*/
#include <stdio.h>
+#include <stdint.h>
#include <SDL.h>
#include <SDL_syswm.h>
int plat_sdl_gl_active;
void (*plat_sdl_resize_cb)(int w, int h);
void (*plat_sdl_quit_cb)(void);
+int plat_sdl_no_overlay2x;
static char vid_drv_name[32];
-static int window_w, window_h;
+static int window_w, window_h, window_b;
static int fs_w, fs_h;
static int old_fullscreen;
static int vout_mode_overlay = -1, vout_mode_overlay2x = -1, vout_mode_gl = -1;
static void *display, *window;
static int gl_quirks;
+static Uint32 screen_flags =
+#if defined(SDL_SURFACE_SW)
+ SDL_SWSURFACE;
+#elif defined(SDL_TRIPLEBUF) && defined(SDL_BUFFER_3X)
+ SDL_HWSURFACE | SDL_TRIPLEBUF;
+#else
+ SDL_HWSURFACE | SDL_DOUBLEBUF;
+#endif
+
+static Uint32 get_screen_flags(void)
+{
+ Uint32 flags = screen_flags;
+ flags &= ~(SDL_FULLSCREEN | SDL_RESIZABLE);
+ if (plat_target.vout_fullscreen && fs_w && fs_h)
+ flags |= SDL_FULLSCREEN;
+ else if (window_b)
+ flags |= SDL_RESIZABLE;
+ return flags;
+}
+
+static void update_wm_display_window(void)
+{
+ // get x11 display/window for GL
+#ifdef SDL_VIDEO_DRIVER_X11
+ SDL_SysWMinfo wminfo;
+ int ret;
+ if (strcmp(vid_drv_name, "x11") == 0) {
+ SDL_VERSION(&wminfo.version);
+ ret = SDL_GetWMInfo(&wminfo);
+ if (ret > 0) {
+ display = wminfo.info.x11.display;
+ window = (void *)wminfo.info.x11.window;
+ }
+ }
+#endif
+}
/* w, h is layer resolution */
int plat_sdl_change_video_mode(int w, int h, int force)
{
static int prev_w, prev_h;
+ // skip GL recreation if window doesn't change - avoids flicker
+ if (plat_target.vout_method == vout_mode_gl && plat_sdl_gl_active
+ && plat_target.vout_fullscreen == old_fullscreen
+ && w == prev_w && h == prev_h && !force)
+ {
+ return 0;
+ }
+
if (w == 0)
w = prev_w;
else
plat_target.vout_method = 0;
}
- // skip GL recreation if window doesn't change - avoids flicker
- if (plat_target.vout_method == vout_mode_gl && plat_sdl_gl_active
- && plat_target.vout_fullscreen == old_fullscreen && !force)
- {
- return 0;
- }
-
if (plat_sdl_overlay != NULL) {
SDL_FreeYUVOverlay(plat_sdl_overlay);
plat_sdl_overlay = NULL;
}
if (plat_sdl_gl_active) {
- gl_finish();
+ gl_destroy();
plat_sdl_gl_active = 0;
}
- if (plat_target.vout_method != 0) {
- Uint32 flags = SDL_RESIZABLE | SDL_SWSURFACE;
- int win_w = window_w;
- int win_h = window_h;
+ if (plat_target.vout_method == 0 || (force && (window_w != w || window_h != h
+ || plat_target.vout_fullscreen != old_fullscreen
+ || !plat_sdl_screen->format || plat_sdl_screen->format->BitsPerPixel != 16))) {
+ Uint32 flags = get_screen_flags();
+ int win_w = w;
+ int win_h = h;
- if (plat_target.vout_fullscreen) {
- flags |= SDL_FULLSCREEN;
+ if (plat_target.vout_fullscreen && fs_w && fs_h) {
win_w = fs_w;
win_h = fs_h;
}
// XXX: workaround some occasional mysterious deadlock in SDL_SetVideoMode
- // (seen on r-pi)
SDL_PumpEvents();
- plat_sdl_screen = SDL_SetVideoMode(win_w, win_h, 0, flags);
+ if (!plat_sdl_screen || screen_flags != flags ||
+ plat_sdl_screen->w != win_w || plat_sdl_screen->h != win_h ||
+ (!plat_sdl_screen->format || plat_sdl_screen->format->BitsPerPixel != 16))
+ plat_sdl_screen = SDL_SetVideoMode(win_w, win_h, 16, flags);
if (plat_sdl_screen == NULL) {
fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
- plat_target.vout_method = 0;
+ return -1;
}
+ if (vout_mode_gl != -1)
+ update_wm_display_window();
+ screen_flags = flags;
+ window_w = win_w;
+ window_h = win_h;
}
if (plat_target.vout_method == vout_mode_overlay
|| plat_target.vout_method == vout_mode_overlay2x) {
- int W = plat_target.vout_method == vout_mode_overlay2x && w == 320 ? 2*w : w;
+ int W = plat_target.vout_method == vout_mode_overlay2x && !plat_sdl_no_overlay2x ? 2*w : w;
plat_sdl_overlay = SDL_CreateYUVOverlay(W, h, SDL_UYVY_OVERLAY, plat_sdl_screen);
- if (plat_sdl_overlay != NULL) {
- if ((long)plat_sdl_overlay->pixels[0] & 3)
+ if (plat_sdl_overlay != NULL && SDL_LockYUVOverlay(plat_sdl_overlay) == 0) {
+ if ((uintptr_t)plat_sdl_overlay->pixels[0] & 3)
fprintf(stderr, "warning: overlay pointer is unaligned\n");
