psxbios: implement get/setconf
[pcsx_rearmed.git] / plugins / gpulib / gpu.h
CommitLineData
56f08d83 1/*
2 * (C) GraÅžvydas "notaz" Ignotas, 2011
3 *
4 * This work is licensed under the terms of any of these licenses
5 * (at your option):
6 * - GNU GPL, version 2 or later.
7 * - GNU LGPL, version 2.1 or later.
8 * See the COPYING file in the top-level directory.
9 */
10
7a8d521f 11#ifndef __GPULIB_GPU_H__
12#define __GPULIB_GPU_H__
13
56f08d83 14#include <stdint.h>
15
0b4038f8 16#define gpu_log(fmt, ...) \
17 printf("%d:%03d: " fmt, *gpu.state.frame_count, *gpu.state.hcnt, ##__VA_ARGS__)
18
19//#define log_anomaly gpu_log
20#define log_anomaly(...)
21
6f2ee2be 22#ifdef __cplusplus
23extern "C" {
24#endif
25
56f08d83 26#define CMD_BUFFER_LEN 1024
27
89df80c6
PC
28#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
29#define HTOLE32(x) __builtin_bswap32(x)
30#define HTOLE16(x) __builtin_bswap16(x)
31#define LE32TOH(x) __builtin_bswap32(x)
32#define LE16TOH(x) __builtin_bswap16(x)
33#else
34#define HTOLE32(x) (x)
35#define HTOLE16(x) (x)
36#define LE32TOH(x) (x)
37#define LE16TOH(x) (x)
38#endif
39
f23b103c
PC
40#define BIT(x) (1 << (x))
41
42#define PSX_GPU_STATUS_DHEIGHT BIT(19)
308c6e67 43#define PSX_GPU_STATUS_PAL BIT(20)
f23b103c
PC
44#define PSX_GPU_STATUS_RGB24 BIT(21)
45#define PSX_GPU_STATUS_INTERLACE BIT(22)
46#define PSX_GPU_STATUS_BLANKING BIT(23)
47#define PSX_GPU_STATUS_IMG BIT(27)
48#define PSX_GPU_STATUS_DMA(x) ((x) << 29)
49#define PSX_GPU_STATUS_DMA_MASK (BIT(29) | BIT(30))
50
56f08d83 51struct psx_gpu {
56f08d83 52 uint32_t cmd_buffer[CMD_BUFFER_LEN];
53 uint32_t regs[16];
9ee0fd5b 54 uint16_t *vram;
f23b103c 55 uint32_t status;
6e9bdaef 56 uint32_t gp0;
57 uint32_t ex_regs[8];
56f08d83 58 struct {
8dd855cd 59 int hres, vres;
56f08d83 60 int x, y, w, h;
8dd855cd 61 int x1, x2;
56f08d83 62 int y1, y2;
308c6e67 63 int src_x, src_y;
56f08d83 64 } screen;
65 struct {
66 int x, y, w, h;
05740673 67 short int offset, is_read;
68 } dma, dma_start;
56f08d83 69 int cmd_len;
56f08d83 70 uint32_t zero;
fc84f618 71 struct {
72 uint32_t fb_dirty:1;
5440b88e 73 uint32_t old_interlace:1;
74 uint32_t allow_interlace:2;
aafcb4dd 75 uint32_t blanked:1;
0b02eb77 76 uint32_t enhancement_enable:1;
77 uint32_t enhancement_active:1;
0b4038f8 78 uint32_t enhancement_was_active:1;
308c6e67 79 uint32_t dims_changed:1;
3ece2f0c 80 uint32_t *frame_count;
81 uint32_t *hcnt; /* hsync count */
deb18d24 82 struct {
83 uint32_t addr;
1c72b1c2 84 uint32_t cycles;
deb18d24 85 uint32_t frame;
86 uint32_t hcnt;
87 } last_list;
5440b88e 88 uint32_t last_vram_read_frame;
81277586 89 uint32_t w_out_old, h_out_old, status_vo_old;
308c6e67 90 int screen_centering_type; // 0 - auto, 1 - game conrolled, 2 - manual
91 int screen_centering_x;
92 int screen_centering_y;
fc84f618 93 } state;
94 struct {
9fe27e25 95 int32_t set:3; /* -1 auto, 0 off, 1-3 fixed */
96 int32_t cnt:3; /* amount skipped in a row */
fc84f618 97 uint32_t active:1;
fb4c6fba 98 uint32_t allow:1;
fc84f618 99 uint32_t frame_ready:1;
100 const int *advice;
fb4c6fba 101 uint32_t last_flip_frame;
fbb4bfff 102 uint32_t pending_fill[3];
fc84f618 103 } frameskip;
308c6e67 104 void *(*get_enhancement_bufer)
fa56d360 105 (int *x, int *y, int *w, int *h, int *vram_h);
9ee0fd5b 106 void *(*mmap)(unsigned int size);
107 void (*munmap)(void *ptr, unsigned int size);
56f08d83 108};
109
110extern struct psx_gpu gpu;
111
112extern const unsigned char cmd_lengths[256];
113
b243416b 114int do_cmd_list(uint32_t *list, int count, int *last_cmd);
56f08d83 115
914455e6 116struct rearmed_cbs;
117
9394ada5 118int renderer_init(void);
e929dec5 119void renderer_finish(void);
5b745e5b 120void renderer_sync_ecmds(uint32_t * ecmds);
0b4038f8 121void renderer_update_caches(int x, int y, int w, int h, int state_changed);
9394ada5 122void renderer_flush_queues(void);
5440b88e 123void renderer_set_interlace(int enable, int is_odd);
914455e6 124void renderer_set_config(const struct rearmed_cbs *config);
e929dec5 125void renderer_notify_res_change(void);
0b4038f8 126void renderer_notify_scanout_x_change(int x, int w);
9394ada5 127
5440b88e 128int vout_init(void);
129int vout_finish(void);
130void vout_update(void);
aafcb4dd 131void vout_blank(void);
5440b88e 132void vout_set_config(const struct rearmed_cbs *config);
6f2ee2be 133
096ec49b 134/* listing these here for correct linkage if rasterizer uses c++ */
135struct GPUFreeze;
096ec49b 136
137long GPUinit(void);
138long GPUshutdown(void);
139void GPUwriteDataMem(uint32_t *mem, int count);
8c84ba5f 140long GPUdmaChain(uint32_t *rambase, uint32_t addr, uint32_t *progress_addr);
096ec49b 141void GPUwriteData(uint32_t data);
142void GPUreadDataMem(uint32_t *mem, int count);
143uint32_t GPUreadData(void);
144uint32_t GPUreadStatus(void);
145void GPUwriteStatus(uint32_t data);
146long GPUfreeze(uint32_t type, struct GPUFreeze *freeze);
147void GPUupdateLace(void);
148long GPUopen(void **dpy);
149long GPUclose(void);
72e5023f 150void GPUvBlank(int is_vblank, int lcf);
096ec49b 151void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_);
152
6f2ee2be 153#ifdef __cplusplus
154}
155#endif
7a8d521f 156
157#endif /* __GPULIB_GPU_H__ */