dma + i);
582           }
583         }
584
585         if(dispstat & 0x10)
586           irq_raised |= IRQ_HBLANK;
587       }
588       else
589       {
590         // Transition from hblank to next line
591         video_count += 960;
592         dispstat &= ~0x02;
593
594         vcount++;
595
596         if(vcount == 160)
597         {
598           // Transition from vrefresh to vblank
599           u32 i;
600
601           dispstat |= 0x01;
602           if(dispstat & 0x8)
603           {
604             irq_raised |= IRQ_VBLANK;
605           }
606
607           affine_reference_x[0] =
608            (s32)(address32(io_registers, 0x28) << 4) >> 4;
609           affine_reference_y[0] =
610            (s32)(address32(io_registers, 0x2C) << 4) >> 4;
611           affine_reference_x[1] =
612            (s32)(address32(io_registers, 0x38) << 4) >> 4;
613           affine_reference_y[1] =
614            (s32)(address32(io_registers, 0x3C) << 4) >> 4;
615
616           for(i = 0; i < 4; i++)
617           {
618             if(dma[i].start_type == DMA_START_VBLANK)
619               dma_transfer(dma + i);
620           }
621         }
622         else
623
624         if(vcount == 228)
625         {
626           // Transition from vblank to next screen
627           dispstat &= ~0x01;
628           frame_ticks++;
629
630   #ifdef PC_BUILD
631 /*        printf("frame update (%x), %d instructions total, %d RAM flushes\n",
632            reg[REG_PC], instruction_count - last_frame, flush_ram_count);
633           last_frame = instruction_count;
634 */
635 /*          printf("%d gbc audio updates\n", gbc_update_count);
636           printf("%d oam updates\n", oam_update_count); */
637           gbc_update_count = 0;
638           oam_update_count = 0;
639           flush_ram_count = 0;
640   #endif
641
642           if(update_input())
643             continue;
644
645           update_gbc_sound(cpu_ticks);
646
647           if(fps_debug)
648           {
649             char print_buffer[32];
650             sprintf(print_buffer, "%2d (%2d)", fps, frames_drawn);
651             print_string(print_buffer, 0xFFFF, 0x000, 0, 0);
652           }
653           if(!synchronize_flag)
654             print_string("-FF-", 0xFFFF, 0x000, 216, 0);
655
656           update_screen();
657
658           synchronize();
659
660           if(update_backup_flag)
661             update_backup();
662
663           process_cheats();
664
665           event_cycles++;
666           if(event_cycles == event_cycles_trigger)
667           {
668             trigger_ext_event();
669             continue;
670           }
671
672           vcount = 0;
673         }
674
675         if(vcount == (dispstat >> 8))
676         {
677           // vcount trigger
678           dispstat |= 0x04;
679           if(dispstat & 0x20)
680           {
681             irq_raised |= IRQ_VCOUNT;
682           }
683         }
684         else
685         {
686           dispstat &= ~0x04;
687         }
688
689         io_registers[REG_VCOUNT] = vcount;
690       }
691       io_registers[REG_DISPSTAT] = dispstat;
692     }
693
694     if(irq_raised)
695       raise_interrupt(irq_raised);
696
697     execute_cycles = video_count;
698
699     check_timer(0);
700     check_timer(1);
701     check_timer(2);
702     check_timer(3);
703   } while(reg[CPU_HALT_STATE] != CPU_ACTIVE);
704
705   return execute_cycles;
706 }
707
708 #ifdef PSP_BUILD
709
710 u32 real_frame_count = 0;
711 u32 virtual_frame_count = 0;
712 u32 num_skipped_frames = 0;
713
714 void vblank_interrupt_handler(u32 sub, u32 *parg)
715 {
716   real_frame_count++;
717 }
718
719 void synchronize()
720 {
721   char char_buffer[64];
722   u64 new_ticks, time_delta;
723   s32 used_frameskip = frameskip_value;
724
725   if(!synchronize_flag)
726   {
727     used_frameskip = 4;
728     virtual_frame_count = real_frame_count - 1;
729   }
730
731   skip_next_frame = 0;
732
733   virtual_frame_count++;
734
735   if(real_frame_count >= virtual_frame_count)
736   {
737     if((real_frame_count > virtual_frame_count) &&
738      (current_frameskip_type == auto_frameskip) &&
739      (num_skipped_frames < frameskip_value))
740     {
741       skip_next_frame = 1;
742       num_skipped_frames++;
743     }
744     else
745     {
746       virtual_frame_count = real_frame_count;
747       num_skipped_frames = 0;
748     }
749
750     // Here so that the home button return will eventually work.