plat_sdl_overlay_clear();
+
+ SDL_UnlockYUVOverlay(plat_sdl_overlay);
}
else {
fprintf(stderr, "warning: could not create overlay.\n");
}
}
else if (plat_target.vout_method == vout_mode_gl) {
- plat_sdl_gl_active = (gl_init(display, window, &gl_quirks) == 0);
+ int sw = plat_sdl_screen->w, sh = plat_sdl_screen->h;
+ plat_sdl_gl_active = (gl_create(window, &gl_quirks, sw, sh) == 0);
if (!plat_sdl_gl_active) {
fprintf(stderr, "warning: could not init GL.\n");
plat_target.vout_method = 0;
}
}
- if (plat_target.vout_method == 0) {
- Uint32 flags;
- int win_w = window_w;
- int win_h = window_h;
-
-#if defined SDL_SURFACE_SW
- flags = SDL_SWSURFACE;
-#elif defined(SDL_TRIPLEBUF) && defined(SDL_BUFFER_3X)
- flags = SDL_HWSURFACE | SDL_TRIPLEBUF;
-#else
- flags = SDL_HWSURFACE | SDL_DOUBLEBUF;
-#endif
- if (plat_target.vout_fullscreen && fs_w && fs_h) {
- flags |= SDL_FULLSCREEN;
- win_w = fs_w;
- win_h = fs_h;
- }
-
- SDL_PumpEvents();
-
- plat_sdl_screen = SDL_SetVideoMode(win_w, win_h, 16, flags);
- if (plat_sdl_screen == NULL) {
- fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
- return -1;
- }
- }
-
old_fullscreen = plat_target.vout_fullscreen;
if (plat_sdl_resize_cb != NULL)
plat_sdl_resize_cb(plat_sdl_screen->w, plat_sdl_screen->h);
switch (event->type) {
case SDL_VIDEORESIZE:
//printf("resize %dx%d\n", event->resize.w, event->resize.h);
- if (plat_target.vout_method != 0
- && !plat_target.vout_fullscreen && !old_fullscreen)
+ if ((plat_target.vout_method != 0 || window_b) && !plat_target.vout_fullscreen)
{
- window_w = event->resize.w;
- window_h = event->resize.h;
- plat_sdl_change_video_mode(0, 0, 1);
+ int win_w = event->resize.w & ~3;
+ int win_h = event->resize.h & ~3;
+ plat_sdl_change_video_mode(win_w, win_h, 1);
}
break;
case SDL_ACTIVEEVENT:
}
else if (plat_sdl_gl_active) {
if (gl_quirks & GL_QUIRK_ACTIVATE_RECREATE) {
- gl_finish();
- plat_sdl_gl_active = (gl_init(display, window, &gl_quirks) == 0);
+ int sw = plat_sdl_screen->w, sh = plat_sdl_screen->h;
+ gl_destroy();
+ plat_sdl_gl_active = (gl_create(window, &gl_quirks, sw, sh) == 0);
}
gl_flip(NULL, 0, 0);
}
{
static const char *vout_list[] = { NULL, NULL, NULL, NULL, NULL };
const SDL_VideoInfo *info;
- SDL_SysWMinfo wminfo;
const char *env;
int overlay_works = 0;
int gl_works = 0;
int i, ret, h;
+ Uint32 flags;
int try_gl;
ret = SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE);
if (info != NULL) {
fs_w = info->current_w;
fs_h = info->current_h;
+ if (info->wm_available)
+ window_b = WM_DECORATION_H;
printf("plat_sdl: using %dx%d as fullscreen resolution\n", fs_w, fs_h);
}
g_menuscreen_h = 480;
if (fs_h != 0) {
h = fs_h;
- if (info && info->wm_available && h > WM_DECORATION_H)
- h -= WM_DECORATION_H;
+ if (window_b && h > window_b)
+ h -= window_b;
if (g_menuscreen_h > h)
g_menuscreen_h = h;
}
- if (plat_target.vout_fullscreen)
- g_menuscreen_w = g_menuscreen_h * fs_w / fs_h;
- ret = plat_sdl_change_video_mode(g_menuscreen_w, g_menuscreen_h, 1);
- if (ret != 0) {
- plat_sdl_screen = SDL_SetVideoMode(0, 0, 16, SDL_SWSURFACE);
+ plat_sdl_screen = SDL_SetVideoMode(g_menuscreen_w, g_menuscreen_h, 0,
+ (flags = get_screen_flags()));
+ if (plat_sdl_screen == NULL) {
+ fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
+ plat_sdl_screen = SDL_SetVideoMode(0, 0, 0, (flags = get_screen_flags()));
if (plat_sdl_screen == NULL) {
- fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
- goto fail;
+ fprintf(stderr, "attempting SDL_SWSURFACE fallback\n");
+ screen_flags = SDL_SWSURFACE;
+ plat_sdl_screen = SDL_SetVideoMode(0, 0, 0, (flags = get_screen_flags()));
+ if (plat_sdl_screen == NULL) {
+ fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
+ goto fail;
+ }
}
if (plat_sdl_screen->w < 320 || plat_sdl_screen->h < 240) {
goto fail;
}
}
- g_menuscreen_w = window_w = plat_sdl_screen->w;
- g_menuscreen_h = window_h = plat_sdl_screen->h;
+ g_menuscreen_w = plat_sdl_screen->w;
+ g_menuscreen_h = plat_sdl_screen->h;
g_menuscreen_pp = g_menuscreen_w;
-
- // overlay/gl require native bpp in some cases..
