sdl: use overlay on native bpp window
[libpicofe.git] / gl.h
CommitLineData
b9801854 1#ifdef HAVE_GLES
2
0d645bc5 3int gl_init(void *display, void *window, int *quirks);
b9801854 4int gl_flip(const void *fb, int w, int h);
5void gl_finish(void);
6
6fd09356 7/* for external flips */
8extern void *gl_es_display;
9extern void *gl_es_surface;
10
b9801854 11#else
12
0d645bc5 13static __inline int gl_init(void *display, void *window, int *quirks)
14{
15 return -1;
16}
17static __inline int gl_flip(const void *fb, int w, int h)
18{
19 return -1;
20}
21static __inline void gl_finish(void)
22{
23}
b9801854 24
6fd09356 25#define gl_es_display (void *)0
26#define gl_es_surface (void *)0
27
b9801854 28#endif
0d645bc5 29
30#define GL_QUIRK_ACTIVATE_RECREATE 1