extern int state_slot;
extern int config_slot, config_slot_current;
extern unsigned char *movie_data;
-extern char loadedRomFName[512]; // last loaded ROM filename
extern int kb_combo_keys, kb_combo_acts; // keys and actions which need button combos
extern int pico_inp_mode;
+extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom
+extern char rom_fname_loaded[512]; // currently loaded ROM filename
+
// engine states
+extern int engineState;
enum TPicoGameState {
PGS_Paused = 1,
PGS_Running,