minor psp fixes
[libpicofe.git] / psp / psp.c
CommitLineData
703e4c7b 1#include <stdio.h>
fe9e3b25 2#include <stdlib.h>
703e4c7b 3#include <stdarg.h>
4#include <string.h>
5
2951214e 6#include <pspkernel.h>
703e4c7b 7#include <pspiofilemgr.h>
2951214e 8#include <pspdisplay.h>
2b90fc61 9#include <psppower.h>
16e89bed 10#include <psprtc.h>
2951214e 11#include <pspgu.h>
12
13#include "psp.h"
5ecedd0c 14#include "emu.h"
2951214e 15#include "../common/lprintf.h"
16
17PSP_MODULE_INFO("PicoDrive", 0, 1, 34);
fe9e3b25 18PSP_HEAP_SIZE_MAX();
2951214e 19
db298784 20unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE];
21
22void *psp_screen = VRAM_FB0;
2951214e 23static int current_screen = 0; /* front bufer */
24
fe9e3b25 25static SceUID main_thread_id = -1;
26
16e89bed 27#define ANALOG_DEADZONE 80
2951214e 28
29/* Exit callback */
30static int exit_callback(int arg1, int arg2, void *common)
31{
32 sceKernelExitGame();
33 return 0;
34}
35
5ecedd0c 36/* Power Callback */
37static int power_callback(int unknown, int pwrflags, void *common)
38{
39 /* check for power switch and suspending as one is manual and the other automatic */
40 if (pwrflags & PSP_POWER_CB_POWER_SWITCH || pwrflags & PSP_POWER_CB_SUSPENDING)
41 {
42 lprintf("power_callback: flags: 0x%08X: suspending\n", pwrflags);
43 engineState = PGS_Menu;
44 }
45 sceDisplayWaitVblankStart();
46 return 0;
47}
48
2951214e 49/* Callback thread */
50static int callback_thread(SceSize args, void *argp)
51{
52 int cbid;
53
a6df06b7 54 lprintf("callback_thread started with id %08x, priority %i\n",
0953046b 55 sceKernelGetThreadId(), sceKernelGetThreadCurrentPriority());
2951214e 56
57 cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL);
58 sceKernelRegisterExitCallback(cbid);
5ecedd0c 59 cbid = sceKernelCreateCallback("Power Callback", power_callback, NULL);
60 scePowerRegisterCallback(0, cbid);
2951214e 61
62 sceKernelSleepThreadCB();
63
64 return 0;
65}
66
67void psp_init(void)
68{
0953046b 69 SceUID thid;
2951214e 70
fe9e3b25 71 main_thread_id = sceKernelGetThreadId();
72
73 lprintf("running on %08x kernel\n", sceKernelDevkitVersion()),
74 lprintf("entered psp_init, threadId %08x, priority %i\n", main_thread_id,
0953046b 75 sceKernelGetThreadCurrentPriority());
2951214e 76
77 thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, 0);
78 if (thid >= 0)
79 {
80 sceKernelStartThread(thid, 0, 0);
81 }
82
83 /* video */
84 sceDisplaySetMode(0, 480, 272);
db298784 85 sceDisplaySetFrameBuf(VRAM_FB1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
2951214e 86 current_screen = 1;
db298784 87 psp_screen = VRAM_FB0;
2951214e 88
89 /* gu */
90 sceGuInit();
91
db298784 92 sceGuStart(GU_DIRECT, guCmdList);
6f748c47 93 sceGuDrawBuffer(GU_PSM_5650, (void *)VRAMOFFS_FB0, 512);
94 sceGuDispBuffer(480, 272, (void *)VRAMOFFS_FB1, 512); // don't care
db298784 95 sceGuClear(GU_COLOR_BUFFER_BIT | GU_DEPTH_BUFFER_BIT);
6f748c47 96 sceGuDepthBuffer((void *)VRAMOFFS_DEPTH, 512);
db298784 97 sceGuOffset(2048 - (480 / 2), 2048 - (272 / 2));
98 sceGuViewport(2048, 2048, 480, 272);
99 sceGuDepthRange(0xc350, 0x2710);
100 sceGuScissor(0, 0, 480, 272);
101 sceGuEnable(GU_SCISSOR_TEST);
db298784 102
103 sceGuDepthMask(0xffff);
104 sceGuDisable(GU_DEPTH_TEST);
105
106 sceGuFrontFace(GU_CW);
db298784 107 sceGuEnable(GU_TEXTURE_2D);
db298784 108 sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
6f748c47 109 sceGuAmbientColor(0xffffffff);
110 sceGuColor(0xffffffff);
db298784 111 sceGuFinish();
112 sceGuSync(0, 0);
113
114 sceDisplayWaitVblankStart();
115 sceGuDisplay(GU_TRUE);
116
117
2951214e 118 /* input */
119 sceCtrlSetSamplingCycle(0);
16e89bed 120 sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
2951214e 121}
122
123void psp_finish(void)
124{
125 sceGuTerm();
126
127 //sceKernelSleepThread();
128 sceKernelExitGame();
129}
130
703e4c7b 131void psp_video_flip(int wait_vsync)
2951214e 132{
703e4c7b 133 if (wait_vsync) sceDisplayWaitVblankStart();
2b90fc61 134 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565,
135 wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME);
2951214e 136 current_screen ^= 1;
db298784 137 psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1;
703e4c7b 138}
139
140void *psp_video_get_active_fb(void)
141{
db298784 142 return current_screen ? VRAM_FB1 : VRAM_FB0;
2951214e 143}
144
145void psp_video_switch_to_single(void)
146{
db298784 147 psp_screen = VRAM_FB0;
2951214e 148 sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME);
149 current_screen = 0;
150}
151
152void psp_msleep(int ms)
153{
154 sceKernelDelayThread(ms * 1000);
155}
156
703e4c7b 157unsigned int psp_pad_read(int blocking)
2951214e 158{
16e89bed 159 unsigned int buttons;
2951214e 160 SceCtrlData pad;
703e4c7b 161 if (blocking)
162 sceCtrlReadBufferPositive(&pad, 1);
163 else sceCtrlPeekBufferPositive(&pad, 1);
16e89bed 164 buttons = pad.Buttons;
165
166 // analog..
