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add some VideCore/R-pi support code
[libpicofe.git]
/
gl.c
diff --git
a/gl.c
b/gl.c
index
92b39f7
..
44e0dd5
100644
(file)
--- a/
gl.c
+++ b/
gl.c
@@
-3,6
+3,7
@@
#include <EGL/egl.h>
#include <GLES/gl.h>
#include <EGL/egl.h>
#include <GLES/gl.h>
+#include "gl_platform.h"
#include "gl.h"
static EGLDisplay edpy;
#include "gl.h"
static EGLDisplay edpy;
@@
-29,7
+30,7
@@
static int gles_have_error(const char *name)
return 0;
}
return 0;
}
-int gl_init(void *display, void *window)
+int gl_init(void *display, void *window
, int *quirks
)
{
EGLConfig ecfg = NULL;
GLuint texture_name = 0;
{
EGLConfig ecfg = NULL;
GLuint texture_name = 0;
@@
-42,6
+43,12
@@
int gl_init(void *display, void *window)
EGL_NONE
};
EGL_NONE
};
+ ret = gl_platform_init(&display, &window, quirks);
+ if (ret != 0) {
+ fprintf(stderr, "gl_platform_init failed with %d\n", ret);
+ goto out;
+ }
+
tmp_texture_mem = calloc(1, 1024 * 512 * 2);
if (tmp_texture_mem == NULL) {
fprintf(stderr, "OOM\n");
tmp_texture_mem = calloc(1, 1024 * 512 * 2);
if (tmp_texture_mem == NULL) {
fprintf(stderr, "OOM\n");
@@
-177,4
+184,6
@@
void gl_finish(void)
esfc = EGL_NO_SURFACE;
eglTerminate(edpy);
edpy = EGL_NO_DISPLAY;
esfc = EGL_NO_SURFACE;
eglTerminate(edpy);
edpy = EGL_NO_DISPLAY;
+
+ gl_platform_finish();
}
}