more timing hacks
[pcsx_rearmed.git] / libpcsxcore / database.c
CommitLineData
eedfe806 1#include "misc.h"
eedfe806 2#include "sio.h"
f3746eea 3#include "ppf.h"
a3203cf4 4#include "new_dynarec/new_dynarec.h"
eedfe806 5
6/* It's duplicated from emu_if.c */
7#define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
8
688bdb95 9static const char * const MemorycardHack_db[] =
eedfe806 10{
11 /* Lifeforce Tenka, also known as Codename Tenka */
688bdb95 12 "SLES00613", "SLED00690", "SLES00614", "SLES00615",
13 "SLES00616", "SLES00617", "SCUS94409"
14};
15
16static const char * const cdr_read_hack_db[] =
17{
18 /* T'ai Fu - Wrath of the Tiger */
19 "SLUS00787",
20};
21
8c84ba5f 22static const char * const gpu_slow_llist_db[] =
23{
e189515f
WVP
24 /* Bomberman Fantasy Race */
25 "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823",
8c84ba5f 26 /* Crash Bash */
27 "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654",
28 /* Final Fantasy IV */
29 "SCES03840", "SLPM86028", "SLUS01360",
30 /* Spot Goes to Hollywood */
31 "SLES00330", "SLPS00394", "SLUS00014",
32 /* Vampire Hunter D */
33 "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138",
34};
35
979b861b 36static const char * const gpu_busy_hack_db[] =
37{
38 /* ToHeart (Japan) */
39 "SLPS01919", "SLPS01920",
40};
41
688bdb95 42#define HACK_ENTRY(var, list) \
43 { #var, &Config.hacks.var, list, ARRAY_SIZE(list) }
44
45static const struct
46{
47 const char *name;
48 boolean *var;
49 const char * const * id_list;
50 size_t id_list_len;
51}
52hack_db[] =
53{
54 HACK_ENTRY(cdr_read_timing, cdr_read_hack_db),
8c84ba5f 55 HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db),
979b861b 56 HACK_ENTRY(gpu_busy_hack, gpu_busy_hack_db),
eedfe806 57};
58
4a02afab 59static const struct
60{
61 const char * const id;
62 int mult;
63}
d5aeda23 64cycle_multiplier_overrides[] =
4a02afab 65{
bd9ad3d8 66 /* note: values are = (10000 / gui_option) */
4a02afab 67 /* Internal Section - fussy about timings */
68 { "SLPS01868", 202 },
69 /* Super Robot Taisen Alpha - on the edge with 175,
70 * changing memcard settings is enough to break/unbreak it */
71 { "SLPS02528", 190 },
72 { "SLPS02636", 190 },
54c4acac 73 /* Brave Fencer Musashi - cd sectors arrive too fast */
74 { "SLUS00726", 170 },
75 { "SLPS01490", 170 },
7a8d521f 76#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */
d5aeda23 77 /* Parasite Eve II - internal timer checks */
78 { "SLUS01042", 125 },
79 { "SLUS01055", 125 },
80 { "SLES02558", 125 },
81 { "SLES12558", 125 },
82#endif
7b9a83e8 83 /* Discworld Noir - audio skips if CPU runs too fast */
84 { "SLES01549", 222 },
85 { "SLES02063", 222 },
86 { "SLES02064", 222 },
bd9ad3d8 87 /* Judge Dredd - could also be poor MDEC timing */
88 { "SLUS00630", 128 },
89 { "SLES00755", 128 },
90 /* Digimon World */
91 { "SLUS01032", 153 },
92 { "SLES02914", 153 },
8392bff9 93 /* Syphon Filter - reportedly hangs under unknown conditions */
94 { "SCUS94240", 169 },
4a02afab 95};
96
eedfe806 97/* Function for automatic patching according to GameID. */
f3746eea 98void Apply_Hacks_Cdrom(void)
eedfe806 99{
688bdb95 100 size_t i, j;
101
102 memset(&Config.hacks, 0, sizeof(Config.hacks));
103
104 for (i = 0; i < ARRAY_SIZE(hack_db); i++)
105 {
106 for (j = 0; j < hack_db[i].id_list_len; j++)
107 {
108 if (strncmp(CdromId, hack_db[i].id_list[j], 9))
109 continue;
110 *hack_db[i].var = 1;
111 SysPrintf("using hack: %s\n", hack_db[i].name);
112 break;
113 }
114 }
115
eedfe806 116 /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */
688bdb95 117 for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++)
eedfe806 118 {
119 if (strncmp(CdromId, MemorycardHack_db[i], 9) == 0)
120 {
121 /* Disable the second memory card slot for the game */
122 Config.Mcd2[0] = 0;
123 /* This also needs to be done because in sio.c, they don't use Config.Mcd2 for that purpose */
124 McdDisable[1] = 1;
688bdb95 125 break;
eedfe806 126 }
127 }
a3203cf4 128
129 /* Dynarec game-specific hacks */
d62c125a 130 new_dynarec_hacks_pergame = 0;
d5aeda23 131 Config.cycle_multiplier_override = 0;
a3203cf4 132
d5aeda23 133 for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++)
a3203cf4 134 {
d5aeda23 135 if (strcmp(CdromId, cycle_multiplier_overrides[i].id) == 0)
4a02afab 136 {
d5aeda23 137 Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult;
4a02afab 138 new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;
d5aeda23 139 SysPrintf("using cycle_multiplier_override: %d\n",
140 Config.cycle_multiplier_override);
4a02afab 141 break;
142 }
a3203cf4 143 }
eedfe806 144}
f3746eea 145
146// from duckstation's gamedb.json
147static const u16 libcrypt_ids[] = {
148 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444,
149 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564,
150 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882,
151 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024,
152 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080,
153 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118,
154 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222,
155 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365,
156 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432,
157 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532,
158 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562,
159 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705,
160 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756,
161 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835,
162 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967,
163 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189,
164 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519,
165 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607,
166 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330,
167 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969,
168 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966,
169 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966,
170 32967, 32968, 32969
171};
172
173// as documented by nocash
174static const u16 libcrypt_sectors[16] = {
175 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130,
176 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167
177};
178
179int check_unsatisfied_libcrypt(void)
180{
181 const char *p = CdromId + 4;
182 u16 id, key = 0;
183 size_t i;
184
185 if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3))
186 return 0;
187 while (*p == '0')
188 p++;
189 id = (u16)atoi(p);
190 for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++)
191 if (id == libcrypt_ids[i])
192 break;
193 if (i == ARRAY_SIZE(libcrypt_ids))
194 return 0;
195
196 // detected a protected game
197 if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) {
198 SysPrintf("==================================================\n");
199 SysPrintf("LibCrypt game detected with missing SBI/subchannel\n");
200 SysPrintf("==================================================\n");
201 return 1;
202 }
203
204 if (sbi_sectors) {
205 // calculate key just for fun (we don't really need it)
206 for (i = 0; i < 16; i++)
207 if (CheckSBI(libcrypt_sectors[i] - 2*75))
208 key |= 1u << (15 - i);
209 }
210 if (key)
211 SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key);
212 else
213 SysPrintf("%s\n", "LibCrypt detected");
214 return 0;
215}