167 buttons &= ~(BTN_NUB_UP|BTN_NUB_DOWN|BTN_NUB_LEFT|BTN_NUB_RIGHT);
168 if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_LEFT;
169 if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_RIGHT;
170 if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_UP;
171 if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_DOWN;
2951214e 172
16e89bed 173 return buttons;
2951214e 174}
175
2b90fc61 176int psp_get_cpu_clock(void)
177{
178 return scePowerGetCpuClockFrequencyInt();
179}
180
181int psp_set_cpu_clock(int clock)
182{
183 int ret = scePowerSetClockFrequency(clock, clock, clock/2);
184 if (ret != 0) lprintf("failed to set clock: %i\n", ret);
185
186 return ret;
187}
188
16e89bed 189char *psp_get_status_line(void)
190{
191 static char buff[64];
192 int ret, bat_percent, bat_time;
193 pspTime time;
194
195 ret = sceRtcGetCurrentClockLocalTime(&time);
196 bat_percent = scePowerGetBatteryLifePercent();
197 bat_time = scePowerGetBatteryLifeTime();
198 if (ret < 0 || bat_percent < 0 || bat_time < 0) return NULL;
199
200 snprintf(buff, sizeof(buff), "%02i:%02i bat: %3i%%", time.hour, time.minutes, bat_percent);
201 if (!scePowerIsPowerOnline())
202 snprintf(buff+strlen(buff), sizeof(buff)-strlen(buff), " (%i:%02i)", bat_time/60, bat_time%60);
203 return buff;
204}
205
703e4c7b 206/* alt logging */
fe9e3b25 207#define LOG_FILE "log.txt"
208
209typedef struct _log_entry
210{
211 char buff[256];
212 struct _log_entry *next;
213} log_entry;
703e4c7b 214
fe9e3b25 215static log_entry *le_root = NULL;
16e89bed 216
703e4c7b 217void lprintf_f(const char *fmt, ...)
218{
219 va_list vl;
fe9e3b25 220
221#ifdef LPRINTF_STDIO
222 va_start(vl, fmt);
223 vprintf(fmt, vl);
224 va_end(vl);
225#else
226 static SceUID logfd = -1;
703e4c7b 227 char buff[256];
fe9e3b25 228 log_entry *le, *le1;
703e4c7b 229
16e89bed 230 if (logfd == -2) return; // disabled
231
fe9e3b25 232 va_start(vl, fmt);
233 vsnprintf(buff, sizeof(buff), fmt, vl);
234 va_end(vl);
235
236 // note: this is still unsafe code
237 if (main_thread_id != sceKernelGetThreadId())
703e4c7b 238 {
fe9e3b25 239 le = malloc(sizeof(*le));
240 if (le == NULL) return;
241 le->next = NULL;
242 strcpy(le->buff, buff);
243 if (le_root == NULL) le_root = le;
244 else {
245 for (le1 = le_root; le1->next != NULL; le1 = le1->next);
246 le1->next = le;
16e89bed 247 }
fe9e3b25 248 return;
703e4c7b 249 }
250
fe9e3b25 251 logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777);
252 if (logfd < 0) {
253 logfd = -2;
254 return;
255 }
256
257 if (le_root != NULL)
258 {
259 le1 = le_root;
260 le_root = NULL;
261 sceKernelDelayThread(1000);
262 while (le1 != NULL) {
263 le = le1;
264 le1 = le->next;
265 sceIoWrite(logfd, le->buff, strlen(le->buff));
266 free(le);
267 }
268 }
703e4c7b 269
270 sceIoWrite(logfd, buff, strlen(buff));
16e89bed 271
272 // make sure it gets flushed
273 sceIoClose(logfd);
274 logfd = -1;
fe9e3b25 275#endif
703e4c7b 276}
277
278