void menu_darken_bg(void *dst, int pixels, int darker);
void menu_flip(void);
-#define SCREEN_WIDTH 320
-#define SCREEN_HEIGHT 240
+#define SCREEN_WIDTH 800
+#define SCREEN_HEIGHT 480
#define SCREEN_BUFFER gp2x_screen
#define read_buttons(which) \
#define menu_draw_begin() \
gp2x_pd_clone_buffer2()
#define clear_screen() \
- memset(gp2x_screen, 0, 320*240*2)
+ memset(gp2x_screen, 0, 800*480*2)
#define darken_screen() \
- menu_darken_bg(gp2x_screen, 320*240, 0)
+ menu_darken_bg(gp2x_screen, 800*480, 0)
#define menu_draw_end() \
menu_flip()