int (*hwfilter_set)(int which);
int (*lcdrate_set)(int is_pal);
int (*gamma_set)(int val, int black_level);
- int (*step_volume)(int is_up);
+ int (*step_volume)(int *volume, int diff);
const char **vout_methods;
int vout_method;
int vout_fullscreen;
}
/* step sound volume up or down */
-static __inline int plat_target_step_volume(int is_up)
+static __inline int plat_target_step_volume(int *volume, int diff)
{
if (plat_target.step_volume)
- return plat_target.step_volume(is_up);
+ return plat_target.step_volume(volume, diff);
return -1;
}