sdl: be more careful with x11, handle quit msg
[libpicofe.git] / plat_sdl.c
CommitLineData
e81b987f 1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2012
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * - MAME license.
9 * See the COPYING file in the top-level directory.
10 */
11
12#include <stdio.h>
13#include <SDL.h>
14#include <SDL_syswm.h>
15
16#include "menu.h"
17#include "plat.h"
18#include "gl.h"
19#include "plat_sdl.h"
20
21// XXX: maybe determine this instead..
22#define WM_DECORATION_H 32
23
24SDL_Surface *plat_sdl_screen;
25SDL_Overlay *plat_sdl_overlay;
26int plat_sdl_gl_active;
1f84ba9f 27void (*plat_sdl_quit_cb)(void);
e81b987f 28
29static int window_w, window_h;
30static int fs_w, fs_h;
31static int old_fullscreen;
32static int vout_mode_overlay = -1, vout_mode_gl = -1;
33static void *display, *window;
0d645bc5 34static int gl_quirks;
e81b987f 35
e54719ef 36/* w, h is layer resolution */
37int plat_sdl_change_video_mode(int w, int h, int force)
e81b987f 38{
39 static int prev_w, prev_h;
40
41 if (w == 0)
42 w = prev_w;
43 else
44 prev_w = w;
45 if (h == 0)
46 h = prev_h;
47 else
48 prev_h = h;
49
e54719ef 50 // skip GL recreation if window doesn't change - avoids flicker
51 if (plat_target.vout_method == vout_mode_gl && plat_sdl_gl_active
52 && plat_target.vout_fullscreen == old_fullscreen && !force)
53 {
54 return 0;
55 }
56
e81b987f 57 if (plat_sdl_overlay != NULL) {
58 SDL_FreeYUVOverlay(plat_sdl_overlay);
59 plat_sdl_overlay = NULL;
60 }
61 if (plat_sdl_gl_active) {
62 gl_finish();
63 plat_sdl_gl_active = 0;
64 }
65
66 if (plat_target.vout_method != 0) {
67 Uint32 flags = SDL_RESIZABLE | SDL_SWSURFACE;
68 int win_w = window_w;
69 int win_h = window_h;
70
71 if (plat_target.vout_fullscreen) {
72 flags |= SDL_FULLSCREEN;
73 win_w = fs_w;
74 win_h = fs_h;
75 }
76
77 // XXX: workaround some occasional mysterious deadlock in SDL_SetVideoMode
78 SDL_PumpEvents();
79
80 plat_sdl_screen = SDL_SetVideoMode(win_w, win_h, 0, flags);
81 if (plat_sdl_screen == NULL) {
82 fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
83 plat_target.vout_method = 0;
84 }
85 }
86
87 if (plat_target.vout_method == vout_mode_overlay) {
88 plat_sdl_overlay = SDL_CreateYUVOverlay(w, h, SDL_UYVY_OVERLAY, plat_sdl_screen);
89 if (plat_sdl_overlay != NULL) {
90 if ((long)plat_sdl_overlay->pixels[0] & 3)
91 fprintf(stderr, "warning: overlay pointer is unaligned\n");
92
93 plat_sdl_overlay_clear();
94 }
95 else {
96 fprintf(stderr, "warning: could not create overlay.\n");
97 plat_target.vout_method = 0;
98 }
99 }
100 else if (plat_target.vout_method == vout_mode_gl) {
0d645bc5 101 plat_sdl_gl_active = (gl_init(display, window, &gl_quirks) == 0);
e81b987f 102 if (!plat_sdl_gl_active) {
103 fprintf(stderr, "warning: could not init GL.\n");
104 plat_target.vout_method = 0;
105 }
106 }
107
108 if (plat_target.vout_method == 0) {
109 SDL_PumpEvents();
110
111 plat_sdl_screen = SDL_SetVideoMode(w, h, 16, SDL_SWSURFACE);
112 if (plat_sdl_screen == NULL) {
113 fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
114 return -1;
115 }
116 }
117
118 old_fullscreen = plat_target.vout_fullscreen;
119 return 0;
120}
121
122void plat_sdl_event_handler(void *event_)
123{
e54719ef 124 static int was_active;
e81b987f 125 SDL_Event *event = event_;
126
1f84ba9f 127 switch (event->type) {
128 case SDL_VIDEORESIZE:
e81b987f 129 //printf("resize %dx%d\n", event->resize.w, event->resize.h);
130 if (plat_target.vout_method != 0
131 && !plat_target.vout_fullscreen && !old_fullscreen)
132 {
133 window_w = event->resize.w;
134 window_h = event->resize.h;
e54719ef 135 plat_sdl_change_video_mode(0, 0, 1);
136 }
1f84ba9f 137 break;
138 case SDL_ACTIVEEVENT:
e54719ef 139 if (event->active.gain && !was_active) {
140 if (plat_sdl_overlay != NULL) {
141 SDL_Rect dstrect = { 0, 0, plat_sdl_screen->w, plat_sdl_screen->h };
142 SDL_DisplayYUVOverlay(plat_sdl_overlay, &dstrect);
143 }
144 else if (plat_sdl_gl_active) {
0d645bc5 145 if (gl_quirks & GL_QUIRK_ACTIVATE_RECREATE) {
146 gl_finish();