751     // If it's not running fullspeed anyway this won't really hurt
752     // it much more.
753
754     delay_us(1);
755   }
756   else
757   {
758     if(synchronize_flag)
759       sceDisplayWaitVblankStart();
760   }
761
762   if(current_frameskip_type == manual_frameskip)
763   {
764     frameskip_counter = (frameskip_counter + 1) %
765      (used_frameskip + 1);
766     if(random_skip)
767     {
768       if(frameskip_counter != (rand() % (used_frameskip + 1)))
769         skip_next_frame = 1;
770     }
771     else
772     {
773       if(frameskip_counter)
774         skip_next_frame = 1;
775     }
776   }
777
778 /*  sprintf(char_buffer, "%08d %08d %d %d %d\n",
779    real_frame_count, virtual_frame_count, num_skipped_frames,
780    real_frame_count - virtual_frame_count, skip_next_frame);
781   print_string(char_buffer, 0xFFFF, 0x0000, 0, 10); */
782
783 /*
784     sprintf(char_buffer, "%02d %02d %06d %07d", frameskip, (u32)ms_needed,
785      ram_translation_ptr - ram_translation_cache, rom_translation_ptr -
786      rom_translation_cache);
787     print_string(char_buffer, 0xFFFF, 0x0000, 0, 0);
788 */
789 }
790
791 #else
792
793 u32 real_frame_count = 0;
794 u32 virtual_frame_count = 0;
795 u32 num_skipped_frames = 0;
796 u32 interval_skipped_frames;
797 u32 frames;
798
799 const u32 frame_interval = 60;
800
801 void synchronize()
802 {
803   u64 new_ticks;
804   u64 time_delta;
805
806   get_ticks_us(&new_ticks);
807
808   skip_next_frame = 0;
809   virtual_frame_count++;
810
811   real_frame_count = (new_ticks * 3) / 50000;
812
813   if(real_frame_count >= virtual_frame_count)
814   {
815     if((real_frame_count > virtual_frame_count) &&
816      (current_frameskip_type == auto_frameskip) &&
817      (num_skipped_frames < frameskip_value))
818     {
819       skip_next_frame = 1;
820       num_skipped_frames++;
821     }
822     else
823     {
824       virtual_frame_count = real_frame_count;
825       num_skipped_frames = 0;
826     }
827   }
828   else if (synchronize_flag)
829   {
830 #if defined(PND_BUILD) || defined(RPI_BUILD)
831     fb_wait_vsync();
832 #elif !defined(GP2X_BUILD) // sleeping on GP2X is a bad idea
833     delay_us((u64)virtual_frame_count * 50000 / 3 - new_ticks + 2);
834 #endif
835   }
836
837   frames++;
838
839   if(frames == frame_interval)
840   {
841     u32 new_fps;
842     u32 new_frames_drawn;
843
844     time_delta = new_ticks - last_frame_interval_timestamp;
845     new_fps = (u64)((u64)1000000 * (u64)frame_interval) / time_delta;
846     new_frames_drawn =
847      (frame_interval - interval_skipped_frames) * (60 / frame_interval);
848
849     // Left open for rolling averages
850     fps = new_fps;
851     frames_drawn = new_frames_drawn;
852
853     last_frame_interval_timestamp = new_ticks;
854     interval_skipped_frames = 0;
855     frames = 0;
856   }
857
858   if(current_frameskip_type == manual_frameskip)
859   {
860     frameskip_counter = (frameskip_counter + 1) %
861      (frameskip_value + 1);
862     if(random_skip)
863     {
864       if(frameskip_counter != (rand() % (frameskip_value + 1)))
865         skip_next_frame = 1;
866     }
867     else
868     {
869       if(frameskip_counter)
870         skip_next_frame = 1;
871     }
872   }
873
874   interval_skipped_frames += skip_next_frame;
875
876 #if !defined(GP2X_BUILD) && !defined(PND_BUILD) && !defined(RPI_BUILD)
877   char char_buffer[64];
878   sprintf(char_buffer, "gpSP: %2d (%2d) fps", fps, frames_drawn);
879   SDL_WM_SetCaption(char_buffer, "gpSP");
880 #endif
881 }
882
883 #endif
884
885 void quit()
886 {
887   save_romdir();
888
