Add internal database for problematic games. (#182)
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
eedfe806 1#include "misc.h"
2#include "../plugins/dfsound/spu_config.h"
3#include "sio.h"
4
5/* It's duplicated from emu_if.c */
6#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
7
8static const char MemorycardHack_db[8][10] =
9{
10 /* Lifeforce Tenka, also known as Codename Tenka */
11 {"SLES00613"},
12 {"SLED00690"},
13 {"SLES00614"},
14 {"SLES00615"},
15 {"SLES00616"},
16 {"SLES00617"},
17 {"SCUS94409"}
18};
19
20/* Function for automatic patching according to GameID. */
21void Apply_Hacks_Cdrom()
22{
23 uint32_t i;
24
25 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
26 for(i=0;i<ARRAY_SIZE(MemorycardHack_db);i++)
27 {
28 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
29 {
30 /* Disable the second memory card slot for the game */
31 Config.Mcd2[0] = 0;
32 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
33 McdDisable[1] = 1;
34 }
35 }
36}