frontend: Fix buffer overrun
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
eedfe806 1#include "misc.h"
eedfe806 2#include "sio.h"
f3746eea 3#include "ppf.h"
a3203cf4 4#include "new_dynarec/new_dynarec.h"
eedfe806 5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
688bdb95 9static const char * const MemorycardHack_db[] =
eedfe806 10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
688bdb95 12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
8c84ba5f 22static const char * const gpu_slow_llist_db[] =
23{
e189515f
WVP
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
8c84ba5f 26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Spot Goes to Hollywood */
31 "SLES00330", "SLPS00394", "SLUS00014",
32 /* Vampire Hunter D */
33 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
34};
35
979b861b 36static const char * const gpu_busy_hack_db[] =
37{
38 /* ToHeart (Japan) */
39 "SLPS01919", "SLPS01920",
40};
41
9ed80467 42static const char * const gpu_centering_hack_db[] =
43{
44 /* Gradius Gaiden */
45 "SLPM86042", "SLPM86103", "SLPM87323",
46 /* Sexy Parodius */
47 "SLPM86009",
48};
49
688bdb95 50#define HACK_ENTRY(var, list) \
51 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
52
53static const struct
54{
55 const char *name;
56 boolean *var;
57 const char * const * id_list;
58 size_t id_list_len;
59}
60hack_db[] =
61{
62 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
8c84ba5f 63 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
9ed80467 64 HACK_ENTRY(gpu_busy, gpu_busy_hack_db),
65 HACK_ENTRY(gpu_centering, gpu_centering_hack_db),
eedfe806 66};
67
4a02afab 68static const struct
69{
4a02afab 70 int mult;
1d94bceb 71 const char * const id[4];
4a02afab 72}
d5aeda23 73cycle_multiplier_overrides[] =
4a02afab 74{
bd9ad3d8 75 /* note: values are = (10000 / gui_option) */
4a02afab 76 /* Internal Section - fussy about timings */
1d94bceb 77 { 202, { "SLPS01868" } },
4a02afab 78 /* Super Robot Taisen Alpha - on the edge with 175,
79 * changing memcard settings is enough to break/unbreak it */
1d94bceb 80 { 190, { "SLPS02528", "SLPS02636" } },
54c4acac 81 /* Brave Fencer Musashi - cd sectors arrive too fast */
1d94bceb 82 { 170, { "SLUS00726", "SLPS01490" } },
7a8d521f 83#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
d5aeda23 84 /* Parasite Eve II - internal timer checks */
1d94bceb 85 { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } },
d5aeda23 86#endif
7b9a83e8 87 /* Discworld Noir - audio skips if CPU runs too fast */
1d94bceb 88 { 222, { "SLES01549", "SLES02063", "SLES02064" } },
bd9ad3d8 89 /* Judge Dredd - could also be poor MDEC timing */
1d94bceb 90 { 128, { "SLUS00630", "SLES00755" } },
bd9ad3d8 91 /* Digimon World */
1d94bceb 92 { 153, { "SLUS01032", "SLES02914" } },
8392bff9 93 /* Syphon Filter - reportedly hangs under unknown conditions */
1d94bceb 94 { 169, { "SCUS94240" } },
3de08a09 95 /* Psychic Detective - some weird race condition in the game's cdrom code */
96 { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } },
97 { 222, { "SLES00070", "SLES10070", "SLES20070" } },
4a02afab 98};
99
eedfe806 100/* Function for automatic patching according to GameID. */
f3746eea 101void Apply_Hacks_Cdrom(void)
eedfe806 102{
688bdb95 103 size_t i, j;
104
105 memset(&Config.hacks, 0, sizeof(Config.hacks));
106
107 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
108 {
109 for (j = 0; j < hack_db[i].id_list_len; j++)
110 {
111 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
112 continue;
113 *hack_db[i].var = 1;
114 SysPrintf("using hack: %s\n", hack_db[i].name);
115 break;
116 }
117 }
118
eedfe806 119 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
688bdb95 120 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
eedfe806 121 {
122 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
123 {
124 /* Disable the second memory card slot for the game */
125 Config.Mcd2[0] = 0;
126 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
127 McdDisable[1] = 1;
688bdb95 128 break;
eedfe806 129 }
130 }
a3203cf4 131
132 /* Dynarec game-specific hacks */
d62c125a 133 new_dynarec_hacks_pergame = 0;
d5aeda23 134 Config.cycle_multiplier_override = 0;
a3203cf4 135
d5aeda23 136 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
a3203cf4 137 {
1d94bceb 138 const char * const * const ids = cycle_multiplier_overrides[i].id;
139 for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++)
140 if (ids[j] && strcmp(ids[j], CdromId) == 0)
141 break;
142 if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id))
4a02afab 143 {
d5aeda23 144 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
4a02afab 145 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
d5aeda23 146 SysPrintf("using cycle_multiplier_override: %d\n",
147 Config.cycle_multiplier_override);
4a02afab 148 break;
149 }
a3203cf4 150 }
eedfe806 151}
f3746eea 152
153// from duckstation's gamedb.json
154static const u16 libcrypt_ids[] = {
155 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
156 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
157 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
158 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
159 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
160 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
161 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
162 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
163 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
164 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
165 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
166 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
167 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
168 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
169 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
170 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
171 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
172 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
173 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
174 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
175 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
176 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
177 32967, 32968, 32969
178};
179
180// as documented by nocash
181static const u16 libcrypt_sectors[16] = {
182 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
183 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
184};
185
186int check_unsatisfied_libcrypt(void)
187{
188 const char *p = CdromId + 4;
189 u16 id, key = 0;
190 size_t i;
191
192 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
193 return 0;
194 while (*p == '0')
195 p++;
196 id = (u16)atoi(p);
197 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
198 if (id == libcrypt_ids[i])
199 break;
200 if (i == ARRAY_SIZE(libcrypt_ids))
201 return 0;
202
203 // detected a protected game
204 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
205 SysPrintf("==================================================\n");
206 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
207 SysPrintf("==================================================\n");
208 return 1;
209 }
210
211 if (sbi_sectors) {
212 // calculate key just for fun (we don't really need it)
213 for (i = 0; i < 16; i++)
214 if (CheckSBI(libcrypt_sectors[i] - 2*75))
215 key |= 1u << (15 - i);
216 }
217 if (key)
218 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
219 else
220 SysPrintf("%s\n", "LibCrypt detected");
221 return 0;
222}