- plat_sdl_screen = SDL_SetVideoMode(g_menuscreen_w, g_menuscreen_h,
- 0, plat_sdl_screen->flags);
- if (plat_sdl_screen == NULL) {
- fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError());
- goto fail;
- }
+ screen_flags = flags;
+ window_w = plat_sdl_screen->w;
+ window_h = plat_sdl_screen->h;
plat_sdl_overlay = SDL_CreateYUVOverlay(plat_sdl_screen->w, plat_sdl_screen->h,
SDL_UYVY_OVERLAY, plat_sdl_screen);
plat_sdl_overlay->format, plat_sdl_overlay->planes, *plat_sdl_overlay->pitches,
plat_sdl_overlay->hw_overlay);
+ // some platforms require "native" bpp for this to work
if (plat_sdl_overlay->hw_overlay)
overlay_works = 1;
else
else
fprintf(stderr, "overlay is not available.\n");
- // get x11 display/window for GL
SDL_VideoDriverName(vid_drv_name, sizeof(vid_drv_name));
-#ifdef SDL_VIDEO_DRIVER_X11
- if (strcmp(vid_drv_name, "x11") == 0) {
- SDL_VERSION(&wminfo.version);
- ret = SDL_GetWMInfo(&wminfo);
- if (ret > 0) {
- display = wminfo.info.x11.display;
- window = (void *)wminfo.info.x11.window;
- }
- }
-#else
- (void)wminfo;
-#endif
-
ret = -1;
try_gl = 1;
env = getenv("DISPLAY");
env = getenv("PICOFE_GL");
if (env)
try_gl = atoi(env);
- if (try_gl)
- ret = gl_init(display, window, &gl_quirks);
+ if (try_gl) {
+ ret = gl_init(display, &gl_quirks);
+ if (ret == 0) {
+ update_wm_display_window();
+ ret = gl_create(window, &gl_quirks, g_menuscreen_w, g_menuscreen_h);
+ }
+ }
if (ret == 0) {
gl_announce();
gl_works = 1;
- gl_finish();
+ gl_destroy();
}
i = 0;
plat_target.vout_method = vout_mode_overlay = i;
vout_list[i++] = "Video Overlay";
#ifdef SDL_OVERLAY_2X
- vout_mode_overlay2x = i;
+ plat_target.vout_method = vout_mode_overlay2x = i;
vout_list[i++] = "Video Overlay 2x";
#endif
}
plat_sdl_overlay = NULL;
}
if (plat_sdl_gl_active) {
- gl_finish();
+ gl_destroy();
plat_sdl_gl_active = 0;
}
+ gl_shutdown();
+
// restore back to initial resolution
// resolves black screen issue on R-Pi
if (strcmp(vid_drv_name, "x11") != 0)
void plat_sdl_overlay_clear(void)
{
- int pixels = plat_sdl_overlay->w * plat_sdl_overlay->h;
+ int pixels = plat_sdl_overlay->pitches[0]/2 * plat_sdl_overlay->h;
int *dst = (int *)plat_sdl_overlay->pixels[0];
int v = 0x10801080;
- for (; pixels > 0; dst += 4, pixels -= 2 * 4)
+ for (; pixels > 7; dst += 4, pixels -= 2 * 4)
dst[0] = dst[1] = dst[2] = dst[3] = v;
- for (; pixels > 0; dst++, pixels -= 2)
+ for (; pixels > 1; dst++, pixels -= 2)
*dst = v;
}
+int plat_sdl_is_windowed(void)
+{
+ return window_b != 0;
+}
+
+int plat_sdl_is_fullscreen(void)
+{
+ // consider window title bar and screen menu here
+ return window_w >= fs_w && window_h >= fs_h - 2*window_b;
+}
+
+void plat_sdl_gl_scaling(int type)
+{
+ gl_quirks &= ~GL_QUIRK_SCALING_NEAREST;
+ if (type == 0)
+ gl_quirks |= GL_QUIRK_SCALING_NEAREST;
+}
+
+void plat_sdl_gl_vsync(int on)
+{
+ gl_quirks &= ~GL_QUIRK_VSYNC_ON;
+ if (on)
+ gl_quirks |= GL_QUIRK_VSYNC_ON;
+}
+
// vim:shiftwidth=2:expandtab