frontend: update libpicofe, fix missed callbacks
[pcsx_rearmed.git] / plugins / gpu_unai / gpu_raster_sprite.h
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0bfe8d59 1/***************************************************************************
2* Copyright (C) 2010 PCSX4ALL Team *
3* Copyright (C) 2010 Unai *
4* *
5* This program is free software; you can redistribute it and/or modify *
6* it under the terms of the GNU General Public License as published by *
7* the Free Software Foundation; either version 2 of the License, or *
8* (at your option) any later version. *
9* *
10* This program is distributed in the hope that it will be useful, *
11* but WITHOUT ANY WARRANTY; without even the implied warranty of *
12* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
13* GNU General Public License for more details. *
14* *
15* You should have received a copy of the GNU General Public License *
16* along with this program; if not, write to the *
17* Free Software Foundation, Inc., *
18* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. *
19***************************************************************************/
20
21#ifndef __GPU_UNAI_GPU_RASTER_SPRITE_H__
22#define __GPU_UNAI_GPU_RASTER_SPRITE_H__
23
24///////////////////////////////////////////////////////////////////////////////
25// GPU internal sprite drawing functions
26
f1132682 27void gpuDrawS(PtrUnion packet, const PS gpuSpriteDriver, s32 *w_out, s32 *h_out)
0bfe8d59 28{
29 s32 x0, x1, y0, y1;
30 u32 u0, v0;
31
32 //NOTE: Must 11-bit sign-extend the whole sum here, not just packet X/Y,
33 // or sprites in 1st level of SkullMonkeys disappear when walking right.
34 // This now matches behavior of Mednafen and PCSX Rearmed's gpu_neon:
e223fa15 35 x0 = GPU_EXPANDSIGN(le16_to_s16(packet.U2[2]) + gpu_unai.DrawingOffset[0]);
36 y0 = GPU_EXPANDSIGN(le16_to_s16(packet.U2[3]) + gpu_unai.DrawingOffset[1]);
0bfe8d59 37
e223fa15 38 u32 w = le16_to_u16(packet.U2[6]) & 0x3ff; // Max width is 1023
39 u32 h = le16_to_u16(packet.U2[7]) & 0x1ff; // Max height is 511
0bfe8d59 40 x1 = x0 + w;
41 y1 = y0 + h;
42
43 s32 xmin, xmax, ymin, ymax;
e223fa15 44 xmin = gpu_unai.DrawingArea[0]; xmax = gpu_unai.DrawingArea[2];
45 ymin = gpu_unai.DrawingArea[1]; ymax = gpu_unai.DrawingArea[3];
0bfe8d59 46
47 u0 = packet.U1[8];
48 v0 = packet.U1[9];
49
50 s32 temp;
51 temp = ymin - y0;
52 if (temp > 0) { y0 = ymin; v0 += temp; }
53 if (y1 > ymax) y1 = ymax;
54 if (y1 <= y0) return;
55
56 temp = xmin - x0;
57 if (temp > 0) { x0 = xmin; u0 += temp; }
58 if (x1 > xmax) x1 = xmax;
59 x1 -= x0;
60 if (x1 <= 0) return;
1cec4719 61 *w_out = x1;
62 *h_out = y1 - y0;
0bfe8d59 63
8177857b 64 le16_t *Pixel = &gpu_unai.vram[FRAME_OFFSET(x0, y0)];
65
2682f6ed 66 gpu_unai.inn.r5 = packet.U1[0] >> 3;
67 gpu_unai.inn.g5 = packet.U1[1] >> 3;
68 gpu_unai.inn.b5 = packet.U1[2] >> 3;
8177857b 69 gpu_unai.inn.u = u0;
70 gpu_unai.inn.v = v0;
71 gpu_unai.inn.y0 = y0;
72 gpu_unai.inn.y1 = y1;
73 gpuSpriteDriver(Pixel, x1, (u8 *)gpu_unai.inn.TBA, gpu_unai.inn);
0bfe8d59 74}
75
aaf0bb59 76void gpuDrawT(PtrUnion packet, const PT gpuTileDriver, s32 *w_out, s32 *h_out)
0bfe8d59 77{
78 s32 x0, x1, y0, y1;
79
80 // This now matches behavior of Mednafen and PCSX Rearmed's gpu_neon:
e223fa15 81 x0 = GPU_EXPANDSIGN(le16_to_s16(packet.U2[2]) + gpu_unai.DrawingOffset[0]);
82 y0 = GPU_EXPANDSIGN(le16_to_s16(packet.U2[3]) + gpu_unai.DrawingOffset[1]);
0bfe8d59 83
e223fa15 84 u32 w = le16_to_u16(packet.U2[4]) & 0x3ff; // Max width is 1023
85 u32 h = le16_to_u16(packet.U2[5]) & 0x1ff; // Max height is 511
0bfe8d59 86 x1 = x0 + w;
87 y1 = y0 + h;
88
89 s32 xmin, xmax, ymin, ymax;
e223fa15 90 xmin = gpu_unai.DrawingArea[0]; xmax = gpu_unai.DrawingArea[2];
91 ymin = gpu_unai.DrawingArea[1]; ymax = gpu_unai.DrawingArea[3];
0bfe8d59 92
93 if (y0 < ymin) y0 = ymin;
94 if (y1 > ymax) y1 = ymax;
95 if (y1 <= y0) return;
96
97 if (x0 < xmin) x0 = xmin;
98 if (x1 > xmax) x1 = xmax;
99 x1 -= x0;
100 if (x1 <= 0) return;
1cec4719 101 *w_out = x1;
102 *h_out = y1 - y0;
0bfe8d59 103
e223fa15 104 const u16 Data = GPU_RGB16(le32_to_u32(packet.U4[0]));
105 le16_t *Pixel = &gpu_unai.vram[FRAME_OFFSET(x0, y0)];
aaf0bb59 106
107 gpu_unai.inn.y0 = y0;
108 gpu_unai.inn.y1 = y1;
109 gpuTileDriver(Pixel, Data, x1, gpu_unai.inn);
0bfe8d59 110}
111
112#endif /* __GPU_UNAI_GPU_RASTER_SPRITE_H__ */