147 plat_sdl_gl_active = (gl_init(display, window, &gl_quirks) == 0);
148 }
e54719ef 149 gl_flip(NULL, 0, 0);
150 }
151 // else SDL takes care of it
e81b987f 152 }
e54719ef 153 was_active = event->active.gain;
1f84ba9f 154 break;
155 case SDL_QUIT:
156 if (plat_sdl_quit_cb != NULL)
157 plat_sdl_quit_cb();
158 break;
e81b987f 159 }
160}
161
162int plat_sdl_init(void)
163{
164 static const char *vout_list[] = { NULL, NULL, NULL, NULL };
165 const SDL_VideoInfo *info;
166 SDL_SysWMinfo wminfo;
1f84ba9f 167 char vid_drv_name[64];
e81b987f 168 int overlay_works = 0;
169 int gl_works = 0;
170 int i, ret, h;
171
172 ret = SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE);
173 if (ret != 0) {
174 fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError());
175 return -1;
176 }
177
178 info = SDL_GetVideoInfo();
179 if (info != NULL) {
180 fs_w = info->current_w;
181 fs_h = info->current_h;
182 }
183
184 g_menuscreen_w = 640;
185 if (fs_w != 0 && g_menuscreen_w > fs_w)
186 g_menuscreen_w = fs_w;
187 g_menuscreen_h = 480;
188 if (fs_h != 0) {
189 h = fs_h;
190 if (info && info->wm_available && h > WM_DECORATION_H)
191 h -= WM_DECORATION_H;
192 if (g_menuscreen_h > h)
193 g_menuscreen_h = h;
194 }
195
e54719ef 196 ret = plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 1);
e81b987f 197 if (ret != 0) {
198 plat_sdl_screen = SDL_SetVideoMode(0, 0, 16, SDL_SWSURFACE);
199 if (plat_sdl_screen == NULL) {
200 fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
201 goto fail;
202 }
203
204 if (plat_sdl_screen->w < 320 || plat_sdl_screen->h < 240) {
205 fprintf(stderr, "resolution %dx%d is too small, sorry.\n",
206 plat_sdl_screen->w, plat_sdl_screen->h);
207 goto fail;
208 }
209 }
210 g_menuscreen_w = window_w = plat_sdl_screen->w;
211 g_menuscreen_h = window_h = plat_sdl_screen->h;
212
213 plat_sdl_overlay = SDL_CreateYUVOverlay(plat_sdl_screen->w, plat_sdl_screen->h,
214 SDL_UYVY_OVERLAY, plat_sdl_screen);
215 if (plat_sdl_overlay != NULL) {
216 printf("overlay: fmt %x, planes: %d, pitch: %d, hw: %d\n",
217 plat_sdl_overlay->format, plat_sdl_overlay->planes, *plat_sdl_overlay->pitches,
218 plat_sdl_overlay->hw_overlay);
219
220 if (plat_sdl_overlay->hw_overlay)
221 overlay_works = 1;
222 else
223 fprintf(stderr, "warning: video overlay is not hardware accelerated, "
224 "not going to use it.\n");
225 SDL_FreeYUVOverlay(plat_sdl_overlay);
226 plat_sdl_overlay = NULL;
227 }
228 else
229 fprintf(stderr, "overlay is not available.\n");
230
1f84ba9f 231 // get x11 display/window for GL
232 SDL_VideoDriverName(vid_drv_name, sizeof(vid_drv_name));
215e7ed2 233#ifdef SDL_VIDEO_DRIVER_X11
1f84ba9f 234 if (strcmp(vid_drv_name, "x11") == 0) {
235 SDL_VERSION(&wminfo.version);
236 ret = SDL_GetWMInfo(&wminfo);
237 if (ret > 0) {
238 display = wminfo.info.x11.display;
239 window = (void *)wminfo.info.x11.window;
240 }
241 }
215e7ed2 242#endif
e81b987f 243
0d645bc5 244 ret = gl_init(display, window, &gl_quirks);
e81b987f 245 if (ret == 0) {
246 gl_works = 1;
247 gl_finish();
248 }
249
250 i = 0;
251 vout_list[i++] = "SDL Window";
252 if (overlay_works) {
253 plat_target.vout_method = vout_mode_overlay = i;
254 vout_list[i++] = "Video Overlay";
255 }
256 if (gl_works) {
257 plat_target.vout_method = vout_mode_gl = i;
258 vout_list[i++] = "OpenGL";
259 }
260 plat_target.vout_methods = vout_list;
261
262 return 0;
263
264fail:
265 SDL_Quit();
266 return -1;
267}
268
269void plat_sdl_finish(void)
270{
271 if (plat_sdl_overlay != NULL) {
272 SDL_FreeYUVOverlay(plat_sdl_overlay);
273 plat_sdl_overlay = NULL;
274 }
275 if (plat_sdl_gl_active) {
276 gl_finish();
277 plat_sdl_gl_active = 0;
278 }
279 SDL_Quit();
280}
281
282void plat_sdl_overlay_clear(void)
283{
284 int pixels = plat_sdl_overlay->w * plat_sdl_overlay->h;
285 int *dst = (int *)plat_sdl_overlay->pixels[0];
286 int v = 0x10801080;
287
288 for (; pixels > 0; dst += 4, pixels -= 2 * 4)
289 dst[0] = dst[1] = dst[2] = dst[3] = v;
290
291 for (; pixels > 0; dst++, pixels -= 2)
292 *dst = v;
293}
294
295// vim:shiftwidth=2:expandtab