new 32x renderers, auto fskip change, massive refactoring
[libpicofe.git] / common / emu.h
CommitLineData
f013066e 1// (c) Copyright 2006-2007 notaz, All rights reserved.
2// Free for non-commercial use.
3
4// For commercial use, separate licencing terms must be obtained.
5
36f6fd5a 6#include "port_config.h"
7
8#ifdef __cplusplus
9extern "C" {
10#endif
11
2f3ca016 12#define array_size(x) (sizeof(x) / sizeof(x[0]))
13
e31266dd 14extern void *g_screen_ptr;
15
16#if SCREEN_SIZE_FIXED
17#define g_screen_width SCREEN_WIDTH
18#define g_screen_height SCREEN_HEIGHT
19#else
20extern int g_screen_width;
21extern int g_screen_height;
22#endif
23
24
ee0f881e 25#define EOPT_EN_SRAM (1<<0)
36f6fd5a 26#define EOPT_SHOW_FPS (1<<1)
27#define EOPT_EN_SOUND (1<<2)
28#define EOPT_GZIP_SAVES (1<<3)
fa5e045b 29#define EOPT_MMUHACK (1<<4)
7f3b59cf 30#define EOPT_NO_AUTOSVCFG (1<<5)
662e622b 31#define EOPT_16BPP (1<<7) // depreceted for .renderer
fa5e045b 32#define EOPT_RAM_TIMINGS (1<<8)
388947f3 33#define EOPT_CONFIRM_SAVE (1<<9)
34#define EOPT_EN_CD_LEDS (1<<10)
35#define EOPT_CONFIRM_LOAD (1<<11)
fa8d1331 36#define EOPT_A_SN_GAMMA (1<<12)
f71361b5 37#define EOPT_VSYNC (1<<13)
b7911801 38#define EOPT_GIZ_SCANLN (1<<14)
39#define EOPT_GIZ_DBLBUF (1<<15)
40#define EOPT_VSYNC_MODE (1<<16)
41#define EOPT_SHOW_RTC (1<<17)
42#define EOPT_NO_FRMLIMIT (1<<18)
43#define EOPT_WIZ_TEAR_FIX (1<<19)
6c026031 44#define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc)
36f6fd5a 45
fa8d1331 46enum {
47 EOPT_SCALE_NONE = 0,
48 EOPT_SCALE_SW_H,
49 EOPT_SCALE_HW_H,
50 EOPT_SCALE_HW_HV,
51};
52
36f6fd5a 53typedef struct _currentConfig_t {
b7911801 54 int EmuOpt;
55 int s_PicoOpt;
0ae25549 56 int s_PsndRate;
57 int s_PicoRegion;
36f6fd5a 58 int s_PicoAutoRgnOrder;
59 int s_PicoCDBuffers;
f013066e 60 int Frameskip;
61 int CPUclock;
f013066e 62 int volume;
63 int gamma;
36f6fd5a 64 int scaling; // gp2x: 0=center, 1=hscale, 2=hvscale, 3=hsoftscale; psp: bilinear filtering
65 int rotation; // for UIQ
6f748c47 66 float scale; // psp: screen scale
67 float hscale32, hscale40; // psp: horizontal scale
960a8e27 68 int gamma2; // psp: black level
6589c840 69 int turbo_rate;
662e622b 70 int renderer;
71 int renderer32x;
f013066e 72} currentConfig_t;
73
0ae25549 74extern currentConfig_t currentConfig, defaultConfig;
f013066e 75extern char *PicoConfigFile;
144a28a0 76extern int rom_loaded;
f013066e 77extern int state_slot;
78extern int config_slot, config_slot_current;
79extern unsigned char *movie_data;
93c18cb4 80extern int reset_timing;
81
82#define PICO_PEN_ADJUST_X 4
83#define PICO_PEN_ADJUST_Y 2
84extern int pico_pen_x, pico_pen_y;
8a091e48 85extern int pico_inp_mode;
f013066e 86
049a6b3e 87extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom
88extern char rom_fname_loaded[512]; // currently loaded ROM filename
89
24b24674 90// engine states
049a6b3e 91extern int engineState;
24b24674 92enum TPicoGameState {
93 PGS_Paused = 1,
94 PGS_Running,
95 PGS_Quit,
96 PGS_KeyConfig,
97 PGS_ReloadRom,
98 PGS_Menu,
0f4090a9 99 PGS_TrayMenu,
24b24674 100 PGS_RestartRun,
101 PGS_Suspending, /* PSP */
102 PGS_SuspendWake, /* PSP */
103};
104
2f3ca016 105// media types
106enum {
107 PM_BAD = 0,
108 PM_MD_CART, /* also 32x */
109 PM_MARK3,
110 PM_CD,
111};
f013066e 112
93c18cb4 113void emu_init(void);
114void emu_finish(void);
b5bfb864 115void emu_loop(void);
93c18cb4 116
ee0f881e 117int emu_reload_rom(char *rom_fname);
6b8796e2 118int emu_swap_cd(const char *fname);
ee0f881e 119int emu_save_load_game(int load, int sram);
93c18cb4 120void emu_reset_game(void);
388947f3 121
d2f29611 122void emu_prep_defconfig(void);
9ecdd73a 123void emu_set_defconfig(void);
ee0f881e 124int emu_read_config(int game, int no_defaults);
125int emu_write_config(int game);
388947f3 126
ee0f881e 127char *emu_get_save_fname(int load, int is_sram, int slot);
128int emu_check_save_file(int slot);
388947f3 129
b7911801 130void emu_text_out8 (int x, int y, const char *text);
131void emu_text_out16(int x, int y, const char *text);
132void emu_text_out8_rot (int x, int y, const char *text);
133void emu_text_out16_rot(int x, int y, const char *text);
134
45deb409 135void emu_make_path(char *buff, const char *end, int size);
388947f3 136void emu_update_input(void);
ee0f881e 137void emu_get_game_name(char *str150);
138void emu_set_fastforward(int set_on);
b5bfb864 139void emu_status_msg(const char *format, ...);
f013066e 140
36f6fd5a 141#ifdef __cplusplus
142} // extern "C"
143#endif
144