889   if(!update_backup_flag)
890     update_backup_force();
891
892   sound_exit();
893
894 #ifdef REGISTER_USAGE_ANALYZE
895   print_register_usage();
896 #endif
897
898 #ifdef PSP_BUILD
899   sceKernelExitGame();
900 #else
901   SDL_Quit();
902
903 #ifndef PC_BUILD
904   gpsp_plat_quit();
905 #endif
906
907   exit(0);
908 #endif
909 }
910
911 void reset_gba()
912 {
913   init_main();
914   init_memory();
915   init_cpu();
916   reset_sound();
917 }
918
919 #ifdef PSP_BUILD
920
921 u32 file_length(char *filename, s32 dummy)
922 {
923   SceIoStat stats;
924   sceIoGetstat(filename, &stats);
925   return stats.st_size;
926 }
927
928 void delay_us(u32 us_count)
929 {
930   sceKernelDelayThread(us_count);
931 }
932
933 void get_ticks_us(u64 *tick_return)
934 {
935   u64 ticks;
936   sceRtcGetCurrentTick(&ticks);
937
938   *tick_return = (ticks * 1000000) / sceRtcGetTickResolution();
939 }
940
941 #else
942
943 u32 file_length(char *dummy, FILE *fp)
944 {
945   u32 length;
946
947   fseek(fp, 0, SEEK_END);
948   length = ftell(fp);
949   fseek(fp, 0, SEEK_SET);
950
951   return length;
952 }
953
954 #ifdef PC_BUILD
955
956 void delay_us(u32 us_count)
957 {
958   SDL_Delay(us_count / 1000);
959 }
960
961 void get_ticks_us(u64 *ticks_return)
962 {
963   *ticks_return = (u64)SDL_GetTicks() * 1000;
964 }
965
966 #else
967
968 void delay_us(u32 us_count)
969 {
970   //usleep(us_count);
971   SDL_Delay(us_count / 1000);
972 }
973
974 void get_ticks_us(u64 *ticks_return)
975 {
976   struct timeval current_time;
977   gettimeofday(&current_time, NULL);
978
979   *ticks_return =
980    (u64)current_time.tv_sec * 1000000 + current_time.tv_usec;
981 }
982
983 #endif
984
985 #endif
986
987 void change_ext(const char *src, char *buffer, const char *extension)
988 {
989   char *dot_position;
990   strcpy(buffer, src);
991   dot_position = strrchr(buffer, '.');
992
993   if(dot_position)
994     strcpy(dot_position, extension);
995 }
996
997 // make path: <main_path>/<romname>.<ext>
998 void make_rpath(char *buff, size_t size, const char *ext)
999 {
1000   char *p;
1001   p = strrchr(gamepak_filename, PATH_SEPARATOR_CHAR);
1002   if (p == NULL)
1003     p = gamepak_filename;
1004
1005   snprintf(buff, size, "%s/%s", main_path, p);
1006   p = strrchr(buff, '.');
1007   if (p != NULL)
1008     strcpy(p, ext);
1009 }
1010
1011 #define main_savestate_builder(type)                                          \
1012 void main_##type##_savestate(file_tag_type savestate_file)                    \
1013 {                                                                             \
1014   file_##type##_variable(savestate_file, cpu_ticks);                          \
1015   file_##type##_variable(savestate_file, execute_cycles);                     \
1016   file_##type##_variable(savestate_file, video_count);                        \
1017   file_##type##_array(savestate_file, timer);                                 \
1018 }                                                                             \
1019
1020 main_savestate_builder(read);
1021 main_savestate_builder(write_mem);
1022
1023
1024 void printout(void *str, u32 val)
1025 {
1026   printf(str, val);
1027 }
1028
1029 void set_clock_speed()
1030 {
1031   static u32 clock_speed_old = default_clock_speed;
1032   if (clock_speed != clock_speed_old)
1033   {
1034     printf("about to set CPU clock to %iMHz\n", clock_speed);
1035   #ifdef PSP_BUILD
1036     scePowerSetClockFrequency(clock_speed, clock_speed, clock_speed / 2);
1037   #elif defined(GP2X_BUILD)
1038     set_FCLK(clock_speed);
1039   #endif
1040     clock_speed_old = clock_speed;
1041   }
1042 }
1043