+++ /dev/null
-// (c) Copyright 2007 notaz, All rights reserved.
-// Free for non-commercial use.
-
-// For commercial use, separate licencing terms must be obtained.
-
-#include <pspctrl.h>
-
-void psp_init(void);
-void psp_finish(void);
-
-void psp_msleep(int ms);
-
-// vram usage map:
-// 000000-044000 fb0
-// 044000-088000 fb1
-// 088000-0cc000 depth (?)
-// 0cc000-126000 emu draw buffers: 512*240 + 512*240*2
-
-#define VRAMOFFS_FB0 0x00000000
-#define VRAMOFFS_FB1 0x00044000
-#define VRAMOFFS_DEPTH 0x00088000
-#define VRAMOFFS_STUFF 0x000cc000
-
-#define VRAM_FB0 ((void *) (0x44000000+VRAMOFFS_FB0))
-#define VRAM_FB1 ((void *) (0x44000000+VRAMOFFS_FB1))
-#define VRAM_STUFF ((void *) (0x44000000+VRAMOFFS_STUFF))
-
-#define VRAM_CACHED_STUFF ((void *) (0x04000000+VRAMOFFS_STUFF))
-
-#define GU_CMDLIST_SIZE (16*1024)
-
-extern unsigned int guCmdList[GU_CMDLIST_SIZE];
-extern int psp_unhandled_suspend;
-
-void *psp_video_get_active_fb(void);
-void psp_video_switch_to_single(void);
-void psp_video_flip(int wait_vsync);
-extern void *psp_screen;
-
-unsigned int psp_pad_read(int blocking);
-
-int psp_get_cpu_clock(void);
-int psp_set_cpu_clock(int clock);
-
-char *psp_get_status_line(void);
-
-void psp_wait_suspend(void);
-void psp_resume_suspend(void);
-
-/* shorter btn names */
-#define PBTN_UP PSP_CTRL_UP
-#define PBTN_LEFT PSP_CTRL_LEFT
-#define PBTN_RIGHT PSP_CTRL_RIGHT
-#define PBTN_DOWN PSP_CTRL_DOWN
-#define PBTN_L PSP_CTRL_LTRIGGER
-#define PBTN_R PSP_CTRL_RTRIGGER
-#define PBTN_TRIANGLE PSP_CTRL_TRIANGLE
-#define PBTN_CIRCLE PSP_CTRL_CIRCLE
-#define PBTN_X PSP_CTRL_CROSS
-#define PBTN_SQUARE PSP_CTRL_SQUARE
-#define PBTN_SELECT PSP_CTRL_SELECT
-#define PBTN_START PSP_CTRL_START
-#define PBTN_NOTE PSP_CTRL_NOTE // doesn't seem to work?
-
-/* fake 'nub' btns */
-#define PBTN_NUB_UP (1 << 28)
-#define PBTN_NUB_RIGHT (1 << 29)
-#define PBTN_NUB_DOWN (1 << 30)
-#define PBTN_NUB_LEFT (1 << 31)
-