add some support for handling redraw events
[libpicofe.git] / in_sdl.c
index a84c781..d8f5ed5 100644 (file)
--- a/in_sdl.c
+++ b/in_sdl.c
@@ -24,6 +24,9 @@ struct in_sdl_state {
        SDL_Joystick *joy;
        int joy_id;
        int axis_keydown[2];
+#ifdef SDL_REDRAW_EVT
+       int rdraw;
+#endif
        keybits_t keystate[SDLK_LAST / KEYBITS_WORD_BITS + 1];
        // emulator keys should always be processed immediately lest one is lost
        keybits_t emu_keys[SDLK_LAST / KEYBITS_WORD_BITS + 1];
@@ -274,7 +277,7 @@ static int handle_event(struct in_sdl_state *state, SDL_Event *event,
                *kc_out = event->key.keysym.sym;
        if (down_out != NULL)
                *down_out = event->type == SDL_KEYDOWN;
-       if (emu_out != 0)
+       if (emu_out != NULL)
                *emu_out = emu;
 
        return 1;
@@ -354,11 +357,21 @@ static int collect_events(struct in_sdl_state *state, int *one_kc, int *one_down
 {
        SDL_Event events[4];
        Uint32 mask = state->joy ? JOY_EVENTS : (SDL_ALLEVENTS & ~JOY_EVENTS);
-       int count, maxcount, is_emukey;
+       int count, maxcount, is_emukey = 0;
        int i, ret, retval = 0;
        int num_events, num_peeped_events;
        SDL_Event *event;
 
+#ifdef SDL_REDRAW_EVT
+       if (state->rdraw) {
+               if (one_kc != NULL)
+                       *one_kc = SDLK_UNKNOWN;
+               if (one_down != NULL)
+                       *one_down = 0;
+               state->rdraw = 0;
+               return 1;
+       }
+#endif
        maxcount = (one_kc != NULL) ? 1 : sizeof(events) / sizeof(events[0]);
 
        SDL_PumpEvents();
@@ -388,11 +401,21 @@ static int collect_events(struct in_sdl_state *state, int *one_kc, int *one_down
                                                        ext_event_handler(event);
                                                break;
                                }
-                               continue;
+#ifdef SDL_REDRAW_EVT
+                               if (ret != -2 && event->type == SDL_VIDEORESIZE) {
+                                       if (one_kc != NULL)
+                                               *one_kc = SDLK_UNKNOWN;
+                                       if (one_down != NULL)
+                                               *one_down = 1;
+                                       state->rdraw = 1;
+                                       is_emukey = 1, ret = 1;
+                               } else
+                                       continue;
+#endif
                        }
 
                        retval |= ret;
-                       if ((is_emukey || one_kc != NULL) && ret)
+                       if ((is_emukey || one_kc != NULL) && retval)
                        {
                                // don't lose events other devices might want to handle
                                if (++i < count)
@@ -475,6 +498,11 @@ static int in_sdl_menu_translate(void *drv_data, int keycode, char *charcode)
        }
        else
        {
+#ifdef SDL_REDRAW_EVT
+               if (keycode == SDLK_UNKNOWN)
+                       ret = PBTN_RDRAW;
+               else
+#endif
                for (i = 0; i < map_len; i++) {
                        if (map[i].key == keycode) {
                                ret = map[i].pbtn;