pcsxr-1.9.92
[pcsx_rearmed.git] / macosx / plugins / DFSound / src / macosx.c
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1/***************************************************************************\r
2 macosx.c - description\r
3 -------------------\r
4 begin : Wed May 15 2002\r
5 copyright : (C) 2002 by Pete Bernert\r
6 email : BlackDove@addcom.de\r
7 ***************************************************************************/\r
8\r
9/***************************************************************************\r
10 * *\r
11 * This program is free software; you can redistribute it and/or modify *\r
12 * it under the terms of the GNU General Public License as published by *\r
13 * the Free Software Foundation; either version 2 of the License, or *\r
14 * (at your option) any later version. See also the license.txt file for *\r
15 * additional informations. *\r
16 * *\r
17 ***************************************************************************/\r
18\r
19#include "stdafx.h"\r
20\r
21#define _IN_MACOSX\r
22\r
23#ifdef _MACOSX\r
24\r
25#include <Carbon/Carbon.h>\r
26#include "externals.h"\r
27\r
28#define kMaxSoundBuffers 20\r
29\r
30//static int macBufferSize = 2, macBufferCount = 36;\r
31//static float macSoundPitch = 1.0;\r
32static long macSoundVolume = 100;\r
33volatile int soundBufferAt = -1, soundPlayAt = -1, soundQueued = 0;\r
34char *soundBuffer[kMaxSoundBuffers+1], *emptyBuffer;\r
35SndChannelPtr sndChannel;\r
36//ExtSoundHeader sndHeader;\r
37CmpSoundHeader sndHeader;\r
38SndCallBackUPP callBackUPP;\r
39static int bufferIndex;\r
40\r
41////////////////////////////////////////////////////////////////////////\r
42// small linux time helper... only used for watchdog\r
43////////////////////////////////////////////////////////////////////////\r
44\r
45unsigned long timeGetTime()\r
46{\r
47 struct timeval tv;\r
48 gettimeofday(&tv, 0); // well, maybe there are better ways\r
49 return tv.tv_sec * 1000 + tv.tv_usec/1000; // to do that, but at least it works\r
50}\r
51\r
52pascal void MacProcessSound(SndChannelPtr chan, SndCommand *cmd)\r
53{\r
54 #pragma unused (chan, cmd)\r
55\r
56 if (soundQueued <= 0)\r
57 sndHeader.samplePtr = emptyBuffer;\r
58 else\r
59 {\r
60 sndHeader.samplePtr = soundBuffer[soundPlayAt];\r
61 soundPlayAt++;\r
62 if (soundPlayAt >= kMaxSoundBuffers/*macBufferCount*/)\r
63 soundPlayAt = 0;\r
64 soundQueued--;\r
65 }\r
66 \r
67 SndCommand buffer = { bufferCmd, 0, (long) &sndHeader };\r
68 SndDoImmediate(sndChannel, &buffer);\r
69\r
70 SndCommand callback = { callBackCmd, 0, 0 };\r
71 SndDoCommand(sndChannel, &callback, true);\r
72}\r
73\r
74////////////////////////////////////////////////////////////////////////\r
75// SETUP SOUND\r
76////////////////////////////////////////////////////////////////////////\r
77\r
78static int buffer_size;\r
79void SetupSound(void)\r
80{\r
81 int count;\r
82 \r
83 callBackUPP = NewSndCallBackUPP(MacProcessSound);\r
84 \r
85 if (sndChannel)\r
86 {\r
87 SndDisposeChannel(sndChannel, true);\r
88 sndChannel = nil;\r
89 }\r
90 \r
91 buffer_size = 1;\r
92 while (buffer_size < (44100 / 60))\r
93 buffer_size <<= 1;\r
94 \r
95 memset(&sndHeader, 0, sizeof(sndHeader));\r
96 sndHeader.numChannels = (iDisStereo ? 1 : 2);\r
97 sndHeader.sampleRate = 44100 << 16;\r
98 sndHeader.encode = cmpSH;\r
99 sndHeader.baseFrequency = kMiddleC;\r
100 sndHeader.numFrames = buffer_size;\r
101 sndHeader.sampleSize = 16;\r
102#ifdef __POWERPC__\r
103 sndHeader.format = k16BitBigEndianFormat;\r
104#else\r
105 sndHeader.format = k16BitLittleEndianFormat;\r
106#endif\r
107 sndHeader.compressionID = fixedCompression;\r
108 \r
109 if (soundBufferAt != -1)\r
110 {\r
111 free(soundBuffer[0]);\r
112 free(emptyBuffer);\r
113 }\r
114 \r
115 soundBuffer[0] = (char *) calloc(buffer_size << 2, kMaxSoundBuffers);\r
116 for (count = 1; count <= kMaxSoundBuffers; count++)\r
117 soundBuffer[count] = soundBuffer[count-1] + (buffer_size << 2);\r
118 emptyBuffer = (char *) calloc(buffer_size << 2, 1);\r
119 \r
120 soundBufferAt = soundPlayAt = soundQueued = 0;\r
121 bufferIndex = 0;\r
122 \r
123 SndNewChannel(&sndChannel, sampledSynth, initStereo, callBackUPP);\r
124\r
125 SndCommand sndcmd;\r
126 UInt32 volume;\r
127 \r
128 volume = (UInt32) (256.0 * (float) macSoundVolume / 100.0);\r
129 \r
130 sndcmd.cmd = volumeCmd;\r
131 sndcmd.param1 = 0;\r
132 sndcmd.param2 = (volume << 16) | volume;\r
133 SndDoCommand(sndChannel, &sndcmd, true);\r
134\r
135 sndcmd.cmd = callBackCmd;\r
136 sndcmd.param1 = 0;\r
137 sndcmd.param2 = 0; \r
138 SndDoCommand(sndChannel, &sndcmd, true);\r
139}\r
140\r
141////////////////////////////////////////////////////////////////////////\r
142// REMOVE SOUND\r
143////////////////////////////////////////////////////////////////////////\r
144\r
145void RemoveSound(void)\r
146{\r
147 DisposeSndCallBackUPP(callBackUPP);\r
148}\r
149\r
150////////////////////////////////////////////////////////////////////////\r
151// GET BYTES BUFFERED\r
152////////////////////////////////////////////////////////////////////////\r
153\r
154unsigned long SoundGetBytesBuffered(void)\r
155{\r
156 int bytes;\r
157 int playAt = soundPlayAt;\r
158 \r
159 if (soundBufferAt < playAt) {\r
160 bytes = (soundBuffer[kMaxSoundBuffers]-soundBuffer[playAt])+\r
161 (soundBuffer[soundBufferAt]-soundBuffer[0]);\r
162 } else {\r
163 bytes = soundBuffer[soundBufferAt]-soundBuffer[playAt];\r
164 }\r
165 //printf("sb=%i\n", bytes);\r
166 \r
167// if (bytes < SOUNDSIZE/2)\r
168// return 0;\r
169 \r
170 return bytes;\r
171}\r
172\r
173////////////////////////////////////////////////////////////////////////\r
174// FEED SOUND DATA\r
175////////////////////////////////////////////////////////////////////////\r
176\r
177void SoundFeedStreamData(unsigned char* pSound,long lBytes)\r
178{\r
179 int rem;\r
180 \r
181 if (lBytes > (buffer_size<<2)*kMaxSoundBuffers) {\r
182 printf("sound feed overflow!\n");\r
183 return;\r
184 }\r
185\r
186 rem = soundBuffer[kMaxSoundBuffers]-(soundBuffer[soundBufferAt]+bufferIndex);\r
187 if (lBytes > rem) {\r
188 memcpy(soundBuffer[soundBufferAt]+bufferIndex, pSound, rem);\r
189 lBytes -= rem; pSound += rem;\r
190 soundQueued += kMaxSoundBuffers-soundBufferAt;\r
191 soundBufferAt = 0; bufferIndex = 0;\r
192 }\r
193 memcpy(soundBuffer[soundBufferAt]+bufferIndex, pSound, lBytes);\r
194 soundBufferAt += (lBytes+bufferIndex)/(buffer_size<<2);\r
195 soundQueued += (lBytes+bufferIndex)/(buffer_size<<2);\r
196 bufferIndex = (lBytes+bufferIndex)%(buffer_size<<2);\r
197 \r
198 if (soundQueued >= kMaxSoundBuffers) {\r
199 printf("sound buffer overflow!\n");\r
200 }\r
201}\r
202\r
203#endif\r